CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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_id sigradi2015_9.330
id sigradi2015_9.330
authors Andrade, Max; Assis, Jonas; Brochardt, Mikael
year 2015
title The Portable Viewers Use as Increase Factor in Productivity of Civil Construction
source SIGRADI 2015 [Proceedings of the 19th Conference of the Iberoamerican Society of Digital Graphics - vol. 2 - ISBN: 978-85-8039-133-6] Florianópolis, SC, Brasil 23-27 November 2015, pp. 473-480.
summary The potential of Building Information Modeling (BIM) as booster of productivity in construction can be better explorer using solutions of information visualization in digital environment, using tablets and smartphones. The maintenance of the project in digital environment at the construction site has several advantages over the use of printed designs, enabling improvements in the flow, quality and quantity of information in the enforcement phase. In BIM, this solution is further efficient, exploiting its wealth of information. This article examines portable visualization tools concerning resources and suitability for use in construction sites, forming a comparative and suggestive overview of these applications.
keywords BIM, Visualization, Information, Application, Productivity
series SIGRADI
email max.andrade@ufpe.br
last changed 2016/03/10 08:47

_id caadria2015_048
id caadria2015_048
authors Austin, Matthew and Gavin Perin
year 2015
title The Other Digital
source Emerging Experience in Past, Present and Future of Digital Architecture, Proceedings of the 20th International Conference of the Association for Computer-Aided Architectural Design Research in Asia (CAADRIA 2015) / Daegu 20-22 May 2015, pp. 829-838
summary The paper compares the implications of glitch aesthetics as an alternative digital design process to the more the commonly used algorithmic processes. It will argue the synthetic nature of architectural production in the digital age is used typically to privilege the representation of form through lines and curves, while the production of glitches rely on the image. This reliance on the image means that the pixel comes to the forefront as a possible new medium of architectural drawing. This paper therefore aims to outline the advantages and problems with using ‘glitches’ within architectural production.
keywords Glitch aesthetics; Processing; theory; algorithmic design; process.
series CAADRIA
email gavin.perin@uts.edu.au
last changed 2015/06/05 05:14

_id sigradi2015_10.32
id sigradi2015_10.32
authors Baisch, Lucas Figueiredo; Costa, Luis Gustavo Gonçalves
year 2015
title The Usage of Application Autodesk 123D Catch® for Data Collection in the production of Learning Objects in Heritage Education
source SIGRADI 2015 [Proceedings of the 19th Conference of the Iberoamerican Society of Digital Graphics - vol. 2 - ISBN: 978-85-8039-133-6] Florianópolis, SC, Brasil 23-27 November 2015, pp. 497-501.
summary This article deals with the technique of photogrammetry by using the Autodesk 123D Catch® application for registration of facades of historical and cultural buildings in the city of Salvador. Four trials are carried out in different complexities to test the tool’s potential. The Igreja and Convento de Nossa Senhora do Carmo, the chosen architectural elements are the door and the cover of the Church, as in the Palacete das Artes, the rear facade and one of the sculptures of the gardens. The 123D Catch® is efficient for the purpose of architectural records, however, there are still limitations of technical and spatial order to be observed.
keywords Autodesk 123D Catch, Heritage Education, Learning Objects, Photography, Architectural Heritage
series SIGRADI
email lucas.baisch@gmail.com
last changed 2016/03/10 08:47

_id sigradi2016_673
id sigradi2016_673
authors Baquero, Pablo; Calixto, Victor; Orciuoli, Affonso; Vincent, Charles
year 2016
title Simulation and prototyping benefits on digital fabrication [Teaching experience on previous workshops]
source SIGraDi 2016 [Proceedings of the 20th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-956-7051-86-1] Argentina, Buenos Aires 9 - 11 November 2016, pp.981-985
summary This paper explains how parametric methods are informed by simulation and prototyping, methods that were deployed during some series of digital fabrication workshops, their evolution and specifically with the objective of fabricating using combination of materials and CNC techniques, such as, 3d printing, laser cutting and milling machine. Teaching these workshops were the results of simulating and prototyping with students from the Biodigital Master (ESARQ UIC 2016) and a workshop done during Sigradi (Florianopolis 2015).
keywords Teaching, 3D printing, Milling, Patterns, Collaboration, Fabrication
series SIGraDi
email paniba@faberarium.org
last changed 2017/06/21 12:20

