CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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Hits 61 to 80 of 568

_id ecaade2015_79
id ecaade2015_79
authors Sauda, Eric; Hess, Trevor, Danchenka, Evan, Christian, Scott and Beorkrem, Chris
year 2015
title Prepared Music Field: Interactive Spatial Music Performances
source Martens, B, Wurzer, G, Grasl T, Lorenz, WE and Schaffranek, R (eds.), Real Time - Proceedings of the 33rd eCAADe Conference - Volume 2, Vienna University of Technology, Vienna, Austria, 16-18 September 2015, pp. 707-714
summary As part of ongoing research, the Digital Arts Center at UNC Charlotte has commissioned of a new music composition by Andy Akiho, a fellow at the American Academy in Rome. The presentation of this piece will begin with a premiere in Charlotte, followed by performances in Rome, New York ,Cleveland and Charleston. This collaboration focuses on responsive architecture (an interweaving of space and digital media as a critical element in contemporary architecrue) and expanded musical performance venues (an engaging, inclusive and unique atmosphere for both performers and audience). To accomplish these goals, we have created a “prepared music field” that will allow the audience to move through the space using their smart phones to engage both with live performers and digitally delivered augmented compositional elements. Audience members will have a unique listening experience depending upon their position and movement during the performance. In this work, we reconnect music with its temporal dimension by using digital methods to create a real time experience.
wos WOS:000372316000078
series eCAADe
email ejsauda@uncc.edu
more https://mh-engage.ltcc.tuwien.ac.at/engage/ui/watch.html?id=e268f938-6e91-11e5-a2a9-00190f04dc4c
last changed 2016/05/16 09:08

_id ecaade2015_175
id ecaade2015_175
authors Schaffranek, Richard and Harald, Trapp
year 2015
title Automated Generation of Heuristics for Design
source Martens, B, Wurzer, G, Grasl T, Lorenz, WE and Schaffranek, R (eds.), Real Time - Proceedings of the 33rd eCAADe Conference - Volume 2, Vienna University of Technology, Vienna, Austria, 16-18 September 2015, pp. 483-492
summary The crisis of architecture is a crisis of form, therefore new approaches and definitions are necessary. The children´s game of Hide-and-Seek seems extremely relevant to learn the complex interplay of social interaction and space. What if its hiding places were to be designed by an architect? Is there a method to relate the rules of the game to the number, design and layout of its obstacles in such a way as to create a successful game?A possibility to tackle this problem is the use of metaheuristic solvers. But even for the simple game of Hide-and-Seek, their use is confined to cases with a very limited set of obstacles and players, since the time needed to calculate the fitness function increases rapidly. To overcome this we suggest the use of statistical methods to develop a heuristic fitness function based on properties which can be directly computed from the values of the genotype. The resulting function makes is possible to solve the given problem using a metaheuristic solver not only for the simple cases with 3 or 4, but also for those with n obstacles.
wos WOS:000372316000055
series eCAADe
email richard.schaffranek@tuwien.ac.at
last changed 2016/05/16 09:08

_id sigradi2015_3.345
id sigradi2015_3.345
authors Sousa, José Pedro; Xavier, Jo?o Pedro
year 2015
title Robotic Fabrication in Architectural Education: An Experience on the Design and Construction of Brick Structures
source SIGRADI 2015 [Proceedings of the 19th Conference of the Iberoamerican Society of Digital Graphics - vol. 1 - ISBN: 978-85-8039-135-0] Florianópolis, SC, Brasil 23-27 November 2015, pp. 143-147.
summary In the last decade, architectural researchers have demonstrated the potential of using robots to design and construct in novel ways. However, the integration of such practices in architectural education has been difficult and the examples are rare. By analyzing this context, this paper describes a teaching experience at FAUP where robotic technologies were introduced to the Master students for the first time. The assignment consisted in the production of a brick structure and ended up with the construction of a 1:1 scale installation. With this experience, this paper wants to contribute for the dissemination of robotic technologies in architectural curriculums.
keywords Architectural Education, Digital Fabrication, Robotics, 3D Printing, Brick Construction
series SIGRADI
email jsousa@arq.up.pt
last changed 2016/03/10 09:00

