CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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1. Al-Qattan, Emad, Galanter, Philip and Yan, Wei (2016) Developing a Tangible User Interface for Parametric and BIM Applications Using Physical Computing Systems.

Herneoja, Aulikki; Toni Österlund and Piia Markkanen (eds.), Complexity & Simplicity - Proceedings of the 34th eCAADe Conference - Volume 2, University of Oulu, Oulu, Finland, 22-26 August 2016, pp. 621-630
2. Al-Qattan, Emad, Yan, Wei and Galanter, Philip (2017) Tangible Computing for Establishing Generative Algorithms - A Case Study with Cellular Automata

Fioravanti, A, Cursi, S, Elahmar, S, Gargaro, S, Loffreda, G, Novembri, G, Trento, A (eds.), ShoCK! - Sharing Computational Knowledge! - Proceedings of the 35th eCAADe Conference - Volume 1, Sapienza University of Rome, Rome, Italy, 20-22 September 2017, pp. 347-354
3. Al-Qattan, Emad, Yan, Wei and Galanter, Philip (2017) Establishing Parametric Relationships for Design Objects Through Tangible Interaction

P. Janssen, P. Loh, A. Raonic, M. A. Schnabel (eds.), Protocols, Flows, and Glitches - Proceedings of the 22nd CAADRIA Conference, Xi'an Jiaotong-Liverpool University, Suzhou, China, 5-8 April 2017, pp. 147-156
4. Beesley, Philip and Seebohm, Thomas (2000) Digital Tectonic Design

Promise and Reality: State of the Art versus State of Practice in Computing for the Design and Planning Process [18th eCAADe Conference Proceedings / ISBN 0-9523687-6-5] Weimar (Germany) 22-24 June 2000, pp. 287-290
5. Beesley, Philip; Ilgun, Zeliha, Asya; Bouron, Giselle; Kadish, David; Prosser, Jordan; Gorbet, Rob; Kulic, Dana; Nicholas, Paul; Zwierzycki, Mateusz (2016) Hybrid Sentient Canopy: An implementation and visualization of proprioreceptive curiosity-based machine learning

ACADIA // 2016: POSTHUMAN FRONTIERS: Data, Designers, and Cognitive Machines [Proceedings of the 36th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-0-692-77095-5] Ann Arbor 27-29 October, 2016, pp. 362-371
6. Beesley, Philip; Omar Khan, Michael Stacey (2013) ACADIA 13: Adaptive Architecture

ACADIA 13: Adaptive Architecture [Proceedings of the 33rd Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-1-926724-22-5] Cambridge 24-26 October, 2013), 472 p.
7. Belesky, Philip; Monacella, Rosalea; Burry, Mark; Burry, Jane (2015) A Field in Flux: Exploring the Application of Computational Design Techniques to Landscape Architectural Design Problems

ACADIA 2105: Computational Ecologies: Design in the Anthropocene [Proceedings of the 35th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-0-692-53726-8] Cincinnati 19-25 October, 2015), pp. 195-202
8. Berridge, Philip and Brown, Andre (2002) A Touring Machine

Connecting the Real and the Virtual - design e-ducation [20th eCAADe Conference Proceedings / ISBN 0-9541183-0-8] Warsaw (Poland) 18-20 September 2002, pp. 488-493
9. Berridge, Philip; Koch, Volker; Brown, Andre G.P. (2003) Information Spaces for Mobile City Access

International Journal of Architectural Computing vol. 1 - no. 1
10. Chen, C.L. Philip and Sen, Xie (1996) Freehand drawing system using a fuzzy logic concept

Computer-Aided Design, Vol. 28 (2) (1996) pp. 77-89
11. Daru, R., Vreedenburgh, E. and Scha, R. (2000) Architectural Innovation as an evolutionary process

International Conference on Generative Art
12. Daru, Roel and Snijder, Philip (1994) Sketch-Trigger: A Specification for a Form Generator and Design Analysis Toolbox for Architectural Sketching

Second Design and Decision Support Systems in Architecture & Urban Planning (Vaals, the Netherlands), August 15-19, 1994
13. Galanter, Philip (2000) GA2: a Programming Environment for Abstract Generative Fine Art

International Conference on Generative Art
14. Galanter, Philip (2001) Foundations of Generative Art Systems - a hybrid survey and studio class for graduate students

International Conference on Generative Art
15. Gibson, W. (1984) Neuromancer

Victor Gollancz
16. Lee, Philip, Wei, Susanna and Zhao, Jianmin (et al) (1990) Strength Guided Motion

Computer Graphics. ACM, August, 1990. vol. 24: pp. 253-262 : ill. includes bibliography
17. Lilley, Brian, Beesley, Philip (eds.) (2007) Expanding Bodies: Art • Cities• Environment

Proceedings of the 27rd Annual Conference of the Association for Computer Aided Design in Architecture / ISBN 978-0-9780978-6-8] Halifax (Nova Scotia) 1-17 October, 2007.
18. Lin, Yuqiong, Zheng, Jingyun, Yao, Jiawei and Yuan, Philip F. (2018) Research on Physical Wind Tunnel and Dynamic Model Based Building Morphology Generation Method

T. Fukuda, W. Huang, P. Janssen, K. Crolla, S. Alhadidi (eds.), Learning, Adapting and Prototyping - Proceedings of the 23rd CAADRIA Conference - Volume 2, Tsinghua University, Beijing, China, 17-19 May 2018, pp. 165-174
19. Loocke, Philip Van (1998) Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata

International Conference on Generative Art
20. Loocke, Philip Van (1999) The art of growth and the solution of cognitive problems

International Conference on Generative Art

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