CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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Hits 661 to 680 of 740

_id fda4
authors Jalkanen, Janne
year 2000
title Building a spatially immersive display - HUTCAVE
source Helsinki University of Technology, Espoo, Finland
summary A spatially immersive display is a display that surrounds the user, thus removing or alleviating many disadvantages the common virtual reality systems, such as head-mounted displays have. The most common example of these spatially immersive displays is the CAVE, "CAVE Automatic Virtual Environment", first built at University of Illinois, in 1993. It combines a large field-of-view with high-resolution images and a high frame refresh rate. In this work, the current Virtual Reality (VR) and Virtual Environment (VE) systems are examined, and then the CAVE construction is presented. Principles of stereo vision are explained and current methods of obtaining both autostereoscopic and stereopsis-based vision are reviewed. Aspects of different projection methods, screens, mirrors, projectors, tracking equipment, and computing systems are examined. Also, recent work in CAVE audio, so far neglected in research, is presented. Some of the mathematics is also explained, since in most CAVE-systems some sort of optical folding is necessary. Two cases of CAVE construction are presented, both at the Helsinki University of Technology. The first is a single-wall installation built as a temporary system, and the second is a four-sided CAVE at a new location, superseding the temporary installation. Finally the conclusions are presented, both from the process management point of view, and from the technical point of view, examining the good and bad points of the chosen solutions.
series thesis:MSc
last changed 2003/02/12 21:37

_id ga0028
id ga0028
authors Kabala, J., Conrado, C. and Overveld, K. van
year 2000
title Communicative Profiles - Generative Art Applied in Information Access Interfaces
source International Conference on Generative Art
summary The path of ubiquitous computing and the domain of ambient intelligence are expected to stimulate emergence of new interaction paradigms. There is a need to develop adequate means of natural communication with an intelligent information system. This, presumably, requires a more integrated development of form and function of the interface. The interface design concept proposed in this paper is based on an evolutionary mechanism and it aims at development of an interactive and adaptive animation system. It is proposed that through a coherent process of adaptation of a system functionality and its appropriate visualization, a personalized and more natural experience of interaction might be achieved.
keywords natural interaction, ambient intelligence, artificial evolution, interactive animation system, personalization, user experience
series other
email joanna.kabala@philips.com
more http://www.generativeart.com/
last changed 2003/08/07 15:25

_id 462c
id 462c
authors Koutamanis, A. and Mitossi, V.
year 2001
title ON REPRESENTATION
source Achten, H.H., de Vries, B. and Hennessey, J. (eds). Design Research in the Netherlands 2000, 105-116
series book
type normal paper
email H.H.Achten@tue.nl
more http://www.designresearch.nl/PDF/DRN2000_Koutamanis_Mitossi.pdf
last changed 2005/10/12 13:38

_id 5e33
id 5e33
authors Koutamanis, A.
year 2001
title PROLEGOMENA TO THE RECOGNITION OF FLOOR PLAN SKETCHES: A TYPOLOGY OF ARCHITECTURAL AND GRAPHIC PRIMITIVES IN FREEHAND REPRESENTATION
source Achten, H.H., de Vries, B. and Hennessey, J. (eds). Design Research in the Netherlands 2000, 93-103
series book
type normal paper
email H.H.Achten@tue.nl
more http://www.designresearch.nl/PDF/DRN2000_Koutamanis.pdf
last changed 2005/10/12 13:37

_id 4d8d
authors Kvan, Thomas
year 2000
title Teaching Architecture, Learning Architecture. Technology in Support of Design Learning
source CAADRIA 2000 [Proceedings of the Fifth Conference on Computer Aided Architectural Design Research in Asia / ISBN 981-04-2491-4] Singapore 18-19 May 2000, pp. 181-190
summary In the many years of conferences on the teaching of computer skills or application of computers in design studios, we see discussions about the needs, methods and benefits of teaching the use of computer tools. A few of the papers review how students learn but none report how computer tools can be directly beneficial to the student's learning of design. This paper reviews design learning and illustrates how computer tools have been used to support learning.
series CAADRIA
email tkvan@hku.hk
last changed 2000/08/07 07:11

