CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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1. Abdellatif, R. and C. Calderon (2007) SecondLife: A Computer-Mediated Tool for Distance-Learning in Architecture Education?

Em‘body’ing Virtual Architecture: The Third International Conference of the Arab Society for Computer Aided Architectural Design (ASCAAD 2007), 28-30 November 2007, Alexandria, Egypt, pp. 17-34
2. Alfonso Corona Martínez; Libertad Vigo; Cristián Buacar; Sebastián Rubbo (2004) En el taller de proyecto, dónde está la arquitectura? [In the Design Studio, Where is the Architecture? ]

SIGraDi 2004 - [Proceedings of the 8th Iberoamerican Congress of Digital Graphics] Porte Alegre - Brasil 10-12 november 2004
3. Bertuzzi, Juan Pablo; Chiarella, Mauro (2018) Gamification of Educational Environments through Virtual Reality Platforms

SIGraDi 2018 [Proceedings of the 22nd Conference of the Iberoamerican Society of Digital Graphics - ISSN: 2318-6968] Brazil, São Carlos 7 - 9 November 2018, pp. 975-979
4. Brown, Andre and Berridge, Phil (2001) Games One : Two : Three A triangle of virtual game scenarios for architectural collaboration

Stellingwerff, Martijn and Verbeke, Johan (Eds.), ACCOLADE - Architecture, Collaboration, Design. Delft University Press (DUP Science) / ISBN 90-407-2216-1 / The Netherlands, pp. 95-120 [Book ordering info:]
5. Carson, J. and Clark, A. (1999) Multicast Shared Virtual Worlds Using VRML 97

Proceedings of VRML 99 Fourth Symposium on the Virtual Reality Modeling language, The Association for Computing Machinery, Inc. New York, pp. 133-140
6. Conti, G. and Ucelli, G. (2002) A Java3D Tool for Real-Time Collaboration in a Virtual Reality CAADEnvironment

Timmermans, Harry (Ed.), Sixth Design and Decision Support Systems in Architecture and Urban Planning - Part one: Architecture Proceedings Avegoor, the Netherlands), 2002
7. De Souza e Silva, Adriana (2000) Habitar o Digital (To Inhabit the Digital)

SIGraDi’2000 - Construindo (n)o espacio digital (constructing the digital Space) [4th SIGRADI Conference Proceedings / ISBN 85-88027-02-X] Rio de Janeiro (Brazil) 25-28 september 2000, pp. 307-309
8. Dean Bruton, Arus Kunkhet (2005) Grammatical Design and Crowd Behaviour: A study of factors that influence human movement in urban spaces

CAADRIA 2005 [Proceedings of the 10th International Conference on Computer Aided Architectural Design Research in Asia / ISBN 89-7141-648-3] New Delhi (India) 28-30 April 2005, vol. 2, pp. 328-336
9. Dietmar Lorenz (2003) Communication Playground01

LOCAL VALUES in a NETWORKED DESIGN WORLD - ADDED VALUE OF COMPUTER AIDED ARCHITECTURAL DESIGN, Stellingwerff, Martijn and Verbeke, Johan (Eds.), (2004) DUP Science - Delft University Press, ISBN 90-407-2507-1.
10. Dwivedi, Urvashi, Porcellini, Valentin, Hong, Sukjoo, Chang, Zhuming and Lee, Ji-Hyun (2019) Computing Spatial Features to Allocate Collision-free Motion-paths for Tele-presence Avatars

M. Haeusler, M. A. Schnabel, T. Fukuda (eds.), Intelligent & Informed - Proceedings of the 24th CAADRIA Conference - Volume 1, Victoria University of Wellington, Wellington, New Zealand, 15-18 April 2019, pp. 245-254
11. Figueroa, María E.; Hernández, Silvia; Lanzone, Luciana; Resk, Alejandra; Verón, María José (2011) DU, Dispositivo urbano. Serie: Avatares Urbanos de la Comunicación y de la Cultura [DU, Urban Device. Series: Urbans Avatars of the Comunications and of the Culture]

SIGraDi 2011 [Proceedings of the 15th Iberoamerican Congress of Digital Graphics] Argentina - Santa Fe 16-18 November 2011, pp. 347-350
12. Gal, Shahaf (1992) Computers and Design Activities: Their Mediating Role in Engineering Education

Sociomedia, ed. Edward Barret. MIT Press
13. Helfand, J. (1997) Six (+2) essays on design and new media

William Drenttel, New York
14. Kaimakamis, Nikolaos and Dimitris Charitos (2006) Computer mediated political communication: An empirical approach towards representing political action in the spatial context of Collaborative Virtual Environments - The rise of a virtual-space dependent public sphere

Communicating Space(s) [24th eCAADe Conference Proceedings / ISBN 0-9541183-5-9] Volos (Greece) 6-9 September 2006, pp. 436-443
15. Lertlakkhanakul, Jumphon; Sun-Hwie Hwang and Jin-Won Choi (2007) Avatar Expression Agent in Virtual Architecture

Computer Aided Architectural Design Futures / 978-1-4020-6527-9 2007 [Proceedings of the 12th International Conference on Computer Aided Architectural Design Futures / 978-1-4020-6527-9] Sydney (Australia) 11–13 July 2007, pp. 361-372
16. Lowe, Russell; Mark Hedley and Richard Goodwin (2011) Real-time porosity: Combining a computer game engine with environmental sensors to better understand pedestrian movement in public/private space and in real-time

Proceedings of the 16th International Conference on Computer Aided Architectural Design Research in Asia / The University of Newcastle, Australia 27-29 April 2011, pp. 229-238
17. Petric, J., Ucelli, G. and Ucelli, G. (2002) Real Teaching and Learning through Virtual Reality

Connecting the Real and the Virtual - design e-ducation [20th eCAADe Conference Proceedings / ISBN 0-9541183-0-8] Warsaw (Poland) 18-20 September 2002, pp. 72-79
18. Petric, Jelena; Ucelli, Giuliana; Conti, Giuseppe (2003) Real Teaching and Learning through Virtual Reality

International Journal of Architectural Computing vol. 1 - no. 1
19. Roman, Miro (2016) Abstract Object in the World of Data - A Play of Books - Symbolicity of Information as Potential for Architectural Articulation

Herneoja, Aulikki; Toni Österlund and Piia Markkanen (eds.), Complexity & Simplicity - Proceedings of the 34th eCAADe Conference - Volume 2, University of Oulu, Oulu, Finland, 22-26 August 2016, pp. 287-296
20. Sharad Sharma; James A. Turner (2004) An object oriented approach to simulating agent-based behavior

SIGraDi 2004 - [Proceedings of the 8th Iberoamerican Congress of Digital Graphics] Porte Alegre - Brasil 10-12 november 2004

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