CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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_id sigradi2006_c129b
id sigradi2006_c129b
authors Abad, Gabriel; Adriane Borde; Mónica Fuentes; Virginia Agrielav; Adriana Granero and Jacqueline Fernández
year 2006
title Producción colaborativa de material de enseñanza-aprendizaje de Gráfica Digital con aportes multidisciplinarios [Collaborative production for taught-learning materials for digital graphic with multidisciplinary contributions]
source SIGraDi 2006 - [Proceedings of the 10th Iberoamerican Congress of Digital Graphics] Santiago de Chile - Chile 21-23 November 2006, pp. 117-121
summary For a contribution to problem solving processes at different areas, this paper presents the use of Digital Graphics as a knowledge object for a distance teaching/learning workshop. At the Learning Management System, different theoretical subjects with supporting tools were proposed, and exercises requiring collaborative work. An specific didactic situation using available technologies at Internet for 3D modelling, combined with satellite images and geographic information program was proposed. The final works were then shared by a 3D models repository. As a complement of this experience and in relation with their professional work, every student proposed a new didactic situation including Learning Objects, sharing them with the others members of the group, through conceptual maps built up in a co-operative way.
series SIGRADI
last changed 2016/03/10 08:47

_id sigradi2004_047
id sigradi2004_047
authors Antonio Almagro Gorbea; Ana Almagro Vidal; José Antonio Fernández Ruiz; Miguel González Garrido
year 2004
title Madinat al-zahraí: Investigación y representación [Madinat al-Zahraí: Investigation and Representation]
source SIGraDi 2004 - [Proceedings of the 8th Iberoamerican Congress of Digital Graphics] Porte Alegre - Brasil 10-12 november 2004
summary The virtual reconstruction of the archeological site of Madinat al-Zahra. in Córdoba (Spain) has permitted a new approach to the study and comprehension of this palatine city as well as to the typologies of Islamic architecture in Al-Andalus during the 10th century. Starting from fieldwork and from a photogrammetric survey of the site, the digital model has become a highly qualified tool in the research process. Through virtual navigation, it allows to learn new aspects about spatial configuration of this characteristic constructions that configure the basis for the development of further architectures during the following centuries. Furthermore, being conscious that knowledge is basic for cultural heritage preservation, this 3D reconstruction model is an important instrument for general dissemination and for implementing a visit to this significant case of Islamic architecture in Spain.
keywords Islamic architecture, computer graphics, virtual reconstruction, 3D modeling
series SIGRADI
last changed 2016/03/10 08:47

_id sigradi2016_392
id sigradi2016_392
authors Ascui Fernández, Hernán; Arias Jiménez, Nelson
year 2016
title Mapeo digital a través de la diversificación de peque?os recursos visuales para potenciar la creatividad y la autonomía de los estudiantes de primer a?o en el taller de proyecto [Experiential mapping through simple digital resources to boost creativity and empower freshmen students in the design workshop]
source SIGraDi 2016 [Proceedings of the 20th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-956-7051-86-1] Argentina, Buenos Aires 9 - 11 November 2016, pp. 7-13
summary This paper expounds the teaching strategies used to introduce architecture students in the craft of design in the course Taller de Proyecto 1. These strategies are based on experiential mappings constructed from different digital resources allowing constantly confront design with real life, in order to maintain, throughout the process, a sensitive and precise relationship between reality and experience. It concludes that these methodologies strengthen the autonomy of students, developing a valuable reconnection with the way they look and transform the world, validating the premise that the act of design is an innate human act and not necessarily an erudite one.
keywords Experiential mapping; digital resources; teaching of architecture
series SIGraDi
last changed 2017/06/21 12:18

_id sigradi2003_135
id sigradi2003_135
authors Breutmann, B., Fernández, M., Piegari, R., Guerrero, R., Borda Almeida da Silva, A. , Rodríguez Félix, N., Pina, A., Serón Arbeloa, F., Latorre Andrés, P. Vaz de Carvalho, C. and Payssé, M.
year 2003
title Proyecto Red Alfa T-GAME (Teaching computer Graphics And MultimEdia) (Alfa Network Project T-GAME (Teaching Computer Graphics and Multimedia))
source SIGraDi 2003 - [Proceedings of the 7th Iberoamerican Congress of Digital Graphics] Rosario Argentina 5-7 november 2003
summary T-GAME Project integrates the academical achievement of eight European and Latin American universities in order to design a series of interdisciplinaries courses, related to computer graphics, to be assumed in new standard and post grade plans of study by those universities.
keywords Teaching, computer graphics, multimedia, interdisciplinary
series SIGRADI
last changed 2016/03/10 08:47

