CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

PDF papers

Hits 1 to 20 of 22

_id acadia19_360
id acadia19_360
authors Dackiw, Jean-Nicolas Alois; Foltman, Andrzej; Garivani, Soroush; Kaseman, Keith; Sollazzo, Aldo
year 2019
title Cyber-physical UAV Navigation and Operation
source ACADIA 19:UBIQUITY AND AUTONOMY [Proceedings of the 39th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-0-578-59179-7] (The University of Texas at Austin School of Architecture, Austin, Texas 21-26 October, 2019) pp. 360-367
summary The purpose of this paper is to present a work in progress pertaining to drone pose estimation and flight calibration. This paper intends to underline the increasing importance of determining alternative path planning instruments through accurate localization for Unmanned Aerial Vehicles (UAVs) with the purpose of achieving complex flight operations for the emerging applications of autonomous robotics in surveying, design, fabrication, and on-site operations. This research is based on the implementation of novel technologies such as Augmented Reality (AR), Robot Operating System (ROS), and computational approaches to define a drone calibration methodology, leveraging existing methods for drone path planning. Drones are equipped with measurement systems to provide geo-location and time information such as onboard Global Positioning System (GPS) sensors, and Inertial Measurement Units (IMU). As stated in previous research, to increase navigation capabilities, measurements and data processing algorithms have a critical role (Daponte et al. 2015). The outcome of this work in progress showcases valuable results in calculating and assessing accurate positioning for UAVs, and developing data exchanges in transmission, reception, and tracking.
series ACADIA
type normal paper
last changed 2019/12/18 08:03

_id 95b9
authors Devernay, F. and Faugeras, O.
year 1995
title Automatic Calibration and Removal of Distortion from scenes of structured environments
source Proceedings of the SPIE Conference on Investigate and Trial Image Processing, 2567, SPIE, San Diego, CA, July 1995
summary Most algorithms in 3-D Computer Vision rely on the pinhole camera model because of its simplicity, whereas video optics, especially low-cost wide-angle lens, generate a lot of non-linear distortion which can be critical. To ønd the distortion parameters of a camera, we use the following fundamental property: a camera follows the pinhole model if and only if the projection of every line in space onto the camera is a line. Consequently, if we ønd the transformation on the video image so that every line in space is viewed in the transformed image as a line, then we know how to remove the distortion from the image. The algorithm consists of ørst doing edge extraction on a possibly distorted video sequence, then doing polygonal approximation with a large tolerance on these edges to extract possible lines from the sequence, and then ønding the parameters of our distortion model that best transform these edges to segments. Results are presented on real video images, compared with distortion c...
series other
last changed 2003/04/23 13:14

_id ijac201816205
id ijac201816205
authors Faircloth,Billie; Ryan Welch, Martin Tamke, Paul Nicholas, Phil Ayres, Yulia Sinke, Brandon Cuffy and Mette Ramsgaard Thomsen
year 2018
title Multiscale modeling frameworks for architecture: Designing the unseen and invisible with phase change materials
source International Journal of Architectural Computing vol. 16 - no. 2, 104-122
summary Multiscale design and analysis models promise a robust, multimethod, multidisciplinary approach, but at present have limited application during the architectural design process. To explore the use of multiscale models in architecture, we develop a calibrated modeling and simulation platform for the design and analysis of a prototypical envelope made of phase change materials. The model is mechanistic in nature, incorporates material-scale and precinct scale-attributes, and supports the design of two- and three-dimensional phase change material geometries informed by heat transfer phenomena. Phase change material behavior, in solid and liquid states, dominates the visual and numerical evaluation of the multiscale model. Model calibration is demonstrated using real-time data gathered from the prototype. Model extensibility is demonstrated when it is used by designers to predict the behavior of alternate envelope options. Given the challenges of modeling phase change material behavior in this multiscale model, an additional multiple linear regression model is applied to data collected from the physical prototype in order to demonstrate an alternate method for predicting the melting and solidification of phase change materials.
keywords Multiscale modeling, mechanistic modeling, heat transfer modeling, phase change materials, model validation
series journal
last changed 2019/08/07 12:03

