CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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Hits 41 to 60 of 525

_id acadia12_355
id acadia12_355
authors Melsom, James ; Fraguada, Luis ; Girot, Christophe
year 2012
title Synchronous Horizons: Redefining Spatial Design in Landscape Architecture Through Ambient Data Collection and Volumetric Manipulation
source ACADIA 12: Synthetic Digital Ecologies [Proceedings of the 32nd Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-1-62407-267-3] San Francisco 18-21 October, 2012), pp. 355-361
summary The premise of this paper addresses the limited shared vocabulary of landscape architecture and architectural design - evident in the application of terms such as ‘spatial design’ and ‘spatial planning’. In their current usage, such terms emphasize the visible, terrestrial, pedestrian perspective level, often to the absolute exclusion of a spatial, ie. volumetric, comprehension of the environment. This deficit is acutely evident in the education of Landscape Architecture and Architecture, and discussion of their shared ground. The dominant document to map such analysis and design is the plan, or 3d-dimensional representations of the same, restricted to an extrusion or height map. GIS techniques in spatial design tend to be weighted towards visual, surface based data (slope analysis, exposure, viewshed etc.). Our goal within this domain lies in transforming aspects of the intangible - the characteristics of open space itself - into a form that is legible, quantifiable, and malleable.
keywords Digital Aids to Design Creativity , Immersive Site analysis , UAV Site-Data Retrieval , Extra-Sensory Site Analysis , Environmental Dynamics Modeling , Design Process Iteration , Landscape and Urban scale data collection
series ACADIA
type panel paper
email fraguada@iaac.net
last changed 2013/01/09 10:06

_id caadria2012_022
id caadria2012_022
authors Nakapan, Walaiporn and Supattra Radsiri
year 2012
title Visual training in virtual world: A comparative study between traditional learning versus learning in a virtual world
source Proceedings of the 17th International Conference on Computer Aided Architectural Design Research in Asia / Chennai 25-28 April 2012, pp. 569–578
summary This paper presents a comparative study of Architecture students who study in a tradition learning environment and Innovative Design students who study in a 3D virtual environment. Both groups share the same objectives. Their learning pattern went through a three-step learning process where issues related to Design Composition theory were inserted. A survey and an in-depth interview showed a discontinued creative process amongst Architecture students due to class management. It showed that Innovative Design students should have more small assignments to better understand issues related to Design Composition theory with emphasis on developing their communication skill in using Visual Training technical terms. The differences between the two learning approaches were discussed.
keywords Visual training; OpenSim; design learning; virtual world
series CAADRIA
email walaiporn@rsu.ac.th
last changed 2012/05/29 07:34

_id ecaade2012_238
id ecaade2012_238
authors Neuenschwander, Noemi ; Hayek, Ulrike Wissen ; Grêt-Regamey, Adrienne
year 2012
title Integrated Multi-Criteria Modeling and 3D Visualization for Informed Trade-Off Decision Making on Urban Development Options
source Achten, Henri; Pavlicek, Jiri; Hulin, Jaroslav; Matejovska, Dana (eds.), Digital Physicality - Proceedings of the 30th eCAADe Conference - Volume 1 / ISBN 978-9-4912070-2-0, Czech Technical University in Prague, Faculty of Architecture (Czech Republic) 12-14 September 2012, pp. .203-211
summary Cities all over the world are faced with growing population pressure and are challenged by decreasing environmental quality. Development strategies and planning processes often fail to involve local environment knowledge. We present an approach to integrate environmental aspects into a two-step urban modeling framework, generating 3D visualizations from GIS-based and procedural modeling. The dynamic nature of this approach provides considerable support for transdisciplinary communication processes in urban planning.
wos WOS:000330322400020
keywords Procedural modeling; generic urban pattern design; understanding ecosystem services; multi-criteria decision analysis (MCDA); GIS-based modeling
series eCAADe
email neuenschwander@nsl.ethz.ch
last changed 2014/04/14 11:07