_id ecaade2015_94
id ecaade2015_94
authors Stouffs, Rudi
year 2015
title Implementing a Description Grammar Interpreter - A Notation for Descriptions and Description Rules
source Martens, B, Wurzer, G, Grasl T, Lorenz, WE and Schaffranek, R (eds.), Real Time - Proceedings of the 33rd eCAADe Conference - Volume 1, Vienna University of Technology, Vienna, Austria, 16-18 September 2015, pp. 471-480
summary Description grammars represent a formalism for generating verbal descriptions of designs, used in conjunction with shape grammars. A description grammar constitutes a set of description rules that define a language of descriptions. A description grammar interpreter implements the mechanisms to interpret descriptions and description rules, apply description rules to descriptions to derive new descriptions, and generate the members of the corresponding language of descriptions. In this paper, we argue the need for the development of a (general) description grammar interpreter, offer a formal notation for descriptions and description rules, describe the representation and implementation of descriptions and description rules, and provide an example implemented using the description grammar interpreter.
wos WOS:000372317300051
series eCAADe
email stouffs@nus.edu.sg
last changed 2016/05/16 09:08

_id ecaade2015_ws-bimdsl
id ecaade2015_ws-bimdsl
authors Tauscher, Helga; Raimar J. Scherer
year 2015
title Workshop: Developing Building Information Model Visualizations Using a Domain Specific Language
source Martens, B, Wurzer, G, Grasl T, Lorenz, WE and Schaffranek, R (eds.), Real Time - Proceedings of the 33rd eCAADe Conference - Volume 2, Vienna University of Technology, Vienna, Austria, 16-18 September 2015, pp. 21-24
summary The rise of digital building models has devalued the broad domain of architectural visualization, a former core topic of the domain. At the same time, digital media has opened up new possibilities for interactive and explorative visual representations. Against this background the workshop advocates to rediscover visualization as a distinct topic in the context of architecture and construction. The workshop introduces a method and a theoretic framework for the creation of visual representations from building information models under involvement of architects and engineers as domain experts, and a prototypical implementation, which serves as a proof of concept and allows for the practical application of the method. The workshop presents the prototype based on selected hands-on examples.
wos WOS:000372316000001
keywords BIM; Visualization; DSL
series eCAADe
last changed 2016/05/16 09:08

_id ecaade2015_171
id ecaade2015_171
authors Thompson, Emine Mine
year 2015
title City “is” Real-time
source Martens, B, Wurzer, G, Grasl T, Lorenz, WE and Schaffranek, R (eds.), Real Time - Proceedings of the 33rd eCAADe Conference - Volume 1, Vienna University of Technology, Vienna, Austria, 16-18 September 2015, pp. 501-510
summary Taking advantage of ICT tools and techniques for city administration whether it is for urban planning activities or for transport solutions or many others, is not a new concept. However in order to a city to be classified as “smart”, a synthesis of intelligence that transcends mere utilization is essential. As part of an ongoing research, this paper analysed the increasing use of ICT and sensing technologies in cities by examining this new way of city governing in a critical perspective. Existing projects and initiatives were investigated to find out to what extend and how these tools are being employed by cities. The advantages and the current shortcomings of real-time city also discussed in order to understand viability of using these tools.
wos WOS:000372317300054
series eCAADe
email emine.thompson@northumbria.ac.uk
more https://mh-engage.ltcc.tuwien.ac.at/engage/ui/watch.html?id=6e55a5d4-70d8-11e5-b787-1b6b0621b542
last changed 2016/05/16 09:08