_id ecaadesigradi2019_262
id ecaadesigradi2019_262
authors Globa, Anastasia, Costin, Glenn, Wang, Rui, Khoo, Chin Koi and Moloney, Jules
year 2019
title Hybrid Environmental-Media Facade - Full-Scale Prototype Panel Fabrication
source Sousa, JP, Xavier, JP and Castro Henriques, G (eds.), Architecture in the Age of the 4th Industrial Revolution - Proceedings of the 37th eCAADe and 23rd SIGraDi Conference - Volume 2, University of Porto, Porto, Portugal, 11-13 September 2019, pp. 685-694
summary This paper reports the design, fabrication and evaluation strategies of full-scale aluminium panel prototypes developed for a kinetic hybrid facade system. The concept of a hybrid facade system was proposed as a solution to maximise the value of kinetic intelligent building systems by repurposing the animation sunscreening as a low-resolution media display. The overarching research project investigates the potential, feasibility and real-life applications of a hybrid facade that integrates the: environmental, media and individual micro-control functions in one compound system that operates through autonomous wirelessly controlled hexagonal rotating panels. The study explores new ways of communication and connectivity in architectural and urban context, utilising and fusing together a wide range of technologies including: artificial intelligence, robotics, wireless control technologies, calibration of physical and digital simulations, development of fully autonomous self-organised and powered units and the use of additive digital manufacturing. This article reports the third research stage of the hybrid facade project development - the manufacture of full scale panel prototypes.
keywords kinetic facade; digital fabrication; full-scale prototype; intelligent building systems; hybrid facade
series eCAADeSIGraDi
last changed 2019/08/26 20:27

_id ddss2008-06
id ddss2008-06
authors Hagen-Zanker, Alex
year 2008
title Sensititivity analysis of a cellular automata land usemodel through multiple metrics of goodness-of-fit
source H.J.P. Timmermans, B. de Vries (eds.) 2008, Design & Decision Support Systems in Architecture and Urban Planning, ISBN 978-90-6814-173-3, University of Technology Eindhoven, published on CD
summary The complexity and self-organizing behaviour of Cellular Automata models makes them attractive instruments for investigating urban change processes. That same complexity, however, obscures the relation between model parameters and model results and poses problems for the calibration of the models as well as the interpretation of results. This paper introduces an approach to sensitivity analysis that untangles much of the complex relation between parameters and outputs. The key of the approach is to find compartments in parameter space on the basis of the relation between multiple metrics of goodness-of-fit. Within individual compartments the relation between parameters and model outputs is less chaotic and open for investigation by more traditional means. The method offers prospects for model calibration and parameter reduction; further steps in these directions are outlined and discussed.
keywords Cellular automata, land use, sensitivity, goodness-of-fit, map comparison
series DDSS
last changed 2008/09/01 15:06

_id ddss2006-hb-53
id DDSS2006-HB-53
authors Junfeng Jiao and Luc Boerboom
year 2006
title Transition Rule Elicitation Methods for Urban Cellular Automata Models
source Van Leeuwen, J.P. and H.J.P. Timmermans (eds.) 2006, Innovations in Design & Decision Support Systems in Architecture and Urban Planning, Dordrecht: Springer, ISBN-10: 1-4020-5059-3, ISBN-13: 978-1-4020-5059-6, p. 53-68
summary In this chapter, transition rules used in urban CA models are reviewed and classified into two categories: transition potential rules and conflict resolution rules. Then, four widely used rule elicitation methods: Regression analysis, Artificial Neural network (ANN), Visual calibration, and Analytical Hierarchy Processing - Multi Criteria Evaluation (AHP-MCE) are discussed. Most of these methods are data driven methods and can be used to elicit the transition potential rules in the urban CA models. In the following, three possible rule elicitation methods: Interview, Document analysis, and Card sorting are explained and demonstrated. These three methods are driven by knowledge and can be used to elicit conflict resolution rules as well as transition potential rules in urban CA models.
keywords Cellular Automata (CA), Simulation, Modelling, Transition rule, Elicitation
series DDSS
last changed 2006/08/29 10:55

