CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

PDF papers
References

Hits 1 to 20 of 563

_id ecaade2014_095
id ecaade2014_095
authors Matthias Kulcke
year 2014
title Crowdfunding as a Collaborative Design Tool - Codefining the Variables for Mass Customisation Design Products
source Thompson, Emine Mine (ed.), Fusion - Proceedings of the 32nd eCAADe Conference - Volume 2, Department of Architecture and Built Environment, Faculty of Engineering and Environment, Newcastle upon Tyne, England, UK, 10-12 September 2014, pp. 245-249
wos WOS:000361385100026
summary Designfunding, defined here as a unique category of crowdfunding, is described and explored regarding its potential to become an important collaborative design tool for parametric design and mass customisation concepts. As it may serve, among other aspects, the preliminary first-hand gathering of customer desires as a basis for detailing a designer's conception of a design product, possibilities of the integration of this tool into design-education are proposed and discussed. .
keywords Mass customisation; designfunding; collaborative design; crowdfunding; parametric design
series eCAADe
email matthias.kulcke@tu-harburg.de
last changed 2016/05/16 09:08

_id ecaade2014_156
id ecaade2014_156
authors Krystian Kwiecinski and Jan Slyk
year 2014
title System for customer participation in the design process of mass-customized houses
source Thompson, Emine Mine (ed.), Fusion - Proceedings of the 32nd eCAADe Conference - Volume 2, Department of Architecture and Built Environment, Faculty of Engineering and Environment, Newcastle upon Tyne, England, UK, 10-12 September 2014, pp. 207-215
wos WOS:000361385100022
summary The paper presents an undergoing research that aims at developing a system, which will allow customer participation in a design of mass-customized houses. The system will allow customers to self-configure a house in a preferred way in relation to the site where it is going to be constructed and with a respect to the prescribed architectural rules. Introducing customer participation in the design process of mass-customized houses allows users to find out individual design goals transforming the design process from being ill-defined into goal-oriented. The proposed system for customer participation could become feasible alternative to the traditional process of provisioning affordable houses improving the living quality in these market areas where architectural knowledge is unaffordable and missing.
keywords Housing delivery process; mass customization; customer participation
series eCAADe
type normal paper
email krystian.kwiecinski@arch.pw.edu.pl
last changed 2016/05/16 09:08

_id acadia14projects_83
id acadia14projects_83
authors Peters, Brian
year 2014
title Vertex.3D
source ACADIA 14: Design Agency [Projects of the 34th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 9789126724478]Los Angeles 23-25 October, 2014), pp. 83-86
summary Inspired by geodesic domes, Vertex.3D juxtaposes historic mass production manufacturing techniques and the mass customization possible with 3D printing. This project is an exploration of the feasibility of using standard desktop 3D printing machines and plastic filament to fabricate full scale structures.
keywords Digital fabrication and construction 3D Printing, Parametric Design, Temporary Structure, Geodesic, Tectonics, Materials Logic
series ACADIA
type Research Projects
email bpeter27@kent.edu
last changed 2014/09/29 05:57

_id ecaade2014_055
id ecaade2014_055
authors Ahmet Emre Dincer, Gülen Cagdas and Hakan Tong
year 2014
title A Digital Tool for Customized Mass Housing Design
source Thompson, Emine Mine (ed.), Fusion - Proceedings of the 32nd eCAADe Conference - Volume 1, Department of Architecture and Built Environment, Faculty of Engineering and Environment, Newcastle upon Tyne, England, UK, 10-12 September 2014, pp. 201-211
wos WOS:000361384700020
summary Innovative design approaches are needed for mass housing implementations. Especially increasing interaction between user and designer is major important in the design decisions of these buildings. For this, it is seriously necessary to benefit from technological advances in computational designs, because digital tools like shape grammar, cellular automata, genetic algorithm, l-systems and agent-based models in this field provide not only to save time and to manage the relationships but also to generate many different alternatives. Accordingly, a digital support tool for designers has been developed by using cellular automata approach and scripts of 3Ds Max software. It produces samples of housing design plans which is generated by cellular automata approach according to the data of users' preferences. In this paper the interface and contributions of the developed model are introduced and discussed.
keywords Computational design; mass customization; innovative housing design; plugin
series eCAADe
email aedincer@karabuk.edu.tr
last changed 2016/05/16 09:08

