CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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Hits 1 to 19 of 19

_id lasg_nearlivingarchitecture_2014_045
id lasg_nearlivingarchitecture_2014_045
authors Armstrong, Rachel
year 2014
title Potent Matter; The Dynamic Chemistries of Hylozoic Ground
source Near-Living Architecture; Work in Progress from The Hylozoic Ground Collaboration 2011 - 2013 [ISBN 978-1-926724-45-4 (pbk).--ISBN 978-1-926724-57-7 (epub).--ISBN 978-1-926724-58-4 (mobi)] Riverside Architectural Press: Toronto, Canada 2014 pp. 045 - 062
keywords Living Architecture Systems Group, living architecture, meshworks, metabolisms, kinetic, cybernetic, artificial intelligence, cognition, neuroscience, prototyping, diffusive, subtle phenomena, form-languge, chemistry, natural computing, affect, perception
email rachel.armstrong3@newcastle.ac.uk
last changed 2019/07/29 12:00

_id lasg_sentientchamber_2016_fulltext
id lasg_sentientchamber_2016_fulltext
authors Beesley, Philip; Rachel Armstrong, Colin Ellarg, Rob Gorbet and Dana Kuliæ
year 2016
title Sentient Chamber
source Sentient Chamber [ISBN 978-1-988366-05-0 (paperback) ISBN 978-1-988366-07-4 (epub)] Riverside Architectural Press: Toronto, Canada 2016.
summary Catalogue of an exhibition held at the National Academy of Sciences, Washington from November 2, 2015 to May 31, 2016.
keywords Living Architecture Systems Group, sentient, architecture, immersive, protocells, meshworks, form-language, responsive, interactive, drawings, design methods, metabolism, scaffolds, integrated knowledge, microcontrollers, laser cutting, electronics, curiosity-based
email philip.beesley@uwaterloo.ca
last changed 2019/07/29 12:00

_id cf2019_051
id cf2019_051
authors Dickey , Rachel
year 2019
title Soft Additive Fabrication Processes: Material Indeterminacy in 3D Printing
source Ji-Hyun Lee (Eds.) "Hello, Culture!"  [18th International Conference, CAAD Futures 2019, Proceedings / ISBN 978-89-89453-05-5] Daejeon, Korea, p. 434
summary This description of Soft Additive Fabrication Processes, documents ways in which chance and randomness might be treated as values rather than problems. The production of a series of robotically controlled extruder experiments explore integrating material volition with the rigid order of machine control. Specifically this paper outlines the development of tooling procedures that harness emergent conditions in the automation of qualitative material effects. A key question for the research asks, how might architects imagine a design and construction scenario, which is no longer confined to prescriptive material dimensions, but is instead driven by digitally calibrated stochastic material processes? What opportunities might arise from developing an automated system, which does not rely on direct translation, but instead operates and predicts outcomes within a range of potential results?
keywords Additive manufacturing, robotics, 3D printing, indeterminacy, material volition
series CAAD Futures
email rachelldickey@gmail.com
last changed 2019/07/29 12:18

_id cf2017_419
id cf2017_419
authors Dickey, Rachel
year 2017
title Soft Computing in Design: Developing Automation Strategies from Material Indeterminacies
source Gülen Çagdas, Mine Özkar, Leman F. Gül and Ethem Gürer (Eds.) Future Trajectories of Computation in Design [17th International Conference, CAAD Futures 2017, Proceedings / ISBN 978-975-561-482-3] Istanbul, Turkey, July 12-14, 2017, pp. 419-430.
summary Integrating concepts of soft computation into advanced manufacturing and architecture means perceiving the element of chance not as a hindrance, but as an opportunity. The projects examined in this manuscript explore opportunities for integrating material indeterminacy into advanced manufacturing by pairing a certain degree material unpredictability with the rigid order of machine control. The three projects described investigate three common categories of automated tooling including additive processes, subtractive processes and molding / casting processes. Each project begins with the question, what opportunities might arise from the mediation between material volition and computational control? By embracing indeterminate material results and taking an optimistic stance on chance and uncertainty, which are usually treated as problems rather than values, the intent is to provide ways for automating unique material effects and explore the opportunities for integrating soft computing in design.
keywords Robotics, 3d Printing, Digital Fabrication, Automation, Indeterminacy
series CAAD Futures
email rachelldickey@gmail.com
last changed 2017/12/01 13:38