_id ecaade2012_041
id ecaade2012_041
authors Patlakas, Panagiotis ; Altan, Hasim
year 2012
title Visualizing Post - Occupancy Evaluation Data: Rationale, methodology and potential of EnViz, a visualization software prototype
source Achten, Henri; Pavlicek, Jiri; Hulin, Jaroslav; Matejovska, Dana (eds.), Digital Physicality - Proceedings of the 30th eCAADe Conference - Volume 1 / ISBN 978-9-4912070-2-0, Czech Technical University in Prague, Faculty of Architecture (Czech Republic) 12-14 September 2012, pp. 647-653.
summary This paper introduces EnViz, a software prototype for the visualization of environmental data collected from post-occupancy evaluation surveys. The piece begins by introducing the rationale for the software, and why the authors believe it can be a valuable aid for environmental building design. The development methodology is described and the basic operability and interface are presented. A case study is introduced, and the results from the application of the software on the data from it are presented with accompanying images. Further results are presented, from the use of the software in workshops with undergraduate and post-graduate students, as well as researchers and professionals. Finally, future directions of the software development and the potential of the software are given.
wos WOS:000330322400068
keywords Visualization; post-occupancy evaluation; indoor environmental data; 3D graphics
series eCAADe
email panagiotis.patlakas@solent.ac.uk
last changed 2014/04/14 11:07

_id sigradi2012_218
id sigradi2012_218
authors Perelli, Bruno; Zorzano, Osvaldo
year 2012
title LEGO como herramienta de introducción a la enseñanza del 3D [LEGO as a tool to introduce the 3d teaching]
source SIGraDi 2012 [Proceedings of the 16th Iberoamerican Congress of Digital Graphics] Brasil - Fortaleza 13-16 November 2012, pp. 547-549
summary This article is the result of work done by students in the career of Design at the Universidad de Chile, who used the toy LEGO to understand the phenomena related to the 3D design of a practical, simple and fun, but eminently purposes professionals.
keywords 3D, LEGO® fabricación, digital, diseño
series SIGRADI
email bperelli@uchilefau.cl
last changed 2016/03/10 08:57

_id ecaade2012_069
id ecaade2012_069
authors Pitts, Gregg ; Luther, Mark
year 2012
title A Parametric Approach to 3D Massing and Density Modelling
source Achten, Henri; Pavlicek, Jiri; Hulin, Jaroslav; Matejovska, Dana (eds.), Digital Physicality - Proceedings of the 30th eCAADe Conference - Volume 1 / ISBN 978-9-4912070-2-0, Czech Technical University in Prague, Faculty of Architecture (Czech Republic) 12-14 September 2012, pp.157-165
summary This paper addresses the current void between social agendas, environmental criteria and design methodology in urban planning through the implementation of new computational systems. It considers the application of digital design tools such as GIS and parametric systems towards more effi cient and effective design solutions. The digital design methods have been developed and tested within Grimshaw Architects Design Technology Group on both Australian and international urban development projects. A methodology for the use of parametric design for urban design development is suggested for defi ning, simplifying and categorising planning and design strategies. The following tools are a means of generating urban design concepts as digital forms in order to better inform the designer during the design process.
wos WOS:000330322400015
keywords Parametric; Urbanism; Sustainability
series eCAADe
last changed 2014/04/14 11:07

_id ecaade2012_209
id ecaade2012_209
authors Prousalidou, Elena
year 2012
title A Digital Model for Fabric Formwork Panels: Using Physical Data to Train the Digital Model
source Achten, Henri; Pavlicek, Jiri; Hulin, Jaroslav; Matejovska, Dana (eds.), Digital Physicality - Proceedings of the 30th eCAADe Conference - Volume 2 / ISBN 978-9-4912070-3-7, Czech Technical University in Prague, Faculty of Architecture (Czech Republic) 12-14 September 2012, pp. 159-167
summary In the context of a wider inquiry on the integration of material properties and construction processes in computational models, this paper proposes a digital model for fabric formwork panels. Plaster cast in different types of fabric can produce a significant variation of resulting forms. The aim is to investigate whether data retrieved from physical models with 3D scanning techniques can improve the accuracy and efficiency of a simulation based on geometric principles, and better predict the behaviour of cast material in relation to the type of fabric. Setting up the computational model and choosing its parameters and constraints is based on the physical construction process, highlighting the relationship between material and form. As part of the cyclical exchange, evaluation of the digital model with physical testing demonstrates that the simulation can actually be trained by reducing the physical/ digital discrepancies.
wos WOS:000330320600016
keywords Fabric formwork; simulation; dynamic relaxation; 3d scanning; kinect
series eCAADe
email eprous@gmail.com
last changed 2014/04/14 11:07

