CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

PDF papers

Hits 1 to 10 of 10

_id sigradi2006_e183a
id sigradi2006_e183a
authors Costa Couceiro, Mauro
year 2006
title La Arquitectura como Extensión Fenotípica Humana - Un Acercamiento Basado en Análisis Computacionales [Architecture as human phenotypic extension – An approach based on computational explorations]
source SIGraDi 2006 - [Proceedings of the 10th Iberoamerican Congress of Digital Graphics] Santiago de Chile - Chile 21-23 November 2006, pp. 56-60
summary The study describes some of the aspects tackled within a current Ph.D. research where architectural applications of constructive, structural and organization processes existing in biological systems are considered. The present information processing capacity of computers and the specific software development have allowed creating a bridge between two holistic nature disciplines: architecture and biology. The crossover between those disciplines entails a methodological paradigm change towards a new one based on the dynamical aspects of forms and compositions. Recent studies about artificial-natural intelligence (Hawkins, 2004) and developmental-evolutionary biology (Maturana, 2004) have added fundamental knowledge about the role of the analogy in the creative process and the relationship between forms and functions. The dimensions and restrictions of the Evo-Devo concepts are analyzed, developed and tested by software that combines parametric geometries, L-systems (Lindenmayer, 1990), shape-grammars (Stiny and Gips, 1971) and evolutionary algorithms (Holland, 1975) as a way of testing new architectural solutions within computable environments. It is pondered Lamarck´s (1744-1829) and Weismann (1834-1914) theoretical approaches to evolution where can be found significant opposing views. Lamarck´s theory assumes that an individual effort towards a specific evolutionary goal can cause change to descendents. On the other hand, Weismann defended that the germ cells are not affected by anything the body learns or any ability it acquires during its life, and cannot pass this information on to the next generation; this is called the Weismann barrier. Lamarck’s widely rejected theory has recently found a new place in artificial and natural intelligence researches as a valid explanation to some aspects of the human knowledge evolution phenomena, that is, the deliberate change of paradigms in the intentional research of solutions. As well as the analogy between genetics and architecture (Estévez and Shu, 2000) is useful in order to understand and program emergent complexity phenomena (Hopfield, 1982) for architectural solutions, also the consideration of architecture as a product of a human extended phenotype can help us to understand better its cultural dimension.
keywords evolutionary computation; genetic architectures; artificial/natural intelligence
series SIGRADI
last changed 2016/03/10 08:49

_id 2005_037
id 2005_037
authors Côté, Pierre, Léglise, Michel and Estévez, Daniel
year 2005
title Virtual Architecture as Representation for Creative Design Process - Through a Collaborative eDesign Studio
source Digital Design: The Quest for New Paradigms [23nd eCAADe Conference Proceedings / ISBN 0-9541183-3-2] Lisbon (Portugal) 21-24 September 2005, pp. 37-45
summary Using Virtual Architecture (VA) as a general scheme for representations to sustain the reflection activities involved in the design process can help students to initiate creative design ideas. Because of its implicit abstract nature, VA can be used, to represent original ideas or processes, or well-known architectural theories to articulate design ideas. Furthermore, VA as a mean of expression, turn out to be a source of inspiration for students who perceive it as medium with very few limits with which to develop, explore and express their design intuitions. A recent collaborative edesign studio experience is reported to illustrate the benefit observed. Using three examples out of ten student projects, we show how designs and design process have been characterized by those virtual representations. In fall semester 2004, the edesign studio took place between the Schools of Architecture of Toulouse and Université Laval in Québec. VA was both an academic and a studio topic at Laval while the other school students had a traditional design task to tackle, namely the rehabilitation of Chapou University Residences for students in Toulouse. Students from both schools composed each edesign team. In addition, three common architectural themes were web-documented and introduced to both classes: room, as defined by Louis Kahn: “a space which knows what it wants to be is a room”; color, as an architectural medium in dialectic with structure; and body-space relationships, as articulated by Gilles Deleuze and its projection to cyberspace. From the edesign studio results, we are arguing that virtual architecture should be looked at not only as new domain to be investigated by architects and taught in academic studios but also as a new medium of design to develop and explore design intuitions through virtual representations.
keywords Virtual Architecture; Virtual Representations; Medium; eDesign; Design by Collaboration
series eCAADe
last changed 2012/11/23 18:17

