CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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Hits 81 to 100 of 564

_id caadria2015_172
id caadria2015_172
authors Choo, Thian-Siong and Patrick Janssen
year 2015
title Performance-Based Parametric Design : A Framework for Building Envelope Design
source Emerging Experience in Past, Present and Future of Digital Architecture, Proceedings of the 20th International Conference of the Association for Computer-Aided Architectural Design Research in Asia (CAADRIA 2015) / Daegu 20-22 May 2015, pp. 603-612
summary Existing performance-based design exploration methods typically suffer from a lack of real-time feedback and a lack of actionable feedback. This paper proposes a hybrid design exploration method that overcomes these issues by combining parametric modelling, surrogate modelling, and evolutionary algorithms. The proposed method is structured as a mixed-initiative approach, in which parametric modelling is the key to creating a synergistic relationship between the architect and the computational system. Surrogate-based techniques will address the issue of real-time feedback, the evolutionary exploration techniques will address the issue of actionable feedback. As a first stage in developing the PEX method, this paper reports on two experiments conducted to identify an appropriate surrogate modelling technique that is efficient and robust.
keywords Performance-based design, parametric modelling, surrogate modelling, evolutionary algorithms
series CAADRIA
email choothiansiong@yahoo.co.uk
last changed 2015/06/05 05:14

_id ecaade2015_91
id ecaade2015_91
authors Correia, Hugo and Leitão, António
year 2015
title Extending Processing to CAD applications
source Martens, B, Wurzer, G, Grasl T, Lorenz, WE and Schaffranek, R (eds.), Real Time - Proceedings of the 33rd eCAADe Conference - Volume 1, Vienna University of Technology, Vienna, Austria, 16-18 September 2015, pp. 159-167
wos WOS:000372317300017
summary The Processing language was created to teach programming to the design, architecture, and electronic arts communities. Despite its success, Processing has limited applicability in the architectural realm, as no CAD (Computer-Aided Design) or BIM (Building Information Modeling) application supports Processing. As a result, architects that have learnt Processing are unable to use the language in the context of modern, script-based, architectural work. This work joins Processing with the world of CAD or BIM applications, creating a solution that allows architects to prototype new designs using Processing and generate results in a CAD or BIM application. To achieve this, we developed an implementation of Processing for the Rosetta programming environment, allowing Processing scripts to generate 2D and 3D models in a variety of CAD or BIM applications, such as AutoCAD, Rhinoceros3D, SketchUp, and Revit.
series eCAADe
email hfcorreia91@gmail.com
more https://mh-engage.ltcc.tuwien.ac.at/engage/ui/watch.html?id=1c251750-70c8-11e5-9996-33e39ead7b04
last changed 2016/05/16 09:08

_id ecaade2015_209
id ecaade2015_209
authors D'Uva, Domenico
year 2015
title Parametric Morphogenesis - An Historical Framing in London's Architecture beyond the Verge of the 20th Century
source Martens, B, Wurzer, G, Grasl T, Lorenz, WE and Schaffranek, R (eds.), Real Time - Proceedings of the 33rd eCAADe Conference - Volume 1, Vienna University of Technology, Vienna, Austria, 16-18 September 2015, pp. 381-387
wos WOS:000372317300041
summary The approach of contemporary architecture with urban environment has always been in perpetual evolution. The path between concept and real building has been driven since ancient times by traditional drawing tools which discretized the architect ideas into shapes. The cases studied for morphogenesis evolution, featured in the top-notch architectural firms, have been framed into two different strategies. In the first family the shape is created by the modifications of several distinct geometrical elements, which create formal complexity. In the second family of buildings the complexity is the result of very few geometrical elements, whose morphogenetic process generates complex forms. As the geometrical elements decrease in number, the draft shape must undergo a deeper process of modification to solve the functional, sustainability and structural issues.
series eCAADe
email doduva@gmail.com
last changed 2016/05/16 09:08

