CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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_id 0e93
authors Af Klercker, Jonas
year 1989
title Interactive Animation on the Macintosh II
source CAAD: Education - Research and Practice [eCAADe Conference Proceedings / ISBN 87-982875-2-4] Aarhus (Denmark) 21-23 September 1989, pp. 9.5.1-9.5.6
summary The efficiency of images in communication between humans has so far been used almost exclusively by TV and other mass medias. The costs have been too great to encourage the use of images in the financially restricted everyday practice of architecture. With a range of application programs for the Apple Macintosh II the vision has come close to reality. It is now possible to create guided walks with the chance to choose different routes and views in a model of buildings and surroundings in 256 colour graphics. The makers of these programs may not have foreseen this use for their products and that is why it takes quite a lot of effort to make all the necessary images. With some supplementary routines however, this will be made much easier. Animation can also be used to visualize different processes inside a building. We have been studying the working environment in mechanical industry. The goal of this project is to make communication possible between the workers at all levels of an organization in planning changes and has so far been very successful. The use of this technique is only limited by our imagination and funding. Some examples to be tested in the near future are "Escape at a fire", "Animation of a Dairy", "Traffic situations in a parking lot-, "CAD-working place" and others. One of the difficulties in interactive planning with users has been to come close enough to their reality. With animated images it is possible to visualize what is going to happen and what it is going to look like in a more understandable way. In education this must be a challenging possibility. Changes and processes are some of the most difficult subjects to describe and explain! The software used is a handful of individual programs which, thanks to the graphics standards of the Macintosh, can exchange data with each other.

series eCAADe
last changed 2003/11/21 14:15

_id sigradi2008_080
id sigradi2008_080
authors Andrés, Roberto
year 2008
title Hybrid Art > Synthesized Architecture
source SIGraDi 2008 - [Proceedings of the 12th Iberoamerican Congress of Digital Graphics] La Habana - Cuba 1-5 December 2008
summary This paper investigates possible intersections between some contemporary artistic modalities and architectural practice. At first, it describes and discusses different uses of art in architectural history. Through the analyzes of Le Corbusier’s artistic and architectural practices, it observes the limits of looking at art as only ‘inspiration’ for architectural form and points to the necessity of surpassing this formal approach. More than bringing pictorial ‘inspiration’, art, as a experimental field, can change our architectural procedures and approaches - a much richer and powerful addition to the development of architecture. It discusses then, the confluence of architecture, information and communication technologies. Very commonly present in our contemporary life, not only on the making of architecture – computer drawings and modeling of extravagant buildings – nor in ‘automated rooms’ of the millionaire’s houses. Televisions, telephones and computers leave the walls of our houses “with as many holes as a Swiss cheese”, as Flusser has pointed. The architecture has historically manipulated the way people interact, but this interaction now has been greatly changed by new technologies. Since is inevitable to think the contemporary world without them, it is extreme urgent that architects start dealing with this whole universe in a creative way. Important changes in architecture occur after professionals start to research and experiment with different artistic medias, not limiting their visions to painting and sculpture. The main hypothesis of this paper is that the experiments with new media art can bring the field of architecture closer to information and communication technologies. This confluence can only take form when architects rise questions about technology based interaction and automation during their creative process, embodying these concepts into the architecture repertoire. An educational experience was conducted in 2007 at UFMG Architecture School, in Brazil, with the intention of this activity was to allow students to research creatively with both information technology and architecture. The students’ goal was to create site-specific interventions on the school building, using physical and digital devices. Finally, the paper contextualizes this experience with the discussion above exposed. Concluding with an exposition of the potentialities of some contemporary art modalities (specially the hybrid ones) in qualifying architectural practices.
keywords Architecture; Information and Communication Technologies; Digital Art; Site Specific Art; Architectural Learning.
series SIGRADI
last changed 2016/03/10 08:47

_id sigradi2009_947
id sigradi2009_947
authors Brasil, Aléxia Carvalho; Aiade Guerra; Ana Carolina Barros; Cibele Bonfim; Hortênsia Gadelha; Rebeca Gaspar
year 2009
title Os novos meios e o ensino de projeto [Teaching project with new media]
source SIGraDi 2009 - Proceedings of the 13th Congress of the Iberoamerican Society of Digital Graphics, Sao Paulo, Brazil, November 16-18, 2009
summary This paper aims to develop a reflection about the methodology of design project education mediated by new medias, analyzing the intervention of a digital environment in the design projectual students. From a critical evaluation of the desires of faculty and students of the Course of Architecture and Urbanism, Federal University of Ceará, examines the possibilities of establishing new methodologies and technologies into teaching practices of the studio project. Through the reflections encouraged, this paper seeks to underscore the importance of awareness against the anachronism of the technological education of Architecture and Urbanism in most of the schools in Brazil.
keywords project teaching; new media; digital studio
series SIGRADI
last changed 2016/03/10 08:47