_id sigradi2005_355
id sigradi2005_355
authors Breutmann, Bernd; Mónica Inés Fernández, Ricardo Piégari, Roberto Guerrero, Adriane Borda Almeida da Silva, Neusa Rodrigues Félix, Alfredo Pina, Lore Huizi, Francisco José Serón Arbeloa, Pedro Latorre Andrés, Carlos Vaz de Carvalho, Marcelo Payssé Alvarez, Juan Pablo Portillo Burghi
year 2005
title Project “Network Alfa T-GAME L3: teaching computer graphics and multimedia, long-life learning” - Institutional and interdisciplinary outreach university services.
source SIGraDi 2005 - [Proceedings of the 9th Iberoamerican Congress of Digital Graphics] Lima - Peru 21-24 november 2005, vol. 1, pp. 355-361
summary The T-GAME L3 project intends to establish the possibility of cooperation within institutions focusing activities in the realm of continuous development in the area of Digital Graphics by making use: of new technologies, methods and learning processes related to half-time distance and total distance teaching. The programs offered will be customized to each particular country and academic environment by sharing the digital teaching resources of the network members. This will allow an academic program of formative continuity. Based on the seminar’s subject, our visualization sense will be a basic component for a massive training of an educational program, proposing a model of institutional outreach university service. This will allow for the presentation of contents oriented to distance learning in the field of Architecture. [Full paper in Spanish]
series SIGRADI
last changed 2016/03/10 08:47

_id sigradi2012_237
id sigradi2012_237
authors Colombo, Mónica Fernández; Bonvecchi, Liliana
year 2012
title Entornos Colaborativos y Redes Sociales [Collaboritive environment and network]
source SIGraDi 2012 [Proceedings of the 16th Iberoamerican Congress of Digital Graphics] Brasil - Fortaleza 13-16 November 2012, pp. 101-103
summary Workshop practices in architecture schools are increasingly incorporating alternative collaborative work in visual environments that facilitate the dissemination and knowledge management. This requires defining strategies and applications using appropriate technologies in order to identify, create, organize, store and share, both academic practices and research results.
keywords entornos colaborativos; tecnologías; visualización; redes sociales
series SIGRADI
last changed 2016/03/10 08:49

_id sigradi2014_134
id sigradi2014_134
authors Donzet, Jonathan; Rodrigo Leira, Eduardo Fernández Albano
year 2014
title Ecnologías de Interacción Avanzadas Aplicadas a Videojuegos [Advanced interaction technologies applied to gaming]
source SIGraDi 2014 [Proceedings of the 18th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-9974-99-655-7] Uruguay - Montevideo 12 - 14 November 2014, pp. 149-152
summary New technologies allowing new forms of interaction emerged in the last years and have been applied to videogames. From here arises the possibility of integrating these technologies in one interactive experience. In this article are presented the main results in the integration of Unity 3D graphics engine, Microsoft Kinect SDK and NVIDIA 3D Vision, in order to combine head tracking, gesture recognition and stereoscopic vision into a videogame.
keywords Natural user interface; stereoscopic images 3D; image processing; View-Dependent images; head tracking
series SIGRADI
last changed 2016/03/10 08:50