_id ecaade2015_185
id ecaade2015_185
authors Vamvakidis, Simos
year 2015
title Gradient Transparency: Marine Animals As a Source of Inspiration. - Exploring Material Bio-Mimicry through the Latest 3D Printing Technology in Architectural surfaces
source Martens, B, Wurzer, G, Grasl T, Lorenz, WE and Schaffranek, R (eds.), Real Time - Proceedings of the 33rd eCAADe Conference - Volume 2, Vienna University of Technology, Vienna, Austria, 16-18 September 2015, pp. 325-330
summary Digital fabrication technologies are changing rapidly the way we design, as any other tool would affect the way we produce space. Multi layered 3D printing is already allowing architects, designers and engineers to experiment with new design processes and new ways of production. At the same time, little research has being done in the way gradient transparency (through multiple layered surfaces) can affect the design process through computation; a field that deserves further investigation. The focus of this paper is to explore bio-inspired material finding design processes while combining biology, architecture and material science. We explore performance driven design possibilities through a study of marine animals -and specifically cephalopods- where opacity between skin layers is controlled through color pigments - while black pigments are called melanophores - which is often used as a type of camouflage. We propose a computation model that follows the logic of gradient transparency through pigments to fit complex “host surfaces”. We define a “host” surface as a basic geometry on which the pigments are computed. This study provides the methodology for the design of biomimetic surfaces with gradient transparency, using controlled and computated sub geometries analogous to the melanophores pigments. We finally propose Pigment Skin, a computational design model as an example to materialize this study.
wos WOS:000372316000038
series eCAADe
email yerasimo@gmail.com
more https://mh-engage.ltcc.tuwien.ac.at/engage/ui/watch.html?id=c9365fd6-6fe6-11e5-9146-eff39522c429
last changed 2016/05/16 09:08

_id ecaade2015_287
id ecaade2015_287
authors Varela, Pedrode Azambuja and Sousa, Jose Pedro
year 2015
title Digital Flow in Stone Heritage Buildings - The Nasoni Keystone Experiment
source Martens, B, Wurzer, G, Grasl T, Lorenz, WE and Schaffranek, R (eds.), Real Time - Proceedings of the 33rd eCAADe Conference - Volume 1, Vienna University of Technology, Vienna, Austria, 16-18 September 2015, pp. 717-726
summary In a moment when digital technologies can interfere in every moment and task in the architectural production, architects are using them in many different ways. In architectural heritage, stone is a prevalent material and one can find some examples of architects exploring particular uses of computers when facing this kind of challenges. However, it seems that there is a lack of references trying to develop a transversal reading of the context, by offering a systematisation of those approaches. With this concern, this paper wants to describe and illustrate the way digital technologies can support architectural intervention in stone heritage buildings, bearing the specificity of this material, its constraints and opportunities. For each moment, specific computer-based technologies can be employed not only to perform those tasks, but also, to assure the flux of information through a digital continuum. This paper overviews those moments by discussing the technologies available and presenting some examples from existing reference practices. To test those concepts and arguments, this paper includes the description and illustration of an experiment carried out in the Laboratory by the authors, of a digital continuum process from surveying a stone building, to design and fabrication.
wos WOS:000372317300078
series eCAADe
email pvarela@arq.up.pt
more https://mh-engage.ltcc.tuwien.ac.at/engage/ui/watch.html?id=b1661030-702d-11e5-a8be-2fc2b39fc1bd
last changed 2016/05/16 09:08

_id ecaade2015_237
id ecaade2015_237
authors Vrouwe, Ivo; Luyten, Laurens and Pak, Burak
year 2015
title Teaching and Learning CAAD and CAM in a Fluid Era - Tools and Strategies for the Analysis and Synthesis of Ill-Defined Construction Problems
source Martens, B, Wurzer, G, Grasl T, Lorenz, WE and Schaffranek, R (eds.), Real Time - Proceedings of the 33rd eCAADe Conference - Volume 2, Vienna University of Technology, Vienna, Austria, 16-18 September 2015, pp. 119-126
summary In this paper we discuss a series of tools and strategies to support learner-centred construction education in the complexity of the era today (Bauman, 2000). By using these tools in the education of CAD and CAM in construction education at universities for the arts, design and architecture, we aim to support the student in the abstract aspects of Bloom's (1956) cognitive learning domain. In order to present a coherent spectrum of educational tools and strategies, we start with the introduction of a tool for problem-analysis. The tool is explained by applying it to the context of spatial design construction, digital design and fabrication. Then we shortly discuss the process of design-evaluation. Next we introduce three models for design-synthesis. Afterwards, a test case is used to elaborate on the different tools and strategies which are tested and evaluated.
wos WOS:000372316000015
series eCAADe
email ivo.vrouwe@kuleuven.be
more https://mh-engage.ltcc.tuwien.ac.at/engage/ui/watch.html?id=d75a9f02-6f80-11e5-bc83-9bf4aa35f970
last changed 2016/05/16 09:08

