CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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Hits 121 to 140 of 142

_id sigradi2010_290
id sigradi2010_290
authors Toloudi, Zenovia
year 2010
title Forming and Perceiving Architectonic Taste through PICANICO and Architaste
source SIGraDi 2010_Proceedings of the 14th Congress of the Iberoamerican Society of Digital Graphics, pp. Bogotá, Colombia, November 17-19, 2010, pp. 290-293
summary This paper assumes that in an information - rich and time - poor society, mental shortcuts that discourage rational thought are important in shaping decisions among selections. The research focuses on understanding and forming the taste of people on architects’ identities. The broader scope aims to establish an architectonic language of communication based on the links emerging among identity - taste dyads. The methodology consists of surveys, social networks analysis tools and PICANICO game: they all gather, classify and eventually form this language’s mental shortcuts. A possible application of this experimentation is an interface between the architect and the client, where the learning yields out of a left right arrow.
keywords identity, taste, aesthetics, form, decision making
series SIGRADI
email zenovia@gmail.com
last changed 2016/03/10 09:01

_id ascaad2010_231
id ascaad2010_231
authors Turrin, M.; R. Stouffs and S. Sariyildiz
year 2010
title Parametric Design of the Vela Roof
source CAAD - Cities - Sustainability [5th International Conference Proceedings of the Arab Society for Computer Aided Architectural Design (ASCAAD 2010 / ISBN 978-1-907349-02-7], Fez (Morocco), 19-21 October 2010, pp. 231-240
summary Due to the increased request for representative structures and for spaces to be used independent of the weather conditions, contemporary cities increasingly integrate public covered spaces (shadowed squares and streets, courtyards, historic commercial galleries, etc.) in the urban fibre. Facing the design of large roof structures for semi outdoor spaces is increasingly common for architects and engineers. When focusing on large roofs, aesthetics, structural performance and economics often dominate the design process. However, the current increased emphasis on energy-related aspects generates new challenges. Particularly, the use of renewable energy resources needs to be confronted. In this paper we will address the subject through a case study whose design aimed at integrating performance evaluations in the very early stages of the process. The case study focuses on the so-called “Vela roof”. This roof is part of a larger project currently under construction in Bologna (Italy). The focus of the study concerns the use of on-site renewable climate (energy) resources with special attention given passive reduction of summer overheating and daylight. For these tasks a parametric model was developed to support the decision making process and the paper will present its potential with respect to performance-oriented design during the conceptual design phase of roof structure. The very first conceptual design developed by the architectural office was assumed as a starting point for the inclusion of performance criteria. In the preliminary design of the roof uncomfortable conditions were expected under the whole roof in the summer. Various strategies for improving the thermal comfort were investigated, involving a large set of combined systems. Not all of these will be detailed in this paper. Instead we will focus on the ones directly affected by the geometry of the roof. Those are mainly air flow for cooling and the reduction of solar gain, in combination with their effects on daylight. Their investigation was based on a chain of dependencies to be integrated in the design process. With respect to that, parametric modelling was used. Parametric modelling allows both geometrical entities and their relationships to be represented. These relationships are structured in a hierarchical chain of dependencies, established during the preliminary parameterization process. The independent properties of the model are usually expressed through independent parameters, and their variations generate different configurations of the model. By making use of this potential, three project scales were parametrically explored. At the large scale, parametric variations of the overall shape of the roof were investigated in relation to cooling through ventilation and here the parametric model allowed for the generation of both different configurations of the roof, including its structural morphology and variations of its structural tessellation. At the medium scale, the integration of openable modules was investigated in relation to air extraction for cooling; with respect to this, the parametric model allows exploring openings based on variations of size and distribution. At the small scale, various options were explored for the cladding system, in order to reduce the direct solar gain while still allowing the income of indirect natural light. The parametric model was used to investigate the configuration of self-shading modules and their integration in the structure. Specific emphasis will be given to the small scale. The advantages in design process and the current limits of the parametric modelling approach used here will be discussed in the paper.
series ASCAAD
email m.turrin@tudelft.nl
last changed 2011/03/01 06:36