_id 852a
authors Falabella, T., Fernández, L.R. and Goyeneche, H.
year 1998
title Utilizacion de la Grafica Digital en la Gestion del Mantenimiento de Edificios (Use of Digital Graphics in the Management of the Maintenance of Buildings)
source II Seminario Iberoamericano de Grafico Digital [SIGRADI Conference Proceedings / ISBN 978-97190-0-X] Mar del Plata (Argentina) 9-11 september 1998, pp. 446-451
summary The study and development of an informatic application as part of the Research Project informatic application for the building maintenance action", consist on the peripheric and software surface outline, frequently used in this discipline, like the Data Base of the programs Access of Microsoft and Autocad of Autodesk. The outline of data base implies the concept of sensitive matrix, necessary for the systemic analysis of the information. This software not only let you make the initial diagnostic of the buildings, necessary for the Plan of Corrective Maintenance (PMC) and Plan of Preventive Maintenance (PMP), but also it is used as an efficient tool of the maintenance, which allow the constant up to date information, the exact on time diagnostic, to make the necessary adjustments to the PMC and PMP. Besides, a good technical documentation is necessary for an efficient maintenance action. The entail of the Data Base with the CAD Systems allows a fast access to a big volume of centralized information to consult or change. To formulate a pattern of integral maintenance action on buildings, implies the systematic conception of them and the Philosophy of the Preventive Maintenance. They are less than the Model and do not consider the former concepts. It is difficult to define and solve the matrix system (inside or outside the software) and the relations where the information run. The informatic application outline in its different steps (planning, operation, evaluation) with the elements (technical, administrative, of control) are the structural axis of a new form of the Maintenance Action.
series SIGRADI
last changed 2016/03/10 08:51

_id sigradi2016_555
id sigradi2016_555
authors Fernández Colombo, Mónica Inés; Bonvecchi, Liliana Telma; Granero, Adriana Edith; Brignone, Mabel Clara
year 2016
title Aprendizaje Basado en Problemas + Innovación Tecnológica [Problem-based learning + Technological Innovation]
source SIGraDi 2016 [Proceedings of the 20th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-956-7051-86-1] Argentina, Buenos Aires 9 - 11 November 2016, pp.938-943
summary Collaboration between government agencies and academia seeks to facilitate a comprehensive approach by city representatives and stakeholders. Internet and social media connectivity may be applied as a self-organization tool. The response of architecture to the public space needs to consider hybrid spaces that combine digital and physical, representations, allowing urban experiences that are enhanced by virtual data imprinted on existing physical information. The study of these aspects may be the purpose of future city projects or become a form of communication of government proposals to the neighbors, beyond the scope of the discipline.
series SIGraDi
last changed 2017/06/21 12:19

_id sigradi2009_715
id sigradi2009_715
authors Fernández Colombo, Mónica Inés; Ricardo Gustavo Piegari; Liliana Bonvecchi
year 2009
title Mutación de la arquitectura de lo analógico a lo digital [Mutation of Architecture, from Analogical to Digital]
source SIGraDi 2009 - Proceedings of the 13th Congress of the Iberoamerican Society of Digital Graphics, Sao Paulo, Brazil, November 16-18, 2009
summary The combined experience of GIDCAD (Group of Research and Teaching in Applied Computer Design), and LabPra (Laboratory of Architectural Project), pretends to analyze the newest points of view concerning architecture and to mull around the evolution from the traditional to the digital project, incorporating theory to help decode the mutation of Architecture. The goal is to evaluate the changes caused by architecture’s design and communication from the incorporation of digital technologies, and to check its progress and behavior in the Virtual Community to the service of the discipline’s teaching.
keywords Mutación; Concepción; Comunicación Virtual; Enseñanza
series SIGRADI
last changed 2016/03/10 08:51

_id sigradi2017_089
id sigradi2017_089
authors Fernández Gallardo, María Luz
year 2017
title Estudio para la elaboración de un material compuesto por fibra de mimbre (salix viminalis) y acetato de polivinilo con propiedades auto-estructurantes [Study for the manufacturing of a material composed by wicker fiber (salix viminalis) and polyvinyl acetate with self structuring properties]
source SIGraDi 2017 [Proceedings of the 21th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-956-227-439-5] Chile, Concepción 22 - 24 November 2017, pp.620-625
summary Experimental investigation focused on the creation of a procedural method for the manufacturing of a material made by wicker fiber and reinforced by the fixation adhesive Polyvinyl Acetate (PVA), with the objective of increasing the natural plasticity of wicker and generate self-supporting parts which lack of an internal or external structure that may give them their final morphology. Furthermore, it aims to generate new knowledge that may improve the productive techniques and contribute to the sustainable micro-industrialization of the material.
series SIGraDi
last changed 2018/07/27 08:08

