CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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Hits 541 to 555 of 555

_id 3
authors Andia, Alfredo
year 1998
title Computadoras y Arquitectura en la Era Digital (Computers and Architecture in the Digital Era)
source II Seminario Iberoamericano de Grafico Digital [SIGRADI Conference Proceedings / ISBN 978-97190-0-X] Mar del Plata (Argentina) 9-11 september 1998, pp. 22-31
summary It seems that when architects think, and talk about computers, they only reflect on very narrow images of the phenomenon. Architects think that the impact of computers in their profession is only related to how PCs, CAD/CAM, networks, software, peripherals, can improve the way they work today. Architects, by enlarge, are unable to reflect beyond the screen of their computers and the wall of their offices when it comes to recognize the real consequences resulting from the new technological advances. In this paper we argue that we should think differently. We must recognize that computers are having much more profound impact on the profession. Computers - the technology of the fantastic, par excellence - are changing the city! They are fundamentally transforming the way we use space, and buildings! Computers are beginning to create new kinds of urban cultures and infrastructures. Building types such as offices, banks, retail spaces, and museums are being transformed into virtual workplaces, telecommuting centers, networks of automated teller machines, home banking, smart stores and multimedia experiences. Computers are transforming the concept of working, the concept of banking, the concept of shopping, etc. In the end, something fundamental about the architecture of these activities.
series SIGRADI
email andia@uc.edu
last changed 2016/03/10 08:47

_id 438c
authors Asanowicz, Aleksander and Jakimowicz, Adam (Eds.)
year 1998
title Cyber-Real Design
source 5th International Conference on Computers in Architectural Design / ISBN 83-905377-2-9] Bialystock (Poland), 23-25 April 1998, 262 p.
series plCAD
email asan@cksr.ac.bialystok.pl
last changed 2003/05/17 08:01

_id 2469
authors Bosselmann, P.
year 1998
title Representation of Places: Reality and Realism in City Design.
source Los Angeles, University of California Press
summary Contributed by Susan Pietsch (spietsch@arch.adelaide.edu.au)
keywords 3D City Modeling, Development Control, Design Control
series other
last changed 2001/06/04 18:27

_id 55
authors Capellaro, Marcelo
year 1998
title Portabilidad de Documentos en Multiples Plataformas (Portability of Documents in Multiple Platforms)
source II Seminario Iberoamericano de Grafico Digital [SIGRADI Conference Proceedings / ISBN 978-97190-0-X] Mar del Plata (Argentina) 9-11 september 1998, pp. 412-417
summary Exhibition with respect to handling of documents in multiple platforms and portability of files for the net and other means. Generation of documents in programs of frequent use for Digital Graphic Edition (CorelDraw, Illustrator, Freehand, PageMaker, QuarkXPress, Word, etc.) and conversion to portable documents of under capable weight to transport via modem with used sources absorbed in the document that facilitates their reading in multiple platforms. Possibility to publish and to incorporate links, audio files and video, annotations, to generate indexes of contents and margin notes. Professional use of portable documents for generation of color separations (cuatricromia, hexacromia and plane inks [Pantone or other systems colorimÈtricos]) for filming of movies in preimpresiÛn offset or other graphic systems of impression. Generation of electronic notes of class dedicated to be lowered by the net for any platform that the student used, education and evaluation at distance through the net. Interactividad level in communication off line.
series SIGRADI
email mcapella@bart.mdp.edu.ar
last changed 2016/03/10 08:47

_id f323
authors Cha, Myung Yeol
year 1998
title Architectural shape pattern representation and its applications for design computation
source University of Sydney
keywords Data Processing; Computer-Aided Design; Pattern Perception
series thesis:PhD
last changed 2003/02/12 21:37

