CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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# Author Citation Select
1. Alves Veloso, Pedro L.; Anja Pratschke (2013) Uma Arqueologia de Diagramas Cibernéticos [An Archaeology of Cybernetic Diagrams]

SIGraDi 2013 [Proceedings of the 17th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-956-7051-86-1] Chile - Valparaíso 20 - 22 November 2013, pp. 353 - 356 http://papers.cumincad.org/cgi-bin/works/Show?sigradi2013_117
2. Bricken, M. (1994) Virtual Worlds: No Interface to Design

Cyberspace - First Steps, M.Benedikt ed, MIT Press http://papers.cumincad.org/cgi-bin/works/Show?5dff
3. Burak Pak and Johan Verbeke (2014) ICT-enabled Civic Empowerment and Participation: in Design, through Design

Thompson, Emine Mine (ed.), Fusion - Proceedings of the 32nd eCAADe Conference - Volume 1, Department of Architecture and Built Environment, Faculty of Engineering and Environment, Newcastle upon Tyne, England, UK, 10-12 September 2014, pp. 89-97 http://papers.cumincad.org/cgi-bin/works/Show?ecaade2014_113
4. Casti, J.C. (1997) Would be Worlds: How simulation is changing the frontiers of science

John Wiley & Sons, Inc., New York. http://papers.cumincad.org/cgi-bin/works/Show?d60a
5. Chen Rui, Irene; Schnabel Marc Aurel (2011) Multi-touch - the future of design interaction

Computer Aided Architectural Design Futures 2011 [Proceedings of the 14th International Conference on Computer Aided Architectural Design Futures / ISBN 9782874561429] Liege (Belgium) 4-8 July 2011, pp. 557-572. http://papers.cumincad.org/cgi-bin/works/Show?cf2011_p135
6. Grady, J.M. (1998) Virtual Reality: Computers Mimic the Physical World

New York: Facts on File http://papers.cumincad.org/cgi-bin/works/Show?4e03
7. Hunold, Lara Arthur; Gorge Canella Eduardo; Giacaglia Marcelo Eduardo; Corrêa Norberto; Moura da Silva (2010) Brinquedos, modelos: uma atividade lúdica se transforma em curricular com apoio das novas tecnologias de fabricação digital [Toys, models: a fun activity becomes curriculum, supported by new digital fabrication technologies]

SIGraDi 2010_Proceedings of the 14th Congress of the Iberoamerican Society of Digital Graphics, pp. Bogotá, Colombia, November 17-19, 2010, pp. 73-76 http://papers.cumincad.org/cgi-bin/works/Show?sigradi2010_73
8. Jones, Dennis B. (2002) The Quantum Matrix:A Three Dimensional Data Integration and Collaboration ToolFor Virtual Environments

Timmermans, Harry (Ed.), Sixth Design and Decision Support Systems in Architecture and Urban Planning - Part one: Architecture Proceedings Avegoor, the Netherlands), 2002 http://papers.cumincad.org/cgi-bin/works/Show?ddssar0216
9. Laurel, B. (ed.) (1990) The Art of Human-Computer Interface Design

New York: Addison-Wesley. http://papers.cumincad.org/cgi-bin/works/Show?aea2
10. Lieberman, Henry (1985) There's More to Menu Systems Than Meets the Screen

SIGGRAPH '85 Conference Proceedings. July, 1985. vol. 19 ; no. 3: pp. 181-189 : ill. includes bibliography http://papers.cumincad.org/cgi-bin/works/Show?ae09
11. Maver, T.W. (1997) Information Technology in Architecture : a Stocktaking

Proceedings of Learning Spaces, De Montford University http://papers.cumincad.org/cgi-bin/works/Show?3bed
12. Perelli, Bruno; Zorzano, Osvaldo (2012) LEGO como herramienta de introducción a la enseñanza del 3D [LEGO as a tool to introduce the 3d teaching]

SIGraDi 2012 [Proceedings of the 16th Iberoamerican Congress of Digital Graphics] Brasil - Fortaleza 13-16 November 2012, pp. 547-549 http://papers.cumincad.org/cgi-bin/works/Show?sigradi2012_218
13. Pinet, Céline (2000) Turn Up The Volume, This is Good Music

ACADIA Quarterly, vol. 19, no. 1, pp. 24-26 http://papers.cumincad.org/cgi-bin/works/Show?baa3
14. Sheng-Fen, Chien (2002) Design Gaming, Designing Games - Learning Design through Game Playing and Game Making

Connecting the Real and the Virtual - design e-ducation [20th eCAADe Conference Proceedings / ISBN 0-9541183-0-8] Warsaw (Poland) 18-20 September 2002, pp. 28-33 http://papers.cumincad.org/cgi-bin/works/Show?7012
15. Shivani Gonavaram, So-Yeon Yoon (2004) Basic Design Pedagogy with Digital Media

CAADRIA 2004 [Proceedings of the 9th International Conference on Computer Aided Architectural Design Research in Asia / ISBN 89-7141-648-3] Seoul Korea 28-30 April 2004, pp. 477-482 http://papers.cumincad.org/cgi-bin/works/Show?308caadria2004
16. Singer, Peter W. (2009) What Inspires Them: Science Fiction’s Impact on Science Reality

ACADIA 09: reForm( ) - Building a Better Tomorrow [Proceedings of the 29th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-0-9842705-0-7] Chicago (Illinois) 22-25 October, 2009), pp. 32-42 http://papers.cumincad.org/cgi-bin/works/Show?acadia09_32
17. Veloso, Pedro L. A. (2014) Cybernetic diagrams: design strategies for an open game

International Journal of Architectural Computing vol. 12 - no. 4, 379-398 http://papers.cumincad.org/cgi-bin/works/Show?ijac201412402
18. Viswanadha,Kameshwari (2001) Digital Charrette: A Web Based Tool to Supplement the Admission Procedure to Graduate Architectural Degree Programs

Texas A&M University http://papers.cumincad.org/cgi-bin/works/Show?viswa
19. Walz, Steffen P., Schoch, Odilo, Ochsendorf, Mathias and Spindler, Torsten (2005) Serious Fun: Pervasive game design as a CAAD teaching and research method

Digital Design: The Quest for New Paradigms [23nd eCAADe Conference Proceedings / ISBN 0-9541183-3-2] Lisbon (Portugal) 21-24 September 2005, pp. 279-286 http://papers.cumincad.org/cgi-bin/works/Show?2005_279
20. Wong, Chit Kin D. and Yim Fun L. Cheung (2010) Simply complex: a case study of construction-driven design using computational methods

Proceedings of the 15th International Conference on Computer Aided Architectural Design Research in Asia / Hong Kong 7-10 April 2010, pp. 585-594 http://papers.cumincad.org/cgi-bin/works/Show?caadria2010_054

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