_id ecaade2012_86
id ecaade2012_86
authors QaQish ; Ra’Ed K.
year 2012
title 15 Years of CAD Teaching in Jordan: How Much Has Been Accomplished? A Comparative Analysis of the Use of CAD in Architectural Schools Between 1997 and 2012
source Achten, Henri; Pavlicek, Jiri; Hulin, Jaroslav; Matejovska, Dana (eds.), Digital Physicality - Proceedings of the 30th eCAADe Conference - Volume 2 / ISBN 978-9-4912070-3-7, Czech Technical University in Prague, Faculty of Architecture (Czech Republic) 12-14 September 2012, pp. 23-32
summary The paper reports on a study which examines the evolution in architectural education trends arising from the changes brought about by both Socioeconomic Factors and the implications of CAAD in the last 15 years in Jordanian universities. The findings reflect the views of thirteen (13) architecture faculties/schools through a nation-wide questionnaire survey conducted in the spring of 2012. The survey was structured to cover both private and public universities in Jordan, represented by faculties of engineering, architecture and design. Structurally, the main fi ndings of this study are summarized under six areas, namely: 1) General Students’ Information, 2) Demographic and Socioeconomic Factors, 3) CAD Competences amongst both Staff and Students, 4) Program of Study and CAD Courses, 5) Overall Satisfaction of CAD Courses and Training , 6) CAD and Social Networks. The majority of student respondents were females (144) (53.3%). The top laptop brands used were HP (17%) Toshiba (12.2%) and Dell (7.8%). The CAD packages found to be most highly used throughout universities were AutoCAD, 3D Max, Sketch-up, and Adobe Suite. The importance of new technologies, electronic book, and the social network aspects in enhancing CAD and 3D modeling software integration with the design studio was affi rmed yet no relationship to the gender was noted.
wos WOS:000330320600001
keywords CAD Integration, Socioeconomic Factors
series eCAADe
email qaqish@aum.edu.jo
last changed 2014/04/14 11:07

_id sigradi2012_21
id sigradi2012_21
authors Rocha, Heliana Faria Mettig
year 2012
title Modelagem e Simulação da informação urbana de caráter histórico [Modeling and simulation of urban information of historical nature]
source SIGraDi 2012 [Proceedings of the 16th Iberoamerican Congress of Digital Graphics] Brasil - Fortaleza 13-16 November 2012, pp. 401-404
summary This article focuses on modeling and simulation of urban information of a prototype on Geographic Information System – GIS for a historic commercial district in Salvador, Bahia. The conceptual modeling refers to the system’s symbolic representation, the spatial and topological relationships of real object with other in scenario, and attributes database settings. The geometric modeling refers to three-dimensional models that represent urban visual elements. The simulation generates previews for periods or themes, in response to interactive queries. This GIS has been relevant to broaden reflection on the process of urban landscape transformation, in order to instrumentalize participatory urban planning and heritage preservation.
keywords Visualização urbana espaço temporal; Representação digital; SIG Histórico; Modelo 3D; Bairro do Comércio
series SIGRADI
email hmettig@gmail.com
last changed 2016/03/10 08:59

_id acadia12_259
id acadia12_259
authors Sabin, Jenny E.
year 2012
title The Greenhouse & Cabinet of Future Fossils: Interfacing Nature in the Built Environment
source ACADIA 12: Synthetic Digital Ecologies [Proceedings of the 32nd Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-1-62407-267-3] San Francisco 18-21 October, 2012), pp. 259-268
summary The Greenhouse and Cabinet of Future Fossils was commissioned by the American Philosophical Society Museum, funded by Heritage Philadelphia Program, a program of The Pew Center for Arts & Heritage. The Greenhouse and Cabinet of Future Fossils attempts to gather, digest, and disseminate information about nature while also incorporating cutting-edge design and fabrication techniques to ultimately produce a greenhouse of the future. The pavilion structure is populated with cold frame modules and futuristic ceramic and 3D printed curiosities, prefabricated and assembled in the Jefferson Garden, Philadelphia. Taking inspiration from the artifacts in the exhibition, Of Elephants and Roses: Encounters with French Natural History, 1790–1830, the greenhouse revisits 19th-century thematic issues related to nature, culture, and the city to offer new interpretations of greenhouse architecture as urban hybrid ecosystems whose nonstandard form features new material and fabrication logics that inspire a shift away from a technical approach to sustainable architecture to one rooted in design and the built environment. The pavilion mobilizes concepts of event as the public is invited to actively participate in the planting of the cold frames, thus contributing to the actual secondary structure of the greenhouse, and then disassembling the structure at the end of the installation period and disseminating the planted materials. As a conceptual and provocative backdrop to this project, references are made to important contributions recently made by a small group of accomplished scientists, architects, and researchers at a university symposium whose central theme was to discuss next steps for sustaining sustainability.
keywords ecology , emerging technologies , alternative materials , greenhouse architecture , digital fabrication , designbuild , sustainability
series ACADIA
type normal paper
email js@jennysabin.com
last changed 2013/01/09 10:06