_id caadria2019_298
id caadria2019_298
authors Karoji, Gen, Hotta, Kensuke, Hotta, Akito and Ikeda, Yasushi
year 2019
title Pedestrian Dynamic Behaviour Modeling - An application to commercial environment using RNN framework
source M. Haeusler, M. A. Schnabel, T. Fukuda (eds.), Intelligent & Informed - Proceedings of the 24th CAADRIA Conference - Volume 1, Victoria University of Wellington, Wellington, New Zealand, 15-18 April 2019, pp. 281-290
summary The research of developing and improving pedestrian simulation model is essential in the process of analysing, evaluating and generating the architectural spaces that can not only satisfy circulation design condition but also promote sales by attracting customers. In terms of programming the simulation for commercial environment, current study attempts to use shortest-path algorithm generally and these results suggested that the model can reproduce approximate real trajectory within given environment. However, these studies also mentioned about necessity of considering shopper internal state and visual field. In this paper, in order to further incorporate the dynamic internal state (memory) into simulation model, we propose using iterative algorithm based on recurrent neural network (RNN) framework which allow it to exhibit temporal dynamic behaviour for a time sequence. Finally, we demonstrate the effectiveness of these algorithms we introduce and assess the combination of multiple algorithms and calibration of probability by comparing with trajectories of the experiment.
keywords Pedestrian simulation; Algorithm; RNN; Commercial environment
series CAADRIA
last changed 2019/04/16 08:22

_id 4604
authors Laveau, S. and Faugeras, O.
year 1994
title 3D Scene Representation as a Collection of Images and Fundamental Matrices
source INRIA Report
summary The problem we solve in this paper is the following. Suppose we are given N views of a static scene obtained from different viewpoints, perhaps with different cameras. These viewpoints we call reference viewpoints since they are all we know of the scene. We would like to decide if it is possible to predict ano- ther view of the scene taken by a camera from a viewpoint which is arbitrary and a priori di erent from all the reference viewpoints. One method for doing this would be to use these viewpoints to construct a three-dimensional repre- sentation of the scene and reproject this representation on the retinal plane of the virtual camera. In order to achieve this goal, we would have to establish some sort of calibration of our system of cameras, fuse the three-dimensional representations obtained from, say, pairs of cameras thereby obtaining a set of 3-D points, the scene. We would then have to approximate this set of points by surfaces, a segmentation problem which is still mostly unsolved, and then intersect the optical rays from the virtual camera with these sur- faces. This is the most straightforward way of going from a set of images to a new image using the current computer vision paradigm of rst building a three-dimensional representation of the environment from which the rest is derived. We do not claim that there does not exist any simpler way of using the three-dimensional representation than the one we just sketched, but this is just simply not our point. Our point is that it is possible to avoid entirely the explicit three-dimensional reconstruction process: the scene is represented by its images and by some ba- sically linear relations that govern the way points can be put in correspondence between views when they are the images of the same scene-point. These images and their algebraic relations are all we need for predicting a new image. This approach is similar in spirit to the one that has been used in trinocular stereo. Hypotheses of correspondences between two of the images are used to predict features in the third. These predictions can then be checked to validate or inva- lidate the initial correspondence. This approach has proved to be quite e cient and accurate. Related to these ideas are those develo- ped in the photogrammetric community under the name of transfer methods which nd for one or more image points in a given image set, the corresponding points in some new image set.
series report
last changed 2003/04/23 13:50

_id c937
authors Liebowitz, D., Criminisi, A. and Zisserman, A.
year 1999
title Creating architectural models from images
summary We present methods for creating 3D graphical models of scenes from a limited numbers of images, i.e. one or two, in situations where no scene co-ordinate measurements are available. The methods employ constraints available from geometric relationships that are common in architectural scenes - such as parallelism and orthogonality - together with constraints available from the camera. In particular, by using the circular points of a plane simple, linear algorithms are given for computing plane rectification, plane orientation and camera calibration from a single image. Examples of image based 3D modelling are given for both single images and image pairs.
series other
last changed 2003/04/23 13:14

_id beb1
authors Michel, Laurent
year 1992
source Proceedings of the 4rd European Full-Scale Modelling Conference / Lausanne (Switzerland) 9-12 September 1992, Part B, pp. 43-48
summary A sky simulator has been developed to study daylighting systems on scale models (diffuse component of daylight). This apparatus is of a completely new concept (scanning sky simulator) and has numerous advantages in comparison with similar devices. It allows in particular the reproduction of any sky condition and distinguishes itself by easy calibration, reduced maintenance and moderate electric consumption. The simulator is equipped with a measuring and visualisation system which allows the user to simultaneously carry out quantitative studies (profile of daylight factors) and qualitative studies (visual lighting effects). In this paper, a description of the system and its functioning as well as an application example are given.
keywords Full-scale Modeling, Model Simulation, Real Environments
series other
type normal paper
last changed 2004/05/04 13:40

