CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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Hits 1 to 13 of 13

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100%; open Archea, J. (1987) Find in CUMINCAD Puzzle-making: what architects do when no one is looking , Wiley-Interscience

100%; open Asimov, M. (1962) Find in CUMINCAD Introduction to Design , New Jersey, Prentice Hall

100%; open Björk, S. & Holopainen, J. (2003) Find in CUMINCAD Describing Games - An Interaction-Centric Structural Framework , Copier M. & Raessens J. (Eds.) Digital Games Research Conference. University of Utrecht, The Netherlands

100%; open Caillois, R. (2001) Find in CUMINCAD Man, Play and Games , Urbana, University of Illinois Press

100%; open Chang, T.-W. (2004) Find in CUMINCAD Supporting Design Learning with Design Puzzles , Design &Decision Support Systems. Netherlands

100%; open Engeli, M. (2005) Find in CUMINCAD Playful Play with Games: Linking Level Editing to Learning in Art and Design , DiGRA 2005 Conference: Changing Views - Worlds in Play. Vancouver CANADA

100%; open Galvis, A. H. (2001) Find in CUMINCAD Critical Factors in the Design of Playful Learningenvironments: Reflections on “The Return of the Incrediblemachine: Contraptions” , The Concord Consortium, Concord, MA.

100%; open Huizinga, J. (1970) Find in CUMINCAD Homo Ludens: A Study of the Play Element in Culture , Maurice Temple Smith Ltd.

100%; open Montola, M. (2005) Find in CUMINCAD Designing Goals for Online Role-Players , DiGRA 2005 Conference: Changing Views - Worlds in Play. Vancouver CANADA

100%; open Paglieri, F. (2003) Find in CUMINCAD Modelling Play , Towards a Cognitive Model for Playful Activities

100%; open Paras, B. & Bizzocchi, J. (2005) Find in CUMINCAD Game, Motivation, and Effective Learning: An Integrated Model for Educational Game Design , DiGRA 2005 Conference: Changing Views - Worlds in Play. Vancouver CANADA

100%; open Salen, K. & Zimmerman, E. (2004) Find in CUMINCAD Rules of play: game design fundamentals , Cambridge, Massachusetts, The MIT Press

100%; open Smed, J. & Hakonen, H. (2003) Find in CUMINCAD Towards a Definition of a Computer Game , Turku Centre for Computer Science

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