_id acadia12_157
id acadia12_157
authors Schwinn, Tobias ; Krieg, Oliver David ; Menges, Achim ; Mihaylov, Boyan ; Reichert, Steffen
year 2012
title Machinic Morphospaces: Biomimetic Design Strategies for the Computational Exploration of Robot Constraint Spaces for Wood Fabrication
source ACADIA 12: Synthetic Digital Ecologies [Proceedings of the 32nd Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-1-62407-267-3] San Francisco 18-21 October, 2012), pp. 157-168
summary The paper presents research into computational design processes that integrate not only criteria of physical producibility but also characteristics of design intelligence and performance. In the first part, the use of an industrial robot’s design space for developing differentiated finger joint connections for planar sheets of plywood is being introduced. Subsequently, biomimetics is proposed as a filter for the possible geometric differentiations with respect performative capacities. The second part focuses on the integration of fabricational and biomimetic principles with structural and architectural demands, as well as by the development of a custom digital data structure for the fabrication of finger joint plate structures resulting in the construction of a full scale prototype. The paper concludes with evaluating the tolerances inherent in construction through 3D laser scan validation of the physical model.
keywords Computational Design , Robotic Manufacturing , Digital Fabrication , Biomimetics , 3D Scanning
series ACADIA
type normal paper
email tobias.schwinn@gmail.com
last changed 2013/01/09 10:06

_id ecaade2012_174
id ecaade2012_174
authors Sdegno, Alberto
year 2012
title Physical and Digital Models for Electronic Spaces: The 3D virtual re-building of the Philips Pavilion by Le Corbusier
source Achten, Henri; Pavlicek, Jiri; Hulin, Jaroslav; Matejovska, Dana (eds.), Digital Physicality - Proceedings of the 30th eCAADe Conference - Volume 1 / ISBN 978-9-4912070-2-0, Czech Technical University in Prague, Faculty of Architecture (Czech Republic) 12-14 September 2012, pp. 747-754.
summary The aim of this academic research was to analyze one of the fi rst architectures designed and built with the fi nality to present electronic potentialities to people. The design was developed by Le Corbusier and his studio for the International Expo held in Brussels in 1958, for the Philips fi rm, and it was destroyed some months later, after the event. The research investigated the complex geometry of the structure in order to understand the strict relation between the physical perception of the space and the electronic aspects of them, using advanced technology, but, above all, if it is true that the best way to understand the physicality of a destroyed architecture could be a virtual visit using electronic devices and digital procedures.
wos WOS:000330322400079
keywords Architecture; digital reconstruction; virtual space; geometry; representation
series eCAADe
email sdegno@units.it
last changed 2014/04/14 11:07

_id sigradi2012_24
id sigradi2012_24
authors Segre, Roberto; de Souza, Thiago Leitão
year 2012
title O Panorama sequencial: um passeio virtual pela Rua da Carioca no Rio de Janeiro nos séculos XIX-XX [The sequential panorama: a virtual tour throw Carioca street within Rio de Janeiro of 19-20 centuries]
source SIGraDi 2012 [Proceedings of the 16th Iberoamerican Congress of Digital Graphics] Brasil - Fortaleza 13-16 November 2012, pp. 419-422
summary This article intends to investigate the possibilities of digital representation of Carioca Street in the Rio de Janeiro of 19th Century by a promenade of digital panoramas through the observator’s eye experience. To do this, it is necessary to develop 3d models and digital panoramas of the old city, based in a historical maps, and compare the panoramas of nowadays offered by the street view of the Google earth. We belive that in this way we can see architectural changes in Carioca Street at the same time which we can experience the old street again.
keywords Panorama; Modelo 3D; História da Cidade; Rio de Janeiro
series SIGRADI
email leitao.thiago@gmail.com
last changed 2016/03/10 08:59