_id caadria2015_030
id caadria2015_030
authors Daas, Mahesh and Andrew Wit
year 2015
title Pedagogy of Architectural Robotics
source Emerging Experience in Past, Present and Future of Digital Architecture, Proceedings of the 20th International Conference of the Association for Computer-Aided Architectural Design Research in Asia (CAADRIA 2015) / Daegu 20-22 May 2015, pp. 3-12
summary As computation and robotics become more prevalent in all aspects of architecture, their impact on education assumes greater importance. The paper presents the outcomes of a collaborative undergraduate architectural design studio that investigates the realms of architectural robotics and computation by stepping into the fecund intersections between multiple disciplines. The pedagogical prototype, Unsolicited: An Inconvenient Studio, broadly focused on the topics of robotics and responsive architectures. The notion of robotics was interpreted to include a range of robotic technologies and their formal manifestations in the form of biomorphic, mechanomorphic, polymorphic, and amorphic robots, and interactive architecture. Taught using a recently developed framework that focuses on self-organizing systems and the creation of innovative technology-driven design entrepreneurs rather than merely on the creation of designed artefacts, students found themselves not only innovating with new digital technologies but also bridging architecture, urbanism and computer science. The paper describes the pedagogy, processes, and outcomes of the studio.
keywords Robotics; interactive architecture; pedagogy; innovation; studio.
series CAADRIA
email a@wit-o.us
last changed 2015/06/05 05:14

_id cf2015_190
id cf2015_190
authors Datta, Sambit
year 2015
title Accuracy and Ambiguity: Geometric reconstruction of a seventh century stone temple in Hanchey, Cambodia
source The next city - New technologies and the future of the built environment [16th International Conference CAAD Futures 2015. Sao Paulo, July 8-10, 2015. Electronic Proceedings/ ISBN 978-85-85783-53-2] Sao Paulo, Brazil, July 8-10, 2015, pp. 190-202.
summary Modeling the fragmented and heavily eroded remains of early temple architecture poses several challenges in accurate reconstruction of shape and form from digitally acquired datasets. This paper describes a collection of stepwise ad-hoc modeling methods that can re-assemble ambiguous and fragmentary evidence to provide a robust and empirical platform for the reconstruction of ruined temples. The paper presents the results of the method and the degree of accuracy and ambiguity in the acquisition, processing and reconstruction phases. A key aspect of the method is the maintenance of multiple “ground truths” from plural sources of partial evidence. Key findings of the paper demonstrate early results from the manipulation of geometric modeling primitives based on point collections, an advance in extending the classical tools of architectural analysis and comparison. The problem of accuracy and ambiguity in these methods and their algorithmic implementation is the subject of further investigation.
keywords Digital data acquisition, flexible modeling, heritage reconstruction and visualization
series CAAD Futures
email Sambit.Datta@curtin.edu.au
last changed 2015/06/29 05:55

_id caadria2015_185
id caadria2015_185
authors De Oliveira, Maria João and Vasco Moreira Rato
year 2015
title From Morphogenetic Data to Performative Behaviour
source Emerging Experience in Past, Present and Future of Digital Architecture, Proceedings of the 20th International Conference of the Association for Computer-Aided Architectural Design Research in Asia (CAADRIA 2015) / Daegu 20-22 May 2015, pp. 765-774
summary This paper presents part of CORK’EWS, a research work developed within the framework of the Digital Architecture Advanced Program 2012/13 at ISCTE-IUL. The main goal of this investigation was to develop a parametric, customizable and adaptive wall system designed for environmental performance. Moreover, the system is based on standard industrial products: expanded cork blocks produced by Amorim Insulation industries. CAD/CAM resources were the essential tools of the research process, where fundamental and practical knowledge is integrated to understand the microstructure morphological properties of the raw material – cork – and its derivate – natural expanded cork. These properties were upscale and adapted to create a wall with an optimized solar control environmental performance. The result is a digitally fabricated prototype of a new customizable industrial product, adaptable to specific environmental conditions and installation setups being therefore easily commercialized. From microstructural morphology to macroscale construction, the research explores new application possibilities through morphogenesis and opens new possible markets for these customizable products.
keywords Morphogenesis; performance; shading systems; cork.
series CAADRIA
email mjoaomoliveira@gmail.com
last changed 2015/06/05 05:14