_id aa52
authors Chiu, Mao-Lin
year 1998
title The Design Guidance of CSCW - Learning from Collaborative Design Studios
source CAADRIA ‘98 [Proceedings of The Third Conference on Computer Aided Architectural Design Research in Asia / ISBN 4-907662-009] Osaka (Japan) 22-24 April 1998, pp. 261-270
summary Computer supported collaborative work (CSCW) becomes important for the architectural practice and design education in recent years. Design guidance on design operations facilitates design studios to achieve their educational and research purposes. This study depicts the experience of computer-supported collaborative design learned from three collaborative design studios. Design guidance can advise participants to understand the purpose of communication in CSCW, anticipate design collaboration, and formulate design operations by the process model. Based on the observations of CDS, the discussion focuses on how to develop guidance on design operations according to the following factors: (1) structured framework, (2) the kind of technology, (3) the level of communication, and (4) the process model of CSCW.
series CAADRIA
email mc2p@mail.ncku.edu.tw
more http://www.caadria.org
last changed 1998/12/02 13:29

_id 9188
authors Christiansson, P.
year 1998
title Knowledge Nodes
source I. Smith (ed) Artificial Intelligence in Structural Engineering, Springer, Berlin, pp. 197-213
summary Today most of the information we produce is stored digitally. We are slowly forced to leave behind us thinking about information as something stored in physical containers as books, drawings etc. We make it possible to dynamically create logical containers of information on the fly. The paper focuses on how we in the future can aggregate, classify and generalize digitally stored information in order to make it more accessible and how we can define underlying knowledge container models to support knowledge discovery and collaboration. Examples are picked from ongoing research and the outcomes are generally valid and in particular for the structural engineering field.
series other
last changed 2003/04/23 13:50

_id 624d
authors Coors, V. and Wiedmann, B.
year 1998
title Using Wearable GIS in outdoor applications
source Proceedings of the Symposium on Interactive Applications for Mobile Computing, IMC’98, Rostock, Germany, November 1998
summary Geographic Information Systems (GIS) are tools for acquiring, managing, analyzing, and presenting spatially related information. GIS represent parts of our world by digital maps or images. They facilitate the access to multimedial data using criteria such as geographic location or spatial proximity. Today, GIS are being used in all areas where spatial data need to be managed and analyzed. Three major application areas of GIS technology are - public administration, where GIS are used to generate and update spatially related data, - planning, where GIS support spatial decisions, e. g. in urban and regional planning, - research, where GIS help to analyze and describe spatial processes, e.g. in electoral research and environmental management.
series other
last changed 2003/04/23 13:50

_id dbf3
authors Curcio, Esteban and Perera, Gonzalo
year 2001
title DEL MODELADO 3D AL PROTOTIPO INDUSTRIAL (From 3-D Modeling to the Industrial Prototype)
source SIGraDi biobio2001 - [Proceedings of the 5th Iberoamerican Congress of Digital Graphics / ISBN 956-7813-12-4] Concepcion (Chile) 21-23 november 2001, pp. 77-79
summary From 3D modeling to industrial prototype Industrial Design first year students (UNLP), led by designers Esteban Curcio and Gonzalo Perera, presented OGU coffee table in the avant-garde furniture category in Salao Design Movelsul (Brasil, 1998). Description: As an extracurricular activity, students had to deal with production variables related in particular to automated technologies and its effect on product design, completing each piece 3D digital modeling and following the whole process from manufacturing through diffusion and marketing. Technologies: Models for aluminum smelting: CAD / CAM / CNC; Glass: CNC cut with diamond milling cutter; 1020 steel: Computerized laser cut.
series SIGRADI
email crimson@ciudad.com.ar
last changed 2016/03/10 08:49

_id 4233
authors Day, Alan K. and Radford, Antony D.
year 1998
title An Overview of City Simulation
source CAADRIA ‘98 [Proceedings of The Third Conference on Computer Aided Architectural Design Research in Asia / ISBN 4-907662-009] Osaka (Japan) 22-24 April 1998, pp. 183-192
summary The present state of development of city simulation is outlined, including the relationship between the physical city and the virtual city and the traditions and history which lies behind the development of computer simulations of cities.
keywords 3D City Modeling, Environmental Simulation, Geographic Information Systems, Cities, Urban Models
series CAADRIA
email aradford@arch.adelaide.edu.au
more http://www.caadria.org
last changed 2001/06/04 12:19