_id cf2015_304
id cf2015_304
authors Barrios, Carlos and Mostafa, Alani
year 2015
title Parametric Analysis in Islamic Geometric Designs
source The next city - New technologies and the future of the built environment [16th International Conference CAAD Futures 2015. Sao Paulo, July 8-10, 2015. Electronic Proceedings/ ISBN 978-85-85783-53-2] Sao Paulo, Brazil, July 8-10, 2015, pp. 304-322.
summary A method for the analysis of metamorphosis in traditional Islamic geometrical patterns using a parametric model is presented. The method uses traditional Islamic geometry as a starting point and performs an analysis of pattern’s fundamental units and cells and presents metamorphosis operation based on parametric variations of geometry and color.
keywords Islamic Geometric Patterns, Pattern Generation, Parametric Modeling, Color, Parametric Variations, Metamorphosis.
series CAAD Futures
email crbh@clemson.edu
last changed 2015/06/29 05:55

_id caadria2015_237
id caadria2015_237
authors Bazalo, Frano. and Tane J. Moleta
year 2015
title Responsive Algorithms
source Emerging Experience in Past, Present and Future of Digital Architecture, Proceedings of the 20th International Conference of the Association for Computer-Aided Architectural Design Research in Asia (CAADRIA 2015) / Daegu 20-22 May 2015, pp. 209-218
summary An algorithm is a process of addressing a problem in a finite number of steps. In the context of architectural design, algorithmic thinking means taking on an interpretive role to understand the results in relation to design criteria, knowing how to modify the code to explore new options, and speculating on further design potentials. The application of algorithms within architecture often addresses the developed design stages, primarily to optimise structure, test environmental performance or to resolve complex construction. This research aims to explore algorithmic tools with a focus on early stage design. This design stage is often developed using traditional processes and is where algorithmic applications have been less successfully executed. The objectives are to algorithmically explore the areas of space planning, programme layout, form finding and form optimisation within early stage architectural design. Through the combination of a range of diverse algorithms, this research has an ultimate aim of integrating a computational workflow into practice at the early design stage.
keywords Computational design, Early stage design
series CAADRIA
email tane.moleta@vuw.ac.nz
last changed 2015/06/05 05:14

_id acadia15_195
id acadia15_195
authors Belesky, Philip; Monacella, Rosalea; Burry, Mark; Burry, Jane
year 2015
title A Field in Flux: Exploring the Application of Computational Design Techniques to Landscape Architectural Design Problems
source ACADIA 2105: Computational Ecologies: Design in the Anthropocene [Proceedings of the 35th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-0-692-53726-8] Cincinnati 19-25 October, 2015), pp. 195-202
summary Landscape architectural design problems are under-served by the current canon of computational design techniques. More investigations into modeling landscape phenomena would improve the capabilities of designers working in this field. This paper introduces some of the problems specific to the intersection of computational design and landscape architecture through a case study in generating planting plans using parametric techniques. This illustrates issues of temporality, complexity, and dynamism that distinguish land form from built form alongside the opportunities and challenges found in adapting computation to the design of natural systems.
keywords Landscape modeling, ecological modeling, landscape architecture, systems design, environmental simulation
series ACADIA
type normal paper
email contact@philipbelesky.com
last changed 2016/08/05 11:37