_id sigradi2012_264
id sigradi2012_264
authors Smithwick, Daniel; Sass, Lawrence
year 2012
title Designing in HiFi: Digital Fabrication for Physical Computation
source SIGraDi 2012 [Proceedings of the 16th Iberoamerican Congress of Digital Graphics] Brasil - Fortaleza 13-16 November 2012, pp. 622-624
summary Digital sound reproduction is inferior to analog sound reproduction: by definition digitally processed sound is a compressed representation of the original sound signal. Similarly, this paper asks: Are digital computation design tools inferior to analog tools? Is information missing from the digital design ‘signals’? What is analog computation and could new tools be developed that avoid digital compression, and allow designers to more clearly ‘hear’ or experience the act of design? Working within our current digital computation paradigm, we argue designers are underexposed to and even unaware of much of the raw design signal available with analog computation design tools.
keywords digital design computation; Shape Grammar, 3D printing
series SIGRADI
email djs2@mit.edu
last changed 2016/03/10 09:00

_id ecaade2012_103
id ecaade2012_103
authors Thompson, Emine Mine
year 2012
title Cities and Landscapes. How do they merge in visualisation: An Overview
source Achten, Henri; Pavlicek, Jiri; Hulin, Jaroslav; Matejovska, Dana (eds.), Digital Physicality - Proceedings of the 30th eCAADe Conference - Volume 1 / ISBN 978-9-4912070-2-0, Czech Technical University in Prague, Faculty of Architecture (Czech Republic) 12-14 September 2012, pp.145-155
summary Tools and technologies are developing to help us to simulate the cities and landscapes for visualization, analytical and information modeling purposes. This paper, as well as offering an overview of the issues with regards to merging virtual city and landscape models in order to visualize the urban environment as a whole, is investigating various stakeholder requirements in relation to the Virtual NewcastleGateshead (VNG) project.
wos WOS:000330322400014
keywords 3D City Models; 3D Landscape Models; Virtual NewcastleGateshead; level of detail
series eCAADe
email emine.thompson@northumbria.ac.uk
last changed 2014/04/14 11:07

_id acadia12_169
id acadia12_169
authors Helm, Volker ; Ercan, Selen ; Gramazio, Fabio ; Kohler, Matthias
year 2012
title In-Situ Robotic Construction: Extending the Digital Fabrication Chain in Architecture
source ACADIA 12: Synthetic Digital Ecologies [Proceedings of the 32nd Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-1-62407-267-3] San Francisco 18-21 October, 2012), pp. 169-176
summary In this paper, viable applications of mobile robotic units on construction sites are explored. While expanding on potential objectives for in-situ fabrication in the construction sector, the intention is also to build upon innovative man-machine interaction paradigms to deal with the imprecision and tolerances often faced on construction sites. By combining the precision of the machine with the cognitive environmental human skills, a simple but effective mobile fabrication system is experimented for the building of algorithmically designed additive assemblies that would not be possible through conventional manual methods if the large amount of individual building blocks and the size of the structure to be built are taken into account. It is believed that this new approach to man-machine collaboration, aimed at a deeper integration of human ability with the strengths of digitally controlled machines, will result in advances in the construction sector, thus opening up new design and application fields for architects and planners.
keywords in-situ robotic fabrication , mobile robotics , 1:1 scale fabrication , additive assembly , algorithmically designed structures , man-machine interaction , cognitive , object recognition , construction site
series ACADIA
type normal paper
email helm@arch.ethz.ch
last changed 2013/01/09 10:06

_id ijac201210203
id ijac201210203
authors Abdelhameed, Wael A.
year 2012
title Micro-Simulation Function to Display Textual Data in Virtual Reality
source International Journal of Architectural Computing vol. 10 - no. 2, 205-218
summary Virtual reality creates an effective communication platform with a high degree of perception and exploration, increasing the benefits of VR applied functions.This research paper reports a virtual reality function of using the micro-simulation editor-player with XML file in the virtual reality environment.The details of the function are presented.The function aiming at combining visual and textual data in VR model visualisation, was developed by the researcher, and was included in the micro-simulation plug-in of a virtual reality program,VR Studio version 6, previously known as UC-Win/Road, by the program developers.The research paper discusses the computer simulation techniques and uses in virtual reality in general.The research paper proceeds to introduce a case study of construction process visualization in the virtual reality environment, in which the newly developed function is utilized to simultaneously visualise data reports related to the stages of VR model visualisation.The concluding remarks accentuate this micro-simulation function with its potential uses in different fields.
keywords Micro-Simulation, XML,Virtual Reality, Construction Process Visualisation
series journal
last changed 2019/05/24 07:55

