CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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1. Costikyan, G. (2000) Where stories end and games begin

Game Developer, Sept., 44-53 http://papers.cumincad.org/cgi-bin/works/Show?b8bc
2. Groisman, Martin (2000) Tal Vez Mañana - Un Estudio sobre la Ficción Narrativa en los Hypermedios (Perhaps Tomorrow - A Study on the Fictional Narrative in Hypermedia)

SIGraDi’2000 - Construindo (n)o espacio digital (constructing the digital Space) [4th SIGRADI Conference Proceedings / ISBN 85-88027-02-X] Rio de Janeiro (Brazil) 25-28 september 2000, pp. 304-306 http://papers.cumincad.org/cgi-bin/works/Show?6899
3. Ataman, Osman (2000) Some Experimental Results in the Assessment of Architectural Media

Eternity, Infinity and Virtuality in Architecture [Proceedings of the 22nd Annual Conference of the Association for Computer-Aided Design in Architecture / 1-880250-09-8] Washington D.C. 19-22 October 2000, pp. 163-171 http://papers.cumincad.org/cgi-bin/works/Show?dfaf
4. Gabryszewski, Artur B. (1999) Idea of an Intelligent Building - Development Prospects

Architectural Computing from Turing to 2000 [eCAADe Conference Proceedings / ISBN 0-9523687-5-7] Liverpool (UK) 15-17 September 1999, pp. 739-743 http://papers.cumincad.org/cgi-bin/works/Show?d931
5. Kvan, Th., Lee, A. and Ho, L. (2000) Anthony Ng Architects Limited: Building Towards a Paperless Future

Case Study and Teaching Notes number 99/65, 10 pages, distributed by HKU Centre for Asian Business Cases, Harvard Business School Publishing (HBSP) and The European Case Clearing House (ECCH), June 2000 http://papers.cumincad.org/cgi-bin/works/Show?ce1b
6. Moloney, Jules (1999) Bike-R: Virtual Reality for the Financially Challenged

Architectural Computing from Turing to 2000 [eCAADe Conference Proceedings / ISBN 0-9523687-5-7] Liverpool (UK) 15-17 September 1999, pp. 410-413 http://papers.cumincad.org/cgi-bin/works/Show?5222
7. Pinet, Céline (2000) As a Matter of Fact…

ACADIA Quarterly, vol. 19, no. 4, pp. 28-29 http://papers.cumincad.org/cgi-bin/works/Show?ab06
8. Yen-wen Cheng, Nancy and Kvan, Thomas (2000) Design Collaboration Strategies Estrategias para la Colaboración de Diseño a Larga Distancia

SIGraDi’2000 - Construindo (n)o espacio digital (constructing the digital Space) [4th SIGRADI Conference Proceedings / ISBN 85-88027-02-X] Rio de Janeiro (Brazil) 25-28 september 2000, pp. 45-49 http://papers.cumincad.org/cgi-bin/works/Show?ea49
9. Ferrara, Paolo and Foglia, Gabriele (2000) TEAnO or the computer assisted generation of manufactured aesthetic goods seen as a constrained flux of technological unconsciousness

International Conference on Generative Art http://papers.cumincad.org/cgi-bin/works/Show?ga0024
10. Gabriel, G. and Maher, M.L. (2000) Analysis of design communication with and without computer mediation

Proceedings of Co-designing 2000, pp. 329-337 http://papers.cumincad.org/cgi-bin/works/Show?f586
11. Rinaldo, Kenneth E. (2000) Autopoiesis

International Conference on Generative Art http://papers.cumincad.org/cgi-bin/works/Show?ga0006

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