_id acadia16_424
id acadia16_424
authors Twose, Simon; du Chatenier, Rosa
year 2016
title Experimental Material Research - Digital Chocolate
source ACADIA // 2016: POSTHUMAN FRONTIERS: Data, Designers, and Cognitive Machines [Proceedings of the 36th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-0-692-77095-5] Ann Arbor 27-29 October, 2016, pp. 424-431
summary This research investigates the aesthetics of a shared agency between humans, computation and physical material. ‘Chocolate’ is manipulated in physical and virtual space simultaneously to extract aesthetic conditions that are a sum of human and non-human relations. This is an attempt to further the knowledge of designing, giving physical and digital materials force in determining their own aesthetics. The research springs from work in speculative aesthetics, particularly N. Katherine Hayles’s OOI (object-oriented inquiry) and Graham Harman’s OOO (object-oriented ontology) and explores how these ideas impact contemporary computational architectural design. To study this, a simple material has been chosen, chocolate, and used as a vehicle to investigate the dynamics of physical and digital materials and their shared/differing ‘resistances to human manipulation’ (Pickering 1995). Digital chocolate is ‘melted’ through virtual heat, and the results printed and cast in real chocolate, to be further manipulated in real space. The resistances and feedback of physical and digital chocolate to human ‘prodding’ (Hayles 2014) are analyzed in terms of a material’s qualities and tendencies in digital space versus those in physical space. Observations from this process are used to speculate on an aesthetics where humans, computation and physical material are mutually agential. This research is a pilot for a larger study taking on more complex conditions, such as building and cities, with a view to broadening how aesthetics is understood in architectural design. The contribution of this research to the field of architectural computation is thus in areas of aesthetic speculation and human/non-human architectural authorship.
keywords object-oriented inquiry, speculative aesthetics, mutual agency, big data
series ACADIA
type paper
email rosaduchatenier@gmail.com
last changed 2016/10/24 11:12

_id cf2005_2_13_167
id cf2005_2_13_167
authors VANDE MOERE Andrew
year 2005
title Form Follows Data
source Learning from the Past a Foundation for the Future [Special publication of papers presented at the CAAD futures 2005 conference held at the Vienna University of Technology / ISBN 3-85437-276-0], Vienna (Austria) 20-22 June 2005, pp. 31-40
summary This paper analyzes the relationships between creative design and the field of information visualization, with a focus on historical connotations and newest developments that show great potential. Empirical evidence shows how designers often employ information visualization as a creative concept capable of significantly determining the design outcome, and vice versa, how information visualization can be enhanced by exploring interdisciplinary concepts, such as design cognition, user engagement, aesthetics and art. Several symbiotic dependencies are explained and demonstrated, including the first conceptual cyberspace and information architecture definitions. This paper will argue that information visualization should be enriched with the principles of creative design and art, to develop valuable data representations that address the emotional experience and engagement of users, instead of solely focusing on task effectiveness metrics. Finally, several interdisciplinary movements are described that show great symbiotic potential in the near future, especially in the fields of ambient information displays, informative art and location-based information awareness.
keywords information visualization, aesthetics, design, information architecture
series CAAD Futures
email andrew@arch.usyd.edu.au
last changed 2005/05/05 05:06

_id 452c
authors Vanier, D. J. and Worling, Jamie
year 1986
title Three-dimensional Visualization: A Case Study
source Computer-Aided Architectural Design Futures [CAAD Futures Conference Proceedings / ISBN 0-408-05300-3] Delft (The Netherlands), 18-19 September 1985, pp. 92-102
summary Three-dimensional computer visualization has intrigued both building designers and computer scientists for decades. Research and conference papers present an extensive list of existing and potential uses for threedimensional geometric data for the building industry (Baer et al., 1979). Early studies on visualization include urban planning (Rogers, 1980), treeshading simulation (Schiler and Greenberg, 1980), sun studies (Anon, 1984), finite element analysis (Proulx, 1983), and facade texture rendering (Nizzolese, 1980). With the advent of better interfaces, faster computer processing speeds and better application packages, there had been interest on the part of both researchers and practitioners in three-dimensional -models for energy analysis (Pittman and Greenberg, 1980), modelling with transparencies (Hebert, 1982), super-realistic rendering (Greenberg, 1984), visual impact (Bridges, 1983), interference clash checking (Trickett, 1980), and complex object visualization (Haward, 1984). The Division of Building Research is currently investigating the application of geometric modelling in the building delivery process using sophisticated software (Evans, 1985). The first stage of the project (Vanier, 1985), a feasibility study, deals with the aesthetics of the mode. It identifies two significant requirements for geometric modelling systems: the need for a comprehensive data structure and the requirement for realistic accuracies and tolerances. This chapter presents the results of the second phase of this geometric modelling project, which is the construction of 'working' and 'presentation' models for a building.
series CAAD Futures
email Dana.Vanier@nrc-cnrc.gc.ca
last changed 2003/05/16 18:58

