CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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Hits 21 to 29 of 29

_id 8a38
authors Rasdorf, William J. and Parks, Linda M.
year 1987
title Natural Language Prototypes for Analyzing Design Standards
source Southampton, U.K: Computational Mechanics Publications, 1987. pp. 147-160
summary CADLINE has abstract only. This paper addresses the use of natural language processing for acquiring, processing, and representing knowledge from design standards. A standard is a set of provisions providing principles, models, rules, limits, and particulars that are established by some authority for some purpose. In their textual form as written documents, design standards cannot directly be used in computer-aided design (CAD) systems. This paper demonstrates how standards can be transformed, using natural language processing techniques, from their textual form to alternative representations that more readily lend themselves to use in computer-aided design systems, supporting a variety of design applications. The language being transformed is the Building Officials and Code Administrators Building Code, one set of requirements that govern the design of buildings. Prototype computer subsystems have been developed that transform natural language sentences to case-grammar format and finally to subject-relationship- object triplets. The three prototypes that achieve these transformations are described: a parser, a semantic analyzer, and a query system. During one processing cycle, the system identifies that data items in a provision and the relationships between the data items. It also interacts with the user to add new data items to its knowledge bases, to verify data items found, and to add to its vocabulary. Alternatively, it responds to natural-language questions about the contents of the standard by identifying the relevant provisions within the standards. Processing formal documents requires knowledge about vocabulary, word-order, time, semantics, reference, and discourse. Despite the relative clarity of formal writing as it occurs in standards, the difficulties of implied responsibility, multiple meanings, and implied data items remain. A long-term research program at North Carolina State University has been defined that builds on these prototypes to further investigate knowledge acquisition and representation for standards
keywords design, standards, analysis, AI, natural languages
series CADline
last changed 2003/06/02 11:58

_id ecaade2014_019
id ecaade2014_019
authors Reinhard Koenig, Matthias Standfest and Gerhard Schmitt
year 2014
title Evolutionary multi-criteria optimization for building layout planning - Exemplary application based on the PSSA framework
source Thompson, Emine Mine (ed.), Fusion - Proceedings of the 32nd eCAADe Conference - Volume 2, Department of Architecture and Built Environment, Faculty of Engineering and Environment, Newcastle upon Tyne, England, UK, 10-12 September 2014, pp. 567-574
summary When working on urban planning projects there are usually multiple aspects to consider. Often these aspects are contradictory and it is not possible to choose one over the other; instead, they each need to be fulfilled as well as possible. Planners typically draw on past experience when subjectively prioritising which aspects to consider with which degree of importance for their planning concepts. This practice, although understandable, places power and authority in the hands of people who have varying degrees of expertise, which means that the best possible solution is not always found, because it is either not sought or the problem is regarded as being too complex for human capabilities. To improve this situation, the project presented here shows the potential of multi-criteria optimisation algorithms using the example of a new housing layout for an urban block. In addition it is shown, how Self-Organizing-Maps can be used to visualise multi-dimensional solution spaces in an easy analysable and comprehensible form.
wos WOS:000361385100059
keywords Planning synthesis; evolutionary algorithms; multi-criteria optimization; isovist; computational design
series eCAADe
email reinhard.koenig@arch.ethz.ch
last changed 2016/05/16 09:08

_id 430a
authors Rheingold, H.
year 2000
title The Virtual Community
source MIT Press
summary Cyberculture authority Howard Rheingold was the first to write about online communities in this style that is part-travelogue and part-anthropological guide. This groundbreaking classic explores the entire virtual community, beginning with a selective but probing look at the author's original online home, The Well. Rheingold relates plenty of anecdotes that demonstrate the upsides of online life, such as how he was able to get information on removing a tick from his child before his doctor could respond to his phone call. But the bulk of the material relates to how individuals interact online much as they do in a face-to-face community. Rheingold speaks to how both friendships and enmities are formed online and how people come together to support each other through misfortune. He gives the example of how computer-moderated communication enabled members of one Well community to send vital medical aid to a friend hospitalized halfway around the world. Rheingold goes on to show how communities can form by various electronic communication methods, using the conferencing system of The Well as one example. He also examines how people interact through mailing lists, live chat, and the fantasy cyberenvironments of online role-playing games. In the process, he questions what kind of relationships can really be formed in a medium where people can change their apparent identity at will. This book questions whether a distinction between "virtual" communities and "real-life" communities is entirely valid. The Virtual Community argues that real relationships happen and real communities develop when people communicate upon virtual common ground. Rheingold also shares his far-reaching knowledge of how technology effects our social constructs. If you are involved in an online community, here is your cultural heritage.
series other
last changed 2003/04/23 13:14