_id sigradi2005_558
id sigradi2005_558
authors Carlos, Juliano; Cecílio Batista Oliveira
year 2005
title Dismissible packings of this atomic and electronic age
source SIGraDi 2005 - [Proceedings of the 9th Iberoamerican Congress of Digital Graphics] Lima - Peru 21-24 november 2005, vol. 2, pp. 558-563
summary Discuss concepts of urban nomadic and the revision of the contemporary habitation, from the reading of recent architectural proposals. It presents alterations of the international architecture after years 60, as the introduction of new medias in the domestic space and the life in society – the television, the radio, the communications for satellite and the computer – and boom technological with the production of new materials for the civil construction – the mega-structures in steel, new types of plastic, etc… - and the consequent unfoldings in the contemporary architecture. Analyze two works of the English group Archigram, (middle of 60), relating them with the production of three European offices in activity today. It concludes pointing future trends in the conception and production of the habitation, as the real necessity of its plastic, programmatical and technician-constructive rediscussion, searching to take care of the real necessities of its user, through special flexibility and plurifuntionality, beyond the incorporation of new technologies. [Full paper in Portuguese]
series SIGRADI
last changed 2016/03/10 08:48

_id 3fd1
authors Cybis Pereira, A.T., Tissiani, G. and Bocianoski, I.
year 2000
title Design de Interfaces para Ambientes Virtuais: como Obter Usabilidade em 3D (Interface Design for Virtual Environments: How to obtain use of 3-D space.)
source SIGraDi’2000 - Construindo (n)o espacio digital (constructing the digital Space) [4th SIGRADI Conference Proceedings / ISBN 85-88027-02-X] Rio de Janeiro (Brazil) 25-28 september 2000, pp. 313-315
summary The paper presents part of a research developed close to LRV, Laboratory of Virtual Reality of the program of Post-Graduation of the Engineering of production of UFSC. The research aims to answer the approaches for the design of Human-Computer Interfaces, called HCI, for virtual media. Being considered VR the more advanced computer interface technology, at least by the point of view of the interactivity, how come guarantee its usability and at the same time draw graphic interfaces that possess aesthetic and functional value? Besides, in virtual space with or without immersion, how can the design of the interface contribute to stimulate the user’s interactivity with the system in VR? These and other subjects are essential for those who work with interface design for computer systems, and that comes across the need of presenting medias that use virtual reality technology. Through this article a study is presented on the design techniques, the used tools, the recommendations and the necessary requirements of visual communication for HCI for virtual spaces.
series SIGRADI
last changed 2016/03/10 08:49

_id sigradi2013_46
id sigradi2013_46
authors de Mendonça Peixoto, Irene
year 2013
title Arte da Manipulação: As Interações entre Fotografia e Arte na Era Digital [The Art of Manipulation: The interaction between Photography and Art in the Digital Era]
source SIGraDi 2013 [Proceedings of the 17th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-956-7051-86-1] Chile - Valparaíso 20 - 22 November 2013, pp. 655 - 658
summary The questions on this article point to a different understanding of the image with its different medias, more specifically where the digitalization and manipulation of the image unfocussed the once sharp and clear frontiers between photography and painting. The contemporary visual artists share a desire for the impurity and contagion in the relations between the photographic and the pictorial. The works alternate themselves between these bases besides exploring new relationships between them. It is not important anymore how an image derives into another, and today the term image manipulation can be applied for both photography and painting.
series SIGRADI
last changed 2016/03/10 08:50

_id sigradi2006_c056b
id sigradi2006_c056b
authors Díaz Bonilla, Jaime; Marchant, Hernán and Vergara, Mariana
year 2006
title Hacia una lógica de incorporación de los Medios Digitales en la Enseñanza Proyectual [Towards a logical involvement of digital medias in the projective taught]
source SIGraDi 2006 - [Proceedings of the 10th Iberoamerican Congress of Digital Graphics] Santiago de Chile - Chile 21-23 November 2006, pp. 142-146
summary This work shows the development of a digital aids incorporation strategy for the improvement of teaching and learning in the areas of architecture, urbanism, design and geography. Its objective is to present a logical construction for the implementation of formative and computer-based support that allows the development and upkeep of cross-disciplinary and collaborative processes.
series SIGRADI
last changed 2016/03/10 08:50