_id ijac201412407
id ijac201412407
authors Abdelmohsen, Sherif M.
year 2014
title An Inquiry into Designing in Context using Generative Systems
source International Journal of Architectural Computing vol. 12 - no. 4, 477-494
summary The use of generative systems has been widely investigated in the architectural design process through different procedures and levels of autonomy to generate form.The digression from abstract pre- existing notions of vocabulary and rules – even when resulting in emergent forms – to address complex real- world contexts is yet a challenging undertaking.This paper explores incorporating context in the process of designing using generative systems from ideation to fabrication, and explores the relationship between the emergent nature of generative design and the situated act of designing while using generative design tools.A course offered for 3rd year architecture students at the Department of Architecture, Ain Shams University, Egypt, was designed for this purpose. 110 students employed systems including shape grammars, L- systems, fractals and cellular automata, to design and fabricate 8 group projects.A discussion around emergence and situatedness is presented, with special attention to the designing process from ideation to fabrication.
series journal
last changed 2019/05/24 07:55

_id ecaade2014_175
id ecaade2014_175
authors Andreas Lund Larsen, Isak Worre Foged and Rasmus Lund Jensen
year 2014
title Multi-layered Breathing Architectural Envelope
source Thompson, Emine Mine (ed.), Fusion - Proceedings of the 32nd eCAADe Conference - Volume 2, Department of Architecture and Built Environment, Faculty of Engineering and Environment, Newcastle upon Tyne, England, UK, 10-12 September 2014, pp. 117-122
wos WOS:000361385100011
summary A multi layered breathing envelope is developed as a method of natural ventilation. The two main layers consist of mineral wool and air permeable concrete. The mineral wool works as a dynamic insulation and the permeable concrete as a heat recovery system with a high thermal mass for heat storage. The performance of the envelope is simulated and put through an optimization process. The impact of a design system on the architectural potential of Performance -based design was investigated.
keywords Architectural envelope; performance-based architecture; air permeable concrete
series eCAADe
email alla09@student.aau.dk
last changed 2016/05/16 09:08

_id ecaade2014_188
id ecaade2014_188
authors Anette Kreutzberg
year 2014
title New Virtual Reality for Architectural Investigations
source Thompson, Emine Mine (ed.), Fusion - Proceedings of the 32nd eCAADe Conference - Volume 2, Department of Architecture and Built Environment, Faculty of Engineering and Environment, Newcastle upon Tyne, England, UK, 10-12 September 2014, pp. 253-260
wos WOS:000361385100027
summary Visually decoding and evaluating digital 3D models in proper scale on screen from within 3D modelling software can be quite difficult due to random zoom-factors, Field of View (FOV) and eye height. Motion and interactive bodily grounded examinations are helpful factors that can be enhanced with the use of Virtual Reality (VR). The purpose of this phenomenological study is to address these difficulties of perception of scale by introducing a Virtual Reality Head Mounted Display (HMD) as an exploration tool and outlining possible ways of utilising this tool in architectural teaching. To achieve the purpose findings of perception of scale and distance; level of abstraction; navigation; and simulator sickness will be discussed in relation to architectural investigation in VR. This will be based on the experiences and findings during two workshops with architecture students qualifying their conceptual designs with the VR HMD.
keywords Virtual reality; level of abstraction; oculus rift hmd; perception of scale; simulator sickness
series eCAADe
email anette.kreutzberg@kadk.dk
last changed 2016/05/16 09:08