_id db56
authors Robbins, E.
year 1994
title Why Architects Draw
source The MIT Press, Cambridge, Massachusetts
summary For nearly twenty years Edward Robbins, an anthropologist, has been studying and writing about the system of architectural education and practice in the United States and abroad. In this book he examines the social uses of architectural drawing: how drawing acts to direct both the conception and the production of architecture; how it helps architects set an agenda, define what is important about a design, and communicate with their colleagues and clients; and how it embodies claims about the architect's role, status, and authority. The centerpiece of Robbins's provocative investigation consists of case study narratives based on interviews with nine architects, a developer-architect, and an architectural engineer. The narratives are illustrated by the architects' drawings from projects in Japan, England, Italy, Germany, Spain, Portugal, and the United States, from conception through realization. Included are orthographic and axonometric projections, perspectives, elevations, plans, sections, working drawings, sketches, schematics, construction, and finished drawings. Drawings and interviews with: Edward Cullinan, Spencer de Grey, Jorge Silvetti, Renzo Piano, Alvaro Siza, John Young, Itsuko Hasegawa, William Pedersen, Rafael Moneo, Rod Hackney, Peter Rice.
series other
last changed 2003/04/23 13:14

_id 2006_758
id 2006_758
authors Ucelli, Giuliana; Giuseppe Conti; Stefano Piffer; Gabrio Girardi and Raffaele De Amicis
year 2006
title Virtual Walk in a Lost Built Environment using Immersive Virtual Reality
source Communicating Space(s) [24th eCAADe Conference Proceedings / ISBN 0-9541183-5-9] Volos (Greece) 6-9 September 2006, pp. 758-762
summary This paper illustrates the methodology, technological solutions and interaction metaphors chosen for the development of a 3D immersive Virtual exhibition that aims at enriching the visit of an important part of the historical cultural heritage of the city of Trento, in Italy. The goal of this work, supported by the local authority for Cultural Heritage, was to implement a user friendly virtual environment, which could show to the visitors the significance of the archeological findings of the ancient Roman town of Tridentum, despite the peculiarity of the site’s premises, located below a square among a theatre foundations. Outcomes of the research work are a high-quality and scientifically correct reconstruction of the Roman town in various historical eras, thanks to fruitful interaction with archeologists, and the development of an ad-hoc user-friendly immersive virtual environment implementing a customized interaction metaphor for the fruition of the virtual reconstruction. The developed interface allows users speaking different languages to share simultaneously the experience of virtual tours across time using a joystick. The whole environment has been developed to become a permanent virtual exhibition in the premises of the archeological site.
keywords Virtual Reality; Cultural Heritage; User Interfaces
series eCAADe
email giuliana.ucelli@graphitech.it
last changed 2006/08/16 16:54

_id ddss9506
id ddss9506
authors Yaakup, A., Johar, F. and Dahlan, N.A.
year 1994
title A Decision Support System for Local Authorities in Malaysia
source Second Design and Decision Support Systems in Architecture & Urban Planning (Vaals, the Netherlands), August 15-19, 1994
summary Given the dynamic nature of urban development, if is particularly important to have a well conceived planning management activity which can serve as the eyes and ears of a large planning process, up-to-date and reliable. It provides monitoring and the surveillance of compliance with planning regulations and it serves as an easy warning system with regard to sources of shortfalls in the process of urban planning. Information is therefore needed at the local authority level to facilitate administrative procedures, policy planning and plan implementation. Also, the advent of corporate planning and the continued squeeze on local authority expenditure require local authorities to examine critically whether rational decisions are made. Against this background, this paper examines the functions of a local authority particularly in the context of planning and urban management. These and the types of data which support them provide the fundamental framework upon which a model of geographic data entities and their relationship is developed. Ultimately, it will be reasonable to assume that a local authority will have developed a GIS providing a complete local authority coverage of up-to-date and accurate information at the parcel base. Consequently, it will be used to assist planning decisions taking into account among other things, the current scenario of the proposed development, physical constraints and future impacts. Further, a customized menu driven user interface is developed to allow planners and decision makers to view and analyze the planning scenarios interactively before deciding on the final plan. The paper concludes with a discussion on problems encountered in the project namely data availability and organizational issues.
series DDSS
last changed 2003/08/07 14:36

