CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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100%; open Ambinder, M. (2011) Find in CUMINCAD Biofeedback in Gameplay: How Valve Measures Physiology to Enhance Gaming Experience , Game Developers Conference 2011, San Francisco

100%; open Beckhaus, S. and Kruijff, E. (2003) Find in CUMINCAD Unconventional Human Computer Interfaces , Proceedings of the conference on SIGGRAPH 2004 course notes,ACM Press, Los Angeles California, 18

100%; open Coyne, R. (1999) Find in CUMINCAD The embodied architect in the information age , Architectural Research Quarterly, 3(02), 175-186

100%; open Eisenberg, N. and Stronyer, J (eds.) (1987) Find in CUMINCAD Empathy and its Development , Cambridge University Press, New York

100%; open Fairclough, S.H., Gilleade, K., Nacke, L., E., & Mandryk, R.L. (2011) Find in CUMINCAD Brain and body interfaces: designing for meaningful interaction , CHI ‘11: Proceedings of the 2011 annual conference extended abstracts on Human factors in computing systems,ACM Press,Vancouver, BC, Canada, 65-68

100%; open Fairclough, S.H. (2009) Find in CUMINCAD Fundamentals of physiological computing , Interacting with Computers, 21(1-2), 133-145

100%; open Friedman, D., Brogni, A.,Antley, A., Guger, C., and Slater, M. (2005) Find in CUMINCAD Sharing and Analysing Presence Experiments Data , Presence 2005: 8th Annual International Workshop on Presence, ISPR Presence, London, 111-118

100%; open Green, M. (1996) Find in CUMINCAD Animation in the virtual world , Proceedings of Computer Animation ‘96, Geneva, 5-12

100%; open Huxtable,A. L. (1999) Find in CUMINCAD The Unreal America: Architecture and Illusion , New York, New Press

100%; open Koutepova,T., Liu,Y., Lan, X. and Jeong, J. (2010) Find in CUMINCAD Enhancing video games in real time with biofeedback data , Proceedings of ACM SIGGRAPH ASIA 2010 Posters, Seoul

100%; open Kuikkaniemi, K., Laitinen,T.,Turpeinen, M., Saari,T., Kosunen, I. and Ravaja, N. (2010) Find in CUMINCAD The influence of implicit and explicit biofeedback in first-person shooter games , CHI ‘10: Proceedings of the 28th international conference on Human factors in computing systems, Atlanta, 859-868

100%; open Leech, P. (1979) Find in CUMINCAD Aesthetic Representations Of Mind:The Critical Writings of Adrian Stokes , The British Journal of Aesthetics, 19(1), 76-80

100%; open Matthew, K.X.J.P., Jih-Shiang, C., Gokhan, H.H., Moon,A.J.,Thomas,W.H., Karon, E.M. (2011) Find in CUMINCAD Now where was I?: physiologically-triggered bookmarking , CHI ‘11: Proceedings of the 2011 annual conference on Human factors in computing systems, ACM Press,Vancouver, BC, Canada, 363-372

100%; open Minocha, S., & Reeves,A. J. (2010) Find in CUMINCAD Design of learning spaces in 3D virtual worlds: an empirical investigation of Second Life , Learning, Media and Technology, 35 (2), 111-137

100%; open Morgan, D. (1996) Find in CUMINCAD The Enchantment of Art: Abstraction and Empathy from German Romanticism to Expressionism , Journal of the History of Ideas, 57(2), 321

100%; open Nacke, L.E., Kalyn, M., Lough, C., and Mandryk, R.L. (2011) Find in CUMINCAD Biofeedback game design: using direct and indirect physiological control to enhance game interaction , CHI ‘11: Proceedings of the 2011 annual conference on Human factors in computing systems,ACM Press,Vancouver, BC, Canada, 103-112

100%; open Newman, G. (1995) Find in CUMINCAD Adrian Stokes and Venice , The British Journal of Aesthetics, 35(3), 254-261

100%; open Norman, D.A. (2004) Find in CUMINCAD Emotional design , Ubiquity, (January), 1-1

100%; open Novak, M. (1991) Find in CUMINCAD Liquid Architectures in Cyberspace , M. Benedikt, ed., Cyberspace: first steps, MIT Press, Cambridge, 225-254

100%; open Rebolledo-Mendez, G., Dunwell, I., Martínez-Mirón, E.A., Dolores Vargas-Cerdán, M., Freitas, S. and Liarokapis, F (2009) Find in CUMINCAD Assessing NeuroSky’s Usability to Detect Attention Levels in an Assessment Exercise , Proceedings of the 13th International Conference on Human-Computer Interaction. Part I: New Trends, San Diego, 149-158

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