CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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Hits 521 to 529 of 529

_id ddss9864
id ddss9864
authors Yildirim, Ayca Tuzmen
year 1998
title Computer Mediated Collaborative Methodologies for Schematic Design Process
source Timmermans, Harry (Ed.), Fourth Design and Decision Support Systems in Architecture and Urban Planning Maastricht, the Netherlands), ISBN 90-6814-081-7, July 26-29, 1998
summary In architectural design practice, a number of design participants are involved in the schematic design process. Participants of the schematic design process perform collaboratively or individually conductedactivities at different stages of the design process. Research conducted on computer mediated architectural design systems suggests a variety of computerized methodologies to support participants in performingcollaborative activities during schematic design process. Most of the suggested methodologies are designed and ready to be implemented in specific platforms, and others are implemented and anticipated to beevaluated against the requirements of specific architectural design domains. However, there is still no single model to date that satisfactorily meets the requirements of collaborating participants duringschematic design process. Prospective users of the currently available models are obliged to choose among a vast variety of group design support solutions with little information about their potentials and pitfalls.This paper focuses on the identification of the fit between collaborating participants’ requirements, prospects of design activities and the currently developed computer mediated design paradigms. In this paper, the author discusses the findings of two different researches conducted in two different professional design domains, and identifies the type of actions prevalent to schematic design process. The author introduces an analysis of a number of computer mediated methodologies that are developed to support participants during schematic design process. As a result of this analysis, this paper introduces a classification of computer-mediated methodologies according to their potential support to tasks and activities performed during the schematic architectural design practice.
series DDSS
type normal paper
email engeli@arch.ethz.ch
last changed 2008/06/12 19:08

_id ddss9865
id ddss9865
authors Yildirim, Ayca Tuzmen
year 1998
title A Conceptual Model of a Computer Mediated Asynchronous Collaborative Design Environment
source Timmermans, Harry (Ed.), Fourth Design and Decision Support Systems in Architecture and Urban Planning Maastricht, the Netherlands), ISBN 90-6814-081-7, July 26-29, 1998
summary Architectural design practice is a collective work of different levels of expertise. Collaborative design relies on seamless meshing of specialists with different levels of expertise, skills and views. Research oncollaborative design suggests various methodologies for supporting synchronous or asynchronous communicative practices of designers in reviewing and analyzing design decisions at different stages of thedesign process. However, they do not address the provision of an action platform that would enable collaborative group decision making in architectural design. There are four requirements for this platform:1) sharing of design decisions among designers, 2) sharing of design rationale among designers, 3) detecting conflicts among design decisions, and 4) sharing of designers responses to design decisions. Thispaper presents a conceptual model of an asynchronous collaborative design environment that implements methodologies for addressing these requirements.
series DDSS
type normal paper
email engeli@arch.ethz.ch
last changed 2008/06/12 19:07

_id 94ea
authors Youngblut, C.
year 1998
title Educational Uses of Virtual Reality Technology
source Institute for Defence Analyses, Washington 1998
summary Educating current and future generations of American children to live in an information society is a critical issue. It is compounded by the recognized need to provide life-long education for all citizens and to support a flexible workforce. Virtual reality (VR) technology has been widely proposed as a major technological advance that can offer significant support for such education. There are several ways in which VR technology is expected to facilitate learning. One of its unique capabilities is the ability to allow students to visualize abstract concepts, to observe events at atomic or planetary scales, and to visit environments and interact with events that distance, time, or safety factors make unavailable. The types of activities supported by this capability facilitate current educational thinking that students are better able to master, retain, and generalize new knowledge when they are actively involved in constructing that knowledge in a learning-by-doing situation. The potential of VR technology for supporting education is widely recognized. Several programs designed to introduce large numbers of students and teachers to the technology have been established, a number of academic institutions have developed research programs to investigate key issues, and some public schools are evaluating the technology.
series other
last changed 2003/04/23 13:50

_id caadria2006_621
id caadria2006_621
authors YU-LU LIU
year 2006
title THE MORE PHYSICAL NETWORK SPACE: A preliminary experiment in VR-Cave
source CAADRIA 2006 [Proceedings of the 11th International Conference on Computer Aided Architectural Design Research in Asia] Kumamoto (Japan) March 30th - April 2nd 2006, 621-623
summary For now, the written word is still the most efficient communication method in network space (Anders, 1998). When designing a network space, it is necessary to let users know the concept of the space. Some researchers imitated physical space and brought a similar spatial experience into network space. The design of network space may be based on existing space in the real world. The rules of construction in physical space and network space are the same (Donath, 1997; Dyson, 1998). Consequently, the best way to explore network space is to imitate physical space (Mitchell, 1995, 1999a).
series CAADRIA
email Lumeis@yahoo.com.tw
last changed 2006/04/17 16:48