_id cf2007_461
id cf2007_461
authors Moloney, Jules
year 2007
title A Framework for the Design of Kinetic Façades
source Computer Aided Architectural Design Futures / 978-1-4020-6527-9 2007 [Proceedings of the 12th International Conference on Computer Aided Architectural Design Futures / 978-1-4020-6527-9] Sydney (Australia) 11–13 July 2007, pp. 461-474
summary The particular requirements of kinetic façades are discussed in relation to a general model for future CAAD research – a 3D digital prototype based on (1) the concurrent evaluation of quantitative and qualitative performance over time (2) the calibration of geometry and physics to materiality and mechanics. Concurrent performance in the case of kinetic façades is determined by the dual role as environmental screens and the socio-cultural function as the public face of architecture. From these principles a framework is proposed that informs the conceptualisation of software that will address unique requirements - the design of façades as process systems that perform over a range of time scales.
series CAAD Futures
last changed 2007/07/06 10:47

_id ddss2004_d-49
id ddss2004_d-49
authors Polidori, M. and R. Krafta
year 2004
title Environment – Urban Interface within Urban Growth
source Van Leeuwen, J.P. and H.J.P. Timmermans (eds.) Developments in Design & Decision Support Systems in Architecture and Urban Planning, Eindhoven: Eindhoven University of Technology, ISBN 90-6814-155-4, p. 49-62
summary This work presents the synthesis of a model of urban growth dedicated to accomplish simulations of urban spatial dynamics, based on integrated urban and environmental factors and promoting simultaneity among external and internal growth. The city and surrounding environment are captured and modeled in computational ambient, by application of the centrality / potential model (Krafta, 1994 and 1999), with support of graph theory, cellular automata, GIS and geocomputation. The model assumes the city as a field of opportunities for obtaining income, mediated by the space, which is composed of urban and environmental attributes, that work as attractors or as resistances for the urban growth. The space configuration and the distribution of those attributes generate tensions that differentiate qualitatively and quantitatively the space, through the centrality measure (built with the support of graphs techniques), coming to provoke growth in places with larger potential of development (built with the help of techniques of CA – cellular automata). Growths above environmental thresholds are considered problems, generated and overcome in the same process of production of the urban space. Iterations of that process offer a dynamic behaviour to the model, allowing to observe the growth process along the time. The model presents several possibilities: a) urban - natural environment integration; b) internal and external growth integration; c) variety in the scale; d) GIS integration and geocomputation; e) user interface; f) calibration; g) theoretical possibilities; and h) practical possibilities.
keywords Environment, Urban Growth, Urban Morphology, Simulation
series DDSS
last changed 2004/07/03 20:13

_id ecaade2007_146
id ecaade2007_146
authors Post, Jelle; Koutamanis, Alexander
year 2007
title Linking Measurement, Simulation and Prediction
source Predicting the Future [25th eCAADe Conference Proceedings / ISBN 978-0-9541183-6-5] Frankfurt am Main (Germany) 26-29 September 2007, pp. 515-522
summary In the last decade Computational Building Performance Simulation (CBPS) has acquired the reputation of a solid analytical method. However, this reputation relies mostly on the admittedly advanced and robust theoretical and algorithmic basis of performance simulation techniques. On the practical side, building simulation has yet to live up to expectation. The main reason is that simulation use is not as widespread as it should. Applications are mostly academic, mainly validation studies. This has led us to the assumption that the applicability and usability of performance simulations require additional components that link them more closely to design processes and facilitate their integration in everyday design activities. In this paper we present the results of research into a working method for location-specific daylight simulation. Our method is based on the satisfication of a number of requirements common to many types of CBPS: validated simulation algorithms, flexible, fast calibration by means of real-world measurement, multiyear, location-specific environmental data, and support of both measured and mathematical environmental data models.
keywords Simulation, daylight, integration
series eCAADe
last changed 2007/09/16 15:55

_id f912
authors Pritschow, G., Dalacker, M., Kurz, J. and Gaenssle, M.
year 1996
title Technological aspects in the development of a mobile bricklaying robot
source Automation in Construction 5 (1) (1996) pp. 3-13
summary This paper presents a process for automated masonry construction on a building site by means of a mobile robot. A scenario for the on-site operation of a man-machine-system comprising the mobile bricklaying robot and a skilled worker is outlined. An automated method for the application of thin-bed mortar is presented and verified by experiments. Furthermore, the vacuum handling system of the bricklaying robot and a device which integrates technological functions such as calibration of the brick position, determination of material tolerances and application of bonding material in a single unit are described in detail. Finally, the realised prototype of the mobile bricklaying robot is presented.
series journal paper
last changed 2003/05/15 19:23