_id ascaad2014_036
id ascaad2014_036
authors Assassi, Abdelhalim; Belal Taher and Samai Rachida
year 2014
title Intelligent Digital Craft to Recognize Spatial Installations for Residential Designs
source Digital Crafting [7th International Conference Proceedings of the Arab Society for Computer Aided Architectural Design (ASCAAD 2014 / ISBN 978-603-90142-5-6], Jeddah (Kingdom of Saudi Arabia), 31 March - 3 April 2014, pp. 195-196; 443-456
summary Architecture took an evolutionary context over time, where designers were interested in finding pragmatic spontaneous appropriate solutions and met the needs of people in urban and architectural spaces. Whereas, in modern architecture an intense and varied competition happens between architects through various currents of thoughts , schools and movements, however, that creativity was the ultimate goal , and a the same time we find that every architect distinguishes himself individually or collectively through tools of architectural expression and design representation adopting a school of thought, using , for example, the leaves of various sizes and diverse technical drawing tools to accurately show that he can be read by professionals or craftsmen outside the geographical scope to which it belongs .With the rapid technological development which accompanied the digital craft in the contemporary world , The digital craft summed up time, distance and tools , so they gave the concept more appropriate accuracy , as virtualization has become the most effective tool for Architecture To reach the ideal and typical results at the practical level, or pure research. At the level of residential design and on the grounds that housing plays an important role in the government policies and given that housing is a basic unit common to all urban communities on earth , the use of different programs to show its typicality in two dimensions or in the third dimension - for example, using software "AutoCAD " " 3D Max " , " ArchiCAD " ... etc. - gave virtualisation smart, creative and beautiful forms which lead to better understand the used /or to be used residential spaces, and thus the conclusion that the life system of dwelling under design or under study , as can specifically recognize spatial structure in housing design - using digital software applying "Space Syntax" for example - in the shadow of slowly growing digital and creative development with the help of high-speed computers . the morphological structure of the dwelling is considered to be the most important contemporary residential designs Investigation through which the researcher in this area aims to understand the various behavioral relations and social structures within the projected residential area, using Space Syntax techniques. Through the structural morphology of dwellings can be inferred quality networks, levels of connectivity and depth and places of openness or closure within the dwelling under study, or under design. How, then, have intelligently contributed this digital craft to the perception of those spatial fixtures ? The aim of this research is to apply an appropriate program in the field of vernacular residential design and notably Space syntax which relate to the understanding and analysis of spatial structures, and also demonstrate its role at the morphological and spatial structure aspects, and prove how effective it helps to understand the social logic of domestic space through social individual/collective relationships and behaviors projected on the spatial configurations of dwellings. The answer to the issue raised above and at the methodological aspect, the study discussed the application of space syntax techniques on the subject. The findings tend to prove the efficiency by comparing samples of Berber vernacular domestic spaces from the Mzab, the Aures and Kabilya in Algeria, and has also led to ascertain the intelligibility of space syntax techniques in reading the differences between the behaviors in domestic spaces in different areas of the sample through long periods of time .
series ASCAAD
email abdelhalim.assassi@gmail.com
last changed 2016/02/15 12:09

_id acadia14projects_55
id acadia14projects_55
authors Carlow, Jason
year 2014
title Parametric Façade Systems: Performance-Driven design for ultra-thin buildings in Hong Kong
source ACADIA 14: Design Agency [Projects of the 34th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 9789126724478]Los Angeles 23-25 October, 2014), pp. 55-58
summary Through design research, analysis and modeling, the project seeks to distort the standardizing forces of building code limitations, economic concerns and mass production on the built environment. The project presents a proposal for an extremely thin building type that features a more responsive, better integrated façade developed with parametric design tools.
keywords Parametric Design, Pre-fabrication, Façade Systems, Digital Fabrication, Linear Domesticity, Building Code
series ACADIA
type Research Projects
email jasoncarlow@gmail.com
last changed 2014/09/29 05:57

_id caadria2014_142
id caadria2014_142
authors Chandra, Daniels and Ning Zhou
year 2014
title BIM Add-on Tool for Automated CUI Calculation
source Rethinking Comprehensive Design: Speculative Counterculture, Proceedings of the 19th International Conference on Computer-Aided Architectural Design Research in Asia (CAADRIA 2014) / Kyoto 14-16 May 2014, pp. 305–314
summary The Building and Construction Authority (BCA) of Singapore established Sustainable Construction Master Plan with the goal of achieving a Sustainable Singapore Blueprint. The Concrete Usage Index (CUI) is a part of Sustainable Construction scoring under Singapore’s ‘Green Mark’ system. Since computation of CUI score was formerly calculated manually without the use of BIM software, it was an inaccurate and tedious process. Although calculation of CUI is currently much faster through the use of BIM software, it still faces challenges. The objective of this project is to address those challenges by creating a BIM addon tool which is capable of automating the process of CUI calculation with minimum user input. Our intention is to help the industry to calculate CUI systematically and efficiently while promoting the adoption of BIM.
keywords CUI; Concrete Usage Index; BIM; Green Mark; sustainable design
series CAADRIA
email chandra.daniels@group.ong-ong.com
last changed 2014/04/22 08:23