_id cf2015_467
id cf2015_467
authors Benrós, Deborah; Eloy, Sara and Duarte, José Pinto
year 2015
title Re-inventing ceramic tiles: Using shape grammars as a generative method and the impact on design methodology
source The next city - New technologies and the future of the built environment [16th International Conference CAAD Futures 2015. Sao Paulo, July 8-10, 2015. Electronic Proceedings/ ISBN 978-85-85783-53-2] Sao Paulo, Brazil, July 8-10, 2015, pp. 467.
summary The following paper describes the process and results achieved with the workshop entitled ‘Re-inventing Portuguese ceramic tiles’ reflecting on design methodology and design teaching. Workshop participants were invited to rethink ceramic tile patterns developing a different process which used shape grammars as a generative system. Each participant group developed a three stage task using shape grammars principles and methodology. The preliminary results the work developed are of particular relevance in shape grammar research: firstly shape grammar formulae does not constitute an intuitive process to most creative designers which are often trained to design singular solutions for a specific problem, secondly more than one operative shape grammar can be formulated to represent the same corpus of solutions and lastly the generative potential of grammars transcends the normal capacities of the original grammarist aiding in design exploration and enlarging the corpus of feasible solutions. This paper also reflects on the impact of shape grammars as a design methodology.
keywords Shape grammar, patterns, ceramic tiles, 2d, 3d
series CAAD Futures
email sara.eloy@iscte-iul.pt
last changed 2015/06/29 05:55

_id sigradi2015_sp_10.16
id sigradi2015_sp_10.16
authors Bertoldi, Cristiane Aun; Hanns, Daniela Kutschat
year 2015
title Using Photographs of Physical Models to Visualize Design Opportunities and Problems
source SIGRADI 2015 [Proceedings of the 19th Conference of the Iberoamerican Society of Digital Graphics - vol. 2 - ISBN: 978-85-8039-133-6] Florianópolis, SC, Brasil 23-27 November 2015, pp. 810-814.
summary This paper looks at photographic documentation as a resource for detecting errors, identifying possible design principles and providing guidance for the development of student projects in the course AUP2418 – Three Dimensional Models of the undergraduate curriculum at the Faculty of Architecture and Urban Studies at USP in S?o Paulo, Brazil. This article deals with teaching industrial design models and describes the methodological basis adopted. It also offers examples and analyzes the construction and use of models in order to demonstrate the relevance of photographic documentation during the design process.
keywords Physical Models, Design, Photography, Teaching, FAUUSP
series SIGRADI
email craun@usp.br
last changed 2016/03/10 08:47

_id caadria2015_226
id caadria2015_226
authors Bidgoli, Ardavan and Daniel Cardoso-Llach
year 2015
title Towards A Motion Grammar for Robotic Stereotomy
source Emerging Experience in Past, Present and Future of Digital Architecture, Proceedings of the 20th International Conference of the Association for Computer-Aided Architectural Design Research in Asia (CAADRIA 2015) / Daegu 20-22 May 2015, pp. 723-732
summary This paper presents progress towards the definition of a motion grammar for robotic stereotomy. It describes a vocabulary of motions able to generate complex forms by cutting, slicing, and/or carving 3-D blocks of material using a robotic arm and a custom made cutting tool. While shape grammars usually deal with graphical descriptions of designs, a motion grammar seeks to address the 3-D harmonic movements of machine, tool, and material substrate choreographically, suggesting motion as a generative vehicle of exploration in both designing and making. Several models and prototypes are presented and discussed.
keywords Generative Fabrication; Robots in Architecture; Hot Wire cutting; Shape Grammars; Stereotomy; Computational Making.
series CAADRIA
email axb5588@psu.edu
last changed 2015/06/05 05:14

_id sigradi2015_3.9
id sigradi2015_3.9
authors Bola?os-Mora, Adriana; Colpes, Karen Mello; Filho, Aderson. A. Passos; Bruscato, Underléa; Silva, Tânia Luisa Koltermann da; Silva, Régio Pierre da
year 2015
title Parametric Modeling applied to an Assistive Technology Product Design
source SIGRADI 2015 [Proceedings of the 19th Conference of the Iberoamerican Society of Digital Graphics - vol. 1 - ISBN: 978-85-8039-135-0] Florianópolis, SC, Brasil 23-27 November 2015, pp. 60-64.
summary The article presents an Assistive Technology product design, which aims to overcome the medical product idea, considering its aesthetic configuration, and aims to change the concept of mass production into custom manufacturing. The methodological process was to obtain the user’s body 3D model, for subsequent parameterization by using the Grasshopper’s Rhinoceros Plugin software. It is believed that the digital manufacturing process provides a more flexible production, especially in the prototyping and testing stages, which seems a competitive advantage over companies that do not use them.
series SIGRADI
email adrianabmora@gmail.com
last changed 2016/03/10 08:47

