CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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_id sigradi2015_7.184
id sigradi2015_7.184
authors Barber, Gabriela; Lafluf, Marcos
year 2015
title New Media Art; an approach to videomapping
source SIGRADI 2015 [Proceedings of the 19th Conference of the Iberoamerican Society of Digital Graphics - vol. 1 - ISBN: 978-85-8039-135-0] Florianópolis, SC, Brasil 23-27 November 2015, pp. 283-291.
summary This approach to the videomapping technique and theory rises from the experience in the Vidialab environment. Aiming to generate a quality input in the knowledge of this technical and artistic practice that is closely linked to advanced digitalization and digital design, we have limited this study to the local state of the art of it in order to get quality results. The contribution to the unavoidable debate of a practice that involves technology, art, design, architecture and communication is our foremost objective.
series SIGRADI
email gbarber@farq.edu.uy
last changed 2016/03/10 08:47

_id sigradi2016_627
id sigradi2016_627
authors Barber, Gabriela; Lafluf, Marcos
year 2016
title Interactive Projection Mapping: Proyecto Patrimonio ANGLO
source SIGraDi 2016 [Proceedings of the 20th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-956-7051-86-1] Argentina, Buenos Aires 9 - 11 November 2016, pp.795-801
summary This approach to the videomapping technique rises from the experience in the Vidialab environment. Starting from the digital fabrication of a representative model of Fray Bentos industrial landscape, declared World Heritage by UNESCO, a videomapping project develops with certain peculiarities. Here we expose this technique applied to a model as a form to explore tools in order to experience the heritage in an enriched and attractive way, combining image, information and immersive environments. Also the procedures used to provide an educational streak are presented
series SIGraDi
email gbarber@fadu.edu.uy
last changed 2017/06/21 12:20

_id cf2017_337
id cf2017_337
authors Barber, Gabriela; Lafluf, Marcos; Amen, Fernando Garcia; Accuosto, Pablo
year 2017
title Interactive Projection Mapping in Heritage: The Anglo Case
source Gülen Çagdas, Mine Özkar, Leman F. Gül and Ethem Gürer (Eds.) Future Trajectories of Computation in Design [17th International Conference, CAAD Futures 2017, Proceedings / ISBN 978-975-561-482-3] Istanbul, Turkey, July 12-14, 2017, pp. 337-348.
summary This work is the outcome of a multidisciplinary collaboration in the context of the VidiaLab (Laboratorio de Visualización Digital Avanzada). It proposes an application of interactive video mapping techniques as a form of experiencing the Fray Bentos industrial landscape, declared as a World Heritage Site by UNESCO in 2015. An immersive environment was created by enriching a physical scale model of the site with projected digital images and information, providing new and attractive ways of interaction with the cultural heritage. Proposals for future work and educational applications of the developed tools are also discussed.
keywords Video Mapping, New Media Art, Heritage, Museum, Human-Computer Interaction
series CAAD Futures
email gbarber@fadu.edu.uy, mlafluf@fadu.edu.uy, efe@fadu.edu.uy, pablo.accuosto@upf.edu
last changed 2017/12/01 13:38

_id c304
authors Barber, T.and Hanna, R.
year 1998
title Appraisal of Design Studio Methodologies
source CAADRIA ‘98 [Proceedings of The Third Conference on Computer Aided Architectural Design Research in Asia / ISBN 4-907662-009] Osaka (Japan) 22-24 April 1998, pp. 21-30
summary This paper investigates the relationship between different design approaches and their effectiveness in the formulation of design concepts. This inquiry will focus on the computer as the sole design and developmental tool. The research employs a short design programme, a small building with a given urban site, as its investigative vehicle. Nineteen second year students of the Mackintosh School of Architecture were monitored and their design progress evaluated. They were split into two groups: one used CAD and AEC as the only drawing and modelling tool, tutorial and review, and another used conventional tools of drawing and model making (mixed media). Structured interviews and personal observations were used as a means for data collection. Questionnaires were administered to students and their response was analysed using the statistical programme SPSS (Statistical Package for the Social Sciences). The Mann-Whitney test was used to test the Null Hypothesis that different design approaches will not produce different design outcomes. Correlation, Regression and the X2 test of independence were also employed to screen data and identify patterns of relationships.

series CAADRIA
email gtca09@udcf.gla.ac.uk
more http://www.caadria.org
last changed 2003/11/21 14:16

_id sigradi2011_126
id sigradi2011_126
authors García Amen, Fernando; Barber, Gabriela
year 2011
title Sueñan las ovejas con androides humanos? Una aproximación a los orígenes cinematográfico-literarios de la Realidad Aumentada [Do Sheep Dream of Human Androids? An approach to film-literary sources of Augmented Reality]
source SIGraDi 2011 [Proceedings of the 15th Iberoamerican Congress of Digital Graphics] Argentina - Santa Fe 16-18 November 2011, pp. 245-248
summary Augmented Reality is one of the fields of technological development most currently used for various purposes. However, little is known about the genesis of AR in the collective imagination. It is perfectly legitimate to argue that the AR pays special tribute to fantasy literature and the film genre of Sci-Fi. Based on the definition of Azuma, AR must meet three conditions which can be traced in various fiction works of the twentieth century, even before the AR was conceptually defined. This work is proposed to investigate the literary and cinematic sources that give rise to the concept of AR.
series SIGRADI
email efe@farq.edu.uy
last changed 2016/03/10 08:52

