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1. Arenas Bahamondes, Felipe Ignacio; Claudio Andrés Fredes Osses (2014) Principios de diseño de juegos ubicuos: Modelo para la implementación de juegos de infraestructura multimedial en espacios aumentados [Design principles of ubiquitous games: A model for implementing games of multimedia infrastructure in augmented spaces]

siGraDi 2014 [Proceedings of the 18th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-9974-99-655-7] Uruguay - Montevideo 12 - 14 November 2014, pp. 450-454 http://papers.cumincad.org/cgi-bin/works/Show?sigradi2014_339
2. Chernobilsky, Lilia B. and Arturo F. Montagu (1998) Desarrollo de un Sistema de Informacion de Infraestructura Edilicia (Development of an Information system of Municipal Infrastructure)

II Seminario Iberoamericano de Grafico Digital [SIGRADI Conference Proceedings / ISBN 978-97190-0-X] Mar del Plata (Argentina) 9-11 september 1998, pp. 426-431 http://papers.cumincad.org/cgi-bin/works/Show?57

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