_id ecaade2017_116
id ecaade2017_116
authors Dickey, Rachel
year 2017
title Ontological Instrumentation in Architecture - A Collection of Prototypes Engaging Bodies and Machines from the Inside Out
source Fioravanti, A, Cursi, S, Elahmar, S, Gargaro, S, Loffreda, G, Novembri, G, Trento, A (eds.), ShoCK! - Sharing Computational Knowledge! - Proceedings of the 35th eCAADe Conference - Volume 2, Sapienza University of Rome, Rome, Italy, 20-22 September 2017, pp. 667-672
summary This paper provides a theoretical discourse on ontological instruments in design by exploring the ways in which design and technology might help get us back to an understanding of our own humanity. The intent of this theoretical discourse is to illuminate the possibilities of what can be, by looking at history as a way to see the world with perspective and as a predictor of what may happen. Another objective is to demonstrate the proof of those possibilities through the presentation of two design research projects which actualize those ideas. The first project is a prototype for an interactive chair that explores the calming effects of conscious and synchronized breathing. The second project is a reinterpretation of the veil and explores the relationship between the individual and the public. Both projects are artistic and performative in character and are embedded in a theoretical discourse on ontological instruments and investigate the opportunities of interaction of the human body with the environment moderated by technology.
keywords prosthesis; cyborgs; robots; technology; humanity; culture
series eCAADe
email rachelldickey@gmail.com
last changed 2017/09/13 13:27

_id caadria2017_149
id caadria2017_149
authors Dickey, Rachel
year 2017
title Soft Systems - Rethinking Indeterminacy in Architecture as Opportunity Driven Research
source P. Janssen, P. Loh, A. Raonic, M. A. Schnabel (eds.), Protocols, Flows, and Glitches - Proceedings of the 22nd CAADRIA Conference, Xi'an Jiaotong-Liverpool University, Suzhou, China, 5-8 April 2017, pp. 811-820
summary The research projects in this paper examine the notion of soft systems relative to machine induced material consequences. It asks, how might we integrate processes and methods which leave tolerances for indeterminacy and flexibility into design and construction? The two projects outlined investigate change of state materials paired with automation strategies, focusing on additive processes with thermally induced material configurations and programmable matter with magnetically controlled formations.
keywords robotics; 3d printing; digital fabrication; automation; indeterminacy
series CAADRIA
email rachelldickey@gmail.com
last changed 2017/05/09 08:05

_id cf2019_035
id cf2019_035
authors Dickey, Rachel
year 2019
title Cultural Prosthetics: Mediating Bodies, Technology, and Space
source Ji-Hyun Lee (Eds.) "Hello, Culture!"  [18th International Conference, CAAD Futures 2019, Proceedings / ISBN 978-89-89453-05-5] Daejeon, Korea, pp. 257-271
summary Instead of amplifying anxieties about conditions of alienation produced by advanced technologies and machines, this research looks for ways design and technology recalibrate human scale in architecture and inform social interactions. This research outlines two case studies specifically looking at gesture as a method for finding humanity in certain forms and reintroducing it through design and technology. The research asks, how might technology provide us with newfound intimacies with ourselves, each other, and the world around us?
keywords Instrumentation, Prosthesis, Wearable Technology, Gesture, Interaction, Cyborgs
series CAAD Futures
email rachelldickey@gmail.com
last changed 2019/07/29 12:15

_id ddss2008-43
id ddss2008-43
authors Katoshevski, Rachel; Theo Arentze and Harry Timmermans
year 2008
title Simulating Urban Dynamics Using a Combination of CellularAutomata and Activity-Based Models
source H.J.P. Timmermans, B. de Vries (eds.) 2008, Design & Decision Support Systems in Architecture and Urban Planning, ISBN 978-90-6814-173-3, University of Technology Eindhoven, published on CD
summary Cellular automata models of urban change have been criticised for their lack of behavioural theory and representation in simulating urban change. It has led to a plea for developing multi-agent models. As a first step into this direction, this paper discusses the formulation of a combination of a cellular automata representation for an initial configuration of land use. This is linked to an activity-based model of travel demand, which generates varying demand for facilities across space. Agents, representing facility providers respond to this demand in locating and resizing their facilities. The interplay between these components then results in urban dynamics. The model is illustrated using a hypothetical example of urban forms.
keywords Cellular automata, Activity-Based Modelling, Urban dynamics
series DDSS
last changed 2008/09/01 15:06