_id ecaadesigradi2019_282
id ecaadesigradi2019_282
authors Fernández González, Alberto, Guerrero del Rio, Camilo and Jorquera Sepúlveda, Layla
year 2019
title BIM Chilean Social Housing Analysis - from the 70´s to 90´s
source Sousa, JP, Xavier, JP and Castro Henriques, G (eds.), Architecture in the Age of the 4th Industrial Revolution - Proceedings of the 37th eCAADe and 23rd SIGraDi Conference - Volume 1, University of Porto, Porto, Portugal, 11-13 September 2019, pp. 259-266
summary This research based on education digs on the "evolution" of Chilean social housing between the period from 70's to 90's asking us the "phylogenic" relation between "typos" of designs that developed several problems in the urban fabric development during 20 years of intricate design just thinking in quantity but not quality in our country.The focus in this research is as the first step understanding the design behind dwellings between this time range, then its process of evolution and transformation by users, and then by BIM understand the virtues and defects of each design and rethink the typologies in a housing life cycle look for the next years.
keywords BIM; Social Housing; Catalogue; Design; Intervention; Strategies
series eCAADeSIGraDi
last changed 2019/08/26 20:24

_id sigradi2017_013
id sigradi2017_013
authors Fernández González, Alberto
year 2017
title Modelamiento visual de conceptos espaciales en Taller de Diseño Arquitectónico 1-2 [Visual spatial concepts modeling at Architectural Design Studio 1-2]
source SIGraDi 2017 [Proceedings of the 21th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-956-227-439-5] Chile, Concepción 22 - 24 November 2017, pp.100-105
summary This research presents results of visual modeling strategies introduction, associated with spatial ideas, being all referred to the work done in the Architectural Design Studio 1-2 at the University of Chile. The applied project methodology seeks to lay the foundations of an incremental draft strategy, which allows a smooth transition between the analog conceptual stages to a digital inclusion of similar criteria of visual modeling in early stages of architectural design. That methodology allows to students to decode their concepts to digital shapes, using point, lines, and triangles as analog-digital translators for each proposal.
keywords Architectural design; Translation; Shapes; Analog to Digital
series SIGraDi
last changed 2018/07/27 08:05

_id sigradi2018_1881
id sigradi2018_1881
authors Fernández González, Alberto; Ortega Gómez, Susana
year 2018
title Coastal Fog Tower – Design and Fabrication Process of a Vertical Fog Capture Device
source SIGraDi 2018 [Proceedings of the 22nd Conference of the Iberoamerican Society of Digital Graphics - ISSN: 2318-6968] Brazil, São Carlos 7 - 9 November 2018, pp. 732-736
summary The coastal fog-harvesting tower project is a proposal that seeks to develop a water capture system from the condensation of coastal fog and rain, in a vertical structure that allows greater efficiency in collecting ambient humidity versus current bi-dimensional horizontal systems. The water availability in our country has declined over the last decade, so innovative solutions are required to take advantage of our unique coastal water potential. Using digital and analogue design technologies has been possible to develop a highly replicable and adaptable structural solution that can bring an affordable answer to this problem.
keywords Fog-Tower; water, 3d-print, digital-fabrication
series SIGraDi
last changed 2019/05/20 09:14

_id 8708
authors Fernández, A., Bustinza, J. and Aranda, E.
year 1994
title The Electronic Aleph: Borges on the Virtual Studio
source The Virtual Studio [Proceedings of the 12th European Conference on Education in Computer Aided Architectural Design / ISBN 0-9523687-0-6] Glasgow (Scotland) 7-10 September 1994, p. 216
summary Current design process and communication in architecture are being challenged by the use of computing techniques.
series eCAADe
last changed 1998/09/14 08:10

_id c824
authors Fernández, Eduardo and Pi Gamba, Claudio
year 1999
title PCD. Un Asistente al desarrollo de Cursos a Distancia para Internet (PCD. An Assistant for the Development of Remote Courses for Internet)
source III Congreso Iberoamericano de Grafico Digital [SIGRADI Conference Proceedings] Montevideo (Uruguay) September 29th - October 1st 1999, pp. 389-392
summary Internet is emerging as a leading technology for communication applications in the area of Educational Technology and Distance Education . A number of tools have been developed to help either the teachers in lecturing tasks, as well as the students in following them. PCD was created to bring together in the same environment the best of the existing products in the market. The present version offers these facilities: course assistant, html editor, a generator of automatic self assessment tasks, and a data base storage of the assessments for a later student control. The need of a friendly and powerful graphics interface was enforced during development, in order to simplify the dialog between the participants of the courses. In this paper these facilities are described, as well as current development areas.
series SIGRADI
last changed 2016/03/10 08:51

