CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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_id ecaadesigradi2019_645
id ecaadesigradi2019_645
authors Diniz, Nancy, Melendez, Frank, Boonyapanachoti, Woraya and Morales, Sebastian
year 2019
title Body Architectures - Real time data visualization and responsive immersive environments
source Sousa, JP, Xavier, JP and Castro Henriques, G (eds.), Architecture in the Age of the 4th Industrial Revolution - Proceedings of the 37th eCAADe and 23rd SIGraDi Conference - Volume 2, University of Porto, Porto, Portugal, 11-13 September 2019, pp. 739-746
summary This project sets up a design framework that promotes augmenting the human body's interactions exploring methods for merging and blending the users of physical and virtual environments, through the design of wearable devices that are embedded with sensors and actuators. This allows for haptic and visual feedback through the use of data that reflects changes in the surrounding physical environment, and visualized in the immersive Virtual Reality (VR) environment. We consider the Body Architectures project to serve as mechanisms for augmenting the body in relation to the virtual architecture. These wearable devices serve to bring a hyper-awareness to our senses, as closed-loop cybernetic systems that utilize 'digitized' biometric and environmental data through the use of 3D scanning technologies and cloud point models, virtual reality visualization, sensing technologies, and actuation. The design of Body Architectures relies on hybrid design, transdisciplinary collaborations, to explore new possibilities for wearable body architectures that evolve human-machine-environment interactions, and create hyper awareness of the temporal, atmospheric qualities that make up our experience of space, as 'sensorial envelopes' (Lally 2014).
keywords Virtual Reality; Wearable Design; Physical Computing; Data Visualization; Immersive Environments; Responsive Architecture
series eCAADeSIGraDi
email nancy.diniz@gmail.com
last changed 2019/08/26 20:28

_id caadria2014_000
id caadria2014_000
authors Gu, Ning; Shun Watanabe, Halil Erhan, Matthias Hank Haeusler, Weixin Huang and Ricardo Sosa (eds.)
year 2014
title Rethinking Comprehensive Design: Speculative Counterculture
source Proceedings of the 19th International Conference on Computer-Aided Architectural Design Research in Asia (CAADRIA 2014) / Kyoto 14-16 May 2014, 994 p.
summary Rethinking Comprehensive Design—the 19th International Conference on Computer-Aided Architectural Design Research in Asia (CAADRIA 2014)—emphasises a cross-disciplinary context to challenge the mainstream culture of computational design in architecture. It aims to (re)explore the potential of computational design methods and technologies in architecture from a holistic perspective. The conference provides an international forum where academics and practitioners share their novel research development and reflection for defining the future of computation in architectural design. Hosted by the Department of Design, Engineering and Management at the Kyoto Institute of Technology, CAADRIA 2014 presents 88 peer-reviewed full papers from all over the world. These high-quality research papers are complimented by 34 short work-in-progress papers submitted for the poster session of the conference. The conference proceedings were produced by a motivated team of volunteers from the CAADRIA community through an extensive collaboration. The 88 full papers rigorously double-blind reviewed by the dedicated International Review Committee (consisting of 74 experts), testify to CAADRIA’s highly respectable international standing. Call for abstracts sent out in July 2013 attracted 298 submissions. They were initially reviewed by the Paper Selection Committee who accepted 198 abstracts for further development. Of these, 118 full papers were eventually submitted in the final stage. Each submitted paper was then assessed by at least two members of the International Review Committee. Following the reviewers’ recommendations, 91 papers were accepted by the conference, of which 88 are included in this volume and for presentation in CAADRIA 2014. Collectively, these 88 papers define Rethinking Comprehensive Design in terms of the following research streams: Shape Studies; User Participation in Design; Human-Computer Interaction; Digital Fabrication and Construction; Computational Design Analysis; New Digital Design Concepts and Strategies; Practice-Based and Interdisciplinary Computational Design Research; Collaborative and Collective Design; Generative, Parametric and Evolutionary Design; Design Cognition and Creativity; Virtual / Augmented Reality and Interactive Environments; Computational Design Research and Education; and Theory, Philosophy and Methodology of Computational Design Research. In the following pages, you will find a wide range of scholarly papers organised under these streams that truly capture the quintessence of the research concepts. This volume will certainly inspire you and facilitate your journey in Rethinking Comprehensive Design.
series CAADRIA
last changed 2014/04/22 08:23