_id ecaade2012_243
id ecaade2012_243
authors Araya, Sergio; Zolotovsky, Ekaterina; Gidekel, Manuel
year 2012
title Living Architecture: Micro Performances of Bio Fabrication
source Achten, Henri; Pavlicek, Jiri; Hulin, Jaroslav; Matejovska, Dana (eds.), Digital Physicality - Proceedings of the 30th eCAADe Conference - Volume 2 / ISBN 978-9-4912070-3-7, Czech Technical University in Prague, Faculty of Architecture (Czech Republic) 12-14 September 2012, pp. 447-457
summary This ongoing research study explores novel modes of design and fabrication by combining digital tools and technologies with living biological systems within controlled environments in order to induce specifi c biological functions and material production processes. The main objective is to design and implement a biological fabrication technique, using bacteria, to produce physical components for architecture and product design.
wos WOS:000330320600047
keywords Synthetic Biology; Architecture; Design; Biofabrication; Biomaterial
series eCAADe
email sergio.araya@uai.cl
last changed 2014/04/14 11:07

_id lasg_whitepapers_2019_367
id lasg_whitepapers_2019_367
authors Atelier Iris van Herpen
year 2019
title Exploring New Forms of Craft
source Living Architecture Systems Group White Papers 2019 [ISBN 978-1-988366-18-0] Riverside Architectural Press: Toronto, Canada 2019. pp.367 - 392
summary Dutch fashion designer Iris van Herpen and Canadian architect Philip Beesley have been united by friendship and a mutual interest in esoteric, experimental craft since 2012. Together they collaborated on various dresses, techniques and materials, featured in six of Iris van Herpen's Couture collections. Since her first show in 2007, van Herpen has been preoccupied with inventing new forms and methods of sartorial expression by combining the most traditional and the most radical materials and garment construction methods into her unique aesthetic vision.
keywords living architecture systems group, organicism, intelligent systems, design methods, engineering and art, new media art, interactive art, dissipative systems, technology, cognition, responsiveness, biomaterials, artificial natures, 4DSOUND, materials, virtual projections,
email iris@irisvanherpen.com
last changed 2019/07/29 12:02

_id ecaade2012_267
id ecaade2012_267
authors Caldas, Luísa G. ; Santos, Luís
year 2012
title Generation of Energy-Efficient Patio Houses with GENE_ARCH: Combining an Evolutionary Generative Design System with a Shape Grammar
source Achten, Henri; Pavlicek, Jiri; Hulin, Jaroslav; Matejovska, Dana (eds.), Digital Physicality - Proceedings of the 30th eCAADe Conference - Volume 1 / ISBN 978-9-4912070-2-0, Czech Technical University in Prague, Faculty of Architecture (Czech Republic) 12-14 September 2012, pp. 459-470
summary GENE_ARCH is a Generative Design System that combines Pareto Genetic Algorithms with an advanced building energy simulation engine. This work explores its integration with a Shape Grammar, acting as GENE_ARCH’s shape generation module. The urban patio house typology is readdressed in a contemporary context, both by improving its energy-effi ciency standards, and by rethinking its role in the genesis of high-density urban areas, while respecting its specifi c spatial organization and cultural grounding. Field work was carried out in Marrakesh, surveying a number of patio houses which became the Corpus of Design, from where a Shape Grammar was extracted. The computational implementation of the patio house grammar was done within GENE_ARCH. The resulting program was able to generate new, alternative patio houses designs that were more energy effi cient, while respecting the traditional rules captured from the analysis of existing houses. After the computational system was fully implemented, it was possible to complete different sets of experiments. The first experiments kept more restrained rules, thus generating new designs that closer resembled the existing ones. The progressive relaxation of rules and constraints allowed for a larger number of variations to emerge. Analysis of energy results provide insight into the main patterns resulting from the evolutionary search processes, namely in terms of form factors of generated solutions, and urban densities achieved.
wos WOS:000330322400047
keywords Generative Design Systems; Genetic Algorithms; Shape Grammars; Patio Houses; Energy Efficiency
series eCAADe
email lgcaldas@gmail.com
last changed 2014/04/14 11:07

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