CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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Hits 181 to 200 of 568

_id ecaade2015_72
id ecaade2015_72
authors Seiler, Uwe Tobias; Koch, Volker and Both, Petravon
year 2015
title Immersive Virtual Simulation of Spaces
source Martens, B, Wurzer, G, Grasl T, Lorenz, WE and Schaffranek, R (eds.), Real Time - Proceedings of the 33rd eCAADe Conference - Volume 1, Vienna University of Technology, Vienna, Austria, 16-18 September 2015, pp. 77-88
summary We describe a scalable multi layered projection room for immersive experiences of virtual architecture that combines visual, acoustic, olfactoric, climatic and haptic effects in a comprehensive test environment. The paper starts by summarizing main historic installations, which aimed to improve sensual experiences in addition to exclusively visual presentations. It continues with introducing practical tests and evaluations to identify possible ways to integrate other human senses into virtual spaces. The project group therefor set up a flexible test room in the scale of 1:5 in which physical effects like heat, odour, acoustic,air movement correspond to a visual representation of an architectural example. The article reports then tests about settings and first evaluation of this ongoing project and closes with a listing of further steps concerning a possible enlargement of the installation into 1:1 scale.
wos WOS:000372317300009
series eCAADe
email volker.koch@kit.edu
more https://mh-engage.ltcc.tuwien.ac.at/engage/ui/watch.html?id=157c1d3c-702c-11e5-99de-f728a67a27f8
last changed 2016/05/16 09:08

_id caadria2015_208
id caadria2015_208
authors Sharif, Shani and T. Russell Gentry
year 2015
title Design Cognition Shift from Craftsman to Digital Maker
source Emerging Experience in Past, Present and Future of Digital Architecture, Proceedings of the 20th International Conference of the Association for Computer-Aided Architectural Design Research in Asia (CAADRIA 2015) / Daegu 20-22 May 2015, pp. 683-692
summary The process of design and fabrication involves a complex cognitive activity, in which the human brain is part of a larger cognitive system that encompasses brain, body, tool, material and environment. In this system the cognition resides in the interaction of all these elements one with another in different stages of a design and making activity. This paper investigates the intermediary role of digital fabrication machines in changing the discourse of design cognition in relation to the action of making, inquiring into the diverging path from traditional craftwork. This research is shaped around the concept of transparent machine tools for an interactive participation in the process of design-making, shaping a human-machine interaction to unify the design and fabrication process.
keywords Digital fabrication; crafts; design cognition; distributed cognition; embodiment.
series CAADRIA
email shani@gatech.edu
last changed 2015/06/05 05:14

_id caadria2015_081
id caadria2015_081
authors Shemesh, Avishag; Moshe Bar and Yasha Jacob Grobman
year 2015
title Space and Human Perception
source Emerging Experience in Past, Present and Future of Digital Architecture, Proceedings of the 20th International Conference of the Association for Computer-Aided Architectural Design Research in Asia (CAADRIA 2015) / Daegu 20-22 May 2015, pp. 541-550
summary In the aspiration to design the built environment, architects and designers are continuously trying to create spaces that positively affect users. Both aspects of rational and emotional combined simultaneously with technological advancement are essential to implement in a comprehensive architectural design process. While our ability to create complex architectural forms through computation is in the state of a continuous improvement, our knowledge about their emotional effects over users remain ambiguous. Recent developments in simulation of virtual spaces, along with advancement in neuroscience may enable us to conduct an empirical research on the way we perceive space and the way space affects us emotionally. This paper presents initial results from an ongoing research that examines the connection between human feelings and architectural space. We discuss the first stage of the research in which as we examine the emotional reaction of designers and non-designers to various spatial geometries in an immersive 3D virtual environment inside a visualization laboratory. We then present the methodology for the second stage of the research, in which we repeat the experiment while using Electroencephalography (EEG) device together with a wireless eye tracker and emotional engagement measurements (EEM) system.
keywords Virtual reality; computational design; human-computer interaction; space perception; Space geometry; Feelings; aesthetic judgment; neuroaesthetics.
series CAADRIA
email shugi.shemesh@gmail.com
last changed 2015/06/05 05:14