_id caadria2015_209
id caadria2015_209
authors de S. Moreira, Lorena C. and Regina C. Ruschel
year 2015
title Augmented Reality Promoting Time Tunnel
source Emerging Experience in Past, Present and Future of Digital Architecture, Proceedings of the 20th International Conference of the Association for Computer-Aided Architectural Design Research in Asia (CAADRIA 2015) / Daegu 20-22 May 2015, pp. 261-270
summary This paper presents an Augmented Reality application intended to establish a link to site history, approaching cultural heritage issues simulating the metaphor of time tunnel. It presents an initiative to bring technology to the end user, in order to rescue the past through AR of a plaza with cultural importance that suffered intervention with time. The work was developed as an exercise of a Virtual Reality class in a Graduate Program. The class exercise involved understanding uses of AR, development of AR applications and user perception of the built environment through the augmented lenses provided by AR applications. The method proposed for the exercise was the field study developed in seven steps: AR scope definition, preliminary exploration, AR application formulation, data collection and user perception evaluation. Four AR applications were developed and evaluated: 360 panorama and an overlap image, 3D object, and video with historic information. On site, users demonstrated surprise with the experiment and no difficulty of use, however transposition to the significant record of a past time varied with AR application and simplification of implementation.
keywords Augmented Reality; Heritage visualization; Cultural Heritage.
series CAADRIA
email lorena_moreira@hotmail.com
last changed 2015/06/05 05:14

_id cf2015_124
id cf2015_124
authors de Souza, Douglas Lopes; Martinez, Andressa Carmo Pena and Santos, Denise de Mônaco
year 2015
title The Potential Use of Laser Scanner in Urban Contexts
source The next city - New technologies and the future of the built environment [16th International Conference CAAD Futures 2015. Sao Paulo, July 8-10, 2015. Electronic Proceedings/ ISBN 978-85-85783-53-2] Sao Paulo, Brazil, July 8-10, 2015, pp. 124-134.
summary 3D laser scanner is an instrument that employs LiDAR technology to map out objects in space by means of remote detection. In Architecture, digital mapping through 3D laser scanning mainly aims at creating digital surface models based on instant recordings of still objects, whereas lived spaces such as squares, streets, and urban surroundings presuppose the presence of people on the move. This paper presents some preliminary results of an investigation on the use of 3D laser scanning in urban contexts. It seeks to examine experimental data on moving people obtained in point clouds and discuss their operationalization possibilities and limitations. The main goal of this investigation is to assess the potential of this technology for use as a research tool and in city-scale design processes.
keywords 3D laser scanning technology, motion modeling, geometrical modeling, computational tools, urban survey.
series CAAD Futures
email douglas@ufv.br
last changed 2015/06/29 05:55

_id eaea2015_t3_paper07
id eaea2015_t3_paper07
authors Deeg, Lohren; Rotar, Sean; Burns, Sean
year 2015
title The Persistence of the Senses: Materiality, Precedent and Narrative in Communicating Heritage
source ENVISIONING ARCHITECTURE: IMAGE, PERCEPTION AND COMMUNICATION OF HERITAGE [ISBN 978-83-7283-681-6],Lodz University of Technology, 23-26 September 2015, pp.338-347
summary Design projects that address the context of cultural heritage through materiality and narrative are perhaps more necessary in our time than in any other. In an age of rapid access to countless images stored in an ethereal, global, technical landscape such as the World Wide Web, the ability for students to engage narrative and materiality through direct sensory experience is vital. An active dialogue within and through a design process can and should address these phenomena.
keywords narrative; sensory experience; materiality; design process
series EAEA
email ldeeg@bsu.edu
last changed 2016/04/22 09:52

_id eaea2015_t2_paper08
id eaea2015_t2_paper08
authors Di Mascio, Danilo
year 2015
title Analytical Drawings of Architectural Built Heritage
source ENVISIONING ARCHITECTURE: IMAGE, PERCEPTION AND COMMUNICATION OF HERITAGE [ISBN 978-83-7283-681-6],Lodz University of Technology, 23-26 September 2015, pp.199-208
summary The following paper provides reflections on the importance of analytical drawings in the process of understanding the architectural built heritage together with relevant aspects to analyse, theories and tools to produce them. The role of these graphic works is to analyse, document and communicate only a few aspects of the building. The main aim is to undertake an analysis through the use of one or more drawings representing the graphic translation of an analytical thought. The piece of writing presents a theoretical approach and examples of analytical drawings produced during previous researches, using CAD and 3d modelling software, to investigate some tangible and intangible characteristics of the architectural heritage.
keywords analytical drawings; 3d modelling; architectural heritage
series EAEA
type normal paper
email ddimascio@danarchitect.com
more admin
last changed 2016/08/16 06:29