_id ecaade2014_141
id ecaade2014_141
authors Martin Tamke, Morten Myrup Jensen, Jakob Beetz, Thomas Krijnen and Dag Fjeld Edvardsen
year 2014
title Building Information Deduced - State and potentials for Information query in Building Information Modelling
source Thompson, Emine Mine (ed.), Fusion - Proceedings of the 32nd eCAADe Conference - Volume 2, Department of Architecture and Built Environment, Faculty of Engineering and Environment, Newcastle upon Tyne, England, UK, 10-12 September 2014, pp. 375-384
summary In recent years, Building Information Models have become commonplace in building profession. The extensive use and increasing experience with BIM models offers new perspectives and potentials for design and planning. A recent stakeholder study conducted by the authors of this paper show that in practice models are no longer solely observed as culmination of knowledge in a 3d representation of future built structures, but as a source of information in itself. Experienced users of BIM want to Find Information within a model or across a set of these and Compare models in order to evaluate states of a model, differences in separate models or models from different point of time. Current BIM tools support both modes only in a rudimentary form. This paper discusses current modes of information query within and across BIM models, shows beneficial scenarios for building and planning practice through customised queries and exemplifies these on the base of a scripted tool. This customized approach is used to test approaches for a machine-based assessment of Level of detail and BIM-readiness in BIM models.
wos WOS:000361385100039
keywords Building information modelling; bim; ifc; openbim; information query; data extraction
series eCAADe
email martin.tamke@kadk.dk
last changed 2016/05/16 09:08

_id ecaade2014_079
id ecaade2014_079
authors Taichi Kuma, Moritz Dörstelmann, Marshall Prado and Achim Menges
year 2014
title Integrative Computational Design Methodology for Composite Spacer Fabric Architecture
source Thompson, Emine Mine (ed.), Fusion - Proceedings of the 32nd eCAADe Conference - Volume 2, Department of Architecture and Built Environment, Faculty of Engineering and Environment, Newcastle upon Tyne, England, UK, 10-12 September 2014, pp. 61-69
summary Spacer fabrics are 3D warp-knitted fabrics, which have a volumetric structure. Together with the capacity to differentially stretch and contract, these materials allow three dimensional which is specific to spacer fabrics. The authors present a computational design methodology which enables the generation of form based on these material characteristics and local, regional and global material manipulations. Such a process can not only generate functional surface articulations, but also control the forming of spatial textile geometries. As a resin infused composite structure the spacer fabric can serve as architectural construction and building envelope. This new methodology to develop fibrous and textile morphology is contrary to a traditional hierarchical design process, which is based on a linear strategy from design to implementation. The investigation methods are based on analogue material experimentation and integration of the materials behaviour into a computational design process. Such a feedback process can unfold potential material morphologies and performances of spacer fabric as an architectural material.
wos WOS:000361385100005
keywords Integrative computational design; fibre composite structure; spacer fabric; material computation; form finding
series eCAADe
email tai.kuma.0902@gmail.com
last changed 2016/05/16 09:08

_id ecaade2014_084
id ecaade2014_084
authors Tasos Varoudis
year 2014
title Augmented Visibility Graph Analysis - Mixed-directionality graph structure for analysing architectural space
source Thompson, Emine Mine (ed.), Fusion - Proceedings of the 32nd eCAADe Conference - Volume 2, Department of Architecture and Built Environment, Faculty of Engineering and Environment, Newcastle upon Tyne, England, UK, 10-12 September 2014, pp. 293-302
summary This paper introduces a new spatial analysis methodology based on visibility graphs. Through various design elements architects can create configurations where our visual field and the relations of spaces can be challenged in a combinatorial game beyond the easily accessible and understandable boundaries of the environment. This research explores the trans-spatial architectural elements, transparencies and projected realities that playfully challenge visibility, permeability and accessibility in built environment. The paper presents the computational problem of analysing spaces that include 'augmented visibilities' and areas with 'inaccessible but visible' locations, where dislocated multi-dimensional overlaps frequently occur. Furthermore, proposes a new 'mixed-directionality graph structure' and the definition of 'Augmented Visibility Graph Analysis' (AVGA) as a new spatial analysis methodology. AVGA overcomes limitations of current visibility graph analysis theories and allows the analysis of architectural and urban space that includes visuo-spatial overlaps, hybrid configurations and multi-dimensional information. Finally, a series of mathematical graph analysis measures and test cases associated with observations and experimental data from real spaces is presented in order to demonstrate AVGA.
wos WOS:000361385100031
keywords Visibility graph analysis; spatial analysis; architectural space; visual accessibility-permeability; mixed-directionality graph
series eCAADe
email t.varoudis@ucl.ac.uk
last changed 2016/05/16 09:08