_id 2c3e
authors Estévez, Alberto T.
year 2002
title El nuevo proyectar cibernético-digital y El nuevo proyectar ecológico-medioambiental [The new cyber-digital project and the new ecological-environmental project.]
source SIGraDi 2002 - [Proceedings of the 6th Iberoamerican Congress of Digital Graphics] Caracas (Venezuela) 27-29 november 2002, pp. 10-13
summary “Genetic architectures”, not only like a metaphorical name. New materials and new tools give a new architecture. Up to now the human being had to conform with acting only at the superficial level of objects. Now, it’s possible to think further away and descend to actions at the molecular level, influencing on genetic design and on programming chains which are then developed by themselves as artificial computing elements and natural live elements. It’s time to apply all these to architecture, when these can become an integrating part of architecture. These should include an advanced contemporary architecture versus (and basing itself on) the use of the computer as a mere substitute of manual drafts while improving pintoresque ecology: “the new cibernetic-digital architectural design & the new ecological-environmental architectural design”. Not building in the nature, building with the nature, building the nature self. The utopy of today is the reality of tomorrow.
series SIGRADI
last changed 2016/03/10 08:51

_id acadia10_168
id acadia10_168
authors Estévez, Alberto T.
year 2010
title Application of Life Information in Architecture: Biodigital Architecture and Genetics
source ACADIA 10: LIFE in:formation, On Responsive Information and Variations in Architecture [Proceedings of the 30th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-1-4507-3471-4] New York 21-24 October, 2010), pp. 168-173
series ACADIA
type panel paper
last changed 2010/11/10 06:27

_id ecaade2009_097
id ecaade2009_097
authors Estévez, Alberto T.
year 2009
title Biodigital Architecture
source Computation: The New Realm of Architectural Design [27th eCAADe Conference Proceedings / ISBN 978-0-9541183-8-9] Istanbul (Turkey) 16-19 September 2009, pp. 681-686
wos WOS:000334282200082
summary The latest biological and digital technologies offer new possibilities and benefits for the production of new architecture: There is vast potential in the natural world if we work with DNA as though it were natural software, and in the digital realm if we work with software as though it were digital DNA. Pioneers in these fields converge in the Biodigital Architecture Master’s Degree, with the Genetic Architectures Research Group and Ph.D. Programme, at the ESARQ (Universitat Internacional de Catalunya), in Barcelona. The purpose of this paper is to put forward the theoretical basis and some of the research carried out to date.
keywords Biodigital, architecture, genetics, biology, digital
series eCAADe
last changed 2016/05/16 09:08

_id sigradi2016_530
id sigradi2016_530
authors Estévez, Alberto T.; Navarro, Diego
year 2016
title Del microscopio electrónico a la estrategia digital en arquitectura [From the electron microscope to the digital strategy in architecture]
source SIGraDi 2016 [Proceedings of the 20th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-956-7051-86-1] Argentina, Buenos Aires 9 - 11 November 2016, pp.734-742
summary The knowledge of when the amorphous masses of cells organize themselves into a first structural level is relevant for the architect. The architecture must also attend structural and economic stresses, following efficiency, as living beings do: something that we can learn from nature ("biolearning"), although that level can only be reached with microscope. So this becomes a useful tool for architectural research. Examples of this are presented here, seeking first to discover, analyze and evaluate microscopic structures of plants and animals. On that knowledge we can make emerge the digital design of real architectural projects, using computational strategies, also morphogenetic.
series SIGraDi
last changed 2017/06/21 12:19