_id cf2015_099
id cf2015_099
authors Dickinson, Susannah
year 2015
title Hybrid Connections: Computational Mapping Methodologies for Mexico City
source The next city - New technologies and the future of the built environment [16th International Conference CAAD Futures 2015. Sao Paulo, July 8-10, 2015. Electronic Proceedings/ ISBN 978-85-85783-53-2] Sao Paulo, Brazil, July 8-10, 2015, pp. 99-111.
summary The digital age is facilitating an ever increasing trend of globalized language and culture. Environmental issues are no longer a static concept as climate change and population growth force concepts of adaptability. What does this mean for the academy? How do we educate students to contemplate future urban scenarios and make some organization out of this more dynamic, complex future? The following paper seeks to disseminate a spring 2014 design studio at The University of Arizona where these issues were addressed, with Mexico City as a test bed. Computation has become a vital tool in the organizational process of these complex issues and big data. Various digital tools and platforms were explored in the studio to determine which ones would be most useful in modeling, mapping, designing and processing some of the complex relationships that are present in urban environments today.
keywords digital methodologies, urban design, complexity, hybridized networks, adaptability
series CAAD Futures
email srd@email.arizona.edu
last changed 2015/06/29 05:55

_id ecaade2016_164
id ecaade2016_164
authors Dobiesz, Sebastian and Grajper, Anna
year 2016
title Animating the Static. Case Study of The Project "Urbanimals" - Enhancing play in the cities through an augmented and interactive environment
source Herneoja, Aulikki; Toni Österlund and Piia Markkanen (eds.), Complexity & Simplicity - Proceedings of the 34th eCAADe Conference - Volume 1, University of Oulu, Oulu, Finland, 22-26 August 2016, pp. 691-700
wos WOS:000402063700074
summary This article delineates the process of developing the project "Urbanimals" - an interactive installation designed and realised in Bristol, UK, in 2015. As the case study research, it draws attention to the difficulties in designing interactive structures in urban spaces - from an architects' idea to a construction stage. There are four areas that are being investigated: (1) Modelling interactions, (2) Negotiating locations and logistics, (3) Developing hardware and (4) Performing the on-site observations. The project draws from the idea of Smart City (SC) as the concept of the urban environment with a certain level of responsiveness through implementing a technology-driven matter that expands city offer perceivable, but gentle and not hindering way. It highlights the possible applications of projection technology and the utilisation of the 3D modelling software which provides complex tools for creating animations, movements and interactions with future users. The article gives clues how to design more engaging interactions and how to deal with implementing them in public realm.
keywords Smart Cities; Interactive Architecture; public realm; art installations
series eCAADe
email sebastian.dobiesz@gmail.com
last changed 2017/06/28 08:46

_id sigradi2015_sp_10.179
id sigradi2015_sp_10.179
authors Espinoza, Verónica Paola Rossado; Torres, Daniel Antonio Serrano
year 2015
title Scientific Approach to the Project in a Computational Perspective of Architecture: The Hochschule für Gestaltung-Ulm and its Diaspora
source SIGRADI 2015 [Proceedings of the 19th Conference of the Iberoamerican Society of Digital Graphics - vol. 2 - ISBN: 978-85-8039-133-6] Florianópolis, SC, Brasil 23-27 November 2015, pp. 818-822.
summary BIM methodology is a process that make possible to integrate the construction project on a 3D model. It contains the necessary information, optimizing stages, allowing early analysis and product virtualization. This methodology, reduces the time of implementation, anticipates the decisions making and improves productivity. The project requires the coordination of various professionals such as architects, civil, electrical, structural engineers, contractors and administrators, who needs specialized teaching by experts in BIM methodology. There are few professionals who are truly qualified to lead or carry out an entirely project whit this methodology.
series SIGRADI
email paola.rossado@gmail.com
last changed 2016/03/10 08:51

