CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

PDF papers

Hits 1 to 6 of 6

# Author Citation Select
1. Costikyan, G. (2000) Where stories end and games begin

Game Developer, Sept., 44-53
2. Laurel, B. (1993) Computer as Theatre

Addison-Wesley Publishing Company
3. Nitsche, Michael and Roudavski, Stanislav (with Penz, François and Thomas, Maureen) (2003) Drama and Context in Real-Time Virtual Environments: Use of Pre-Scripted Events as a Part of an Interactive Spatial Mediation Framework

TIDSE ’03 Technologies for Interactive Digital Storytelling and Entertainment, S.Goebel, N.Braun, U.Spierling, J.Dechau, H.Diener (eds.) Darmstadt, Germany, 24-26 March 2003. Fraunhofer IRB Verlag, Stuttgart, ISBN 3-8167-6276-X, pp. 296-310
4. Petric, Jelena (2000) Time for a Reality Check

Promise and Reality: State of the Art versus State of Practice in Computing for the Design and Planning Process [18th eCAADe Conference Proceedings / ISBN 0-9523687-6-5] Weimar (Germany) 22-24 June 2000, pp. 317-320
5. Roman, Miro (2016) Abstract Object in the World of Data - A Play of Books - Symbolicity of Information as Potential for Architectural Articulation

Herneoja, Aulikki; Toni Österlund and Piia Markkanen (eds.), Complexity & Simplicity - Proceedings of the 34th eCAADe Conference - Volume 2, University of Oulu, Oulu, Finland, 22-26 August 2016, pp. 287-296
6. Sheil, Bob (2013) PerFORM/The Scan: Experimental studies in 3D Scanning and Theatrical Performance

ACADIA 13: Adaptive Architecture [Proceedings of the 33rd Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-1-926724-22-5] Cambridge 24-26 October, 2013), pp. 355-360

No more hits.

HOMELOGIN (you are user _anon_750649 from group guest) CUMINCAD Papers Powered by SciX Open Publishing Services 1.002