_id acadia12_467
id acadia12_467
authors Vermisso, Emmanouil
year 2012
title Conditioning Elegance: A Design Experiment on Intuition and Analysis
source ACADIA 12: Synthetic Digital Ecologies [Proceedings of the 32nd Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-1-62407-267-3] San Francisco 18-21 October, 2012), pp. 467-478
summary This paper offers an assessment of two methods for design, one based on intuitive design skills, the other on design decision based on feedback from analysis. The author is interested in the students’ perception of the process requirements within two different rule-based systems. The project, given within a class on biologically inspired design, demands a design solution that operates on two layers: the first being “function” the second “aesthetics”: students were asked to resolve a column, while designing for “Elegance”. Their work focused on an elegant building component without compromising structural efficiency. The results are discussed as indicators of possibly integrating analysis tools in creative processes and also understanding different learning paradigms for students.
keywords Intuition , Feedback , Analysis , Simulation , Elegance
series ACADIA
type normal paper
email archi_trek@hotmail.com
last changed 2013/01/09 10:06

_id sigradi2010_236
id sigradi2010_236
authors Vincent, Charles C; Sampaio Nardelli Eduardo; Nardin Lia Raquel
year 2010
title Parametrics in Mass Customization
source SIGraDi 2010_Proceedings of the 14th Congress of the Iberoamerican Society of Digital Graphics, pp. Bogotá, Colombia, November 17-19, 2010, pp. 236-239
summary The imminent disruption of the modern paradigms of serialization, repetition and standardization, poses us a myriad of new questions regarding both the emerging aesthetics and the upcoming production means for a new architecture. Despite the canonic approach in which architects tend to invest, the public and private demand for mass housing production is increasing at an astonishing rate, requiring architects to rethink traditional— modern—strategies and to gain control over contemporary—digital—tools. This paper describes an academic research project focused on the implementation of such tools. Some related work is presented, emphasizing some of the approaches in parametric plan layout generation. And a case study is formulated in which the mass design of serially customized layouts is prepared to be solved through a beta plugin for Rhino – Grasshopper.
keywords mass customization, facade, digital architecture, aesthetics, production means
series SIGRADI
email cvin@arquitetos.com
last changed 2016/03/10 09:02

_id 7992
id 7992
authors von Buelow, Peter
year 2002
title USING EVOLUTIONARY ALGORITHMS TO AID DESIGNERS OF ARCHITECTURAL STRUCTURES
source Creative evolutionary systems, eds Bentley, Peter & Corne, David, Morgan Kaufmann, pp 315-336
summary This paper describes the application of an Intelligent Genetic Design Tool (IGDT) in the design of architectural, structural elements. As a computer design aid an IGDT is innovative in its intelligent interaction with the designer. By always submitting multiple solutions for review by the designer, it is less likely to cause design fixation than other optimization techniques, and allows the user greater range in exploring hard-to-code design criteria such as aesthetics. As an example, the design of a cantilever truss is briefly explored. Using the coded optimization criterion of weight, and the designer's non-coded criteria of visual aesthetics and performance, a series of possible designs are explored. The ability of an IGDT to intelligently respond to the designer's preferences in a way that promotes creative thinking on the part of the designer is demonstrated. A final truss design is selected based on the use of the tool. It is concluded that an IGDT offers a significantly different approach to computer aided structural design which has the potential to enhance the user's own creativity in determining a good solution.
keywords evolutionary form exploration genetic algorithm design
series book
type normal paper
email pvbuelow@umich.edu
last changed 2006/04/07 19:55