_id caadria2015_233
id caadria2015_233
authors Fernando, Ruwan and Robin Drogemuller
year 2015
title Recapitulation in Generating Spatial Layouts
source Emerging Experience in Past, Present and Future of Digital Architecture, Proceedings of the 20th International Conference of the Association for Computer-Aided Architectural Design Research in Asia (CAADRIA 2015) / Daegu 20-22 May 2015, pp. 199-207
summary The noted 19th century biologist, Ernst Haeckel, put forward the idea that the growth (ontogenesis) of an organism recapitulated the history of its evolutionary development. While this idea is defunct within biology, the idea has been promoted in areas such as education (the idea of an education being the repetition of the civilizations before). In the research presented in this paper, recapitulation is used as a metaphor within computer-aided design as a way of grouping together different generations of spatial layouts. In most CAD programs, a spatial layout is represented as a series of objects (lines, or boundary representations) that stand in as walls. The relationships between spaces are not usually explicitly stated. A representation using Lindenmayer Systems (originally designed for the purpose of modelling plant morphology) is put forward as a way of representing the morphology of a spatial layout. The aim of this research is not just to describe an individual layout, but to find representations that link together lineages of development. This representation can be used in generative design as a way of creating more meaningful layouts which have particular characteristics. The use of genetic operators (mutation and crossover) is also considered, making this representation suitable for use with genetic algorithms.
keywords Generative Design, Lindenmayer Systems, Spatial Layouts
series CAADRIA
email ruwan.fernando@gmail.com
last changed 2015/06/05 05:14

_id caadria2015_246
id caadria2015_246
authors Fok, Wendy W.
year 2015
title Delineating Crowd Sourced Ownership in the Digital Age for the Built Environment
source Emerging Experience in Past, Present and Future of Digital Architecture, Proceedings of the 20th International Conference of the Association for Computer-Aided Architectural Design Research in Asia (CAADRIA 2015) / Daegu 20-22 May 2015, pp. 43-52
summary Time Magazine, had named the “Person of the Year” to “YOU” (the crowd) in 2006 , due to the infinite potentials of the thousands and millions of ‘yous’ who control the media and financing within the new digital democracy. These same citizens of digital innovation create the new platforms—seen in the early beta developments of Kickstarter, Twitter, Wikipedia, and Facebook—and contribute to the manipulation of international exchange of information and power, creating value propositions beyond the traditional product complexity of the market. Peer exchange and crowd organizational strategy will be used to innovate the built environment, and it is pertinent for “digital” property and “real” property to recognize and benefit from this emergence. Professional codes of conduct, economic values, and legal regulations have become a means to an end of the designing of digital and physical property, as digital barriers lift much of the necessary pre-cautions that is required to govern collaboration. This body of research explores the qualifying factors of open innovation identity between the creators and the consumers, the state of design ethics and ownership uncertainties pertaining to the combinatory methods and mechanisms that employ these technologies.
keywords Open Innovation; Crowd source; Authorship; Ownership; Digital Media; Digital Property; Physical Property.
series CAADRIA
email wfok@alumni.princeton.edu
last changed 2015/06/05 05:14

_id eaea2015_t2_paper04
id eaea2015_t2_paper04
authors Frank, Tim; Luke, Christina; Roosevelt, Chris
year 2015
title Envisioning our First-Principles Predecessors: Legacies of Climatization in Ancient Anatolian Structures
source ENVISIONING ARCHITECTURE: IMAGE, PERCEPTION AND COMMUNICATION OF HERITAGE [ISBN 978-83-7283-681-6],Lodz University of Technology, 23-26 September 2015, pp.152-164
summary The homogenization of our current building culture makes vernacular structures around the world extremely vulnerable to desuetude and calls to question how new forms of representation can highlight alternative facets of our built heritage. This paper explores the changing nature of heritage interpretation and offers new methods in representing vernacular structures, highlighting their exquisite atmospheric disposition through the use of state-of-the-art computer simulation programs. The ancient Anatolian region and its vast inventory of exemplary antiquities serves as the site of investigation, encompassing an area that stretches from the western Aegean coastline to the south eastern plain. The results of this study indicate that the intensified development density of these building complexes produce unique models of collective living, establishing a rich inventory of intermediary spatial types that inflect the daily and seasonal variations of the temperate Anatolian climate.
keywords vernacular heritage; passive climatization; computational simulation
series EAEA
email tfrank@spsu.edu
last changed 2016/04/22 09:52

_id eaea2015_t3_paper09
id eaea2015_t3_paper09
authors Fukushima, Kenji; Tsumita, Hiroshi; Shimazu, Misaki
year 2015
title Study of Landscape Composition Based on Psychological Evaluation and Space Recognition Properties in Japanese Zakanshiki Garden
source ENVISIONING ARCHITECTURE: IMAGE, PERCEPTION AND COMMUNICATION OF HERITAGE [ISBN 978-83-7283-681-6],Lodz University of Technology, 23-26 September 2015, pp.360-368
summary In the traditional Japanese Zakanshiki garden, the techniques to let the viewer experience it through the opening framed by pillars or the beam of the building. In addition, there is the method to adopt natural environments outside of the garden including mountains and the sky as an integral part of the garden. This paper clarifies the characteristics of such outside space intentionally designed to constitute "the garden and the landscape". In this study, I analysed the psychological evaluation of the landscape spaces, their constitutions, and the space recognition properties for Japanese gardens.
keywords Japanese Zakanshiki garden; landscape; grid analytical method
series EAEA
email 14fma36@ms.dendai.ac.jp
last changed 2016/04/22 09:52