_id fa3a
authors Kvan, Thomas
year 2000
title Technology in Support of Design Learning
source Computing in Civil and Building Engineering, Renate Fruchter, Feniosky Pena-Mora and W. M. Kim Roddis, ASCE, pp. 1148-1155
summary In the many years of conferences on the teaching of computer skills or application of computers in design studios; we see discussions about the needs; methods and benefits of teaching the use of computer tools. A few of the papers review how students learn but none report how computer tools can be directly beneficial to the student’s learning of design. This paper reviews design learning and illustrates how computer tools have been used to support learning.
keywords Pedagogy; Learning; Virtual Studio
series journal paper
email tkvan@arch.hku.hk
last changed 2002/11/15 17:29

_id sigradi2003_011
id sigradi2003_011
authors Lecerasi, Graciela and Huber, Paola
year 2003
title Diseño de información. Disciplina decisiva frente la sobreinformación en Internet (Design of information. A decisive discipline against information overload in Internet)
source SIGraDi 2003 - [Proceedings of the 7th Iberoamerican Congress of Digital Graphics] Rosario Argentina 5-7 november 2003
summary The designers of information in front of the panorama of it overflows, explosion and saturation of information in Internet, have the responsibility of being guides in this "infoxicación" sea (Piscitelli, 2000), contributing to the administration of the information, synthesizing its complexity and elaborating a message that is materialized in an interface that balances form and function, appealing to an aesthetic and technological dose combined with the appropriate usability, where the access, the distribution and the understanding of the information, is solved and in consequence, the metabolism of the same one and its later assimilation, is facilited.
keywords Internet; overinformation; desing; user; knowledge
series SIGRADI
email hmasl@datafull.com
last changed 2016/03/10 08:54

_id sigradi2012_391
id sigradi2012_391
authors Lopez, Gabriela Bustos
year 2012
title Ética en la Complejidad del Diseño Arquitectónico con Tecnología Digital (TD): redes multidimensionales colaborativas [Ethics in the Complexity of Architectonic Design with Digital Technology (DT): Multidimensional Collaborative Networks]
source SIGraDi 2012 [Proceedings of the 16th Iberoamerican Congress of Digital Graphics] Brasil - Fortaleza 13-16 November 2012, pp. 43-46
summary This article reflects on the ethical implications of digital technology (DT) in architectonic design. Such a reflection is based on the definition of complex epistemology and the educational ethical reform (Morin 2000). The article ends with a conceptual proposal of an interactive, multidimensional and collaborative environment of design. The goal is to re-set patterns and strategies of design with DT from plural perspectives and poly-temporal creations, all of it inserted in a complex ethical point of view of a contemporary design. The wanted result is a social 3d network of design that unifies visualization, modeling tools, videoconferencing, chatting, and social-academic network managing.
keywords Ethics; Digital Technology (DT); Architectonic Design; Multidimensional Collaborative Networks
series SIGRADI
email bustosgabriela@gmail.com
last changed 2016/03/10 08:55

_id 14ee
authors Lorenc, S.J., Handlon, B.E. and Bernold, Leonhard E.
year 2000
title Development of a robotic bridge maintenance system
source Automation in Construction 9 (3) (2000) pp. 251-258
summary This paper will expand on the Robotic Bridge Maintenance System (RBMS) developed by the Construction Automation and Robotics Laboratory (CARL) at North Carolina State University (NCSU). The system consists of a 4-dof robot, designed and built at NCSU, mounted on the end of a truck-mounted peeper crane. Additionally, a containment system is mounted in front of the robot to contain the toxic waste created by the removal of the lead-based paint from the bridge beams and trusses.
series journal paper
more http://www.elsevier.com/locate/autcon
last changed 2003/05/15 19:22

_id 08e1
authors Martens, B. and Turk, Z.
year 2000
title Work in Progress on CUMINCAD
source ACADIA Quarterly, vol. 19, no. 4, pp. 25-26
summary This article follows up an earler publication in the ACADIA Quarterly (19:3 2000), in which the intial development of a “Cumulative Index on CAD“ is presented.
keywords CAAD-related Publications; Web-based Bibliographic Database; Conference Proceedings; Searchable Index; Grey Literature
series ACADIA
email b.martens@tuwien.ac.at
last changed 2002/12/14 08:21