_id ecaade2015_301
id ecaade2015_301
authors Wit, Andrew John
year 2015
title The One Day House - Intelligent Systems for Adaptive Buildings
source Martens, B, Wurzer, G, Grasl T, Lorenz, WE and Schaffranek, R (eds.), Real Time - Proceedings of the 33rd eCAADe Conference - Volume 2, Vienna University of Technology, Vienna, Austria, 16-18 September 2015, pp. 643-650
summary As the global population continues to climb and environmental conditions become further unpredictable, the creation of a more robust, intelligent, adaptable yet affordable housing system will become an evermore-significant issue. Existing housing typologies find themselves lagging behind other industries such as aerospace and even automotive, lacking advanced fabrication infrastructures as well as embedded intelligent technologies that could allow for: Global interconnectivity and or manipulation, automatic software/hardware updating and physical/computational adaptability. The use of advanced tools for manufacturing resembling industrial robotics, 3D printing and as well as intelligent fabrication systems currently remains nearly non-existent. Constructed using outdated design methodologies, materials and construction techniques, the current dwelling functions merely as an enclosure for life rather then an integrated system for information, comfort and commerce. This paper questions the current typology of “house” through the rethinking of not only form and material, but by reimagining the dwelling as a whole. Rather then observing the dwelling as a static form for infrastructural permanence, this paper redefines the home as a globalized commodity, which is both physically and technologically connected and adaptable.
wos WOS:000372316000071
series eCAADe
email a@wit-o.us
more https://mh-engage.ltcc.tuwien.ac.at/engage/ui/watch.html?id=7412002e-6e91-11e5-b62c-00190f04dc4c
last changed 2016/05/16 09:08

_id ecaade2015_318
id ecaade2015_318
authors Wortmann, Thomas and Tuncer, Bige
year 2015
title Performative Design and Fabrication of a Parametric Wall Screen for Tropical Climates - A Modular Approach
source Martens, B, Wurzer, G, Grasl T, Lorenz, WE and Schaffranek, R (eds.), Real Time - Proceedings of the 33rd eCAADe Conference - Volume 2, Vienna University of Technology, Vienna, Austria, 16-18 September 2015, pp. 521-530
summary We have developed a modular approach to the parametric design of a patterned façade for tropical climates, using a “lighter” data set and model that integrates a number of performance considerations. This modular approach separates the façade's design into form, façade pattern, façade density requirements, and façade components, and reintegrates these aspects via a triangular mesh, represented as a fast and convenient data structure based on half-edges. Through this separation, the design team can simultaneously work on the architectural appearance of the design, its performance, and its fabrication, while retaining holistic control through the constant reintegration of design changes via the half-edge data structure. In this way, we retain the advantages of a parametrically driven design process, such as automatic design generation and the integration of performance aspects, while permitting more flexible and non-sequential design explorations by different members of the design team.
wos WOS:000372316000059
series eCAADe
email thomas.wortmann@gmail.com
more https://mh-engage.ltcc.tuwien.ac.at/engage/ui/watch.html?id=8d6a4092-6e8f-11e5-9937-97af6c862566
last changed 2016/05/16 09:08