_id caadria2015_077
id caadria2015_077
authors Shiff, Galit; Yael Gilad and Amos Ophir
year 2015
title Adaptive Polymer Based BIPV Skin
source Emerging Experience in Past, Present and Future of Digital Architecture, Proceedings of the 20th International Conference of the Association for Computer-Aided Architectural Design Research in Asia (CAADRIA 2015) / Daegu 20-22 May 2015, pp. 345-354
summary This study focuses on developing three-dimensional solar panels, as an alternative to traditional flat Photovoltaic (PV) surfaces in Building Integrated Photovoltaic (BIPV). We propose to increase the energy efficiency of buildings by using the entire envelope for energy production as well as by increasing the efficiency of solar energy output in orientations which were traditionally considered as non-ideal. The panels are constructed from Polycarbonate with integrated flexible photovoltaic film, solar paint or dye. The methodology included digital algorithm-based tools for achieving optimized variable three-dimensional surfaces according to local orientation and location, computational climatic simulations and comparative field tests. In addition, the structural, mechanical and thermal properties of the integration between flexible PV sheets and hard plastic curved panels were studied. Interim results demonstrate a potential improvement of 50-80% in energy production per building unit resulting from geometric variations per-se. The dependence of energy production by surface geometry was revealed and an optimized method for solar material distribution on the surface was proposed. A parametric digital tool for automatic generation of optimized three-dimensional panels was developed together with a database and material models of the optimized panels system.
keywords Building Integrated Photovoltaics; digital algorithm; climatic simulations; building envelope
series CAADRIA
email galit@gilad-shiff.com
last changed 2015/06/05 05:14

_id caadria2015_072
id caadria2015_072
authors Si, Fei and Tsung-Hsien Wang
year 2015
title Building Massing Optimisation in Early Design Stage
source Emerging Experience in Past, Present and Future of Digital Architecture, Proceedings of the 20th International Conference of the Association for Computer-Aided Architectural Design Research in Asia (CAADRIA 2015) / Daegu 20-22 May 2015, pp. 583-592
summary This paper proposes a performance-driven design workflow based on Total Sunlight Hours evaluation. The objective is to investigate an optimal solution of a building massing design meeting solar radiation criteria as early as in the conceptual design stage. In our paper, such a process is demonstrated through a case study on an Experimental Social Housing project. We illustrate how design constraints are encoded with the evaluation criterion, Total Sunlight Hours (TSH), through an integrated computational workflow. Alongside with such a computation-intensive process, we also experimented with the same design project using a conventional design approach. The advantages and disadvantages of using a performance-driven computational workflow over a conventional design process are discussed and presented. In particular, we examine how a performance-driven design workflow can be integrated within the iterative design process and how human designers interact with computation to investigate optimal design solutions.
keywords Performance-driven design; environmentally-conscious; parametric modelling; building massing optimisation; daylight performance evaluation
series CAADRIA
email szecture@gmail.com
last changed 2015/06/05 05:14

_id sigradi2015_12.259
id sigradi2015_12.259
authors Silva, Diego Fagundes da; Mattos, Erica Azevedo da Costa e; Kós, José Ripper
year 2015
title In Between-Labs Interface: A Dialogical Experience between Media and Technology Experimental Laboratories
source SIGRADI 2015 [Proceedings of the 19th Conference of the Iberoamerican Society of Digital Graphics - vol. 2 - ISBN: 978-85-8039-133-6] Florianópolis, SC, Brasil 23-27 November 2015, pp. 719-723.
summary This paper explores the debate on experimental laboratories related to media and technology as promoters of collaborative, open and transdisciplinary research practices. Thus, discussing different arrangements of this specific lab concept, the paper presents an ongoing experience about an interface between a hackerspace and an educational laboratory within the Department of Architecture and Urbanism at the Federal University of Santa Catarina.
keywords Experimental Laboratories, Media Labs, LackerSpaces, Transdisciplinarity, Collaborative Spaces
series SIGRADI
email diegofagundes@gmail.com
last changed 2016/03/10 09:00