_id caadria2014_071
id caadria2014_071
authors Li, Lezhi; Renyuan Hu, Meng Yao, Guangwei Huang and Ziyu Tong
year 2014
title Sculpting the Space: A Circulation Based Approach to Generative Design in a Multi-Agent System
source Rethinking Comprehensive Design: Speculative Counterculture, Proceedings of the 19th International Conference on Computer-Aided Architectural Design Research in Asia (CAADRIA 2014) / Kyoto 14-16 May 2014, pp. 565–574
summary This paper discusses an MAS (multiagent system) based approach to generating architectural spaces that afford better modes of human movement. To achieve this, a pedestrian simulation is carried out to record the data with regard to human spatial experience during the walking process. Unlike common practices of performance oriented generation where final results are achieved through cycles of simulation and comparison, what we propose here is to let human’s movement exert direct influence on space. We made this possible by asking "humans" to project simulation data on architectural surroundings, and thus cause the layout to change for the purpose of affording what we designate as good spatial experiences. A generation experiment of an exhibition space is implemented to explore this approach, in which tentative rules of such spatial manipulation are proposed and tested through space syntax analyse. As the results suggested, by looking at spatial layouts through a lens of human behaviour, this projection-and-generation method provides some insight into space qualities that other methods could not have offered.
keywords Performance oriented generative design; projection; multi-agent system; pedestrian simulation; space syntax
series CAADRIA
email caroline.li.1992@gmail.com
last changed 2014/04/22 08:23

_id acadia14_445
id acadia14_445
authors Teng, Teng; Johnson, Brian
year 2014
title Inspire: Integrated spatial gesture-based direct 3D modeling and display
source ACADIA 14: Design Agency [Proceedings of the 34th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 9781926724478]Los Angeles 23-25 October, 2014), pp. 445-452
summary We describe the background and implementation of a gesture-based schematic modeling environment that co-locates immersive 3D model visualization with the user’s hands.
keywords Interactive systems, 3D modeling, see-through display, gesture-based modeling, human-computer interaction
series ACADIA
type Normal Paper
email tengteng@u.washington.edu
last changed 2014/09/29 05:51

_id sigradi2014_186
id sigradi2014_186
authors Soto, Bruno Perelli; Eduardo Hamuy Pinto, Paola De la Sotta
year 2014
title Identificación de Recursos Digitales de Visualización para la Aplicación de un Modelo de Evaluación en el Taller [Identification of Digital Visualization Resources for Implementation of an Assessment Model in the Studio Course]
source SiGraDi 2014 [Proceedings of the 18th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-9974-99-655-7] Uruguay - Montevideo 12 - 14 November 2014, pp. 586-590
summary OM model for assessment helps to improve teaching practice and student learning in studio courses. A visualization artifact is under development, which addresses need to manage qualitative and quantitative data generated. The aim of present phase is evaluation of different visualization resources. A review of several taxonomies of visualization resources is undertaken. From high-level perspective, design model taxonomy is suitable, as well as mixed methods, related to research by design approach. From low-level taxonomy, evolution of the display modes used in successive prototypes, from Cartesian structure diagrams to radial structure diagrams are analyzed, through iterations of heuristic evaluation.
keywords Visualization; Assessment; Design teaching; Research by design
series SIGRADI
email psotta@uchile.cl
last changed 2016/03/10 09:00