_id a6cf
authors Matsumoto, Y., Sasada, T. and Yamaguchi, S.
year 2000
title Making the Collaborative Design Process Observable. Visualization of collaborative process in a VDS Project
source CAADRIA 2000 [Proceedings of the Fifth Conference on Computer Aided Architectural Design Research in Asia / ISBN 981-04-2491-4] Singapore 18-19 May 2000, pp. 45-54
summary In collaborative design studio via computer networks, the whole communication could be logged in database. Design Pinup Board is a virtual wall to pin up design ideas and developments, and it plays a roll to provide a user interface to DPB database. The more active collaboration is, the more information is stored in DPB database. This leads to the difficulty of a glance of the process, and time-consuming searching of pinup precedents. This study describes multiple visualization methods as flat and intuitive interfaces to DPB database, instead of a deep hierarchical DBP structure, followed by a short discussion of a case study in a VDS project.
series CAADRIA
last changed 2000/08/07 07:11

_id e5ea
authors Maver, T. and Petric, J.
year 1999
title The Future Will Be Just Like the Past: Only More So: A Tribute to the Late John Lansdown
source Architectural Computing from Turing to 2000 [eCAADe Conference Proceedings / ISBN 0-9523687-5-7] Liverpool (UK) 15-17 September 1999, pp. 3-5
summary The contribution made by the late John Lansdown (1929 - 1999) to the application of computers to a range of creative disciplines, including architecture is outstanding. This paper attempts to capture the essence of his contribution, to celebrate its impact and to conjecture on the trajectory of his vision.
keywords Future, Polymath, Visionary, Inspiration, Legacy
series eCAADe
email t.w.maver@strath.ac.uk
last changed 2001/06/04 14:49

_id 3582
authors Maver, Th.W., Ennis, G. and Jarvis, G.
year 2001
title CHRONICLE OF THE CITY
source SIGraDi biobio2001 - [Proceedings of the 5th Iberoamerican Congress of Digital Graphics / ISBN 956-7813-12-4] Concepcion (Chile) 21-23 november 2001, pp. 322-324
summary The great cities of all continents have a remarkable story to tell about their social, economic, industrial, cultural and architectural evolution. This paper gives an insight into an ambitious project to construct a 2000 year historical chronicle of Glasgow – the city at the heart of the Industrial Revolution in Northern Europe. The multimedia document which holds the chronicle draws from a huge range of paperbased resources and pulls together contributions from experts in many disparate fields. A significant characteristic of the chronicle is the use of “place” in the telling of the story. This has been achieved by sophisticated merging of artistic impressions, digital terrain modelling and aerial photography.
series SIGRADI
email t.w.maver@strath.ac.uk
last changed 2016/03/10 08:55

_id 7793
authors Montañez, Darién
year 2001
title TESIS: ARQ.PMA.76/00 (Thesis: ARQ.PMA.76/00)
source SIGraDi biobio2001 - [Proceedings of the 5th Iberoamerican Congress of Digital Graphics / ISBN 956-7813-12-4] Concepcion (Chile) 21-23 november 2001, pp. 13-15
summary Chaos and disorder are adjectives repeated ad nauseam in contemporary discussions on the City of Panama and its architecture. This study intends to find an order in this apparent chaos and chart the development of Panamanian Architecture during the last 25 years. Going beyond the expected list of every important building of the period, we offer a vision of Architecture as a blob generated by these milestones and that envelops them, moving and changing shape with time. This fluctuating form, which is the Architecture of Panama from 1976 to 2000, is generated by using a Style Vs. Time graph, a diagram that allows us to plot each building according to its “style”.
series SIGRADI
email darienm@mac.com
last changed 2016/03/10 08:55

_id 963d
authors Moreau, Karen A. and Back, W. Edward
year 2000
title Improving the design process with information management
source Automation in Construction 10 (1) (2000) pp. 127-140
summary This paper presents a method to quantify the time and cost impacts on Engineer, Procure, and Construct (EPC) projects resulting from information management driven process changes to the design process. Many engineering and construction companies have implemented information technologies and other changes, fully expecting to save time and cost, gain competitive advantage, improve productivity, better align project objectives, and improve product quality. Previous efforts to quantify benefits have been function or technology specific. The method described herein illustrates the value of evaluating process improvement strategies at the project level to avoid misleading conclusions regarding the actual benefit of investments. The research results strongly suggest that information management strategies applied to the design process may substantially improve total project performance.
series journal paper
more http://www.elsevier.com/locate/autcon
last changed 2003/05/15 19:22