_id sigradi2015_8.334
id sigradi2015_8.334
authors Silva, Lilian Maciel Furtado; Silva, Neander Furtado
year 2015
title Digital Design of High-Rise Buildings with Tessellation and Mapping
source SIGRADI 2015 [Proceedings of the 19th Conference of the Iberoamerican Society of Digital Graphics - vol. 1 - ISBN: 978-85-8039-135-0] Florianópolis, SC, Brasil 23-27 November 2015, pp. 414-419.
summary A new high-rise building, when inserted in an existing urban environment, cannot have all the floor plans identical since the visual and environmental constraints change from floor to floor due to the interference of neighboring buildings, sun light, prevailing wind and noise. So how can we design a building that takes into consideration all this variables? How can digital design tools help? (DELPINO, 2014). We believe that a building like that can be designed constructing facade maps which allow a floor by floor analysis considering visual, wind, noise and sun light constraints. We believe that facade maps analysis and their superposition provide clues of how each floor plan can be built to provide comfort and to take most advantage of the view. (DELPINO, 2014). We believe that variation techniques such as tessellation and morphing can provide the formal bases for such design. We believe that digital design tools are vital both for analysis as well as for designing this type of building. (IWAMOTO, 2009, p. 35-59; MOUSSAVI, 2009, p. 42-216).
keywords High-rise Buildings, Digital Design Method, Tessellation, Mapping
series SIGRADI
email Lilianmfs91@gmail.com
last changed 2016/03/10 09:00

_id caadria2015_142
id caadria2015_142
authors Stavric, Milena Albert Wiltsche and Thomas Bogensperger
year 2015
title Generative Design for Folded Timber Structures
source Emerging Experience in Past, Present and Future of Digital Architecture, Proceedings of the 20th International Conference of the Association for Computer-Aided Architectural Design Research in Asia (CAADRIA 2015) / Daegu 20-22 May 2015, pp. 673-682
summary Folding structures belong to the group of lightweight structural systems, which often consist of polygonal elements like triangles or quadrangles. Folding structures whose construction is made out of cross-laminated timber (CLT) panels represent an innovative step in the timber industry, which has many advantages. CLT panels can be used simultaneously as supporting elements and as finishing building envelopes. There are many prefabrication possibilities, high efficient material consumption, low production and assembly costs, and it has environmental advantages over conventional materials used for folding structure like concrete, metal or glass. CLT folding structures are not sufficiently explored. One of the reasons may lie in the fact of limited design possibilities, which includes the specificity of CLT capacity. Another reason is maybe the inability to use standard wooden connectors to transfer the forces along the thin linear edges where the panels are supported. The aim of this paper is to present design possibilities through parametric modelling using the characteristics of CLT. Using the example of a wooden theatre stage we will present results of our research.
keywords Parametric modelling; folding structures; cross-laminated timber.
series CAADRIA
email mstavric@tugraz.at
last changed 2015/06/05 05:14

_id caadria2015_114
id caadria2015_114
authors Stouffs, Rudi
year 2015
title Description Grammars : An Overview
source Emerging Experience in Past, Present and Future of Digital Architecture, Proceedings of the 20th International Conference of the Association for Computer-Aided Architectural Design Research in Asia (CAADRIA 2015) / Daegu 20-22 May 2015, pp. 137-146
summary We present an overview of seventeen different accounts of the application of description grammars (or description functions), characterizing them according to their role in the grammatical design generation process and according to their representational specification. The objective and intended use of this overview is twofold: firstly as a referential overview of past precedents; secondly as a foundation to develop a formal representation for descriptions and description grammars.
keywords Shape grammars; description grammars; description; representation.
series CAADRIA
email stouffs@nus.edu.sg
last changed 2015/06/05 05:14

_id ijac201513202
id ijac201513202
authors Su; Zhouzhou and Wei Yan
year 2015
title Creating and Improving a Closed Loop: Design Optimization and Knowledge Discovery in Architecture
source International Journal of Architectural Computing vol. 13 - no. 2, 123-142
summary This paper presents computational methods for creating and improving a closed loop of design optimization and knowledge discovery in architecture. It first introduces a design knowledge-assisted optimization improvement method with the technique - offline simulation - to reduce the computing time and improve the efficiency of the design optimization process utilizing architectural domain knowledge. It then describes a new design knowledge discovery system where design knowledge can be discovered from optimization through an automatic data mining approach. The discovered knowledge has the potential to further help improve the efficiency of the optimization method, thus forming a closed loop of improving optimization and knowledge discovery. The demonstration and validation of both methods are presented in the context of a case study with parametric form-finding for a nursing unit design with two design objectives: minimizing the nurses’ travel distance and maximizing daylighting performance in patient rooms.
series journal
last changed 2019/05/24 07:55