_id sigradi2004_185
id sigradi2004_185
authors Fábio Araújo; Jose dos Santos Cabral Filho
year 2004
title Espacialização de ambientes virtuais de imersão ñ convergência entre arquitetura real e digital [Spatialization of Immersive Virtual Environments - The Convergence between Real and Digital Architecture]
source SIGraDi 2004 - [Proceedings of the 8th Iberoamerican Congress of Digital Graphics] Porte Alegre - Brasil 10-12 november 2004
summary This research paper deals with the Information Technology and its close and increasing relation with the dwelling spaces in search for new and more accurate environments in real, tectonics spaces in architecture promoting new ways of living and dealing with space. This work has great importance since it is generally noticed straight convergence between architecture and the state of the art digital medias. Working through interactive digital media system attached to physical environments the paper also discuss the real sense of production and insertion of these new medias in the architecture environs and which kind of qualification is gained in these spaces through out this event.
keywords Information technology, physical (real) spaces, interactivity
series SIGRADI
last changed 2016/03/10 08:52

_id sigradi2004_326
id sigradi2004_326
authors Gilberto Corso Pereira
year 2004
title Visualização e representação do espaço urbano [Visualization and Representation of Urban Space]
source SIGraDi 2004 - [Proceedings of the 8th Iberoamerican Congress of Digital Graphics] Porte Alegre - Brasil 10-12 november 2004
summary This project had as goal to investigate how an urban space can be represented, and how can we to present information that facilitated broad and interactive spatial analysis in an easy and friendly way. This target was reached trough the elaboration of a computer application that allowed urban information visualization about Salvador City. This tool let users to build thematic cartography, visualize interactive 3D models, images, etc. Project development already produced two different prototypes. First versions provide a great spatial analyze flexibility, but it interface founded in a workspace defined do not allow user to do all overlayer possible. In this case the tool was a kind of cartographic atlas. The actual version had as design presuppose, to give users more information, interactivity, power and flexibility, adopting new medias, new representation models, and presenting quantitative and qualitative information.
series SIGRADI
last changed 2016/03/10 08:52

_id sigradi2004_339
id sigradi2004_339
authors Guto Requena
year 2004
title Habitação e novas mídias: Equipamentos e seus usos no habitar contemporâneo [Dwelling and New Media: Equipment and its Uses in Contemporary Dwelling]
source SIGraDi 2004 - [Proceedings of the 8th Iberoamerican Congress of Digital Graphics] Porte Alegre - Brasil 10-12 november 2004
summary The residential automation seems to be one more of the characteristics from the influence of new media in the domestic daily. The research .Habitation and New Medias: Equipment and its uses in contemporary dwelling. searched to understand the situation of the residential automation in Brazil, looking for indications of transformations in the space of the habitation contemporary and in the society.s ways of life, establishing a critical vision on the technological euphoria and new happened paradigms of the conceptual universe of the virtuality.
keywords Residential automation, domestic space, virtuality, new media
series SIGRADI
last changed 2016/03/10 08:53

_id caadria2003_a2-3
id caadria2003_a2-3
authors Lin, Chien-Cheng
year 2003
title Seeing Moving Seeing Model for Computer Media
source CAADRIA 2003 [Proceedings of the 8th International Conference on Computer Aided Architectural Design Research in Asia / ISBN 974-9584-13-9] Bangkok Thailand 18-20 October 2003, pp. 199-208
summary This paper discusses several kinds of the cognitive seeing and moving actions for designers in traditional and computer media. Experiments are conducted for the protocol analysis, and a coding scheme of seeing and moving actions are applied in this research. The results of this study reveal the relationships between seeing, moving, and concept-getting actions in these two medias. Base on this study, we can figure out the characteristic of seeing and moving actions and make an improvement for design education and computer-aided-design systems.
series CAADRIA
last changed 2003/12/02 06:47