_id ascaad2014_023
id ascaad2014_023
authors Al-Maiyah, Sura and Hisham Elkadi
year 2014
title Assessing the Use of Advanced Daylight Simulation Modelling Tools in Enhancing the Student Learning Experience
source Digital Crafting [7th International Conference Proceedings of the Arab Society for Computer Aided Architectural Design (ASCAAD 2014 / ISBN 978-603-90142-5-6], Jeddah (Kingdom of Saudi Arabia), 31 March - 3 April 2014, pp. 303-313
summary In architecture schools, where the ‘studio culture’ lies at the heart of students’ learning, taught courses, particularly technology ones, are often seen as secondary or supplementary units. Successful delivery of such courses, where students can act effectively, be motivated and engaged, is a rather demanding task requiring careful planning and the use of various teaching styles. A recent challenge that faces architecture education today, and subsequently influences the way technology courses are being designed, is the growing trend in practice towards environmentally responsive design and the need for graduates with new skills in sustainable construction and urban ecology (HEFCE’s consultation document, 2005). This article presents the role of innovative simulation modelling tools in the enhancement of the student learning experience and professional development. Reference is made to a teaching practice that has recently been applied at Portsmouth School of Architecture in the United Kingdom and piloted at Deakin University in Australia. The work focuses on the structure and delivery of one of the two main technology units in the second year architecture programme that underwent two main phases of revision during the academic years 2009/10 and 2010/11. The article examines the inclusion of advanced daylight simulation modelling tools in the unit programme, and measures the effectiveness of enhancing its delivery as a key component of the curriculum on the student learning experience. A main objective of the work was to explain whether or not the introduction of a simulation modelling component, and the later improvement of its integration with the course programme and assessment, has contributed to a better learning experience and level of engagement. Student feedback and the grade distribution pattern over the last three academic years were collected and analyzed. The analysis of student feedback on the revised modelling component showed a positive influence on the learning experience and level of satisfaction and engagement. An improvement in student performance was also recorded over the last two academic years and following the implementation of new assessment design.
series ASCAAD
email sura.almaiyah@port.ac.uk
last changed 2016/02/15 12:09

_id ascaad2014_033
id ascaad2014_033
authors Al-Mousa , Sukainah Adnan
year 2014
title Temporary Architecture: An urban mirage
source Digital Crafting [7th International Conference Proceedings of the Arab Society for Computer Aided Architectural Design (ASCAAD 2014 / ISBN 978-603-90142-5-6], Jeddah (Kingdom of Saudi Arabia), 31 March - 3 April 2014, pp. 405-413
summary One of the emerging multidisciplinary contemporary art practices is interactive installation art, which is concerned with constructing a temporary artistic environment that is digital, responsive and engaging. It is usually displayed within existing architectural context whether indoor in a gallery space or outdoor in a public space. Recent examples of such art projects show that interactivity and illusion are effectively present and highly influential in the perception and memory of the place. A digital display on a building façade can remain attached to the history of the site in the spectator’s memory even after the display is removed. An interactive space that involves body response and emotional sensory interaction can determine the narrative perceived from the experience. These trends seemingly bring together the physical context and the digital space to contain the spectator. The two mediums are merged to provide a new genre of space, hence a new mode of perception where the art space mediates people’s movement and overlay the context with new meanings. Multiple backgrounds are involved in the creative process of interactive installation art, all of which involve examining various concepts through artistic engagement with temporary spaces. Here, particularly because of interactivity and immerseveness, the spectator becomes part of the performance (the subject); with his moving and reacting he activates the narrative and probably gives it its shape. This paper aims to explore the potentials of the digital spatial display to enhance or weaken our sense of belonging to the surrounding environments while creating an illusionary space within the real physical one. It also aims to discuss how this influence would affect the memory of the mixed experience; the installation being digital, temporary and illusive and the space being physical, permanent and real. What happens to the “spectator” when contained by the digital-interactive and the physical medium(s)?. In order to unfold the mentioned questions, the study uses theories of perception and performance reflected on live case studies of recent art projects where the researcher becomes a member of the audience and an observer at the same time in order to trace the journey inside this new medium. In an era where time is being more difficult to grasp and identities of visual culture is becoming more difficult to define, temporary responsive environments can provide some openings where space becomes durational, yet, influential, and where people’s movements become more meaningful in the visual terrain.
series ASCAAD
email s.almousa@sheffield.ac.uk
last changed 2016/02/15 12:09

