CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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# Author Citation Select
1. Balas, Egon (1983) Disjunctive Programming and a Hierarchy of Relaxations for Discrete Optimization Problems

December, 1983. 38 p. : ill. includes bibliography http://papers.cumincad.org/cgi-bin/works/Show?e118
2. Lowe, John P. (1994) Computer-Aided-Design in the Studio Setting: A Paradigm Shift in Architectural Education

The Virtual Studio [Proceedings of the 12th European Conference on Education in Computer Aided Architectural Design / ISBN 0-9523687-0-6] Glasgow (Scotland) 7-10 September 1994, p. 230 http://papers.cumincad.org/cgi-bin/works/Show?e5d0
3. Lowe, Russell (2009) Computer Game Modding for Architecture

Proceedings of the 14th International Conference on Computer Aided Architectural Design Research in Asia / Yunlin (Taiwan) 22-25 April 2009, pp. 163-172 http://papers.cumincad.org/cgi-bin/works/Show?caadria2009_176
4. Lowe, Russell (2008) Beyond the boundary object: sketches, computer games and blogs facilitating design development

CAADRIA 2008 [Proceedings of the 13th International Conference on Computer Aided Architectural Design Research in Asia] Chiang Mai (Thailand) 9-12 April 2008, pp. 544-551 http://papers.cumincad.org/cgi-bin/works/Show?caadria2008_66_session6b_544
5. Lowe, Russell; Jules Cromarty and Richard Goodwin (2011) Real time modelling: A solution for accurate, updatable and real-time 3D modelling of as-built architecture

Proceedings of the 16th International Conference on Computer Aided Architectural Design Research in Asia / The University of Newcastle, Australia 27-29 April 2011, pp. 219-228 http://papers.cumincad.org/cgi-bin/works/Show?caadria2011_021
6. Lowe, Russell; Mark Hedley and Richard Goodwin (2011) Real-time porosity: Combining a computer game engine with environmental sensors to better understand pedestrian movement in public/private space and in real-time

Proceedings of the 16th International Conference on Computer Aided Architectural Design Research in Asia / The University of Newcastle, Australia 27-29 April 2011, pp. 229-238 http://papers.cumincad.org/cgi-bin/works/Show?caadria2011_022
7. Russell Lowe (2007) COMPUTER GAMING, BIOTECHNOLOGY AND ARCHITECTURE: EMBEDDING THE INTERSECTION WITHIN AN ARCHITECTURAL CURRICULUM.

AASA2007 http://papers.cumincad.org/cgi-bin/works/Show?45f3

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