_id cf2015_326
id cf2015_326
authors Borges, Marina and Fakury, Ricardo H.
year 2015
title Structural design based on performance applied to development of a lattice wind tower
source The next city - New technologies and the future of the built environment [16th International Conference CAAD Futures 2015. Sao Paulo, July 8-10, 2015. Electronic Proceedings/ ISBN 978-85-85783-53-2] Sao Paulo, Brazil, July 8-10, 2015, pp. 326.
summary This paper studies the process of parametric and algorithmic design, integrating structural analysis and design for the generation of complex geometric structures. This methodology is based on the Performative Model, where the shape is generated using performance criteria. In the approach, the development of complex structures is only possible by reversing the process of thinking to generate the form with established parameters for geometry, material and loading aspects. Thus, the structural engineer no longer only participates in the evaluation phase but also appears in the early stages, creating a process of exploration and production of common knowledge among architects and engineers. To research performance-based design, the development of a conceptual lattice for a wind tower is proposed. Thus, a system is made to generate geometries using Rhinoceros software, the Grasshopper plugin, and the VB programming language, integrated with stress analysis through the Scan & Solve plugin.
keywords Structural Design, Parametric and Algorithm Architecture, Structural Analysis, Performative Model, Lattice Wind Tower.
series CAAD Futures
email marinafborges@gmail.com
last changed 2015/06/29 05:55

_id sigradi2015_8.192
id sigradi2015_8.192
authors Braida, Frederico; Rosa, Ashiley Adelaide; Silva, Izabela Ferreira; Homem, Diogo Machado; Jardim, Artur da Silva
year 2015
title The exploration of the projetual world of the building blocks through the interactive digital game Minecraft
source SIGRADI 2015 [Proceedings of the 19th Conference of the Iberoamerican Society of Digital Graphics - vol. 1 - ISBN: 978-85-8039-135-0] Florianópolis, SC, Brasil 23-27 November 2015, pp. 371-377.
summary This article proposes a reflection on the possibilities of using games that explore architectural design world of building blocks applied to the universe of Architecture and Urbanism design, both from a literature search and through empirical data collected from a workshop coordinated by the Research Group of Languages and Expressions of Architecture, Urbanism and Design. The objective is to highlight the possibilities and limitations of using the projetual world of building blocks as an academic material for Architecture and Urbanism, especially after the experience of the interactive game Minecraft based on the Grammar Shape.
series SIGRADI
email frederico.braida@ufjf.edu.br
last changed 2016/03/10 08:47

_id eaea2015_t3_paper04
id eaea2015_t3_paper04
authors Breen, Jack
year 2015
title Thematic Visualisation Studies: The AA Variations
source ENVISIONING ARCHITECTURE: IMAGE, PERCEPTION AND COMMUNICATION OF HERITAGE [ISBN 978-83-7283-681-6],Lodz University of Technology, 23-26 September 2015, pp.309-318
summary The underlying thesis of the research described in this paper is that imaginative, model-based explorations may help us better understand iconic architectural artefacts, such as cultural heritage projects. In order to systematically consider and study architectural artefacts, it is essential for academics to reach a level of clarity – and potentially even consensus – concerning the domains of architectural design that may be considered relevant and to question - often implicitly – shared conceptions. This paper intends to communicate the results and findings of an in-depth case-based exploration on the basis of ten design artefacts, using a specially developed conceptual framework. Furthermore, the aim was to draw conclusions concerning the benefits and potentials of this approach in the context of heritage-based architectural research in an academic environment.
keywords iconic architecture; 3D modelling; design education
series EAEA
email j.l.h.breen@tudelft.nl
last changed 2016/04/22 09:52