_id caadria2015_060
id caadria2015_060
authors Sun, Jaclyn K.; Geoff Kimm and Suleiman Alhadidi
year 2015
title Generative Architecture in DLA Space
source Emerging Experience in Past, Present and Future of Digital Architecture, Proceedings of the 20th International Conference of the Association for Computer-Aided Architectural Design Research in Asia (CAADRIA 2015) / Daegu 20-22 May 2015, pp. 189-198
summary In the field of architectural design, Diffusion-limited aggregation (DLA) has been widely adopted in the study of macroscopic urban terrains and structures. If we consider individual habitats as having the same gene as our city, the intrinsic nature of DLA provides interesting insights in emulating local interactions that take place at microscopic level. This paper takes the dynamics of the DLA to the smallest unit of designable space. Whilst Phase I focuses mainly on Euclidean constraints, Phase II looks at how such generative space can add complexity to an open office plan by allowing different physical attributes to interact with one another based on the company’s organizational chart.
keywords DLA; generative design; bottom-up design; design computation; cellular automata; fractal geometry
series CAADRIA
email jaclyns@student.unimelb.edu.au
last changed 2015/06/05 05:14

_id caadria2015_210
id caadria2015_210
authors Sweet, Kevin
year 2015
title Robotic Workflow
source Emerging Experience in Past, Present and Future of Digital Architecture, Proceedings of the 20th International Conference of the Association for Computer-Aided Architectural Design Research in Asia (CAADRIA 2015) / Daegu 20-22 May 2015, pp. 519-528
summary While new software interfaces are making the interaction between humans and robots more pedestrian, there is still an extremely complex workflow from the conception of data on the part of humans to the final action of the arm. In order to continue to promote and advance the use of these versatile tools in architecture, pedagogical strategies are needed to better enable users to engage with them quickly and obtain results while minimising frustration. This paper will outline a pedagogical strategy for introducing the multi-layered levels of knowledge and understanding required to operate a 6-axis robotic arm as developed in undergraduate architectural coursework. It will highlight the various learning modules created in order to deliver the necessary information for understanding the complex operational pipeline required to interact with and operate the robotic arm successfully.
keywords Robots; fabrication; parametric; parametric modelling; simulation.
series CAADRIA
email kevin.sweet@vuw.ac.nz
last changed 2015/06/05 05:14

_id ecaade2015_13
id ecaade2015_13
authors Teixeira, Frederico Fialho
year 2015
title Biology, Real Time and Multimodal Design - Cell-Signaling as a Realtime Principle in Multimodal Design
source Martens, B, Wurzer, G, Grasl T, Lorenz, WE and Schaffranek, R (eds.), Real Time - Proceedings of the 33rd eCAADe Conference - Volume 2, Vienna University of Technology, Vienna, Austria, 16-18 September 2015, pp. 551-562
summary The common understanding of morphogenesis implies a three-dimensional evolutionary change in form witnessed in the developmental process of an organism. This evolutionary process emerges from cell growth, cellular differentiation and environmental changes that generate specific conditions between genotype and phenotype. The complex nature of these aspects is intrinsic to evolutionary biology, and its accurate implementation in bio-generated architectures potentiates a twofold understanding of different morphogenetic strategies and its spatial consequences. Within this premise the morphogenetic factors of cell-differentiation and cell-signaling become a crucial aspect in a real-time communication system between an archetype and space, thus performing within particular modes in which design correlates to space. The paper hypothesizes and tests the use of Cell-Signaling as system of communication that governs fundamental cellular activities within the process of Gastrulation. This process occurs in early cell-embryo development and where communication between cells is favorably active and cellular the structure is established. The Emosphera project is a technical re-contextualization of this specific morphogenetic process. The principles denote a genetic code of the object can be scripted in a CAD environment and reproduced real-time by means of communication through a multimedia platform, which render form as a consequential aspect.
wos WOS:000372316000062
series eCAADe
email fialhof@mef.edu.tr
more https://mh-engage.ltcc.tuwien.ac.at/engage/ui/watch.html?id=7ba1d042-6e8e-11e5-bb2e-ab80b3ab7d57
last changed 2016/05/16 09:08

_id sigradi2015_10.144
id sigradi2015_10.144
authors Tramontano, Marcelo
year 2015
title When research and teaching connect: Parametric design, digital fabrication and architectural design
source SIGRADI 2015 [Proceedings of the 19th Conference of the Iberoamerican Society of Digital Graphics - vol. 2 - ISBN: 978-85-8039-133-6] Florianópolis, SC, Brasil 23-27 November 2015, pp. 544-550.
summary This article focuses on three aspects of the use of parametric computer programs in architectural design teaching: 1. the design of buildings with complex geometries; 2. the continuous production of physical models as an indissociable part of the design process; 3. the formulation of exercises seeking to explore the potential of programs and the ways of designing and building they imply. It relies on the didactic experience of a mandatory course of Architectural Design at the Institute of Architecture and Urbanism of the University of Sao Paulo, Brazil, in connection with the studies and experiments on parametric design and digital fabrication of Nomads.usp, the Center for Interactive Living Studies.
keywords Parametric Design, Digital Fabrication, Architectural Design, Architectural Design Teaching, Physical Models
series SIGRADI
email tramont@sc.usp.br
last changed 2016/03/10 09:01

