CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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Hits 1 to 18 of 18

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100%; open Aish, R (2005) Find in CUMINCAD From intuition to precision , Proceedings of eCAADe 2005 Conference, Lisbon, Portugal, pp.10-14

100%; open Aranda, B and Lasch C (2008) Find in CUMINCAD What is parametric to us? , T Sakamoto and A Ferré (eds), From control to design: Parametric/algorithmic architecture, Actar-D, Barcelona, p. 195

100%; open Bartle, R (2004) Find in CUMINCAD Designing virtual worlds , New Riders, Indianapolis

100%; open Brabham, DC (2008) Find in CUMINCAD Crowdsourcing as a model for problem solving: An introduction and cases , Convergence: The International Journal of Research into New Media Technologies, 14, pp. 75-90

100%; open Davis, D, Burry, J and Burry M (2011) Find in CUMINCAD Understanding visual scripts: Improving collaboration through modular programming , International Journal of Architectural Computing, 9 (4), pp. 361-375

100%; open Lahti, H, Seitamaa-Hakkarainen, P and Hakkarainen, K (2004) Find in CUMINCAD Collaboration patterns in computer supported collaborative designing , Design Studies, 25(4), pp. 351-371

100%; open Lévy P (1997) Find in CUMINCAD Collective intelligence: Mankind’s emerging world in cyberspace , Perseus Books, Cambridge, MA

100%; open Maher, ML, Paulini, M and Murty, P (2010) Find in CUMINCAD Scaling up: From individual design to collaborative design to collective design , Proceedings of Design Computing and Cognition 2010 Conference, Stuttgart, Germany, pp. 581-600

100%; open Maher, ML, Rosenman, M, Merrick, K, Macindoe, O and Marchant, D (2006) Find in CUMINCAD DesignWorld: An augmented 3D virtual world for multidisciplinary, collaborative design , Proceedings of CAADRIA 2006 Conference, Kumamoto, Japan, pp. 133-142

100%; open McGonigal, J (2008) Find in CUMINCAD Why I love bees: A case study in collective intelligence gaming , K Salen (Ed), The ecology of games: Connecting youth, games and learning, Cambridge, MA, pp. 199-228

100%; open Merrick, K and Gu, N (2011) Find in CUMINCAD Supporting collective intelligence for design in virtual worlds: A case study of Lego Universe , Proceedings of CAAD Futures 2011 Conference, Liege, Belgium, pp. 637-651

100%; open Oxman, R (2006) Find in CUMINCAD Theory and design in the first digital age , Design Studies, 27(3), pp. 229-265

100%; open Oxman, R (2008) Find in CUMINCAD Performance-based design: Current practices and research issues , International Journal of Architectural Computing, 6(1), pp. 1-17

100%; open Oxman, R (2009) Find in CUMINCAD Performative design - a performance-model of digital architectural design , Environment and Planning B: Planning and Design, 36(6), pp. 1026-1037

100%; open Romero, J (2009) Find in CUMINCAD Mars for the rest of us , http://spectrum.ieee.org/aerospace/robotic-exploration/mars-for-therest-of-us/2

100%; open Rosenman, M, Merrick, K, Maher, ML and Marchant, D (2006) Find in CUMINCAD DesignWorld: A multidisciplinary, collaborative design environment using agent-based virtual worlds , Proceedings of Design Computing and Cognition 2006 Conference (DCC06), Eindhoven, the Netherlands, pp. 695-710

100%; open Surowiecki, J (2004) Find in CUMINCAD The wisdom of crowds: Why the many are smarter than the few and how collective wisdom shapes business, economies, societies and Nations , Doubleday Anchor, New York

100%; open Woodbury, R, Aish, R and Kilian A (2007) Find in CUMINCAD Some patterns for parametric modeling , Proceedings of ACADIA 2007 Conference, Halifax, Canada

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