_id ddss9863
id ddss9863
authors Yaakup, A., Johar, F. and Yusof, I.M.
year 1998
title Development Control System and GIS for Local Authority in Malaysia:A Case of Kuala Lumpur City Hall
source Timmermans, Harry (Ed.), Fourth Design and Decision Support Systems in Architecture and Urban Planning Maastricht, the Netherlands), ISBN 90-6814-081-7, July 26-29, 1998
summary This paper examines the functions of local authority particularly in the context of planning and development control. The process of development control involves a technique for the systematic compilation of expert quantitative analysis and qualitative assessment of a project's land use and development viability, including its effect on the surrounding area, andthe presentation of results in a way which enables the importance of the predicted results, and the scope for modifying or mitigating them, to be properly evaluated by the relevant decision making body before a planning application decision is rendered. Taking Kuala Lumpur as an example this paper will demonstrate the development of database and its application for development and building control. The application indicates that thefunctionality of GIS can be enhanced, i.e. by adding new model and analytical tools to existing systems and by using the GIS toolkit to best effect. Consequently it will be used to assist decision-making, taking into account among other things, the current scenarios of the proposed development, physical constraint and future impacts.
series DDSS
last changed 2003/08/07 14:36

_id 2190
authors Yan-chuen, L., Phil, M. and Gilleard, John D.
year 2000
title Refurbishment of building services engineering systems under a collaborative design environment
source Automation in Construction 9 (2) (2000) pp. 185-196
summary In this paper hypermedia is suggested as a suitable paradigm to represent the design processes associated with a shopping center refurbishment project. In addition, by adopting a collaborative design model, the paper makes reference to such factors as synchronous vs. asynchronous and active vs. passive modeling. Concepts in complex problem solving are also explored such as the soft system methodology as well as the application of agent-based decision support systems. Identification of primary information elements and analysis of the relations between these elements indicates that the flow of design information may be readily represented in hypermedia which features nonlinear characteristics in organizing information. The justification of developing a hypermedia tool to cope with changing conditions of a complex design problem instead of providing a solution for a predetermined problem is also argued. The paper illustrates the complex nature of collaborative design process with reference to a case study associated with the building services systems design for a Hong Kong Housing Authority refurbishment project.
series journal paper
more http://www.elsevier.com/locate/autcon
last changed 2003/05/15 19:23

_id avocaad_2001_04
id avocaad_2001_04
authors Yong-seong Kim, Suk-Tae Kim
year 2001
title Abstract for AVOCAAD 2001 Conference
source AVOCAAD - ADDED VALUE OF COMPUTER AIDED ARCHITECTURAL DESIGN, Nys Koenraad, Provoost Tom, Verbeke Johan, Verleye Johan (Eds.), (2001) Hogeschool voor Wetenschap en Kunst - Departement Architectuur Sint-Lucas, Campus Brussel, ISBN 80-76101-05-1
summary This study is on development for framework and implementation of the Web VR based Housing Design Solution System(VRDS). Architects, engineers and architectural consultants working on project through the network can use the VRDS system. The system should be used anywhere and whenever if project teams are connected on Internet. The system should have security protection for permitted users and the main data files for ongoing architectural projects. The main data files are linked with track recording file of users, date, time, and authority level and should be traced to previous version whenever authority requires it. The system is integration of Client Interface System and Server Management System. The Client User Interface System is integrated with Web VR system, so user can use the system easily without heavy education and the system works like utility program. The Server Management System has authority on permission for information management of main data file and records the tracking data. Also the Server Management System provides resource and information in its database by the request of users. The system can be expanded to cyber architectural company with multimedia meeting, communication, discussion and remote management.
series AVOCAAD
email yongkim@kmu.kookmin.ac.kr
last changed 2005/09/09 08:48

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