CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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_id sigradi2004_143
id sigradi2004_143
authors Andrés Cavieres; Christian Beros; Maria Loreto Flores; Marcelo Quezada; Osvaldo Zorzano
year 2004
title Capacitación docente en tecnologías de información y comunicación hacia la conformación de redes colaborativas de trabajo/aprendizaje [Faculty Development in Information Technology and Communication Towards the Creation of Collaborative Working and Learning Networks]
source SIGraDi 2004 - [Proceedings of the 8th Iberoamerican Congress of Digital Graphics] Porte Alegre - Brasil 10-12 november 2004
summary The Academic Upgrade Program (.Capacitación Docente.) is been developed in the contexto of a MECESUP project (government funding assignments for education) at the FAU of Universidad de Chile. This program is about upgrading knowledge and user capabilities in Information and Communication Technologies (IT) of our academic team, in order to improve our pedagogical model, and to include these IT into the learning-teaching process for Architecture, Design and Geography. Considering that new technologies are part of the contemporary professional development and they are already included in high school in Chile, they should be part of the university academic environment as well, as an important tool and a link between generations, careers, and stages of education. Estimulating a cultural transformation process in the academic team, promoting transversal network thinking and to generate a base of knowledge in digital culture are our main objectives. This is our contribution to a new academic model, which we need in deed.
keywords Colaborative Learning, IT, Knowledge Management
series SIGRADI
last changed 2016/03/10 08:47

_id 92ce
authors Cabezas, M., Mariano, C., Mitolo, S. and Oliva, S.
year 1999
title Una Experiencia Docente sobre la Incorporación del Uso de la Informática en la Enseñanza-Aprendizaje de la Forma (An Educational Experience on the Incorporation of the use of Computing in the Teaching/Learning of Form)
source III Congreso Iberoamericano de Grafico Digital [SIGRADI Conference Proceedings] Montevideo (Uruguay) September 29th - October 1st 1999, pp. 349-351
summary In this work an experience pilot is presented based on the study of the transformations of the teaching-learning process referred to the visual communication, specifically in the didactic units referred to the bi- and three-dimensional form, proposing to the student as an informatical user like a new alternative to the conventional form.
series SIGRADI
last changed 2016/03/10 08:47

_id sigradi2012_85
id sigradi2012_85
authors Carpena, Nicolás; Cataldi, Mariano; Muñiz, Gonzalo
year 2012
title En busca de nuevas metodologías y herramientas aplicables a la educación. Repensando nuestro rol docente en las aulas [In search of new methodologies and tools applicable to education. Rethinking our teaching role in the classroom]
source SIGraDi 2012 [Proceedings of the 16th Iberoamerican Congress of Digital Graphics] Brasil - Fortaleza 13-16 November 2012, pp. 633-635
summary The purpose of this work is to define and evaluate a method for the application of Gamification in education, particularly in the Multimedia Arts course, level 1. This allowed us to think about the value of play in the learning experience.
keywords Docencia; Metodologías; Juego; Videojuegos, Gamificación
series SIGRADI
last changed 2016/03/10 08:48

_id 18
authors Castane, D., Leirado, E.R., Tessier, C. and Martinez.R.
year 1998
title El Docente y la Utilizacion de Sistemas Multimediales en Redes Telematicas Aplicados a la Ensenanza 3D en Diseno Arquitectonico (The Teacher and the use of Multimedia Systems in Telematicas Networks Applied to the Teaching of 3D in Architectonic Design)
source II Seminario Iberoamericano de Grafico Digital [SIGRADI Conference Proceedings / ISBN 978-97190-0-X] Mar del Plata (Argentina) 9-11 september 1998, pp. 154-159
summary The remarkable advances in the technology of computer systems, including software, hardware, and networks, continuously give us new avenues to be utilized in education. The pedagogic strategy to be developed in the utilization of digital graphic systems applied to three-dimensional design in architecture (both in the design and virtual expression of objects or already designed architectural groups) is still changing with the times.Therefore, the Department, as an extension of its experience with this type of development and as a response to deal with special situations such as large numbers of students, develops this new proposal, which is currently being used. This project uses the implementation, structuring, and building of a virtual site as an informatics classroom, utilizing multimedia systems, to be used as a support for acquiring knowledge during the learning that takes place doing the coursework. This setting would allow for the feedback between the instructor and the student to be on-going, hence both groups being efficiently motivated through examples and opportunities of how to do the following: utilize appropriate technology, manipulate the right information, utilize the right kind of software programs and techniques, revamp the knowledge, and benefit from using the appropriate digital techniques for each specific case of architectural design and expression.
series SIGRADI
last changed 2016/03/10 08:48