_id sigradi2016_752
id sigradi2016_752
authors Frogheri, Daniela; Estévez, Alberto T.
year 2016
title TransSynaesthesia: -Mapping, visualizing and materializing human synaesthesia to think and make multisensorial things []
source SIGraDi 2016 [Proceedings of the 20th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-956-7051-86-1] Argentina, Buenos Aires 9 - 11 November 2016, pp.824-830
summary This paper presents a study that comes from the idea to use human synaesthesia to think and make multisensorials things. The work was based on the principles of syhaesthesia as sensory phenomenon and considering two kind of manifestation called grapheme-color and phoneme-color. The synaesthetic experiences were mapped developping codes, interfaces and devices, to generate digital data, that through Arduino were transmitted to material objects, and visualized with leds RGB. The synaesthesia, made sharable, tangible and experimentable by everyone, can be conceived as tool to generate complex associations between senses and as a natural source to understand and generate multisensoral things.
keywords Mapping; Code; Digital fabrication; Multisensory; Synaesthesia
series SIGraDi
last changed 2017/06/21 12:21

_id sigradi2016_654
id sigradi2016_654
authors Frogheri, Daniela; Estévez, Alberto T.
year 2016
title Entre el pensar y el hacer avanzados [Between the advanced thinking and the advanced making]
source SIGraDi 2016 [Proceedings of the 20th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-956-7051-86-1] Argentina, Buenos Aires 9 - 11 November 2016, pp.219-226
summary This paper presents a study about the introduction of the digital design and the digital fabrication from the first steps of the designer education. The work is developed through the relationship between the advanced thinking and the advanced making, applied into a undergraduate studio where, a process of generation of form and its materialization are concretized into the design and the fabrication of full scale pavilions.
keywords Design pedagogy; Digital morphology; Generative design; Digital fabrication; Parametric pavilion
series SIGraDi
last changed 2017/06/21 12:20

_id sigradi2017_050
id sigradi2017_050
authors Frogheri, Daniela; Fernando Meneses-Carlos, Alberto T. Estévez
year 2017
title Morfologías resilientes: Desde lo digital a la materia [Resilient morphologies: From digital to matter]
source SIGraDi 2017 [Proceedings of the 21th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-956-227-439-5] Chile, Concepción 22 - 24 November 2017, pp.344-351
summary This paper presents a research applied to the development of resilient morphologies from the digital environment to its materialization.The work consists in the generation of such morphologies understood as parametric-associative systems, constituted by proliferations of components defined through formal languages, and in the study of their various types of resilience, both in the digital environment and in their physical materialization.
series SIGraDi
last changed 2018/07/27 08:08

_id sigradi2017_021
id sigradi2017_021
authors Frogheri, Daniela; Fernando Meneses-Carlos, Alberto T. Estévez
year 2017
title Arquitectura sensible en relación con el contexto: Mimesis y proxémica como formas de comunicación. [Sensitive Architecture in relationship with the context: Mimesis and proxemics as a kind of communication.]
source SIGraDi 2017 [Proceedings of the 21th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-956-227-439-5] Chile, Concepción 22 - 24 November 2017, pp.153-160
summary This paper presents a research of the relationship between architecture and context applied to the development of a sensitive pavilion that receives data from live sensors, responds and adapts in real time, generating a biunivocal resilience between the architectural object and the context. The research is developed through the integration between morphogenesis processes, parametric-generative design, Arduino, sensors, input and output devices that connect data and matter, programming and digital fabrication.The result is a pavilion designed and fabricated digitally, that receives data of the environment in real time through sensors and that reacts through changes of color and movements.
series SIGraDi
last changed 2018/07/27 08:05

No more hits.

HOMELOGIN (you are user _anon_367396 from group guest) CUMINCAD Papers Powered by SciX Open Publishing Services 1.002