_id sigradi2012_229
id sigradi2012_229
authors Fernández, Luciano; Lecaros, Denis
year 2012
title Computer Vision aplicado a la evaluación de prototipos físicos [Computer Vision applied to the evaluation of physical prototypes]
source SIGraDi 2012 [Proceedings of the 16th Iberoamerican Congress of Digital Graphics] Brasil - Fortaleza 13-16 November 2012, pp. 140-143
summary This work was born from the need to have an objective way to analyze the movement of water drops deflected by a prototype mudguard. To satisfy this need, using computer vision appears as a possibility. This paper defines the parameters that a possible program should work on, and suggests an algorithm to treat the information in order to give a first step for its application.
keywords computer vision; gotas de agua; prototipos físicos
series SIGRADI
last changed 2016/03/10 08:51

_id dc3f
authors Fernández, Mónica Inés and Piegari, Ricardo Gustavo
year 2001
title LA GRÁFICA DIGITAL COMO ÁREA DISCIPLINAR DE LA ARQUITECTURA (Digital Graphics as a Discipline inj Architecture)
source SIGraDi biobio2001 - [Proceedings of the 5th Iberoamerican Congress of Digital Graphics / ISBN 956-7813-12-4] Concepcion (Chile) 21-23 november 2001, pp. 216-217
summary Although we are already in the new millennium, some architects still doubt about the discipline introduction of the Digital Graph in architects development. For that reason, it is important to put forward some reflections in the sigradi, that collaborate to establish and spread the digital graph as a disciplinary area of teaching architecture. The Digital Graph included in the University of Architecture and postgraduation, collaborates from the biginning in the discipline development, as long as it trains and teaches the new way of architecture representation and prefiguration that arise from the introduction of new tools.
series SIGRADI
last changed 2016/03/10 08:51

_id sigradi2006_c192b
id sigradi2006_c192b
authors Fernández, Mónica Inés and Piegari, Ricardo Gustavo
year 2006
title Una experiencia en modalidad e-learning para el aprendizaje en arquitectura. Nuevas prácticas y actores en el mundo digital. [An experience in e-learning modality for the learning in architecture. New practices and actors in the digital world]
source SIGraDi 2006 - [Proceedings of the 10th Iberoamerican Congress of Digital Graphics] Santiago de Chile - Chile 21-23 November 2006, pp. 147-152
summary As members of the Network ALFA-T-GAMEL3: Teaching computer Graphics And MultimEdia, LifeLongLearning, focused on the “Management of university outreach services”, and making use of the new digital technologies and to the instruction and pedagogic methods related to e-learning modality, the International Seminar “Digital Image and Sound.” has been organized, thus materializing a Pilot Course comprising four subjects and six workshops. For our course: “Digital Representation of Architecture”, an investigation was conducted about the transformations of teaching in the digital world for the learning of Architecture, focusing on the practices and players involved in this modality, as well as on the technologies involved in the coordination and distribution of knowledge. The main objectives of the paper were: revalorization of the format adopted by the practices related to the teaching/learning process in e-l, the contribution of the different “players” and the possibilities of the LMS as support platforms in the virtual campus.
series SIGRADI
last changed 2016/03/10 08:51

_id c35f
authors Fernández, Mónica Inés and Piegari, Ricardo
year 1999
title Representación y gestión de la Información en los Procesos de Diseño-Producción (Representation and management of Information in the Processes of Design and Production)
source III Congreso Iberoamericano de Grafico Digital [SIGRADI Conference Proceedings] Montevideo (Uruguay) September 29th - October 1st 1999, pp. 342-346
summary The GIDCAD has a double objective: 1.) To be an answer to the needs of the professionals of the production of the built environment, who are confronted with the evolution of technologies. In particular, to those who are engaged with the computer tools associated with communication; 2.) To be an answer to the problems derived from urban transformation. In particular to those related with social demands and environmental quality.
series SIGRADI
last changed 2016/03/10 08:51

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