_id sigradi2012_246
id sigradi2012_246
authors Hamuy Pinto, Eduardo; Lares, Lorna; Saiz, Rosa María Mayordomo
year 2012
title Conversaciones asíncronas en un Taller de Diseño: piloto del estudio de la relación entre presencia docente y presencia cognitiva en la construcción de conocimiento proyectual [Asynchronous conversations in a Design Studio: pilot study of the relation between teaching presence and cognitive presence in knowledge building]
source SIGraDi 2012 [Proceedings of the 16th Iberoamerican Congress of Digital Graphics] Brasil - Fortaleza 13-16 November 2012, pp. 238-242
summary Even though most studio courses, in architecture and design curricula in LA, use web resources, their role in learning is not always fully clear and deeper understanding is required. Due to a prevailing approach based on practical reasoning in the studio, learning is usually assessed by focusing on the representation of the design object, rather than on the cognitive process in design thinking. This research examines online asynchronous communication during a studio project, searching evidence of design knowledge-building through a Community of Inquiry framework. It intends to provide better understanding of how teaching may influence cognitive processes in students.
keywords design cognition; asynchronous communication; studio teaching; Community of Inquiry
series SIGRADI
last changed 2016/03/10 08:53

_id 2f3d
authors Jiménez, Rodolfo
year 2000
title Investigación Docente en Diseño Arquitectónico Asistido por Computación (Faculty Research on Computer Aided Design)
source SIGraDi’2000 - Construindo (n)o espacio digital (constructing the digital Space) [4th SIGRADI Conference Proceedings / ISBN 85-88027-02-X] Rio de Janeiro (Brazil) 25-28 september 2000, pp. 333-335
summary These works systematise the educational exploration experience carried out in the context of a computer course of the third year of the architecture career. In this experience it is established a digital process parallel to the one carried out in the workshop of architectural design. Taking as a base the same assignment, the exploration is guided to develop a methodology for the digital environment that assists in the idea generation process. The exercise carried out is the exploration of an abstract model, which is subject to transformation operations. In both, the architectural workshop and in the computer course. The digital exploration incorporates the study of the physical phenomenon that qualify the space (light, transparency, opacity, texture) and how these phenomenon influence the perception of the model’s internal space in future design transformations. The experience goes from a completely abstract model, to one in which transformations provide inhabitable architectural qualities. The model in this stage is what we denominated as “artefact”.
series SIGRADI
last changed 2016/03/10 08:53

_id sigradi2011_136
id sigradi2011_136
authors Navarro, Isidro; Fonseca, David; Puig Janina;
year 2011
title Aplicación docente de Realidad Aumentada en cursos universitarios de representación de proyectos de Arquitectura [Case study of application of augmented reality in university courses for representation of projects of architecture]
source SIGraDi 2011 [Proceedings of the 15th Iberoamerican Congress of Digital Graphics] Argentina - Santa Fe 16-18 November 2011, pp. 74-77
summary The purpose of the work is to define and evaluate a method for the application of 3D rendering techniques with augmented reality in architectural courses and graphic representation. This will allow students to integrate volumetric architecture projects, facilitating the understanding of their proposals.
keywords Architecture; education; augmented reality
series SIGRADI
last changed 2016/03/10 08:56