_id ddss2006-pb-203
id DDSS2006-PB-203
authors Mitsuhiko Kawakami and Shen Zhenjiang
year 2006
title Study on Decision Support System for District Planning in Public Participation - A case study in Kanazawa City, Japan
source Van Leeuwen, J.P. and H.J.P. Timmermans (eds.) 2006, Progress in Design & Decision Support Systems in Architecture and Urban Planning, Eindhoven: Eindhoven University of Technology, ISBN-10: 90-386-1756-9, ISBN-13: 978-90-386-1756-5, p. 203-218
summary In this paper a design tool for promoting consensus between people within a decision support planning system at a district level in Japan is proposed. While opening necessary planning information to the public using WEGIS, VRML and other medias, the design tool is employed to exchange design elements in VRML world. These design elements are likely to be adopted by a local planning committee on making a decision of a district plan according to the Japanese legal system.
keywords Design tool, Regulation of townscape, District plan, VRML
series DDSS
last changed 2006/08/29 10:55

_id 2d52
authors Porrúa, M., Rueda, M. , Bernich, M, Moyano, C., Hirsch, L., De Fillippis, H., Mendez, L., Lemme, A., Gonzalez, L., Favero, M., Devincenzi, C. and Ducombs, L.
year 2001
title EXPLORACIÓN DE NUEVAS FORMAS DE EXPRESIÓN DE NUEVAS IDENTIDADES EN EL DISEÑO TEXTIL (Exploration of New Forms of Expression of New Identities in Textile Design)
source SIGraDi biobio2001 - [Proceedings of the 5th Iberoamerican Congress of Digital Graphics / ISBN 956-7813-12-4] Concepcion (Chile) 21-23 november 2001, pp. 262-264
summary The textile surface is a support to express symbolically trought the sings repetition our cultural diversity. Into the frame of a workshop, we propose ourself to review our didactic topics to generate a new teaching- lerarning strategy to the Textile Design. We put forward to take “fragments” of this cultutal diversity, to make it autonomous and starting from it occasional profile because of the whole break, to recognize the geometry and language itself, the interrupted connections, to be allowed to overflow and, in a symbiosis with the new digital medias, to generate a new speech of identity in textile design.
series SIGRADI
last changed 2016/03/10 08:57

_id ga0222
id ga0222
authors Rocha, A. Medero and Danckwardt, Voltaire
year 2002
title Projeto Missões, Computação Gráfica Multimídia da Reconstituição Computadorizada da Redução de São Miguel Arcanjo no Rio Grande do Sul - Brasil
source International Conference on Generative Art
summary The Design Missions - Graphical Computation, recoups in a graphical and digital the pictures of the Church and the Reduction of São Miguel Arcanjo, RS, Brasil, allowing to the public a virtual stroll through the set at the time of its foundation in 1687. Initiate in 1990, the design refers the appropriation and implementation of the new computational technologies. The 3D model allows the dynamic visualization of the set, through aerial sights and walkthrough animations into the main streets and the inward of the central ship of the church. For the generation of the model, it was followed the principles of the architectural composition to decompose the parts, to be shaped, defining the architectural and composition elements. This COMPACT DISC, is one of the some medias of the Design Missions - Graphical Computation. In this proposal, the music was developed especially for the COMPACT DISC, looks for to reflect the poetical aspect of the interaction between light, shadow, of the inwards and exteriors, attenuating the technology of a virtual environment. In the integration between the art and the technology its recovered virtually, the poetical way, the memory of one of the icons of the identity of the Rio Grande do Sul, with the objective to keep alive, for the new generations, a patrimony that practically in ruins would have the souvenir of its lost real picture in the time.
series other
last changed 2003/08/07 15:25

_id sigradi2003_059
id sigradi2003_059
authors Tramontano, Marcelo and Trevisan, Nilton
year 2003
title Informatização e Habitação: Leitura Preliminar de Algumas Experiências (Informatics and social housing: preliminary reading of some experiences)
source SIGraDi 2003 - [Proceedings of the 7th Iberoamerican Congress of Digital Graphics] Rosario Argentina 5-7 november 2003
summary This paper intends to present an initial evaluation of some experiences, in differents parts of the world, including Brazil, with information and communication technologies [ICTs] for private and collective spheres of social housing complexes. Those programs target low-income populations (up to 5 minimums salaries, in Brazil), in order to promote, the understanding of these technologies and the access to telematic services, thus contributing to diminish the so-called digital divide.
keywords Social housing; internet; new medias; virtual communities; digital divide
series SIGRADI
last changed 2016/03/10 09:01

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