_id acadia15_223
id acadia15_223
authors Brell-Cokcan, Sigrid; Braumann, Johannes
year 2015
title Toward Adaptive Robot Control Strategies
source ACADIA 2105: Computational Ecologies: Design in the Anthropocene [Proceedings of the 35th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-0-692-53726-8] Cincinnati 19-25 October, 2015), pp. 223-231
summary Within just a few years, industrial robots have become a significant field of research within the creative industry. Due to their inherent multi-functionality they are now being used for a wide range of applications, from conceptualized ideas of human-robot interaction, to interactive media and full-scale fabrication. A significant enabling factor has been the development of designer-centric visual programming environments that make it possible for users from the creative industry to program robotic arms in an accessible and intuitive fashion. In our ongoing research we are exploring new possibilities for industrial robots in the creative industry by branching into two opposite directions: Using custom software to compensate for the limitations of used, cheap industrial robots by outsourcing computation-intensive operations, and developing new interfaces for adaptive robot control, thus dynamically coupling the robot with the visual programming environment itself.
keywords Adaptive robot control, visual programming, interfaces, industrial robots
series ACADIA
type normal paper
email sigrid@robotsinarchitecture.org
last changed 2016/08/05 11:37

_id sigradi2015_11.166
id sigradi2015_11.166
authors Calixto, Victor; Celani, Gabriela
year 2015
title A literature review for space planning optimization using an evolutionary algorithm approach: 1992-2014
source SIGRADI 2015 [Proceedings of the 19th Conference of the Iberoamerican Society of Digital Graphics - vol. 2 - ISBN: 978-85-8039-133-6] Florianópolis, SC, Brasil 23-27 November 2015, pp. 662-671.
summary Space planning in architecture is a field of research in which the process of arranging a set of space elements is the main concern. This paper presents a survey of 31 papers among applications and reviews of space planning method using evolutionary algorithms. The objective of this work was to organize, classify and discuss about twenty-two years of SP based on an evolutionary approach to orient future research in the field.
keywords Space Planning, Evolutionary algorithms, Generative System
series SIGRADI
email calixto@fec.unicamp.br
last changed 2016/03/10 08:47

_id acadia15_47
id acadia15_47
authors Chaaraoui, Rizkallah; Askarinejad, Ali
year 2015
title Anisoptera; Anisopteran Deformation and the Latent Geometric Patterns of Wood Envelopes
source ACADIA 2105: Computational Ecologies: Design in the Anthropocene [Proceedings of the 35th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-0-692-53726-8] Cincinnati 19-25 October, 2015), pp. 47-56
summary Advancements in technologies provide Architects, today, with the means to expose new expressive forms using traditional materials. It is therefore possible to design dynamic actuating systems, where several different expressions, or differentiations inherent in the same material, are able to modify its topology and enhance its properties. Wood, traditionally used in construction, is given static expression during its life cycle, where an alignment, or assembly detail, helps retain its original shape. This research outlines the integration of specific and individual anatomical information of wood during the design process. It aids in utilizing the analyzed biological variability and natural irregularities of wood within a material-based architecture, in view of developing a lightweight, and light-filtering dynamic skin. Additionally, the research helps to explore an understanding of the differentiated material composition of wood as its major capacity, rather than its deficiency. Moreover, it analyzes form, material, and structure, as complex interrelations that are embedded in, and explored through an integral design process that seeks to employ typically disregarded, highly differentiated flat materials, in view of enhancing their latent dimensional deformation potential. The main focus of this research is to explore that latent geometric deformation of emerging patterns based on an array of heterogeneous wood veneers in relation to their Hygroscopic and Anisotropic properties. These properties are expressed through a set of flat skins and Mobius arrangements, articulating complex geometric ranges that reveal additional properties, such as bendability and flexibility.
keywords Shape-shifting, Geometric patterns, Anisotropic, Hygroscopic, Open systems, Building envelope
series ACADIA
type normal paper
email rkh@rkhch.com
last changed 2016/08/05 11:37