_id ecaade2015_185
id ecaade2015_185
authors Vamvakidis, Simos
year 2015
title Gradient Transparency: Marine Animals As a Source of Inspiration. - Exploring Material Bio-Mimicry through the Latest 3D Printing Technology in Architectural surfaces
source Martens, B, Wurzer, G, Grasl T, Lorenz, WE and Schaffranek, R (eds.), Real Time - Proceedings of the 33rd eCAADe Conference - Volume 2, Vienna University of Technology, Vienna, Austria, 16-18 September 2015, pp. 325-330
summary Digital fabrication technologies are changing rapidly the way we design, as any other tool would affect the way we produce space. Multi layered 3D printing is already allowing architects, designers and engineers to experiment with new design processes and new ways of production. At the same time, little research has being done in the way gradient transparency (through multiple layered surfaces) can affect the design process through computation; a field that deserves further investigation. The focus of this paper is to explore bio-inspired material finding design processes while combining biology, architecture and material science. We explore performance driven design possibilities through a study of marine animals -and specifically cephalopods- where opacity between skin layers is controlled through color pigments - while black pigments are called melanophores - which is often used as a type of camouflage. We propose a computation model that follows the logic of gradient transparency through pigments to fit complex “host surfaces”. We define a “host” surface as a basic geometry on which the pigments are computed. This study provides the methodology for the design of biomimetic surfaces with gradient transparency, using controlled and computated sub geometries analogous to the melanophores pigments. We finally propose Pigment Skin, a computational design model as an example to materialize this study.
wos WOS:000372316000038
series eCAADe
email yerasimo@gmail.com
more https://mh-engage.ltcc.tuwien.ac.at/engage/ui/watch.html?id=c9365fd6-6fe6-11e5-9146-eff39522c429
last changed 2016/05/16 09:08

_id acadia15_417
id acadia15_417
authors van der Heijden, Ramon; Levelle, Evan; Riese, Martin
year 2015
title Parametric Building Information Generation for Design and Construction
source ACADIA 2105: Computational Ecologies: Design in the Anthropocene [Proceedings of the 35th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-0-692-53726-8] Cincinnati 19-25 October, 2015), pp. 417-429
summary Thermal Form, is architecture that does work. Or, it is the application of energy as information to architectural geometry, with the express purpose of using the resistance of structure against an opposing thermodynamic force, in order to manipulate and direct flows that exist in both the interior and along the exterior of a building. By examining the relationship between surface configuration, surface area and type of energy transfer occurring - with a focus on the mechanism of transfer - thermal form strategies can be used to further optimize existing building typologies and environmental control system strategies, or, perform a more radical detouring of the atmosphere of a building.
keywords Parametric, modeling, building ,information, generation, construction, fabrication
series ACADIA
type normal paper
email rvanderheijden@frontinc.com
last changed 2016/08/05 11:37

_id acadia15_297
id acadia15_297
authors Vasey, Lauren; Baharlou, Ehsan; Dörstelmann, Moritz; Koslowski; Marshall Prado, Valentin; Schieber, Gundula; Menges, Achim; Knippers, Jan
year 2015
title Behavioral Design and Adaptive Robotic Fabrication of a Fiber Composite Compression Shell with Pneumatic Formwork
source ACADIA 2105: Computational Ecologies: Design in the Anthropocene [Proceedings of the 35th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-0-692-53726-8] Cincinnati 19-25 October, 2015), pp. 297-309
summary This paper presents the production and development of an adaptive robotically fabricated ber composite compression shell with pneumatic formwork as a case study for investigating a generative behavioral design model and an adaptive, online mode of production. The project builds off of previous research at the University of Stuttgart on lightweight ber composite structures which attempts to reduce the necessary formwork for fabrication while simultaneously incorporating structural, material and fabrication logics into an integrative computational design tool. This paper discusses the design development and fabrication work ow of the project, as well a set of strategies which were developed for online robotic programming in response to live sensor data.
keywords Behavioral Fabrication, Behavioral Robotics, Agent Based Computation, Online Control, Biomimetics, Pneumatics, Signal Processing, Fibre Based Composites
series ACADIA
type normal paper
email lauren.vasey@icd.uni-stuttgart.de
last changed 2016/08/05 11:37