_id bb8d
id bb8d
authors von Buelow, Peter
year 2007
title Genetically Engineered Architecture: design exploration with evolutionary computation
source VDM Verlag Dr. Mueller, Germany, Dec. 2007. ISBN 978-3-8364-4721-8
summary This book explores design tools based on evolutionary computation (EC), oriented primarily toward conceptual design of architectural and civil engineering structures. EC tools are well suited for exploration in a way which promotes creative design. The multiplicity of solutions generated by EC techniques is less likely to cause design fixation, and so promote a more thorough exploration of possible solutions. The use of such tools also allows the designer greater latitude in exploring design criteria, such as aesthetics, by utilizing an interactive human-computer interface. This book begins with a survey of techniques that have been used in early phases of architectural design, and establishes a set of successful attributes, which are then discussed in the context of EC techniques. Finally, a specific implementation developed by the author is described. Several examples are given in the area of architectural engineering, and comparisons are made with results obtained with more conventional optimization tools. This book is especially useful for designers interested in new methods for generating and exploring structural form, and is accessible to non-programmers in either field.

Dr.-Ing. Peter von Buelow has worked as both architect and engineer, and is currently a professor at the University of Michigan in Ann Arbor, USA, where he teaches structures in the School of Architecture, and conducts research in structural form exploration based on evolutionary computation. For more information visit: www.umich.edu/~pvbuelow.

keywords evolutionary computation, genetic algorithm, design, optimization, structures
series book
type normal paper
email pvbuelow@umich.edu
more http://elib.uni-stuttgart.de/opus/volltexte/2007/3160/pdf/PvB_diss.pdf
last changed 2008/05/12 17:05

_id 020e
authors Wade, John W. and Baur, J. Scott
year 1989
title Evaluation According to a Metric for Visual Order
source December 1989. 18 p. includes bibliography
summary Varying degrees of stimulus in the environment are appropriate to different tasks, so a uniform level of order in design cannot account for the many activities that will take place in a building. An ability to measure the visual order in a scene would facilitate the evaluation of design proposals. The designer could apply such a measure to establish a preferred level of order for a particular activity. A measure of order would also make possible the evaluation of the finished building product in terms of its use and in terms of any explicit goals of the designer. This paper describes a group of hypotheses proposed by Wade in a 1976 paper intended to develop a metric for visual order. It then examines the available literature to include other research that relates to this topic. It brings the earlier hypotheses up to date, outlines a strategy for testing those hypotheses, and proposes to develop the metric using computer image processing techniques. It also describes the methods that will be applied to validate the metric against the order that people perceive in the environment. To establish an objective standard for order, the metric that assesses the order will address only the features and attributes specific to scene. Thus, the measure will depend on neither the semantic content nor the figural properties of the field. The hypotheses under investigation are: (1) That visual order is related to the number of potential figure-ground shifts present in a visual field; (2) that the number of figure- ground shifts is dependent on the degree of articulation of the field; (3) that the number of figure-ground shifts is dependent on the distribution of color in the visual field; and (4) that the number of figure-ground shifts is dependent on the structure of the visual field. The various components of these elements are also detailed. From this, the designer will be able to determine which components of a design possess the appropriate level of order for a given task and which do not. The direct application of these principles will be explored in the design studio
keywords evaluation, analysis, aesthetics, form
series CADline
last changed 2003/06/02 11:58

_id be5c
authors Wallace, D.R. and Jakiela, M.J.
year 1993
title Automated product concept design: unifying aesthetics and engineering
source IEEE Computer Graphics & Applications (July 1993) 66-75
summary An experimental computer-aided design tool that actively assists in conceptual industrial design of consumer electronics products with injection-molded housings is discussed. This concept phase design tool uses manufacturing, ergonomic, aesthetic, and styling considerations to improve the entire product development process. The model's organization level performs spatial partitioning of components. The surfacing level generates an enclosure for product design. The third level adds style-specific details, and the fourth level applies graphical elements such as color or decals. Examples are presented to show that the system can create designs both meaningful to humans and distinctive in style over a range of products.
series journal paper
last changed 2003/04/23 13:14