_id 6e54
authors Murdock, Kelly L.
year 2000
title 3D Studio Max R3 Bible
source Hungry Minds Inc
summary With it's sparse manual and hefty price tag, don't let Studio Max get you down. This is the perfect companion to the highly popular animation program, featuring information on creating advanced 3D models, molding and editing models, usage of light, shadows and effects, and more. A 100 percent useful tool.
series other
last changed 2003/02/26 17:58

_id 8369
authors Newton, Clare and Burry, Mark
year 2000
title Building Architecture. Using sticks, stones and computer visualisation
source CAADRIA 2000 [Proceedings of the Fifth Conference on Computer Aided Architectural Design Research in Asia / ISBN 981-04-2491-4] Singapore 18-19 May 2000, pp. 511-519
summary This work explores the transformation process from drawings to buildings by inserting unusual representation techniques between traditional orthographic drawings and actual buildings. The aim has been to explore the links and gaps between architecture as drawn and as built to gain a better understanding of the translation from idea to building. Computer modelling techniques enable designs to be 'built' at full scale and resolved in great detail. This type of representation was compared with built models, also at full scale, but using a mix of model making and real materials. At one school students interpreted actual working drawings from architects and at the other school, students worked from theoretical designs. By exploring the translation from idea to building using a range of representational interventions, this research creates a nexus between current issues of representation and design/construction research.
series CAADRIA
email c.newton@architecture.unimelb.edu.au, mburry@deakin.edu.au
last changed 2000/08/07 07:11

_id cf2009_poster_43
id cf2009_poster_43
authors Oh, Yeonjoo; Ellen Yi-Luen Do, Mark D Gross, and Suguru Ishizaki
year 2009
title Delivery Types And Communication Modalities In The Flat-Pack Furniture Design Critic
source T. Tidafi and T. Dorta (eds) Joining Languages Cultures and Visions: CAADFutures 2009 CD-Rom
summary A computer-based design critiquing system analyzes a proposed solution and offers critiques (Robbins 1998). Critiques help designers identify problems as well as opportunities to improve their designs. Compared with human critics, today’s computer-based critiquing systems deliver feedback in quite restricted manner. Most systems provide only negative evaluations in text; whereas studio teachers critique by interpreting the student’s design, introducing new ideas, demonstrating and giving examples, and offering evaluations (Bailey 2004; Uluoglu 2000) using speech, writing, and drawing to communicate (Anthony 1991; Schön 1983). This article presents a computer-based critiquing system, Flat-pack Furniture Design Critic (FFDC). This system supports multiple delivery types and modalities, adapting the typical system architecture of constraint-based intelligent tutors (Mitrovic et al. 2007).
keywords Critiquing system, design critiquing
series CAAD Futures
type poster
email yeonjoo@cmu.edu
last changed 2009/07/08 20:12

_id d151
id d151
authors Otter, A. den
year 2001
title IMPROVEMENT OF THE DESIGN PROCESS BY INTEGRATED INFORMATION MANAGEMENT AND THE USE OF COMPUTER MEDIATED COMMUNICATION
source Achten, H.H., de Vries, B. and Hennessey, J. (eds). Design Research in the Netherlands 2000, 31-41
series book
type normal paper
email H.H.Achten@tue.nl
more http://www.designresearch.nl/PDF/DRN2000_denOtter.pdf
last changed 2005/10/12 13:33

_id a4e9
authors Petrovic, Igor and Svetel, Igor
year 1999
title From Number Cruncher to Digital Being: The Changing Role of Computer in CAAD
source Architectural Computing from Turing to 2000 [eCAADe Conference Proceedings / ISBN 0-9523687-5-7] Liverpool (UK) 15-17 September 1999, pp. 33-39
summary The paper reflects on a thirteen-year period of CAAD research and development by a small group of researchers and practitioners. Starting with simple algorithmic drafting programmes, the work transcended to expert systems and distributed artificial intelligence, using computers as tools. The research cycle is about to begin afresh; computers in the next century shall not be detached entities but the extensions of man. The computer shall be the medium that will enable a designer to be what he/she really is. This future has already begun.
keywords History of CAAD, CAAD Design Paradigms, CAADfuture
series eCAADe
email aivan@eunet.yu, isvetel@infosky.net
last changed 1999/10/10 12:53

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