_id caadria2015_066
id caadria2015_066
authors Vital, R. and J. Cory
year 2015
title Digital Documentation integrated in BIM for Building Reuse and Sustainable Retrofit
source Emerging Experience in Past, Present and Future of Digital Architecture, Proceedings of the 20th International Conference of the Association for Computer-Aided Architectural Design Research in Asia (CAADRIA 2015) / Daegu 20-22 May 2015, pp. 407-416
summary Architectural survey is an evolving field in architecture that has been affected during the past decades by the technological advancements in the field of 3D data acquisition. Data acquired from laser scanning and photogrammetry, for the purposes of documentation can be integrated in the BIM data base of the project and contribute as the first stage in the sustainable process of building reuse and retrofit and for an appropriate design intervention for a building under preservation. This paper presents the case study of the documentation and design intervention of a building under preservation in Ramat Gan, Israel. All phases of the design process were integrated into a comprehensive BIM data base: the digital documentation of the building, through laser scanning and photogrammetry, the architectural geometry, the structural information, the HVAC and electrical planning. This case-study demonstrates how the compilation of the various phases in a BIM database facilitated a smooth workflow in a complicated project under preservation, allowed for an immediate coordination between the various consultants and resulted in a non-invasive design intervention.
keywords Laser scanning; BIM; digital survey; retrofit; preservation.
series CAADRIA
email rebekavital@gmail.com
last changed 2015/06/05 05:14

_id ijac201513301
id ijac201513301
authors Voordouw, Johan
year 2015
title Hybrid Representation: Intaglio Etching of Digital Models
source International Journal of Architectural Computing vol. 13 - no. 3, 237-256
summary This paper explores an alternative approach to architectural representation by using computation and digital modeling to develop novel modes of drawing. The project was initiated for the International Architecture Biennale Rotterdam (IABR 2014) and was exhibited in the seminal Kunsthal Rotterdam in the summer of 2014. The project, entitled Weerkas, was a set of twelve intaglio etchings. A combination of digital modeling programs such as Rhino, Grasshopper and 3D Studio Max and drafting software AutoCAD were used to develop the drawings. The digital files were photo-transferred and etched using a polymer intaglio plate. The analog/digital hybrid explores the limitations of such a combined means of expression and its possible significance in developing a two from three-dimensional drawing technique.
series journal
last changed 2019/05/24 07:55

_id acadia15_431
id acadia15_431
authors Winn; Kelly
year 2015
title Transient Thermal Exchange and Developmental Form for Tactile Surfaces
source ACADIA 2105: Computational Ecologies: Design in the Anthropocene [Proceedings of the 35th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-0-692-53726-8] Cincinnati 19-25 October, 2015), pp. 431-441
summary The idea of an emergent or generative form based on repeating rules of development borrowed from the field of developmental biology has provided fertile ground for inspiration for architectural theory and computational design. With simple constraints developed iteratively, complex geometry and form generation can be distilled down to a list of developmental rules or functions in order to deterministically generate form. The ideas and illustrations of naturalists on organic form and developmental biology leading back to the turn of the 20th c., such as the work of D'arcy Wentworth Thompson and Ernst Haeckel, have inspired architects from Louis Sullivan all the way to contemporary generative design. This study revisits this design tradition of biomimetic geometries based on deterministic rules for the iterative development of forms based on biological analogs and models for growth. A series of semi-regular compound patterns were developed using parametric modeling and iterative rules. These geometries were then applied to surface topologies as a decorative tactile embellishment resulting in complex thermodynamic conditions. A series of physical prototypes where then developed with different high-relief patterns and pattern densities. Positive prototype geometries were then produced using stereolithography for casting plaster molds for the production molding of finished ceramic pieces for thermal analysis using digital thermography. By studying the performance of these complex geometries as physical prototypes under controlled experimentation, high-relief surfaces and the resulting thermodynamic conditions can be understood not just qualitative experience, but also quantitatively through measured performance metrics and innovative tools for analytical analysis.
keywords Tactile surfaces, developmental biology, biomimicry, l-systems, ceramic materials, heat transfer, thermography, ergonomics
series ACADIA
type normal paper
email winnkr@gmail.com
last changed 2016/08/05 11:37

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