_id caadria2009_109
id caadria2009_109
authors Wang, Chung-yang
year 2009
title Statics and Dynamics in The Process of CAD/CAM Fabrication
source Proceedings of the 14th International Conference on Computer Aided Architectural Design Research in Asia / Yunlin (Taiwan) 22-25 April 2009, pp. 245-254
summary Through the progress of digital media, dynamic concepts contribute to vivid forms. Nevertheless, these forms still present static space, which cannot reflect the designer’s dynamic concept, a shape that changes over time. This is a setback for design and fabrication. Hence many researchers turn to designing dynamic architecture. However, the current development restricted by technical threshold is prone to solve the variation of functions instead of aesthetic-oriented changeable form. It is obvious that the difference between “statics” and “dynamics” becomes a watershed of aesthetics and functions. This research attempts to eliminate the above-mentioned barrier and to suggest a new CAD/CAM fabrication procedure based on aesthetics and reveal key tectonic factors that affect dynamic architecture.
keywords CAD/CAM: Statics/Dynamics; Tectonics; Fabrications
series CAADRIA
email sdf1984@arch.nctu.edu.tw
last changed 2012/05/30 19:29

_id 4845
authors Weber, R.
year 1995
title On the Aesthetics of Architecture
source Vermont, USA, Ashgate Publishing Ltd
summary Contributed by Susan Pietsch (spietsch@arch.adelaide.edu.au)
keywords 3D City Modeling, Development Control, Design Control
series other
last changed 2001/06/04 18:41

_id eaea2005_133
id eaea2005_133
authors Weber, Ralf
year 2006
title Urban space and architectural scale - Two examples of empirical research in architectural aesthetics
source Motion, E-Motion and Urban Space [Proceedings of the 7th European Architectural Endoscopy Association Conference / ISBN-10: 3-00-019070-8 - ISBN-13: 978-3-00-019070-4], pp. 133-149
summary As one of the oldest schools of architecture in Germany, Dresden has a long and continuous tradition in the field of architectural aesthetics and building composition. Architects such as Fritz Schumacher initiated research and teaching in the field in the 1920s, and this was revitalised during the 1950s by Otto Schubert who laid the foundations for a scientific description of the correlation between optics and architectural design, and also worked towards a comprehensive theory of architectural composition. As a result of the architectural ideology of the East German regime, such studies were consigned to near oblivion and the main concern became interior decoration. With the appointment of Professor Ralf Weber, the institute was reestablished in 1994 under its original name, the Institute of Spatial Design (Raumgestaltung). Its new research agenda originated from Weber’s book “On the Aesthetics of Architectural Form - A Psychological Approach to the Structure and the Order of Perceived Architectural Space” (Ashgate 1994). In order to verify some of the hypotheses advanced in the book empirically, members of the institute have been carrying out a number of studies in the areas of oculomotor research and the perceptual foundations of design, and have been addressing issues that would help formulate principles of good architectural form and space applicable to the everyday practice of architectural design. Currently, the Institute of Spatial Design focuses on the further development of the psychological bases of experiencing architecture, as well as on theories of aesthetics and their application in practice. Specifically, attention is paid, on the one hand, to the perception and experience of architecture, i.e. aesthetics, and on the other, to the assemblage of various parts into an overall whole in a building, city or landscape – in other words, architectural composition. These two aspects are naturally inextricably intertwined: the one concerns the reception of architecture, the other, its production. Under these headings, various other areas of interest, such as architectural tectonics, systems of order and proportions, or the issue of scale in architecture, are tackled through dissertations, research projects and seminars. The institute has been cooperating on several studies with the Cognitive & Biological Psychology Unit at the University of Leipzig and the intention is eventually to establish an interdisciplinary research unit for architectural aesthetics.
series EAEA
type normal paper
email r.weber@mailbox.tu-dresden.de
more http://info.tuwien.ac.at/eaea
last changed 2008/04/29 18:46