_id cf2015_099
id cf2015_099
authors Dickinson, Susannah
year 2015
title Hybrid Connections: Computational Mapping Methodologies for Mexico City
source The next city - New technologies and the future of the built environment [16th International Conference CAAD Futures 2015. Sao Paulo, July 8-10, 2015. Electronic Proceedings/ ISBN 978-85-85783-53-2] Sao Paulo, Brazil, July 8-10, 2015, pp. 99-111.
summary The digital age is facilitating an ever increasing trend of globalized language and culture. Environmental issues are no longer a static concept as climate change and population growth force concepts of adaptability. What does this mean for the academy? How do we educate students to contemplate future urban scenarios and make some organization out of this more dynamic, complex future? The following paper seeks to disseminate a spring 2014 design studio at The University of Arizona where these issues were addressed, with Mexico City as a test bed. Computation has become a vital tool in the organizational process of these complex issues and big data. Various digital tools and platforms were explored in the studio to determine which ones would be most useful in modeling, mapping, designing and processing some of the complex relationships that are present in urban environments today.
keywords digital methodologies, urban design, complexity, hybridized networks, adaptability
series CAAD Futures
email srd@email.arizona.edu
last changed 2015/06/29 05:55

_id ecaade2015_37
id ecaade2015_37
authors Forster, Julia; Fritz, Sara, Schleicher, Johannes and Rab, Nikolaus
year 2015
title Developer Tools for Smart Approaches to Responsible-Minded Planning Strategies
source Martens, B, Wurzer, G, Grasl T, Lorenz, WE and Schaffranek, R (eds.), Real Time - Proceedings of the 33rd eCAADe Conference - Volume 1, Vienna University of Technology, Vienna, Austria, 16-18 September 2015, pp. 545-551
wos WOS:000372317300059
summary The city of Vienna follows a long-term initiative to become a Smart City. Within 2050 it aims to reduce 80% of the CO2 emissions (in comparison to 1990) and looks forward to generate ways for a sustainable energy production. (Smart City Framework Strategy 2014) Reaching this targets requires a complex planning process which involves interdisciplinary stakeholders and decision makers. An interactive multi-dimensional environment, comprising spatial objects and data models, is a helpful tool during these planning processes. This paper proposes a suitable path for the development of a structural framework for such an environment. The benefits of such an environment are shown in detail, based on an application of the economic solar heat potential in Vienna.
series eCAADe
email julia.forster@tuwien.ac.at
last changed 2016/05/16 09:08

_id ecaade2014_041
id ecaade2014_041
authors Gabriel Wurzer, Bob Martens and Thomas Grasl
year 2014
title ProceeDings - A web-based word processor automating the production of conference proceedings
source Thompson, Emine Mine (ed.), Fusion - Proceedings of the 32nd eCAADe Conference - Volume 1, Department of Architecture and Built Environment, Faculty of Engineering and Environment, Newcastle upon Tyne, England, UK, 10-12 September 2014, pp. 11-20
wos WOS:000361384700001
summary In this paper an online editing system for eCAADe papers is presented, which is also the technology behind this proceedings volume. On the occasion of the eCAADe 1999 conference in Liverpool, a novel layout for the proceedings was developed. In the course of forthcoming annual conferences, this became the distinctive “look and feel” of the eCAADe proceedings. Due to the complexity, professional typesetting was required for and the authors were disconnected from the publication and layout stage. This paper elaborates on the development and implementation of a web-based tool, which takes care of the typesetting and delegates this activity again to the authors. Neither software installation is required, nor specific training must be completed in advance. On top of this the degree of homogeneity can be raised significantly, thus supporting the editors in charge to concentrate on the task of harmonising the resulting publication output.
keywords Word processing; proceedings preparation; cloud computing
series eCAADe
email gabriel.wurzer@tuwien.ac.at
last changed 2016/05/16 09:08

