CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

PDF papers
References

Hits 1 to 20 of 357

Details Citation Select
100%; open (1970) Find in CUMINCAD Mathematical games - The fantastic combinations of John Conway's new solitaire game "life , Scientific American 223, 120-123

100%; open (1970) Find in CUMINCAD Mathematical Games: The Fantastic Combinations of John Conway’s New Solitaire Game “Life.” , Scientific American, 233, 120–123

100%; open (1995) Find in CUMINCAD M Emory Games: Emory Center for the Arts , New York: Rizzoli, 58–59

100%; open (2003) Find in CUMINCAD Immersion, Engagement and Presence: a method for analyzing 3-D video games , M. J. P. Wolf & B. Perron (Eds.), The Video Game Theory Reader (pp. 67–86). Nova York/ Londres: Routledge

100%; open (2003) Find in CUMINCAD The game, the player, the World: looking for a heart of gameness , Level Up: Digital Games Research Conference Proceedings: Utrecht: Utrecht Universit

100%; open (2005) Find in CUMINCAD Building interactive worlds in 3D: Virtual sets and pre-visualization for games, film, and the Web , Taylor & Francis

100%; open (2007) Find in CUMINCAD The poetics of augmented space: the art of our time , F. von Borries, S. P. Walz, & M. Bo?ttger (Eds.), Space time play computer games, architecture and urbanism: the next level (p. p.251-255). Basel; Boston: Birkhauser

100%; open (2007) Find in CUMINCAD Space Time Play: Computer Games, Architecture and Urbanism: The Next Level , Basel: Birkhäuser

100%; open (2007) Find in CUMINCAD Jean Baudrillard and the Definitive Ambivalence of Gaming , Games and Culture no. 2 (4):358-365. doi: 10.1177/1555412007309530

100%; open (2009) Find in CUMINCAD Learning with Digital Games : A Practical Guide to Engaging Students in Higher Education , 1st ed. Routledge, Hoboken

100%; open (2009) Find in CUMINCAD A review on augmented reality for virtual heritage system , Proceedings of International Conference on E-Learning and Games, 4th Annual Meeting, Banff.Springer-Verleng Berlin, Canada. 2009. p. 50–61

100%; open (2010) Find in CUMINCAD Toward a Ludic Architecture: the Space of Play and Games , Pittsburgh, PA: ETC Press

100%; open (2011) Find in CUMINCAD Mixed Reality Games Augmented Cultural Heritage. Juegos de Realidad Mixta Patrimonio Cultural Aumentado , SIGraDi 2011 15th Iberoamerican Congress of Digital Graphics. Proceedings… Argentina Santa Fe

100%; open (2011) Find in CUMINCAD Learning with digital games , Br. J. Educ. Technol. 42, E88–E88. doi:10.1111/j.1467-8535.2011.01201_10.x

100%; open (2012) Find in CUMINCAD Transmedia storytelling. Moving characters from books to films to video games can make them stronger and more compelling , MIT Technology Review. January 15

100%; open (2013) Find in CUMINCAD First wave of virtual reality games will let you live the dream , New Scientist, 218(2922), 19-20

100%; open (2013) Find in CUMINCAD Concepts behind Serious Games and Computer-Based Trainings in Health Care: Immersion, Presence, Flow , K. Bredl, & W. Bosche, Serious Games and virtual Worlds Education, Professional Development and Healthcare (pp. 1-14). Hershey: Information Science Reference

100%; open (2014) Find in CUMINCAD Technologies of inclusive wellbeing: serious games, alternative realities, and play therapy: Heidelberg , Springer

100%; open (2014) Find in CUMINCAD Game design workshop , a playcentric approach to creating innovative games. 3. ed. Boca Raton, Florida: CRC press

100%; open Aarseth, E. (2000) Find in CUMINCAD Allegories of Space: The Question of Spatiality in Computer Games , in Cybertext Yearbook, Markku Eskelinen & Raine Koskimaa, eds., Publications of the Research Center for Contemporary Culture, University of Jyväskylä, pp. 152–171.

For more results click below:

this is page 0show page 1show page 2show page 3show page 4show page 5... show page 17HOMELOGIN (you are user _anon_341231 from group guest) CUMINCAD References Powered by SciX Open Publishing Services 1.002