_id caadria2017_031
id caadria2017_031
authors Crolla, Kristof, Williams, Nicholas, Muehlbauer, Manuel and Burry, Jane
year 2017
title SmartNodes Pavilion - Towards Custom-optimized Nodes Applications in Construction
source P. Janssen, P. Loh, A. Raonic, M. A. Schnabel (eds.), Protocols, Flows, and Glitches - Proceedings of the 22nd CAADRIA Conference, Xi'an Jiaotong-Liverpool University, Suzhou, China, 5-8 April 2017, pp. 467-476
summary Recent developments in Additive Manufacturing are creating possibilities to make not only rapid prototypes, but directly manufactured customised components. This paper investigates the potential for combining standard building materials with customised nodes that are individually optimised in response to local load conditions in non-standard, irregular, or doubly curved frame structures. This research iteration uses as a vehicle for investigation the SmartNodes Pavilion, a temporary structure with 3D printed nodes built for the 2015 Bi-City Biennale of Urbanism/Architecture in Hong Kong. The pavilion is the most recent staged output of the SmartNodes Project. It builds on the findings in earlier iterations by introducing topologically constrained node forms that marry the principals of the evolved optimised node shape with topological constraints imposed to meet the printing challenges. The 4m high canopy scale prototype structure in this early design research iteration represents the node forms using plastic Fused Deposition Modelling (FDM).
keywords Digital Fabrication; Additive Manufacturing; File to Factory; Design Optimisation; 3D printing for construction
series CAADRIA
email kristof.crolla@cuhk.edu.hk
last changed 2017/05/09 08:05

_id cf2015_135
id cf2015_135
authors Cuperschmid, Ana Regina M.; Ruschel, Regina C. and Monteiro, Ana Maria R. de G.
year 2015
title Augmented Reality: Recognition of Multiple Models Simultaneously
source The next city - New technologies and the future of the built environment [16th International Conference CAAD Futures 2015. Sao Paulo, July 8-10, 2015. Electronic Proceedings/ ISBN 978-85-85783-53-2] Sao Paulo, Brazil, July 8-10, 2015, pp. 135-154.
summary The problem at hand is to ensure that the perception by means of Augmented Reality (AR) is hence reliable and opinions resulting from a Participatory Design (PD) mediated by this technology could be incorporated into the design solution. This paper presents the evaluation of multiple 3D models recognition in AR, with or without an auxiliary projection. Leisure area designs involve urban equipment of various dimensions that are visualized simultaneously. Therefore, it was necessary to verify if the participants were capable of recognizing them and which would be the best way to visualize: exclusively with the iPad screen or with the iPad associated with an external projection – to verify whether the visualization using an external projection would amplify the visualization area. The results obtained in the evaluation were used to improve the AR application and also, to develop guidelines for the AR use in a PD.
keywords Augmented Reality, Recognition, User Experience Evaluation.
series CAAD Futures
email fale@anacuper.com
last changed 2015/06/29 05:55

_id acadia17_202
id acadia17_202
authors Cupkova, Dana; Promoppatum, Patcharapit
year 2017
title Modulating Thermal Mass Behavior Through Surface Figuration
source ACADIA 2017: DISCIPLINES & DISRUPTION [Proceedings of the 37th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-0-692-96506-1] Cambridge, MA 2-4 November, 2017), pp. 202-211
summary This research builds upon a previous body of work focused on the relationship between surface geometry and heat transfer coefficients in thermal mass passive systems. It argues for the design of passive systems with higher fidelity to multivariable space between performance and perception. Rooted in the combination of form and matter, the intention is to instrumentalize design principles for the choreography of thermal gradients between buildings and their environment from experiential, spatial and topological perspectives (Figure 1). Our work is built upon the premise that complex geometries can be used to improve both the aesthetic and thermodynamic performance of passive building systems (Cupkova and Azel 2015) by actuating thermal performance through geometric parameters primarily due to convection. Currently, the engineering-oriented approach to the design of thermal mass relies on averaged thermal calculations (Holman 2002), which do not adequately describe the nuanced differences that can be produced by complex three-dimensional geometries of passive thermal mass systems. Using a combination of computational fluid dynamic simulations with physically measured data, we investigate the relationship of heat transfer coefficients related to parameters of surface geometry. Our measured results suggest that we can deliberately and significantly delay heat absorption re-radiation purely by changing the geometric surface pattern over the same thermal mass. The goal of this work is to offer designers a more robust rule set for understanding approximate thermal lag behaviors of complex geometric systems, with a focus on the design of geometric properties rather than complex thermal calculations.
keywords design methods; information processing; physics; smart materials
series ACADIA
email danacupkova@gmail.com
last changed 2017/10/17 09:12

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