_id caadria2015_013
id caadria2015_013
authors Wu, Chengde and Mark J. Clayton
year 2015
title Visualizing Climate Data as a 3D Climate Torus
source Emerging Experience in Past, Present and Future of Digital Architecture, Proceedings of the 20th International Conference of the Association for Computer-Aided Architectural Design Research in Asia (CAADRIA 2015) / Daegu 20-22 May 2015, pp. 273-281
summary In this research, a system is developed to visualize climate data as a 3D geometry, a climate torus. The system extracts time, dry bulb temperature, relative humidity, and wind speed information. Four points are created on a psychrometric chart using maximum temperature, minimum temperature, maximum humidity, and minimum humidity of a day. A closed curve passing these four points is drawn as a profile curve. 365 profile curves are generated for each day of the year. These curves are rotated along the vertical axis of the psychrometric chart, each at the incremental angle of 365/360, so that these curves rotate full 360 degrees to represent one year period. The system then generates a climate torus by lofting all the curves. Wind speed information is coded on the climate torus as holes. The diameter of the holes denotes wind speed. The climate torus is 3D printed after giving a minimum thickness to the surface. This process was assigned to sophomore architecture students. They showed great interest and gained better understanding of climate responsive design through the task. The climate torus has the future potential of coding more climate elements into it, e.g. solar radiation as colour, precipitation as texture, etc.
keywords Climate data visualization; Climate torus; 3D printing
series CAADRIA
email chdwu22@gmail.com
last changed 2015/06/05 05:14

_id cf2015_383
id cf2015_383
authors Wu, Chengde; Zarrinmehr, Saied; Asl, Mohammad Rahmani and Clayton, Mark J.
year 2015
title Facilitating fire and smoke simulation using Building Information Modeling
source The next city - New technologies and the future of the built environment [16th International Conference CAAD Futures 2015. Sao Paulo, July 8-10, 2015. Electronic Proceedings/ ISBN 978-85-85783-53-2] Sao Paulo, Brazil, July 8-10, 2015, pp. 383.
summary CFAST is a two-zone model which simulates fire growth and smoke transport. Manually modeling a building using CFAST user interface is a time consuming and error-prone process. In addition, the limitations in CFAST structure impede data transfer between CFAST and BIM (Building Information Modeling). In this research, we identified major limitations of CFAST, proposed solutions to the limitations, and developed a system for data interchange between BIM and CFAST. This greatly facilitated fire and smoke simulation. We further developed a visualization module to visualize the simulation results to overcome the problems when using SmokeView, an application developed by NIST (National Institute of Standards and Technology). A pilot test is conducted using this system. The simulation process was done in just a few minutes. This is expected to help architects to design buildings safer from building fires, and help students in learning building safety and fire related building codes.
keywords Fire simulation, building information modeling (BIM), CFAST, building fire evacuation
series CAAD Futures
email chdwu22@gmail.com
last changed 2015/06/29 05:55

_id ecaade2015_86
id ecaade2015_86
authors Zboinska, Malgorzata A.; Cudzik, Jan, Juchnevic, Robert and Radziszewski, Kacper
year 2015
title A Design Framework and a Digital Toolset Supporting the Early-Stage Explorations of Responsive Kinetic Building Skin Concepts
source Martens, B, Wurzer, G, Grasl T, Lorenz, WE and Schaffranek, R (eds.), Real Time - Proceedings of the 33rd eCAADe Conference - Volume 2, Vienna University of Technology, Vienna, Austria, 16-18 September 2015, pp. 715-725
summary In this paper we present the first phase of our research on the development of a framework for early-stage responsive kinetic building skin design. The aims of this study were: to formulate a methodological and instrumental basis for the construction of the framework, to conduct an initial pre-assessment of its features, and finally to provide the first example of how the framework could be applied in practice. Importantly, at this point our goal was not yet to indicate the framework's effectiveness, but rather focus on formulating its foundations. A pilot design experiment, aimed at the probing of the framework's characteristics, suggests the emergence of its two noteworthy features. Firstly, it allows to freely but at the same time also systematically explore six design aspects of responsive architecture: form, functionality, performance, kinetic behaviors, system mechanics and responsiveness. Secondly, it helps to explore these six aspects using diverse means: parametric models, digital simulations, computational analyses, physical models and interactive prototypes. These features suggest that the framework could be a valid and useful means of supporting designers in the complex task of creating architectural concepts of responsive kinetic structures.
wos WOS:000372316000079
series eCAADe
email malgorzata.zboinska@wp.pl
more https://mh-engage.ltcc.tuwien.ac.at/engage/ui/watch.html?id=0d8a987e-6e92-11e5-84ad-00190f04dc4c
last changed 2016/05/16 09:08

