CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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Hits 501 to 507 of 507

_id 1fc5
authors Vásquez de Velasco, Guillermo and Mendivil, Antonieta Angulo
year 2002
title Cómputo en el Tránsito de la Escuela Secundaria a la Universidad y de la Universidad a la Oficina de Arquitectura [Computation in the Transition between the Secondary School to the University and from the University to the Office of Architecture]
source SIGraDi 2002 - [Proceedings of the 6th Iberoamerican Congress of Digital Graphics] Caracas (Venezuela) 27-29 november 2002, pp. 245-247
summary This paper makes reference to the actual and potential development of computer applications in the field of architectural education. In particular, we address issues of infrastructure, faculty and curriculum. At the same time, the paper outlines relationships between prevailing tendencies both in high schools as well as professional offices. In this way we manage to present a consistent vision in which academia and profession articulate IT resources responding to their own agendas. This analysis is illustrated bymeans of the actual conditions under which the School of Architecture at Texas A&M University operates. The paper ends making reference to the challenge of globalization in academia and the profession in the 21st century.
series SIGRADI
last changed 2016/03/10 09:02

_id 7440
authors Wojtowicz, Jerzy
year 2002
title Digital Media Revisited
source Connecting the Real and the Virtual - design e-ducation [20th eCAADe Conference Proceedings / ISBN 0-9541183-0-8] Warsaw (Poland) 18-20 September 2002, pp. 219-221
summary The engagement of the digital media in any given design universe can trigger the discussion on the nature of creativity. What are digital media limits and opportunities in design? How best to tap its creative powers? I will illustrate some of those issues with my own work, as well as design of my students and colleagues at the end of this address.
series eCAADe
last changed 2002/09/09 17:19

_id df53
authors Wu, M.-C., Tung, P.-C. and Hsieh, T.-Y.
year 2002
title Improvement of the horizontal directional drilling method by using an autonomous land vehicle with a radio direction finding system
source Automation in Construction 11 (1) (2002) pp. 75-88
summary This article discusses the improvement in the horizontal directional drilling method (HDD) by using an autonomous land vehicle (ALV) with a radio directional finding (RDF) system. The ALV with an RDF system carrying a receiver can locate a moving or static underground drill head and track it. Not limited to a pre-determined track or path, the ALV system utilizes its on board RDF system instantaneously to seek and to track a moving or static drill head. Compared to conventional systems, the system reduces the number of operators, minimizes labor costs, prevents accidents, and enhances the degree of automation. The design of the RDF system and how to locate a target are considered in this article. To overcome the difficulty in obtaining the precise dynamic model of the ALV with the RDF system, a "fuzzy logic controller" is designed to control such a system and make the system capable of tracking a target. Experimental results verify that such an RDF ALV system can track a moving or static target.
series journal paper
last changed 2003/05/15 19:23

_id caadria2006_589
id caadria2006_589
authors YU-NAN YEH
year 2006
source CAADRIA 2006 [Proceedings of the 11th International Conference on Computer Aided Architectural Design Research in Asia] Kumamoto (Japan) March 30th - April 2nd 2006, 589-591
summary Computer-Aided Design (CAD) / Computer-Aided Manufacturing (CAM) related research has been discussed since the 1960's (Ryder, G. et al, 2002, Mark Burry, 2002). Indeed, both Frank O. Gehry and Toyo Ito utilized CAD/CAM to create rich architectural form and in so doing gave birth to a new type of aesthetics. The visualization and liberalization of form space is the single most important characteristic attributable to the use of computers as a design tool. By the 1980's, Laser cutting and Rapid Prototyping techniques developed from CAM, became important new digital tools when researchers and designers discussed the development of form in architecture.
series CAADRIA
last changed 2006/04/17 16:48

_id ga0210
id ga0210
authors Eldridge, A.C.
year 2002
title Adaptive Systems Music: Musical Structures from Algorithmic Process
source International Conference on Generative Art
summary The generation of large scale structures at the level of musical form represents a major challenge for current approaches to generative music. This is espescially true for approaches aimed at generating "new music", which neccesarily employ organisational priciples other than those prescribed by traditional music theory...
series other
last changed 2003/08/07 15:25

_id 64eaea2001
id 64eaea2001
authors Willecke, Jörg
year 2002
title Prognosis of Landscape Change for the Area of Ellingerode (Hessen, Germany)
source Environmental Simulation - New Impulses in Planning Processes [Proceedings of the 5th European Architectural Endoscopy Association Conference / ISBN 3-922602-85-1]
summary In the academic year of 1999/2000, a student project at the University of Kassel started to work on a prognosis of landscape change for a mid mountain range area of Hessen (Germany). The project, named ”Change of Landscape in the Area of Ellingerode”, was based at first on the question: "How does the landscape change if the AGENDA 2000 (the present agricultural policy of the European Union) takes effect?”. The students soon realized that to give an answer on this question, basic inquiry on the key factors that govern the changes of landscape are needed. So actually the primary question was ”How does landscape change?”
series EAEA
last changed 2005/09/09 08:43

_id bb7f
authors Mabel, Fabiana
year 2002
title Cidades Invisíveis – uma construção interpretativa [ Invisible cities - an interpretative construction ]
source SIGraDi 2002 - [Proceedings of the 6th Iberoamerican Congress of Digital Graphics] Caracas (Venezuela) 27-29 november 2002, pp. 91-93
summary Crear una imagen virtual digital colectiva, de una de las 57 ciudades descrito por Italo Calvino en el libro” Las ciudades invisibles “. Imaginar la ciudad y superar su concepto geográfico. Hacer-la un elemento aglutinadotes de las experiencias y sentimientos humanos, una fuente inagotable en transformación. Permitir una creación personal y colectiva, a través de los elementos que son al mismo tiempo descriptivos e imaginativos, que hace o no parte del mundo real, nosotros reportamos al mundo de los sueños, de la factura, lugares dónde todo es posible.Una invitación para sentir y entender sin la prisa, analizando los detalles como en una obra de arte. Un espacio digital que hace posible un diálogo no sólo en el campo del discurso pero también de la mirada, de crear, de hacer, de dividir y de comprensión. El pasaje para una nueva forma de la interacción, dónde los cambios acontecen libre e independientemente,sin la dirección de flujos, derribando las barreras espacio-tempo.Una búsqueda poética que tomará forma a través de la construcción de un mundo, compuesto por los elementos como: la luz, el sonido, las imágenes, las animaciones, objetan 2D y 3D, textos y videos. Estará disponible en el sitio”Ciudad arte” (
series SIGRADI
last changed 2016/03/10 08:55

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