_id ecaade2014_020
id ecaade2014_020
authors Hans J.C. Hubers, Michela Turrin, Irem Erbas and Ioannis Chatzikonstantinou
year 2014
title pCOLAD: online sharing of parameters for collaborative architectural design
source Thompson, Emine Mine (ed.), Fusion - Proceedings of the 32nd eCAADe Conference - Volume 2, Department of Architecture and Built Environment, Faculty of Engineering and Environment, Newcastle upon Tyne, England, UK, 10-12 September 2014, pp. 39-48
wos WOS:000361385100003
summary Simultaneous interdisciplinary architectural design from the very start of a project faces challenges in properly sharing information across disciplines. This research developed a method and related digital tool to improve collaborative design and aimed at making selected information to be shared faster and more transparently. The method consists of developing alternative parametric solutions for different parts of the design in such a way that crucial parameters form a link between these parts. The digital tool has been developed for Grasshopper and permits synchronic (real-time over the Internet) and a-synchronic sharing of these parameters. The design alternatives are evaluated with specific criteria, pros and cons in an Internet Forum and discussed via a video-conferencing tool. Decisions are then taken in a collaborative manner through voting. The paper describes the method based on a case study.
keywords Parametric; collaborative; design; plug-in; stadium
series eCAADe
email j.c.hubers@tudelft.nl
last changed 2016/05/16 09:08

_id acadia14_209
id acadia14_209
authors Huang, Alvin; Lewis, Stephen
year 2014
title Nearly Minimal: How intuition and analysis inform the minimal surface geometries in the Pure Tension Pavilion
source ACADIA 14: Design Agency [Proceedings of the 34th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 9781926724478]Los Angeles 23-25 October, 2014), pp. 209-218
summary This paper focuses on the application of tool, exploration of technique, and subsequent development of an informed design intuition for generating "near" minimal surface structures in the design, development and construction of the Pure Tension Pavilion.
keywords Form-finding, Mesh Relaxation, Kangaroo, Intuition, structural analysis
series ACADIA
type Normal Paper
email alvin@synthesis-dna.com
last changed 2014/09/29 05:51

_id caadria2014_164
id caadria2014_164
authors Jemtrud, Michael and Keith G. Ragsdale
year 2014
title Three Little Shacks
source Rethinking Comprehensive Design: Speculative Counterculture, Proceedings of the 19th International Conference on Computer-Aided Architectural Design Research in Asia (CAADRIA 2014) / Kyoto 14-16 May 2014, pp. 883–892
summary The paper is premised upon the notion that tools and techniques have the potential to resist the premature prefiguring of problems and solutions in projectbased activity, with particular relevance in collaborative design practices. The architect’s métier and mode of knowledge production is marked by the capacity to make artefacts. Because our age is characterized by the imperative to innovate and evolve technically, architectural ideation must now engage an array of computationally-based tools for imaging, information management, simulation and fabrication. This paper, framed within the theoretical and productive context of a research-creation project, investigates the ontological status of process-work, speed, and the notion of failing fast through the prototyping of three small buildings, or shacks. It does this through a strategic choreography of factual and counterfactual investigations that give rise to fabricative knowledge incapable of being prescribed conceptually from the outset. It will be claimed that, in the case of architecture, the potential of technics to reflectively and playfully re-work things and ideas is also a participatory mode of ethical engagement.
keywords Tools; tool-making; technics; prototyping; architecture
series CAADRIA
email michael.jemtrud@mcgill.ca
last changed 2014/04/22 08:23

_id ecaade2014_100
id ecaade2014_100
authors Jesper Thøger Christensen
year 2014
title The generation of possible space layouts
source Thompson, Emine Mine (ed.), Fusion - Proceedings of the 32nd eCAADe Conference - Volume 1, Department of Architecture and Built Environment, Faculty of Engineering and Environment, Newcastle upon Tyne, England, UK, 10-12 September 2014, pp. 239-246
wos WOS:000361384700023
summary The general scope of this paper is to present the development of an approach for the generation of possible space layouts in the early stages of design. The approach sets out to bridge the gap between the free form brainstorming of the sketching designer and the deterministic parametric model of the computational designer. A new responsive design tool is developed; applying physical based modelling techniques to a computational environment. Springs and particles automates the initial placement and sizing of the spaces, and allows continuous user and software interaction. Keeping the design process alive, through springs that connects everything to everything and allows topology to change, opposed to the strict hierarchy and constraints of traditional parametric design. Thus instead of the topology being determined by initial constraints, the layout will be generated by probabilities of spaces to connect. Letting the storyline of potential users give answers to possible space layouts.
keywords Space layout; digital aids to design creativity; design tool development; spatial quality; storyline
series eCAADe
email jtc@civil.aau.dk
last changed 2016/05/16 09:08

