CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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21. Savov, Anton; Buckton, Ben; Tessmann, Oliver (2016) 20,000 Blocks: Can gameplay be used to guide non-expert groups in creating architecture?

ACADIA // 2016: POSTHUMAN FRONTIERS: Data, Designers, and Cognitive Machines [Proceedings of the 36th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-0-692-77095-5] Ann Arbor 27-29 October, 2016, pp. 24-33 http://papers.cumincad.org/cgi-bin/works/Show?acadia16_24
22. Savov, Anton; Oliver Tessmann and Stig Anton Nielsen (2016) Sensitive Assembly: Gamifying the design and assembly of fac?ade wall prototypes

International Journal of Architectural Computing vol. 14 - no. 1, 30-48 http://papers.cumincad.org/cgi-bin/works/Show?ijac201614103
23. Savov, Anton; Tessmann, Oliver (2017) Introduction to Playable Voxel-Shape Grammars

ACADIA 2017: DISCIPLINES & DISRUPTION [Proceedings of the 37th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-0-692-96506-1] Cambridge, MA 2-4 November, 2017), pp. 534- 543 http://papers.cumincad.org/cgi-bin/works/Show?acadia17_534

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