_id sigradi2014_149
id sigradi2014_149
authors Baisch, Lucas Figueiredo; Luis Gustavo Gonçalves Costa Correo
year 2014
title Pepakura e Educação Patrimonial: Construção de Modelos de Edificações Históricas da Cidade de Salvador [Pepakura and Heritage Education: Salvador City Historical Buildings Model Construction]
source SIGraDi 2014 [Proceedings of the 18th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-9974-99-655-7] Uruguay - Montevideo 12 - 14 November 2014, pp. 471-474
summary The Heritage Education is a way of approaching the historical architecture of their communities of students. Through playfulness, it is possible to explore new forms of human cognition to arouse interest and curiosity in their own history and identity. In this research, it is proposed that the planning of the São Francisco de Assis Church in Salvador, Bahia, Brazil, for the assembly of your model for primary school students. For this, SketchUp® software for modeling, Pepakura Designer® for planning and AutoCAD® for finalization and printing are used.
series SIGRADI
email lucas.baisch@gmail.com
last changed 2016/03/10 08:47

_id ecaade2014_065
id ecaade2014_065
authors Daniel Prohasky, Rafael Moya Castro, Simon Watkins, Jane Burry and Mark Burry
year 2014
title Wind sensing with real-time visualisations for Designers - An approach to understanding wind phenomena for pedestrian comfort using low cost wind sensors
source Thompson, Emine Mine (ed.), Fusion - Proceedings of the 32nd eCAADe Conference - Volume 1, Department of Architecture and Built Environment, Faculty of Engineering and Environment, Newcastle upon Tyne, England, UK, 10-12 September 2014, pp. 165-171
summary The evaluation of a low-tech wind sensing platform for urban aerodynamic simulations relevant to pedestrian comfort. In this paper, the wind canyon effect is simulated with two different building morphologies. The platform provides conceptual knowledge of the dynamics in wind relevant for designers, architectural practitioners and students of design. Low-cost hot wire anemometry is utilised for the design of an Experimental Fluid Dynamic (EFD) wind sensing network interface. This paper explores the validity of the sensing platform for a new approach for non-wind engineers to gain a better understanding of the dynamics of wind. The influence of real-time feedback from quantified wind on the understanding of wind phenomena for non-wind engineers is discussed and compared with post analysis data. It was found that real-time quantified feedback from wind intrigues and stimulates the intuitive notion of wind dynamics through discussion, however post analysis remains critical to evaluate building design performance.
wos WOS:000361384700016
keywords Wind sensing; real-time feedback; experimental fluid dynamics; hot-wire anemometry; atmospheric boundary layer
series eCAADe
email daniel.prohasky@rmit.edu.au
last changed 2016/05/16 09:08

_id sigradi2015_1.320
id sigradi2015_1.320
authors Delatorre, Vivian; Pereira, Alice Theresinha Cybis; Miotto, Juliano
year 2015
title BIM: Application reports in the teaching of architecture
source SIGRADI 2015 [Proceedings of the 19th Conference of the Iberoamerican Society of Digital Graphics - vol. 1 - ISBN: 978-85-8039-135-0] Florianópolis, SC, Brasil 23-27 November 2015, pp. 30-37.
summary This paper presents the first application reports of BIM in the Architecture and Urbanism course at UNOCHAPECÓ University, Brazil. This course, which began inserting BIM in its curriculum in 2014, shows considerations on the implementation of BIM in a discipline of architectural design. In addition, this paper aims to understand the students’ viewpoint regarding the insertion of BIM through a questionnaire. As a result, it presents the reflections of this experience in teaching BIM. This study expects to generate contributions to new practices in the teaching of architecture and urbanism and to advance the knowledge about BIM.
keywords BIM, Teaching, Architecture
series SIGRADI
email viviandelatorre.arq@gmail.com
last changed 2016/03/10 08:50