_id ecaade2015_199
id ecaade2015_199
authors Özdal, Özde and Özkar, Mine
year 2015
title Productive Encounters - Children, Learning Spaces, and Piezoelectrics
source Martens, B, Wurzer, G, Grasl T, Lorenz, WE and Schaffranek, R (eds.), Real Time - Proceedings of the 33rd eCAADe Conference - Volume 2, Vienna University of Technology, Vienna, Austria, 16-18 September 2015, pp. 659-666
summary There is a strong relation between playful learning and the environment children inhabit. An environment can easily turn into a medium for play while its patterns and children's interactions with these patterns can turn into experiences of learning. Developed upon findings from an analog pilot study and built with an open source electronic platform and piezoelectric sensors, our prototype translates children's physical actions into responses of an interactive device. Experiments with children using the prototype support, in part, a unifying approach to designing playful learning environments embedded with tangible spatial interaction.
wos WOS:000372316000073
series eCAADe
email ozdeozdal@gmail.com
more https://mh-engage.ltcc.tuwien.ac.at/engage/ui/watch.html?id=97476742-6e90-11e5-893f-00190f04dc4c
last changed 2016/05/16 09:08

_id ecaade2015_173
id ecaade2015_173
authors Üsküplü, Taner and Çolako_lu, Birgül
year 2015
title Using Location-Based Social Network Data and Urban Topological Analyses for Predicting City Center Expansion Zones
source Martens, B, Wurzer, G, Grasl T, Lorenz, WE and Schaffranek, R (eds.), Real Time - Proceedings of the 33rd eCAADe Conference - Volume 1, Vienna University of Technology, Vienna, Austria, 16-18 September 2015, pp. 539-544
summary This paper introduces an ongoing study that aims to combine location-based social network analyses and topological space syntax analyses for reading the city and developing urban strategies, compatibly with city center expansion trends. This study focuses on: a) Analyzing/visualization of the big data that emerged from location-based social networks that exposes activity trends of the study area. b) Revealing relationships between activity distribution and potential movement axes -that achieved through space syntax analysis- c) Evaluating potential movement axes and activity trend relations for reasoning urban decision making.
wos WOS:000372317300058
series eCAADe
email taneruskuplu@gmail.com
more https://mh-engage.ltcc.tuwien.ac.at/engage/ui/watch.html?id=84c29f10-70d9-11e5-9e88-4fdbf1ba31b3
last changed 2016/05/16 09:08

_id sigradi2015_10.74
id sigradi2015_10.74
authors Angulo, Antonieta; Velasco, Guillermo Vásquez de
year 2015
title Virtual Sketching: Instructional Low Resolution Virtual Reality Simulations
source SIGRADI 2015 [Proceedings of the 19th Conference of the Iberoamerican Society of Digital Graphics - vol. 2 - ISBN: 978-85-8039-133-6] Florianópolis, SC, Brasil 23-27 November 2015, pp. 506-513.
summary This research paper describes the implementation of virtual reality immersive simulation studios in academia, facilitated by the use of the “Virtual Sketching Method” (VSM). The VSM allows the basic expression of architectural forms and the perceptual experience of interior and exterior spaces. It fosters simulations based on render-less (low resolution) visualization in contrast to other simulation workflows based on render-more (high resolution) visualization techniques. It bridges between different types of media and supports iterative cycles of formulation, prototyping, and assessment. The paper reports on students’ learning outcomes and their qualitative correlation with the VSM usability and effectiveness in design learning.
keywords Virtual Reality, Immersive Simulation, Spatial Design, Virtual Sketching, Design Instruction
series SIGRADI
email aangulo@bsu.edu
last changed 2016/03/10 08:47