_id ecaade2015_269
id ecaade2015_269
authors Gago, Ricardo and Romão, Luís
year 2015
title Geometric Identity of Living Structures Translated to an Architectural Design Process
source Martens, B, Wurzer, G, Grasl T, Lorenz, WE and Schaffranek, R (eds.), Real Time - Proceedings of the 33rd eCAADe Conference - Volume 2, Vienna University of Technology, Vienna, Austria, 16-18 September 2015, pp. 591-600
wos WOS:000372316000066
summary Biological life manifests in space through a large diversity of physical structures perfectly bind and identifiable in the environment. This reveals that all share a common generative design process which allows them the same physical identity in all the shapes that generates, The human ecological design process used in architecture is not able yet to reach this design identity neither the spontaneous integration associates to it. Why? Because the geometrical design process used in ecological architecture and living structures are not similar. Thus, this paper proposes, through the identification of some geometrical characteristics from the growth mechanism of living structures, a process of shape generation through shape grammar. With this generation process is possible to generate, only in geometrical terms, a large diversity of architectural models with a common identity, that reveals some geometrical characteristics of spatial integration that living structures share with the surround environment.
series eCAADe
email umassena@gmail.com
last changed 2016/05/16 09:08

_id ecaade2015_248
id ecaade2015_248
authors Gallas, Mohamed-Anis; Jacquot, Kevin, Jancart, Sylvie and Delvaux, Frederic
year 2015
title Parametric Modeling: An Advanced Design Process for Architectural Education
source Martens, B, Wurzer, G, Grasl T, Lorenz, WE and Schaffranek, R (eds.), Real Time - Proceedings of the 33rd eCAADe Conference - Volume 2, Vienna University of Technology, Vienna, Austria, 16-18 September 2015, pp. 149-157
wos WOS:000372316000019
summary The first part of this paper is giving an overview, experimentation results and feedbacks of a six years experience of parametric design education in schools of architecture from France and Belgium. The second part addresses a structure of an advanced educational process of parametric modeling able to support architectural design praxis.
series eCAADe
email gallas@crai.archi.fr
last changed 2016/05/16 09:08

_id ecaade2018_243
id ecaade2018_243
authors Gardner, Nicole
year 2018
title Architecture-Human-Machine (re)configurations - Examining computational design in practice
source Kepczynska-Walczak, A, Bialkowski, S (eds.), Computing for a better tomorrow - Proceedings of the 36th eCAADe Conference - Volume 2, Lodz University of Technology, Lodz, Poland, 19-21 September 2018, pp. 139-148
summary This paper outlines a research project that explores the participation in, and perception of, advanced technologies in architectural professional practice through a sociotechnical lens and presents empirical research findings from an online survey distributed to employees in five large-scale architectural practices in Sydney, Australia. This argues that while the computational design paradigm might be well accepted, understood, and documented in academic research contexts, the extent and ways that computational design thinking and methods are put-into-practice has to date been less explored. In engineering and construction, technology adoption studies since the mid 1990s have measured information technology (IT) use (Howard et al. 1998; Samuelson and Björk 2013). In architecture, research has also focused on quantifying IT use (Cichocka 2017), as well as the examination of specific practices such as building information modelling (BIM) (Cardoso Llach 2017; Herr and Fischer 2017; Son et al. 2015). With the notable exceptions of Daniel Cardoso Llach (2015; 2017) and Yanni Loukissas (2012), few scholars have explored advanced technologies in architectural practice from a sociotechnical perspective. This paper argues that a sociotechnical lens can net valuable insights into advanced technology engagement to inform pedagogical approaches in architectural education as well as strategies for continuing professional development.
keywords Computational design; Sociotechnical system; Technology adoption
series eCAADe
email n.gardner@unsw.edu.au
last changed 2018/07/24 10:23

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