_id ecaade2014_104
id ecaade2014_104
authors Estefania Tapias and Shubham Soni
year 2014
title Building-up urban open spaces from shadow range analyses
source Thompson, Emine Mine (ed.), Fusion - Proceedings of the 32nd eCAADe Conference - Volume 1, Department of Architecture and Built Environment, Faculty of Engineering and Environment, Newcastle upon Tyne, England, UK, 10-12 September 2014, pp. 129-135
summary This paper explores an alternative approach for the creation of new built forms based on solar access analysis. Consolidated on urban areas under development, the denominated 'inverted' approach is focused on the generation of recreational open spaces based on shadow conditions caused by existing built forms, and as a starting point for the construction of new urban envelopes as possible development areas. Unlike the existing method of the 'solar envelope', the 'inverted' approach shows an alternative procedure for the construction of built forms, based on pedestrian comfort caused by solar access in urban spaces rather than on indoor performance affected by the penetration of sunlight into buildings. As a method for the creation of urban envelopes, this approach attempts to enhance pedestrian comfort according to the study of solar access in urban areas. The 'inverted' approach is based on sun path data and is developed as a generative procedure, where the results of shadow range analyses and the different urban objectives work as input parameters for the generation of urban envelopes. Based on this methodology, two Grasshopper® custom components are developed.
wos WOS:000361384700012
keywords Urban open spaces; solar access; shadow range simulation; generative modelling
series eCAADe
email tapias@arch.ethz.ch
last changed 2016/05/16 09:08

_id ecaade2014_233
id ecaade2014_233
authors Evangelos Pantazis and David Gerber
year 2014
title Material Swarm Articulations - New View Reciprocal Frame Canopy
source Thompson, Emine Mine (ed.), Fusion - Proceedings of the 32nd eCAADe Conference - Volume 1, Department of Architecture and Built Environment, Faculty of Engineering and Environment, Newcastle upon Tyne, England, UK, 10-12 September 2014, pp. 463-473
summary Material Swarm Articulations, is an experiment in developing a multi-objective optimization system that incorporates bottom up approaches for informing architectural design. The paper presents an initial built project that demonstrates the combination of a structural form finding method, with an agent based design system through the digital fabrication processes. The objective of this research is to develop a workflow combined with material and construction constraints that has the potential to increase performance objectives while enabling geometric complexity and design driven articulation of a traditional tectonic system. The emphasis of the research at this stage is to take advantage of material properties and assembly methods applied to a digital design and simulation workflow that enables emergent patterns to influence the performance of the space.The paper illustrates the research through a prototype of a self standing canopy structure in 1:1 scale. It presents results of the form finding, generative patterning, digital fabrication affordances and sets and agenda for next steps in the use of multi-agent systems for design purposes.
wos WOS:000361384700046
keywords Computational design; agent-based system; digital fabrication; parametric design; reciprocal frames; form finding; multi-objective optimization, multi-agent systems for design
series eCAADe
email dgerber@usc.edu
last changed 2016/05/16 09:08

_id acadia14projects_173
id acadia14projects_173
authors Huang, Alvin
year 2014
title Daegu Gosan Public Library
source ACADIA 14: Design Agency [Projects of the 34th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 9789126724478]Los Angeles 23-25 October, 2014), pp. 173-176
summary A proposal for a public library with intelligent, open and integrated systems which supersedes the media storage methods of the past and changes the library space into a hybrid environment through ubiquitous information resources, integrated furnishings and active communal social spaces
keywords Intelligent Environments, Computational design analysis, New digital design concepts and strategies, Computational design research and education, Virtual/augmented reality and interactive environments, Practice-based and interdisciplinary computational design research
series ACADIA
type Practice Projects
email alvin@synthesis-dna.com
last changed 2014/09/29 05:57

_id caadria2014_044
id caadria2014_044
authors Huang, Alvin; Stephen Lewis and Jason Gillette
year 2014
title Pure Tension: Intuition, Engineering & Fabrication
source Rethinking Comprehensive Design: Speculative Counterculture, Proceedings of the 19th International Conference on Computer-Aided Architectural Design Research in Asia (CAADRIA 2014) / Kyoto 14-16 May 2014, pp. 171–180
summary The "PURE Tension" Pavilion is a lightweight, rapidly deployable, tensioned membrane structure and portable charging station commissioned by Volvo Car Italia to showcase the new Volvo V60 Hybrid Electric Diesel car. Officially launched in Milan, Italy in October 2013, this experimental structure was developed through a process of rigorous research and development that investigated methods of associative modelling, dynamic mesh relaxation, geometric rationalization, solar incidence analysis, membrane panelling, and material performance. It is an experimental structure that, similar to a concept car, is a working prototype that speculates on the potential future of personal mobility and alternative energy sources for transportation while also exploring digital design methodologies and innovative structural solutions. This paper will illustrate the design, development and fabrication processes involved in realizing this structure.
keywords Form-finding; dynamic-mesh relaxation; geometric rationalisation; patterning, digital fabrication
series CAADRIA
email alvin@synthesis-dna.com
last changed 2014/04/22 08:23