_id ecaade2015_115
id ecaade2015_115
authors Weissenböck, Renate
year 2015
title Robotic Design-Fabrication - Exploring Robotic Fabrication as a Dynamic Design Process
source Martens, B, Wurzer, G, Grasl T, Lorenz, WE and Schaffranek, R (eds.), Real Time - Proceedings of the 33rd eCAADe Conference - Volume 2, Vienna University of Technology, Vienna, Austria, 16-18 September 2015, pp. 309-318
summary This research explores the relationship between digital design and digital fabrication, investigating robotic fabrication as a dynamic design process. It examines the potential of utilizing production tools as the key part of the design process, where the final geometry is neither simulated nor pre-defined in the digital realm before materialization. This “design-fabrication” or “design-by-fabrication” workflow fosters a new way of thinking about architectural design and practice, as well as unlocking creativity and discovering new geometries and aesthetics. To illustrate this, the paper presents a series of directed design experiments developed by students in two seminars at Graz University of Technology. A unique fabrication technique is investigated, combining laser cutting and robotic thermoforming, which was developed by the author in the course of her PhD-research. Utilizing this robotically aided design process, sheets of acrylic glass are laser cut and thermoformed by a robot into 3- dimensional spatial objects, each element with individual geometries, textures, transparencies and apertures.
wos WOS:000372316000036
series eCAADe
email weissenboeck@tugraz.at
more https://mh-engage.ltcc.tuwien.ac.at/engage/ui/watch.html?id=24c99f86-6fe5-11e5-915d-cb1b666445e6
last changed 2016/05/16 09:08

_id caadria2008_13_session2a_110
id caadria2008_13_session2a_110
authors Wiboonma, Wiboonsiri; Pinyo Jinuntuya, Pizzanu Kanongchaiyos
year 2008
title Multi-Directional Interrelationship Approach For Hybrid Interactive Design Tool For High-Rise Building
source CAADRIA 2008 [Proceedings of the 13th International Conference on Computer Aided Architectural Design Research in Asia] Chiang Mai (Thailand) 9-12 April 2008, pp. 110-116
summary The role of computers in architectural design is constantly increasing, as may be seen in the efforts to develop generative design tools which are focused on helping create innovative results. Some of these are generated by sets of rules, constraints, theoretical models and algorithms, for which the computer is used as the implementing tool. This research introduces a new approach in hybrid interactive design tools, which are focused on the clustered and hectic urban context in the modern age, meaning that architecture is continuously developing vertically, in high-rise buildings. The main point in this research will be the abandoned gap in connecting the internal functions and external appearance. This is another main point which cannot be ignored in designing high rises, which ideally contain both internal and external perceptive aesthetics. The scope of this research will cover three aspects: Function, Perception, and Proportion. Therefore, the work flow of this design tool will be a multi-directional interrelationship between these three steps: 1) internal function and external form generation by various types of constraints, 2) internal function and external form inspection, and 3) internal function and external form modification by the users.
keywords Generative Design, Interactive Design, High-Rise Building, Multi-Directional Interrelationship, MAX Script
series CAADRIA
email ponggggg@hotmail.com, pizzanu@cp.eng.chula.ac.th
last changed 2012/05/30 19:29

_id cdc2008_403
id cdc2008_403
authors Wie, Shaxin
year 2008
title Poetics of performative space
source First International Conference on Critical Digital: What Matters(s)? - 18-19 April 2008, Harvard University Graduate School of Design, Cambridge (USA), pp. 403-417
summary My project concerns subjectivation, performativity and embodiment, as inflected by notions of process and field. These questions were inspired by recent work in the margins of experimental performance, sound arts, computational media, and philosophy of process. They are informed by, and critically respond to Leibniz’s continuous substance, Whitehead’s “unbifurcated” process ontology, and Petitot’s approach to morphogenesis. Beginning with a concern with the materiality of writing, the project explores the ethico-aesthetics of touch and movement, and poetic architecture or installation events as sites for speculative action. The kind of events I describe, are collective, co-present, embodied, and a-linguistic. The potential for physical contact is a condition for the collective embodied experiences needed to conduct experimental phenomenology. Our events are designed for four or more participants, three to destabilize dyadic pairing, and lower the threshold to improvising being in that space, and a fourth for potential sociality. Having dissolved line between actor and spectator, we may adopt the disposition of an agent of change, or equally a witness of the event. Relinquishing also a categoreal fixation on objects in favor of continua, we inhabit ambient environments thick with media and matter that evolve in concert with movement or gesture.
email sha@encs.conordia.ca
last changed 2009/01/07 07:05