_id acadia11_144
id acadia11_144
authors Lavallee, Justin; Vroman, Rachel; Keshet, Yair
year 2011
title Automated Folding of Sheet Metal Components with a Six-axis Industrial Robot
source ACADIA 11: Integration through Computation [Proceedings of the 31st Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA)] [ISBN 978-1-6136-4595-6] Banff (Alberta) 13-16 October, 2011, pp. 144-151
summary Through the automation of folding of sheet metal components by a six-axis industrial robot we explored the integration of parametrically-driven design and fabrication tools and its real-world implementation. Developed out of research into new possibilities presented by direct programming of flexible, digitally-driven, industrial tools, this project intends to speculate about the future implementation of parametric modeling tools in the field of design, and associated new, parametrically variable, fabrication processes. We explored the relationship between designer and machine, between data and craft, and tested conjectures about scale of production, through the digital creation, physical cutting, mental tracking, robotic folding, manual riveting, and sometimes painful installation of five hundred and thirty two unique sheet metal components. Such evaluations give insight into possible trajectories for development of new models of fabrication processes, questioning the scale and intellectual scope appropriate for custom fabrication environments, and the implicit need to then evaluate the incorporation of digital craft in design pedagogy.
series ACADIA
type work in progress
email justinlavallee@gmail.com
last changed 2011/10/06 04:05

_id 07c4
authors McGilton, Henry and Morgan, Rachel
year 1983
title Introducing the UNIX system
source 556 p. New York: McGraw-Hill, 1983. includes bibliography: p. 541-544 and index. --- ( McGraw-Hill software series for computer professionals)
summary A reference guide for version 7 of the UNIX system including: Key concepts behind the system, from how to log on, the directory structure and a file system to the ideas of standard files and processes. Popular UNIX packages, software development tools, management and maintenance and more
keywords UNIX, software, tools, education
series CADline
last changed 2003/06/02 11:58

_id ascaad2012_010
id ascaad2012_010
authors Morais, Helen; Neander Silva and Ecilamar Lima
year 2012
title Complexity and Mass Customization in Contemporary Architecture - Prospects in an Emergent Economy
source CAAD | INNOVATION | PRACTICE [6th International Conference Proceedings of the Arab Society for Computer Aided Architectural Design (ASCAAD 2012 / ISBN 978-99958-2-063-3], Manama (Kingdom of Bahrain), 21-23 February 2012, pp. 93-102
summary In this paper we demonstrate through examples and an experiment that digital fabrication is viable and it is starting to produce impact in the Brazilian architecture, towards mass customization, not only through some exceptional buildings, but also through small experiences involving ordinary design needs. The examples show that digital fabrication is already contributing to innovative solutions in the Brazilian architecture. The experiment consisted of producing and comparing two models of a column of the National Cathedral of Brasilia, one analogically and other digitally fabricated. The results of this experiment show that digital fabrication technology and mass customization are not only economically viable for the Brazilian construction industry but can also contribute to significant savings.
series ASCAAD
email helen.rachel@uol.com.br
more http://www.ascaad.org/conference/2012/papers/ascaad2012_010.pdf
last changed 2012/05/15 18:46

_id lasg_hylozoicground_2010_124
id lasg_hylozoicground_2010_124
authors Rachel Armstrong
year 2010
title Hylozoic Soil Chemistries & Unanswered Questions In the Origin of Life
source Hylozoic Ground; Liminal Responsive Architecture [ISBN 978-1-926724-02-7] Riverside Architectural Press: Toronto, Canada 2010. pp. 124 - 141
summary Introductory summary of developing Hylozoic Series, a collection of life-like architectural structures
keywords Hylozoism, Hylozoic series, synthetic ecology, habitation, soil, protocell, chells, incubators, metaphysics
email rachel.armstrong3@newcastle.ac.uk
last changed 2019/07/29 12:00

_id lasg_whitepapers_2016_028
id lasg_whitepapers_2016_028
authors Rachel Armstrong
year 2016
title Metabolic Systems
source Living Architecture Systems Group White Papers 2016 [ISBN 978-1-988366-10-4 (EPUB)] Riverside Architectural Press 2016: Toronto, Canada pp. 028 - 043
summary Living Architecture Systems Group "White Papers 2016" is a dossier produced for the occasion of the Living Architecture Systems Group launch event and symposium hosted on November 4 and 5 at the Sterling Road Studio in Toronto and the University of Waterloo School of Architecture at Cambridge. The "White Papers 2016" presents research contributions from the LASG partners, forming an overview of the partnership and highlighting oppportunities for future collaborations.
keywords design, dissipative methods, design methods, synthetic cognition, neuroscience, metabolism, STEAM, organicism, field work, responsive systems, space, visualizations, sensors, actuators, signal flows, art and technology, new media art, digital art, emerging technologies, citizen building, bioinspiration, performance, paradigms, artificial nature, virtual design, regenerative design, 4DSOUND, spatial sound, biomanufacturing, eskin, delueze, bees, robotics
email rachel.armstrong3@newcastle.ac.uk
last changed 2019/07/29 12:00