_id ecaade2014_070
id ecaade2014_070
authors Isak Worre Foged, Anke Pasold and Mads Brath Jensen
year 2014
title Evolution of an Instrumental Architecture
source Thompson, Emine Mine (ed.), Fusion - Proceedings of the 32nd eCAADe Conference - Volume 2, Department of Architecture and Built Environment, Faculty of Engineering and Environment, Newcastle upon Tyne, England, UK, 10-12 September 2014, pp. 365-372
summary The paper illustrates the architectural capacities of combining computational methods, such as genetic algorithms, acoustic simulation and parametric modeling, with material properties and a simple spatial programme in the developing of a performative and aesthetical sound based architecture. The paper presents a new architectural working method, a developed digital model and a resulting 1:1 pavilion. The work emphasizes and finds deep architectural potentials by combining material, spatial and human aspects into the formation of an aesthetical and performance oriented architecture.
wos WOS:000361385100038
keywords Evolutionary computation; acoustic analysis; acoustic pavilion; environmental architecture
series eCAADe
email iwfo@create.aau.dk
last changed 2016/05/16 09:08

_id ecaade2014_057
id ecaade2014_057
authors Ivo Vrouwe and Burak Pak
year 2014
title Framing Parametric and Generative Structures - A Novel Framework for Analysis and Education
source Thompson, Emine Mine (ed.), Fusion - Proceedings of the 32nd eCAADe Conference - Volume 1, Department of Architecture and Built Environment, Faculty of Engineering and Environment, Newcastle upon Tyne, England, UK, 10-12 September 2014, pp. 365-371
summary In this paper we aimed at the development of a novel tool to facilitate the structured analysis of architectural construction principles, materials and production methods in digital design and fabrication practices. In order to assist the understanding and teaching of these subjects, we employed a taxonomy of spatial design construction (Vrouwe 2013). By using the taxonomy, we analysed and categorised 34 parametric structures published in the IJAC Journal (2002-2014). Informed by this study, we aligned the initial taxonomy using various framing strategies. As a result we developed a new framework for spatial design construction specifically customised for the design and fabrication of parametric structures which can potentially serve as a constructive tool to create a novel design learning environment and integrated teaching strategies.
wos WOS:000361384700036
keywords Digital fabrication; parametric design; education; framing; pedagogy
series eCAADe
email ivo.vrouwe@kuleuven.be
last changed 2016/05/16 09:08

_id ecaade2014_100
id ecaade2014_100
authors Jesper Thøger Christensen
year 2014
title The generation of possible space layouts
source Thompson, Emine Mine (ed.), Fusion - Proceedings of the 32nd eCAADe Conference - Volume 1, Department of Architecture and Built Environment, Faculty of Engineering and Environment, Newcastle upon Tyne, England, UK, 10-12 September 2014, pp. 239-246
summary The general scope of this paper is to present the development of an approach for the generation of possible space layouts in the early stages of design. The approach sets out to bridge the gap between the free form brainstorming of the sketching designer and the deterministic parametric model of the computational designer. A new responsive design tool is developed; applying physical based modelling techniques to a computational environment. Springs and particles automates the initial placement and sizing of the spaces, and allows continuous user and software interaction. Keeping the design process alive, through springs that connects everything to everything and allows topology to change, opposed to the strict hierarchy and constraints of traditional parametric design. Thus instead of the topology being determined by initial constraints, the layout will be generated by probabilities of spaces to connect. Letting the storyline of potential users give answers to possible space layouts.
wos WOS:000361384700023
keywords Space layout; digital aids to design creativity; design tool development; spatial quality; storyline
series eCAADe
email jtc@civil.aau.dk
last changed 2016/05/16 09:08

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