_id ddss9848
id ddss9848
authors Yyldyrym, Sercan and Doday, Asly
year 1998
title Design Theory and Film
source Timmermans, Harry (Ed.), Fourth Design and Decision Support Systems in Architecture and Urban Planning Maastricht, the Netherlands), ISBN 90-6814-081-7, July 26-29, 1998
summary Design theories and film work with the same keywords since the designative concepts for both are time and space. At the beginning of the 20th century, the discovery of montage technique and a new esthetic language took place synchronically. This led to an interaction between them. Throughout the paper, this situation has been searched. However, the look is operational. For this reason, other discussions, concerning the topic have been excluded. The discussion is formed basically around four points defined in the 20th century. Four directors: Eisenstein, Tarkovski, Lynch and Greenaway are examined and discussed with their operational methods of filming. Various architects’ works are also searched and discussed with the same operational keywords. The paper aims to disclose the interaction between the topics.
series DDSS
last changed 2003/08/07 14:36

_id ddss9866
id ddss9866
authors Zacharias, John
year 1998
title Virtual Shopping Centre Models and Path Choice
source Timmermans, Harry (Ed.), Fourth Design and Decision Support Systems in Architecture and Urban Planning Maastricht, the Netherlands), ISBN 90-6814-081-7, July 26-29, 1998
summary A three-dimensional computer model of a shopping center was navigated by participants who were unfamiliar with it. In the first experiment, an orthogonal and equally spaced grid was used. It was found that the great majority of the itineraries made simple and similar patterns which were remembered by the participants, although they often mistook theprecise path choices. In a second experiment, the width of the corridors was varied. Participants showed a distinct preference for wider corridors over narrow ones, resulting in a significantly different distribution of itineraries when compared with the results of the first experiment. Dimensional variation did not improve the ability of the participants toremember their itineraries, however. Also, individuals preferred to continue moving straight-ahead over turning. They also preferred to circumnavigate the shopping center, traveling along the outer edges, rather than head first into its center. The computer-based model is a low-cost way of testing preference in a dynamic way and could be mounted on multiple stations in computer laboratories as a way of increasing sample size. Thereremain some interface problems, however, that diminish somewhat the sensation of moving in real time. Further work will include refinements to the model and other variations in geometry and visual stimuli in the virtual shopping center, in addition to its validation in real environments.
series DDSS
last changed 2003/08/07 14:36

_id 6287
authors Zarnowiecka, J.C.
year 1998
title The Fractal Dimension of the Regional Architecture
source Cyber-Real Design [Conference Proceedings / ISBN 83-905377-2-9] Bialystock (Poland), 23-25 April 1998, pp. 235-240
summary The use of computer graphics is often limited only to a simple visualization. This happens when the searcher entrusts his data to a specialist, who can use them to make nice pictures. On the other hand the value of works made with the help of a computer is often diminished due to the belief that it is only the result of the use of a new and yet not well known tool. A question arises, however not new at all, what is the contribution of this tool and its user to the new scientific discovery'. The question which cannot be answered univocally should be left here without the answer.
series plCAD
email zarnow@cksr.ac.bialystock.pl
last changed 1999/04/08 15:16

_id ddss9806
id ddss9806
authors Besio, M., Frixione, M. and Pedemonte, O.
year 1998
title GIS technologies in the transfer of theknowledge project to the plan projectmultiple representation of the environmental spaces
source Timmermans, Harry (Ed.), Fourth Design and Decision Support Systems in Architecture and Urban Planning Maastricht, the Netherlands), ISBN 90-6814-081-7, July 26-29, 1998
summary An analysis is made of the relation between the conceptualand paradigmatic level of GIS technologies and the new forms of plan, whichmake environment the center of attention. The intention is to study newcriteria for zoning able to give contextual representations of theterritorial, environmental and landscape aspects of the geographical space,and also to study new legislative principles, able to establish integratedrules for theprojecting of soil uses, the safeguarding and recovery ofenvironmental systems and the tutelage and boosting of the landscape. The experimentation of GIS (Geographical Information System)technologies aims at the construction of systems helping to make decisionsfor the control of the environmental and landscape aspects of theterritory. An analysis is made of the ways in which there are formulated thedescriptions of the various aspects of the environment: the conceptsthrough which knowledge is expressed, the languages used forrepresentations, the cognitive models adopted. GIS technologies have made it possible to represent in an explicitmanner the paradigms underlying the various models of knowledge.Specifically, the following cognitive models have been developed:- ecological models of nature- ecological models of human settlement- ecological models of inhabitants’ mental perceptions
series DDSS
last changed 2003/11/21 14:16

_id 2469
authors Bosselmann, P.
year 1998
title Representation of Places: Reality and Realism in City Design.
source Los Angeles, University of California Press
summary Contributed by Susan Pietsch (spietsch@arch.adelaide.edu.au)
keywords 3D City Modeling, Development Control, Design Control
series other
last changed 2001/06/04 18:27

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