_id a06a
authors Gu, Jingwen and Xie, Guanghui
year 1998
title Dynamic Database Management in Computer Aided Residential District Design System
source CAADRIA ‘98 [Proceedings of The Third Conference on Computer Aided Architectural Design Research in Asia / ISBN 4-907662-009] Osaka (Japan) 22-24 April 1998, pp. 243-252
summary Compare with business database, the engineering database is much more difficult to be designed and implemented. In this paper the issues on the dynamic engineering component database and its management involved in implementation of an AutoCAD based experimental CAD system, Computer Aided Residential District Planning and Design System (CARPDS), are discussed. The discussions focus on the organization, access control of the database and the supporting environment.
keywords Engineering Database, DBMS
series CAADRIA
email jwgu@tju.ihep.ac.cn
more http://www.caadria.org
last changed 1998/12/02 13:31

_id 1a50
authors Huang, Hsu-Jen
year 1998
title The objective world of CAD visualisation, animation, daylight and sound : the world of reality?
source University of Glasgow
series thesis:PhD
last changed 2003/02/12 21:37

_id 60fe
authors Neuckermans, Herman and Geebelen, Ben (Eds.)
year 1998
title Computers in Design Studio Teaching [International Workshop Proceedings] 180 p.
source EAAE/eCAADe International Workshop Proceedings / Leuven (Belgium) / ISBN 09523687-7-313-14 / November 1998, 180 p.
summary Studio Teaching and CAAD are often perceived as separate worlds within academia: different topics, different locations, different teachers, weak interaction, if any at all. The workshop aimed at bringing two parties together: those who really have experience in teaching the use of computers while students are designing, and those who have no experience but have ideas about what to do, what not, and why. The key issues were: how and for what purpose are computers used in the design studio, why and for what purpose are computers not used in the design studio, when and how to start with CAAD in the curriculum, and what is the relationship between CAAD teaching and architectural and/or design theory? In bringing together the EAAE and the eCAADe community, an interesting and fruitful exchange of ideas amongst teachers in architecture took place.
keywords Design Studio, Teaching
series eCAADe
email herman.neuckermans@asro.kuleuven.ac.be
more http://www.eaae.be/
last changed 2000/11/21 08:17

_id 02ac
authors Wang, Donggen
year 1998
title Conjoint Approaches to Developing Activity-Based Models
source Eindhoven University of Technology, Faculty of Architecture and Urban Planning, The Netherlands
summary Since the late 1950s, transportation models have played an important role in forecasting travel demand and evaluating the impacts of plans and policies. Planners use transportation models to learn about the behavior of transport systems. Over the past decades, the development of particular modeling approaches has closely followed planning needs, which in turn are closely related to dominant policy issues. The first generation of transportation models was developed during the late 1950s and early 1960s. Their purpose was to facilitate the prediction of future travel demand, such that road capacity programs could be based on predicted demand. The first generation models are commonly referred to as four-step models. These models are typically formulated and calibrated at the level of the traffic zones. Individuals are aggregated by traffic zone. Traffic is considered to be the result of four sequential decisions: trip generation, trip distribution, modal split and traffic assignment. These decisions are modeled separately at successive stages. Although the four-step models have been widely used, even institutionalized in literally thousands of applications (Stopher, et al., 1996), the major shortcoming of these large-scale, aggregate and supply-oriented models is their lack of behavioral content.
keywords Traffic Behaviour; Traffic and Transportation Research
series thesis:PhD
last changed 2003/02/12 21:37

_id 44e0
authors Weishar, Peter
year 1998
title Digital Space: Designing Virtual Environments
source New York: McGraw-Hill
summary Take control of the latest technology in 3D design with this comprehensive guide for architects, designers, illustrators, and graphics professionals. Digital Space provides start-to-finish, how-to instructions of 3D design that close the gap between software manuals and traditional architecture and design books. Chapters include: industry overview...planning...space design...modeling...lighting...textures...interior space...exterior space...rendering...tips and techniques...glossary of terms. The non-technical language and abundant illustrations make Digital Space: Designing Virtual Environments one of the most accessible guides to 3D design on the market. From basic concepts to sophisticated applications, it covers: the design process; optimal working techniques; 3D modeling; methods of streamlining complex tasks; real world case studies; extensive interviews with famous 3D artists.
series other
last changed 2003/04/23 13:14

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