_id ecaade2007_131
id ecaade2007_131
authors Sdegno, Alberto
year 2007
title RQS - Reverse Quadratura for Surveying
source Predicting the Future [25th eCAADe Conference Proceedings / ISBN 978-0-9541183-6-5] Frankfurt am Main (Germany) 26-29 September 2007, pp. 615-620
summary This research is based on the development of a new method for surveying single and double curved surfaces using an application of an ancient perspective method for representing a picture on a complex surface. The procedure enables the user to have some detailed cross-points of a grid in order to simplify the survey operation. Another phase of the work is to take some double-pictures of the element, according of the method I shall describe in the paper. The photographs of the single element, with the projection of the regular grid, can be processed with every Image-Based Modeling Software in order to obtain – with the usual calibration methods – the digital “mapped with reticulum” model of the curved surface we are analyzing. The final step enables the user to improve the quality of the textured model, switching from the grid-textured photographs to the simple-textured one. This research is part of a more general theoretical and experimental Academic research that has the aim of studying the ancient drawing methods of in order to find some analogies with the digital technology applied to the study of architectural buildings.
keywords Geometric modeling, survey, image-based modeling, image processing, quadraturism
series eCAADe
last changed 2007/09/16 15:55

_id c25d
id c25d
authors Shady Attia, Liliana Beltrán, André De Herde and Jan Hensen
year 2009
title Architect Friendly: A Comparison of Ten Different Building Performance Simulation Tools
source IBPSA
summary Performance Simulation tools BPS is available internationally. The users of those tools are mainly researchers, physicists and experts who value empirical validation, analytical verification and calibration of uncertainty as defined by e.g. BESTEST. However, literature and comparative surveys indicate that most architects who use BPS tools in design practice are much more concerned with the (1) Usability and Information Management (UIM) of interface and (2) the Integration of Intelligent design Knowledge-Base (IIKB). Those two issues are the main factors for identifying a building simulation program as “Architect Friendly”. Now, with the advancement of BPS tools and the recent announcements of direct links between BIM or non-BIM modeling tools and BPS tools it is important to compare the existing programs. Based on an online survey, this paper presents the results of comparing ten major BPS tools. The following programs are compared: ECOTECT, HEED, Energy 10, Design Builder, eQUEST, DOE-2, Green Building Studio, IES VE, Energy Plus and Energy Plus-SketchUp Plugin (OpenStudio). With 249 valid responses, the survey ranked the tools in three classes and revealed that architects seek the IIKB above the UIM of the interface. Finally, the paper summarizes the key findings and underlines the major requirements for future improvement and development of BPS tools, mainly from an architectural perspective.
series other
type normal paper
last changed 2011/05/24 05:44

_id ecaade2015_38
id ecaade2015_38
authors Stavrakantonaki, Marina
year 2015
title A Framework for Input Data Processing During Building Energy Model Calibration. A Case Study
source Martens, B, Wurzer, G, Grasl T, Lorenz, WE and Schaffranek, R (eds.), Real Time - Proceedings of the 33rd eCAADe Conference - Volume 1, Vienna University of Technology, Vienna, Austria, 16-18 September 2015, pp. 625-634
wos WOS:000372317300068
summary Key parameter of a reasoning process supporting real time performance is the use of active heuristics that facilitate the achievement of goals in a timely manner (Dodiawala et al. 1989). A real time approach should incorporate speed, timeliness and adaptation during the execution of tasks. Speed and efficient knowledge processing are addressed for the solution of complex building engineering problems, such as the calibration of Building Energy Models (BEM) to the actual performance data. During retrofit projects, calibrated BEM models aid the design process, and provide a solid base for performative assessments. Despite the demand for building performance evaluations, BEM calibration remains a work-intensive task (Lam et al. 2014). This study proposes a time efficient framework for BEM calibration input data management based on the methodology of a blackboard artificial intelligence knowledge processing system. The resulting model was used for sequential data mining for the energy assessment during the renovation of a commercial building.
series eCAADe
last changed 2016/05/16 09:08