_id sigradi2014_136
id sigradi2014_136
authors Pastor, Andrés Martín; Roberto Narvaez Rodriguez, Jorge Torres Holguín, Jorge Galindo Díaz
year 2014
title Los workshops de geometría en Cad3d y prefabricación digital como estrategia docente en la enseñanza de la geometría para la arquitectura. geometría y proyecto [Workshops about geometry, 3dCad and digital fabrication as a teaching strategy for architectural geometry learning. geometry and design studio]
source SIGraDi 2014 [Proceedings of the 18th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-9974-99-655-7] Uruguay - Montevideo 12 - 14 November 2014, pp. 213-216
summary This paper shows the approaches and results of an innovation teaching project carried out in the University of Seville and the National University of Colombia. The purpose is to teach architectural geometry within collaborative teams of professors and groups of 25 students. Through a guided exercise, students work on the relationship between geometry and all the phases of the typical architectural process, applying geometry to solve real problems. It begins with the ideation, digital construction and resolution of construction, to conclude with the physical execution of the project.
keywords Architectural Geometry; Teaching Innovation; Digital Fabrication; Collaborative Work; Generative Design
series SIGRADI
last changed 2016/03/10 08:57

_id 2473
authors Rivas Cruces, Alfonso
year 1999
title El uso de la tecnología de información en el Rediseño de la práctica docente (The Use of Information Technology in the Redesign of the Teaching Practice)
source III Congreso Iberoamericano de Grafico Digital [SIGRADI Conference Proceedings] Montevideo (Uruguay) September 29th - October 1st 1999, pp. 272-274
summary The accelerated rate of change that we live nowadays, demands professionals to develop new learning skills to cope with it the rampant development of information technology opens up new horizons and challenges in the way that a human being can be formed through education. In response to the technological progress and rapid rate of change, the Tecnológico de Monterrey System has redesigned its education model, focusing on learning rather than teaching. This means not only acquiring knowledge on theory and concepts, but also learning skills, attitudes, and values that make students be committed with their community & country needs. It also means to be competitive in their area of knowledge at the international level. A central element in the new educational strategy is the technological platform where the academic courses are developed. This platform helps students and professors to do a great deal of the course activities on a lap-top through the computer the interaction between students with students, or professor with students has increased. At the Tecnológico de Monterrey System the implantation of the educational strategy has meant the creation of training programs for teachers, and technological development & support to attend over 5,000 teachers and 70,000 students.
series SIGRADI
last changed 2016/03/10 08:58

_id sigradi2016_635
id sigradi2016_635
authors Rossado Espinoza, Verónica Paola
year 2016
title Ense?anza en la Era Digital: La Empatía Docente y el Aprendizaje Colaborativo [Teaching in the Digital Age: Teacher´s empathy and Collaborative Learning]
source SIGraDi 2016 [Proceedings of the 20th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-956-7051-86-1] Argentina, Buenos Aires 9 - 11 November 2016, pp.206-210
summary We are living in the technology and knowledge society, marked by networks, information and collaboration. As a result of the digital revolution, the learning is developing into social connective context with new activities among students. They have a capacity to interact, share and work together, for discuss, analysis and evaluate options. If this integration is monitoring by teacher and they receive special motivation, it could develop different skills. This paper discusses the idea that collaborative learning and teacher´s empathy improve the significant learning.
series SIGraDi
last changed 2017/06/21 12:20

_id sigradi2012_87
id sigradi2012_87
authors Santiago, Zilsa Maria Pinto
year 2012
title Prática docente e experiências no atelier de desenho e projeto [Teaching practice and experience in drawing and design studio]
source SIGraDi 2012 [Proceedings of the 16th Iberoamerican Congress of Digital Graphics] Brasil - Fortaleza 13-16 November 2012, pp. 290-293
summary The present work aims to bring reflections on teaching practice in drawing and design studio and various activities that teachers and students participating in the context of academic life that guides from the segments: research, teaching and extension. Intends to contribute to the discussion on curriculum and teaching practice on a course whose specificities of teaching-learning process in nature and the essence of the action runs between technique and art curriculum, theory and practice, taking note of how the complexity of pedagogical work and their interactive processes.
keywords prática docente; ateliê de desenho e projeto; aprender-fazendo
series SIGRADI
last changed 2016/03/10 08:59

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