_id ijac20109302
id ijac20109302
authors Williams, Nicholas; Hanno Stehling, Fabian Scheurer, Silvan Oesterle, Matthias Kohler, Fabio Gramazio
year 2011
title A Case Study of a Collaborative Digital Workflow in the Design and Production of Formwork for ‘Non-Standard’ Concrete Structures
source International Journal of Architectural Computing vol. 9 - no. 3, 223-240
summary This paper presents an overview of ongoing research from within the Tailorcrete research project into the development of CAD tools for the design and realization of ‘non-standard’ concrete structures. The focus is on concrete formwork, a significant factor affecting cost, logistics and aesthetics. With a process spanning a broad range of expertise, collaboration through an effective digital workflow is vital to the successful execution of such structures. As a concept for this workflow, a working model of a Design System is described and its development discussed. This focuses on three aspects: (1) the identification of key Use-Cases; (2) the definition of Formwork Systems; and (3) the definition of communication between software elements to provide relevant means of collaboration for expert users. An implementation as a package of software prototypes is also briefly presented. This includes a Base Framework, tools targeting Use-Cases and components relating to specific formwork systems.
series journal
last changed 2019/05/24 07:55

_id caadria2006_589
id caadria2006_589
authors YU-NAN YEH
year 2006
title FREEDOM OF FORM: THE ORIENTAL CALLIGRAPHY AND AESTHETICS IN DIGITAL FABRICATION
source CAADRIA 2006 [Proceedings of the 11th International Conference on Computer Aided Architectural Design Research in Asia] Kumamoto (Japan) March 30th - April 2nd 2006, 589-591
summary Computer-Aided Design (CAD) / Computer-Aided Manufacturing (CAM) related research has been discussed since the 1960's (Ryder, G. et al, 2002, Mark Burry, 2002). Indeed, both Frank O. Gehry and Toyo Ito utilized CAD/CAM to create rich architectural form and in so doing gave birth to a new type of aesthetics. The visualization and liberalization of form space is the single most important characteristic attributable to the use of computers as a design tool. By the 1980's, Laser cutting and Rapid Prototyping techniques developed from CAM, became important new digital tools when researchers and designers discussed the development of form in architecture.
series CAADRIA
email nanstudio@yahoo.com.tw
last changed 2006/04/17 16:48

_id caadria2018_216
id caadria2018_216
authors Yuan, Philip F., Chen, Zhewen and Zhang, Liming
year 2018
title Form Finding for 3D Printed Pedestrian Bridges
source T. Fukuda, W. Huang, P. Janssen, K. Crolla, S. Alhadidi (eds.), Learning, Adapting and Prototyping - Proceedings of the 23rd CAADRIA Conference - Volume 1, Tsinghua University, Beijing, China, 17-19 May 2018, pp. 225-234
summary Due to the highly interrelation between architecture and engineering involved in the early design stage of 3D printing, form-finding is the critical step in the large-scale 3D printing projects. This paper focused on the research of form-finding applied in large-scale 3D printed structures, specifically, in the design of two pedestrian bridges. A three-step form finding approach was introduced in this paper. Multiple numerical methods were involved in the approach to find an optimal solution for both aesthetics and structural design for two 3D printed pedestrian bridges. The application of the three steps of form-finding, which take consideration of material properties, site limitations, applied loads etc., to the design of the large-scale 3D printed bridges were discussed in details in this paper. The approach of form-finding in an early designing stage disused in this paper helps to understand the combination of architecture and structure engineering.
keywords Form Finding; 3D Printing; Structural Performance; Material Performance; Topology Optimization
series CAADRIA
email philipyuan007@tongji.edu.cn
last changed 2018/05/17 07:07

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