_id ascaad2007_009
id ascaad2007_009
authors Ryan, R. and M. Donn
year 2007
title 3 dimensional, digital, interactive, multilayered information models for enhancing decision making by two end-user groups within the Urban Planning industry: A Case Study to quantify the benefit or otherwise over alternative 2 dimensional systems
source Em‘body’ing Virtual Architecture: The Third International Conference of the Arab Society for Computer Aided Architectural Design (ASCAAD 2007), 28-30 November 2007, Alexandria, Egypt, pp. 95-110
summary This research investigates the potential of 3 dimensional (3D), digital, interactive, multilayered information models, to enhance users’ understanding of sets of geographic and building information, allowing them to make quicker and more informed decisions, than when using alternative 2D methods. The research aims to quantify the benefit or otherwise of 3D methods of information interrogation over 2D methods by developing a test based around the decision making of two widely disparate user-groups within the Urban Planning industry. The underlying purpose of the research is to examine the human ability to interact with and understand datasets of information which are represented in the digital world. This paper specifically focuses on the methodology by which a robust test is developed to be carried out, thus proving or disproving the advantages of 3D display of information when compared to 2D. The ability to apply this same test to additional case studies in the future is a major consideration in the research design. There is a specific focus on integrating and testing a range of research instruments to best establish “language” of the industry and user groups within it, before conducting the major case study. The final research approach adopted is develop and present functional prototype models in a focus group scenario, involving hands-on interactive comparable 2D and 3D tasks, individual feedback surveys and group discussions.
series ASCAAD
email Rachel.A.Ryan@gmail.com
last changed 2008/01/21 21:00

_id sigradi2006_e034d
id sigradi2006_e034d
authors Ryan, Rachel and Donn, Michael
year 2006
title A 3D, interactive, multilayered, web-enabled model as a tool for multiple sets of end user groups: A case study and end user analysis
source SIGraDi 2006 - [Proceedings of the 10th Iberoamerican Congress of Digital Graphics] Santiago de Chile - Chile 21-23 November 2006, pp. 392-396
summary This research undertakes a case study involving focus groups of potential end users, to identify how a successful digital tool could be created using new and emerging technologies, to accommodate the multiple needs of these end users. 2005 saw the completion of a research paper, which proposed that a single, 3 dimensional digital model of a city forming a core for many different information systems, is a better approach to the needs of the city than many individual models optimised for each information system. The case for the single 3D model was evaluated through the research, development, delivery and analysis of a prototype 3 Dimensional model of Wellington City, New Zealand, presenting different ‘views’ of information in Wellington: a rendered visualisation in an animated “walkthrough”; the impact of planning constraints on daylight; interactive “plots” of property values. The development and delivery of the prototype model was analysed in regards to how complex, costly and time consuming it may be to exploit one base model for several purposes; and also therefore how beneficial, affordable and potentially successful a single model may be. The prototype model was created to test the idea, and therefore provided conclusions based on a limited feasibility analysis - with four potential information layers modelled and two potential delivery methods tested. The prototype model and user analysis results were presented in a research report that suggested further research and development of a single model could be very beneficial: Positive feedback from potential end users and data providers, and examples of potential data mining opportunities forming the basis of the need for continued research. 2006 sees the research continue as an 18 month research project in conjunction with an industry partner, Terralink International, (http://www.terralink.co.nz/). Terralink International Limited provides GIS and mapping solutions which according to their web site: “enable better business management.” The company maintains a national resource of “imagery, cartography, and spatial databases” and provides consultancy services linking these to company databases through GIS systems. The research investigates the potential for 3 dimensional, interactive, multilayered models to enhance delivery of information to multiple end user groups. The research method uses functional prototypes in end-user focus group workshops. These workshops, consisting of a combination of presentations, hands on interactive examples, group discussions, and individual feedback surveys, aim to establish how a tool might best be developed to communicate to a wide range of end users. The means of delivery whether a stand alone tool or web-based is a key element of the user group workshop assessment process. Note: The submission of the prototype tool (via video or interactive media) would greatly increase the effectiveness of the research presentation. Ability to include such media would be greatly appreciated.
keywords multilayered; 3D; end users; interactive; web-enabled
series SIGRADI
email Rachel.A.Ryan@gmail.com
last changed 2016/03/10 08:59