_id ecaade2012_256
id ecaade2012_256
authors Steinfeld, Kyle ; Schiavon, Stefano ; Moon, Dustin
year 2012
title Open Graphic Evaluative Frameworks: A climate analysis tool based on an open web-based weather data visualization platform
source Achten, Henri; Pavlicek, Jiri; Hulin, Jaroslav; Matejovska, Dana (eds.), Digital Physicality - Proceedings of the 30th eCAADe Conference - Volume 1 / ISBN 978-9-4912070-2-0, Czech Technical University in Prague, Faculty of Architecture (Czech Republic) 12-14 September 2012, pp. 675-682.
wos WOS:000330322400071
summary Buildings are the world’s largest consumer of energy, accounting for 34% of total use. In the United States residential and commercial buildings are responsible for 72% of electricity use and 40% of CO2 emissions. In order to reduce the impact of buildings on the environment and to utilize freely available environmental resources, building design must be based on site climate conditions, e.g. solar radiation and air temperature. This paper presents a web-based framework that enables the production of user-generated visualizations of weather data. The Open Graphic Evaluative Framework (Open GEF) was developed using the Graphic Evaluative Frameworks (GEF) approach to authoring design-assistant software, which is more appropriate than the now dominant ‘generalized design tool’ approach when supporting design processes that require a high level of calibration to the cyclic and acyclic shifting of environmental resources. Building on previous work that outlined the theoretical underpinnings and basic methodology of the GEF approach, technical specifi cations are presented here for the implementation of a Java driven web-based visualization platform. By enabling more nuanced and customizable views of weather data, the software offers designers an exploratory framework rather than a highly directed tool. Open GEF facilitates design processes more highly calibrated to climatic fl ows that could reduce the overall impact of buildings in the environment.
keywords Visualization; Sustainable architectural design; Climate analysis; Weather data
series eCAADe
last changed 2014/04/14 11:07

_id 8b9e
authors Steinhage, Volker
year 1991
title POLYOC: Photogrammetric Measurements of Buildings and Architectural Models via Multi-View Steoreovision
source Experiences with CAAD in Education and Practice [eCAADe Conference Proceedings] Munich (Germany) 17-19 October 1991
summary We present a new method to derive a reliable 3D description of buildings and architectural models based on stereo vision using multiple camera views. This multi-view stereo technique has been successfully applied to many objects and has proved to be more reliable and more accurate than the well known binocular and even trinocular stereo techniques. The method has the following attractive features: (-) Flexibility: Arbitrary positions of an arbitrary amount of different camera views are allowed. (-) Automatic Calibration of each camera view is obtained by a simple procedure. (-) Reliable Stereo Analysis: The matching of corresponding image features of different images relies on a basic paradigm of Hypothesis Prediction and Validation. (-) Knowledge Base: Heuristics can be applied to correct the object reconstruction. (-) CAD-lnterface: The 3D description of the reconstructed object can automatically transferred via DXF to a CAD-system. (-) Low Costs: No special and expensive technical equipment like a laser or an UV rangefinder is necessary. A camera, a PC with CAD-system and a digitizing device like a digitizing tablet with a pointing pen are sufficient.

series eCAADe
last changed 1998/08/23 07:55

_id acadia13_379
id acadia13_379
authors Tamke, Martin; Stasiuk, David; Ramsgard Thomsen, Mette
year 2013
title The Rise – Material Behaviour in Generative Design
source ACADIA 13: Adaptive Architecture [Proceedings of the 33rd Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-1-926724-22-5] Cambridge 24-26 October, 2013), pp. 379-388
summary The research-based installation, The Rise, is led by the concept of a growing architecture able to sense and dynamically adapt to its environment as it grows into form while continuously reacting to its own material performance and behavioural constraints. This process is enabled through the careful integration of digital simulation techniques with multi-hierarchical generative design approaches. Aggregations of variably sized bundles of rattan core multiply, bend, branch and recombine into a distributed assembly that manifests an alternative to traditional structural systems. The hybrid approach links a material system with simulation and the iterative generation of geometry through a process of calibration at different stages of design. The project leverages emerging computational strategies for growth in a model for an architectural practice that engages the complexity and interdependencies that characterise a contemporary design practice.
keywords complex systems, material behaviour, simulation, generative design, growth patterns, environmental aware design systems
series ACADIA
type Normal Paper
last changed 2014/01/11 08:13

For more results click below:

this is page 0show page 1HOMELOGIN (you are user _anon_628595 from group guest) CUMINCAD Papers Powered by SciX Open Publishing Services 1.002