_id cf2015_370
id cf2015_370
authors Kang, Julian; Campagnol, Gabriela;Caffey, Stephen and Clayton, Mark
year 2015
title 4D Construction Simulation Model of MASP
source The next city - New technologies and the future of the built environment [16th International Conference CAAD Futures 2015. Sao Paulo, July 8-10, 2015. Electronic Proceedings/ ISBN 978-85-85783-53-2] Sao Paulo, Brazil, July 8-10, 2015, pp. 370-379.
summary Building Information Modeling (BIM) is an effective tool students can use to learn how building components work together to secure necessary structural stability in the course of construction. In Summer 2014, students enrolled in the BIM class at Texas A&M University created a 4-dimensional construction simulation model of the Museu de Arte de São Paulo (MASP) to understand how the entire building is sustained by two huge concrete beams connected with four external columns. For this class project, students analyzed the building system while creating a 3-dimensional model of the museum. They also came up with a construction sequence that would best maintain structural integrity of the building in the course of construction, and then produced a short animation video explaining the MASP construction process. This paper presents how the MASP project helped students learn a unique building system and its construction sequence.
keywords BIM, 4D Construction Simulation, MASP
series CAAD Futures
email juliankang@tamu.edu
last changed 2015/06/29 05:55

_id ecaade2014_035
id ecaade2014_035
authors Kate_ina Nováková and Henri Achten
year 2014
title Do (not) sketch into my sketch - A comparison of existing tools
source Thompson, Emine Mine (ed.), Fusion - Proceedings of the 32nd eCAADe Conference - Volume 2, Department of Architecture and Built Environment, Faculty of Engineering and Environment, Newcastle upon Tyne, England, UK, 10-12 September 2014, pp. 237-243
wos WOS:000361385100025
summary Various computer-aided sketch tools can be used to support architectural designing (Tang, Lee, Gero, 2010) either individually in early stage of the process or in communication. We focus on the second mentioned. The goal of this paper is to give an overview of possible applications and mention the platforms which are supported. We explore the advantages or disadvantages of the tools and compare it with our newly developed application called ColLab sketch. With this application we hope in increasing speed and ease of graphic communication on one hand and testing architects demands on the other hand. We develop multiple criteria for evaluating the tools, while believing this paper could be of use to give a hint how to improve remote as well as co-located collaborative designing by sketch. Architectural designing is a very sensitive topic when it comes to sketching. Finally, we would like to compare the newly developed tool to this list and suggest improvements or experiments that help its finalizing.
keywords Sketching; collaboration; electronic devices; sketch applications
series eCAADe
email bruhokat@fa.cvut.cz
last changed 2016/05/16 09:08

_id caadria2014_249
id caadria2014_249
authors Krietemeyer, Bess
year 2014
title An Adaptive Decision-Making Framework for Designing Material Behaviours
source Rethinking Comprehensive Design: Speculative Counterculture, Proceedings of the 19th International Conference on Computer-Aided Architectural Design Research in Asia (CAADRIA 2014) / Kyoto 14-16 May 2014, pp. 55–64
summary This paper describes an adaptive decision-making design framework for investigating the synergies between aesthetically-driven and performance-driven criteria, specifically in designing the material behaviour of an electroresponsive building envelope system. An immersive and interactive simulation environment developed in the C++ programming language provides a computational tool for testing the visual and energetic performance of a dynamic building envelope as it negotiates bioclimatic energy flows with participants’ aesthetic preferences and interactions. Experiments in bioresponsive feedback loops examine the impacts that user engagement and real-time energy performance feedback have on participants’ design choices. Preliminary results demonstrate that exposure to energy performance feedback and to the collective design choices of multiple users leads to adaptive decision-making that favours synergistic system performance with the potential for increased socio-ecological connections. Critically, this research provides new methods for supporting the design of emerging material behaviours for dynamic building envelopes that can negotiate multiple performance criteria.
keywords Participatory design; decision-making tool; interactive environment; dynamic building envelopes; immersive simulation
series CAADRIA
email eakriete@syr.edu
last changed 2014/04/22 08:23

For more results click below:

this is page 0show page 1show page 2show page 3show page 4show page 5... show page 28HOMELOGIN (you are user _anon_608093 from group guest) CUMINCAD Papers Powered by SciX Open Publishing Services 1.002