_id sigradi2009_1079
id sigradi2009_1079
authors Silva, Neander Furtado; Alan Harold Bridges; Ecilamar Maciel Lima; Helen Rachel Aguiar Morais; Félix Alves Silva Júnior
year 2009
title A indústria da Construção Civil está Pronta para a Fabricação Digital e a Customização em Massa? Uma Pesquisa obre um Caso Brasileiro [Is the construction industry ready for digital fabrication and mass customization? A study on a Brazilian case]
source SIGraDi 2009 - Proceedings of the 13th Congress of the Iberoamerican Society of Digital Graphics, Sao Paulo, Brazil, November 16-18, 2009
summary The objective of this paper is to demonstrate that digital fabrication has had little impact in the Brazilian architecture so far, as compared to other countries, not because of an alleged unavailability of CNC technology in this country’s construction industry, but for other reasons that must be investigated. We show in this paper the results of a preliminary survey carried out in the region of Brasilia that reveals a significant presence of CNC technology in the local construction industry which points to new opportunities for innovation in the architectural field.
keywords Digital Fabrication; CNC; Construction Industry; Mass Customization
series SIGRADI
email neander@unb.br
last changed 2016/03/10 09:00

_id caadria2016_579
id caadria2016_579
authors Tan, Rachel and Stylianos Dritsas
year 2016
title Clay Robotics: Tool making and sculpting of clay with a six-axis robot
source Living Systems and Micro-Utopias: Towards Continuous Designing, Proceedings of the 21st International Conference on Computer-Aided Architectural Design Research in Asia (CAADRIA 2016) / Melbourne 30 March–2 April 2016, pp. 579-588
summary The objective of the project is to design a reproducible clay sculpting process with an industrial robotic arm using parametric con- trol to directly translate mesh geometry from Computer Aided Design (CAD) environment into a lump of clay. This is accomplished through an algorithmic design process developed in Grasshopper using the C# programming language. The design process is enabled by our robotics modelling and simulation library which provides tools for kinematics modelling, motion planning, visual simulation and networked com- munication with the robotic system. Our process generates robot joint axis angle instructions through inverse kinematics which results into linear tool paths realised in physical space. Unlike common subtrac- tive processes such as Computer Numeric Control (CNC) milling where solid material is often pulverised during machining operations, our process employs a carving technique to remove material by dis- placement and deposition due to the soft and self-adhesive nature of the clay material. Optimisation of self-cleaning paths are implemented and integrated into the sculpting process to increase pathing efficiency and end product quality. This paper documents the process developed, the obstacles faced in motion planning of the robotic system and dis- cusses the potential for creative applications in digital fabrication us- ing advanced machines that in certain terms exceed human capability yet in others are unable to reach the quality of handmade works of art.
keywords Design computation; digital fabrication; architectural robotics
series CAADRIA
email rachel_tan@mymail.sutd.edu.sg
last changed 2016/03/11 09:21

_id caadria2017_041
id caadria2017_041
authors Tan, Rachel, Sia, Chin Kiat, Tee, Yong Kiat, Koh, Kendall and Dritsas, Stylianos
year 2017
title Developing Composite Wood for 3D-Printing
source P. Janssen, P. Loh, A. Raonic, M. A. Schnabel (eds.), Protocols, Flows, and Glitches - Proceedings of the 22nd CAADRIA Conference, Xi'an Jiaotong-Liverpool University, Suzhou, China, 5-8 April 2017, pp. 831-840
summary We present the initial findings of our research project aiming at development of a 3D-printing process for wood composites. The 3D-printing method employed is based on material extrusion principle and utilizes industrial robotics for position and motion control. The unique characteristic of our approach is in the development of the material where we employ exclusively organic components for both the matrix and reinforcement; a decision informed by prioritizing environmental considerations.
keywords Digital Fabrication; Additive Manufacturing; 3D Printing; Wood Composites; Robotics
series CAADRIA
email rae.twx94@gmail.com
last changed 2017/05/09 08:05

_id 8aab
authors Wiezel, Avi and Becker, Rachel
year 1992
title Integration of Performance Evaluation in Computer Aided Design
source New York: John Wiley & Sons, 1992. pp. 171-181 : ill. includes bibliography
summary An integrated computerized system for evaluation of the overall performance of a building was developed. The system exemplifies the capability of appropriate CAD techniques to upgrade the decision making process and the quality of the design. This paper describes the specific problems arising from the integration of the performance evaluation within the existing CAAD process
keywords CAD, systems, evaluation, civil engineering, integration, performance, building
series CADline
last changed 2003/06/02 11:58

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