_id 4df8
authors Hanna, R., Barber T. and Qaqish, R.
year 1997
title Computers as the Sole Design Tool: The Mackintosh Experiment
source Challenges of the Future [15th eCAADe Conference Proceedings / ISBN 0-9523687-3-0] Vienna (Austria) 17-20 September 1997
summary This paper reports on the findings of an empirical investigation into the use of the computer as the only design media in solving a design problem. Several 1st and 2nd year students took part in a two week experiment on the use of a CAD programme, AutoCAD 13 and AEC 5.0, to design a studio for a graphic designer.

Prior to the experiment an extensive literature search was carried out to explore the relationship between the design process, visual thinking, conventional sketching (interactive imagery) and Computer Aided Design. Out of this search a number of design variables were identified, developed and then tested through a series of observations and interviews with the students while they were engaged in the design of the Graphic Designer’s Studio. Questionnaires were also administered to students to explore their views on issues including, using CAD instead of conventional tools, design areas where CAD is most effective, and how CAD can improve design skills.

series eCAADe
email gtca09@udcf.gla.ac.uk
more http://info.tuwien.ac.at/ecaade/proc/hanna/hanna.htm
last changed 2001/08/17 13:11

_id 3bdb
authors Hanna, R. and Barber, T.
year 2001
title An inquiry into computers in design: attitude before-attitudes after
source Design Studies, 22(3), pp. 255-281
summary This paper reports on the findings of an empirical investigation into the use of the computer as the only design medium. A group of students took part in an experiment to design a studio for a graphic designer on the computer. Student attitudes towards the design process were assessed at two conditions: before using the computer and after using the computer. Prior to the experiment a literature search was carried out to explore some widely researched design issues such as sketching, design creativity, and computer-aided design. Consequently a number of design variables were identified, developed and then empirically tested. Data collection methods included questionnaires and observations. Statistical analysis of the responses confirms that using the computer has produced a statistically significant difference in attitudes to the design process variables.
series journal paper
last changed 2003/04/23 13:50

_id ijac20064207
id ijac20064207
authors Hanna, Raid; Barber, Tony
year 2006
title Digital Processes in Architectural Design:A Case Study of Computers and Creativity
source International Journal of Architectural Computing vol. 4 - no. 2, 95-120
summary This paper describes the results of a statistical-experimental investigation into the relationship between three variables: design cognition, the computer as a problem solving medium and 'creativity'. The hypothesis put forward suggests a directional link between the use of 'CAAD as a cognitive design medium' and 'levels' of creativity in the design process. The hypothesis was tested statistically using first year architecture students as research design subjects. In order to place the research within a context, develop a thesis and identify 'operational' measures for variables, a literature search with special emphasis on 'creativity' was conducted. The statistical findings did confirm that levels of architectural 'creativity' in the design process and in the final product were somehow affected by the use of CAAD. Ideation fluency and originality, as 'creativity' indicators, correlated positively with CAAD as a cognitive medium with coefficients 3 0.5. The statistics from subjects- group design- revealed that computers' power of visualisation, slicing and Boolean operations has helped spatial ability and could eventually help novice designers to venture and create complex objects more than they would normally do with conventional media.
series journal
last changed 2007/03/04 06:08

_id 220c
authors Jain, Sanjay, Barber, Karon and Osterfeld, David
year 1990
title Expert Simulation for On-Line Scheduling
source Communications of the ACM. Association for Computing Machinery, October, 1990. vol. 33: pp. 54-60. includes bibliography
summary The application described in this article utilizes advanced concepts in AI and simulation modeling, together with the latest in computer hardware and graphics for effective real- time control of the plant floor
keywords expert systems, industry, automation, scheduling, simulation, production
series CADline
last changed 2003/06/02 08:24

_id sigradi2018_1510
id sigradi2018_1510
authors Lafluf Cuevas, Marcos; Barber Sarasola, Gabriela; García Amen, Fernando
year 2018
title Emerging ecosystems of information and city: Anglo digital repository
source SIGraDi 2018 [Proceedings of the 22nd Conference of the Iberoamerican Society of Digital Graphics - ISSN: 2318-6968] Brazil, São Carlos 7 - 9 November 2018, pp. 1023-1030
summary This paper focuses on the implementation of a digital repository and content management of the Museo de la Revolución Industrial, in Fray Bentos, as part of a project carried out in the context of the I+D project "La ciudad inteligente; un palimpsesto digital", currently under development in the Laboratory of Advanced Digital Visualization (Vidialab) of the Faculty of Architecture, Design and Urbanism (FADU). The project main theme is the emerging paradigm of Smart Cities with focus on the territory as an integral cultural landscape. The experience, implementation, processed involved and related topics, are described and analyzed theoretically, in the search of architectural and historical heritage dissemination.
keywords Heritage; Smart City; TIC; Digital repository; Dissemination of heritage; Free software
series SIGraDi
email marcoslafluf@fadu.edu.uy
last changed 2019/05/20 09:13

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