_id cf2015_323
id cf2015_323
authors Celani, Gabriela; Sedrez, Maycon; Lenz, Daniel and Macedo, Alessandra
year 2015
title The future of the architect’s employment: To which extent can architectural design be computerised?
source The next city - New technologies and the future of the built environment [16th International Conference CAAD Futures 2015. Sao Paulo, July 8-10, 2015. Electronic Proceedings/ ISBN 978-85-85783-53-2] Sao Paulo, Brazil, July 8-10, 2015, pp. 323.
summary This paper was motivated by Frey and Osborne’s [1] work about the probability of different occupations being computerised in the near future, titled “The Future of Employment”. In their study, the architect’s profession had a very low probability of being automated, which does not do justice to the past fifty years of research in the field of architectural design automation. After reviewing some concepts in economics and labor, and identifying three categories of tasks in regards to automation, we propose a new estimate, by looking independently at 30 architectural tasks. We also took into account the reported advances in the automation of these tasks through scientific research. We conclude that there is presently a change in skill requirements for architects, suggesting that we have to rethink architectural education, so architects will not need to compete against the computer in the near future.
keywords Computerisation, design automation, architectural profession, architectural education.
series CAAD Futures
email celani@fec.unicamp.br
last changed 2015/06/29 05:55

_id sigradi2015_13.181
id sigradi2015_13.181
authors Kato, Lucas; Braga, Rodrigo; Pazmino, Ana Veronica
year 2015
title Educational kit for teaching robotics
source SIGRADI 2015 [Proceedings of the 19th Conference of the Iberoamerican Society of Digital Graphics - vol. 2 - ISBN: 978-85-8039-133-6] Florianópolis, SC, Brasil 23-27 November 2015, pp. 738-745.
summary The paper presents the kit of a robotic manipulator arm for teaching purposes, as a way to popularize robotics in space science and technology UFSC / Joinville, seeking to reach the public high school, technical and higher. As a result, the paper presents a robotic arm kit of low complexity with four degrees of freedom anthropomorphic type materialized via 3D printer, besides having similar functions to the arms used in industries such as teach function and a proposal to implement rectilinear movements, developed from handlers robot kinematics concepts.
keywords Robotic Arm, Robotic, Education
series SIGRADI
email lucaskkato@gmail.com
last changed 2016/03/10 08:53

_id sigradi2015_11.142
id sigradi2015_11.142
authors Lima, Fernando; Paraízo, Rodrigo Cury; Kos, Jose Ripper
year 2015
title Generative approaches in urban planning: optimization experiments for Transit Oriented Development principles
source SIGRADI 2015 [Proceedings of the 19th Conference of the Iberoamerican Society of Digital Graphics - vol. 2 - ISBN: 978-85-8039-133-6] Florianópolis, SC, Brasil 23-27 November 2015, pp. 649-656.
summary This article focuses on the use of computational tools to provide dynamic assessment and optimized arrangements while planning and discussing interventions in urban areas. The objective is to address the use of algorithmic systems for evaluating and generating urban morphologies guided by Transit Oriented Development (TOD) principles. TOD is an urban development model that considers geometric and measurable parameters for designing sustainable cities. It advocates the creation of compact mixed-use neighborhoods within walking distance to a variety of transportation options and amenities, seeking to result on optimized infrastructure provision and energy efficient low-carbon districts. This paper presents algorithmic experiments for proposing a rapid-transit district, by the optimization of its urban morphology and services’ location, providing an accurate and efficient TOD principles-oriented modelling.
keywords Generative design, Transit Oriented Development, Optimization
series SIGRADI
email fernando.lima@arquitetura.ufjf.br
last changed 2016/03/10 08:55

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