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_id a35a
authors Arponen, Matti
year 2002
title From 2D Base Map To 3D City Model
source UMDS '02 Proceedings, Prague (Czech Republic) 2-4 October 2002, I.17-I.28
summary Since 1997 Helsinki City Survey Division has proceeded in experimenting and in developing the methods for converting and supplementing current digital 2D base maps in the scale 1:500 to a 3D city model. Actually since 1986 project areas have been produced in 3D for city planning and construction projects, but working with the whole map database started in 1997 because of customer demands and competitive 3D projects. 3D map database needs new data modelling and structures, map update processes need new working orders and the draftsmen need to learn a new profession; the 3D modeller. Laser-scanning and digital photogrammetry have been used in collecting 3D information on the map objects. During the years 1999-2000 laser-scanning experiments covering 45 km2 have been carried out utilizing the Swedish TopEye system. Simultaneous digital photography produces material for orto photo mosaics. These have been applied in mapping out dated map features and in vectorizing 3D buildings manually, semi automatically and automatically. In modelling we use TerraScan, TerraPhoto and TerraModeler sw, which are developed in Finland. The 3D city model project is at the same time partially a software development project. An accuracy and feasibility study was also completed and will be shortly presented. The three scales of 3D models are also presented in this paper. Some new 3D products and some usage of 3D city models in practice will be demonstrated in the actual presentation.
keywords 3D City modeling
series other
email matti.arponen@hel.fi
more www.udms.net
last changed 2003/11/21 14:16

_id 2fe1
authors Arroyo, Julio and Chiarella, Mauro
year 1999
title Infographic: Its Incorporation and Relativity in Architectural Design Process
source III Congreso Iberoamericano de Grafico Digital [SIGRADI Conference Proceedings] Montevideo (Uruguay) September 29th - October 1st 1999, pp. 313-318
summary This paper is about an architectural design workshop regularly held at a public university in Santa Fe, Argentina. The class is about 150 students large, with different informatic capabilities and hardware facilities. The design problem of the workshop, which is one year long, is the relationship between architectural project and the construction of the urbanity. This implies both a physical intervention and a cultural expression. Pedagogy seeks students to overcome individualism, characteristic that is hardly induced by PCs, making a socialized design experience. A complementary and simultaneous use of graphic and infographic data is one of the main criteria of the workshop. The idea is to look for students to reach a wide vision by means of the use of different representation systems and means of information. Digital graphic is introduced early in the design process as an electronic model of urban context. It is considered as a one among many other graphic resources and is used together with ordinary models, geometric drawings, aerial and regular photography and hand made sketches. This paper relates the results that have been obtained when students were asked to make an analytic and sensitive approach to the relationship site - urban situation. This relationship has a great importance for the workshop since its goal is to make students to understand the the value of designing in and for the city.
series SIGRADI
email jarroyo@fadu.unl.edu.ar
last changed 2016/03/10 08:47

_id 8171
authors Ataman, Osman
year 1999
title Facilitating Conceptual Change: Computers, Cognitive Processes and Architecture
source III Congreso Iberoamericano de Grafico Digital [SIGRADI Conference Proceedings] Montevideo (Uruguay) September 29th - October 1st 1999, pp. 275-279
summary Computers have gained universal acceptance as tools that designers use. However, computers are often not used to advance the design process but just to make drawings. Many architectural schools still focus on a production orientation which puts the highest value on information management, precise representations and drafting enhancements. Mostly, computer education is limited with button pushing and training manuals. It is the contention of the author that students in Design Studio courses can benefit greatly from computer based educational pedagogy designed to provide them with experiences they currently do not possess. In particular, little time in the computer courses (outside lectures) is spent applying concepts and features of digital tools in design studio environment. In architecture, computers cannot be simply defined as a presentation and production tools. As a cognitive tool, computers provide designers with intelligible and effective representational tools of thought and communication, changes the syntactic structure of design. Consequently, the conceptual structure of computers impacts the conceptual structure of the design project, fosters the analytical processes and facilitates conceptual changes. This paper describes the use of computers in a first year architectural design studio. It attempts to address the importance of developing a design process that is redefined by the use of computing, integrating concept and perception. Furthermore, it describes the theoretical foundations and the underlying cognitive processes that contribute designers' conceptual development.
series SIGRADI
email ataman@arch.utah.edu
last changed 2016/03/10 08:47

_id 7da7
authors Benedetti, Cristina and Salvioni, Giulio
year 1999
title The Use of Renewable Resource in Architecture: New Teaching Methodologies
source Architectural Computing from Turing to 2000 [eCAADe Conference Proceedings / ISBN 0-9523687-5-7] Liverpool (UK) 15-17 September 1999, pp. 751-756
summary The program is organized into four parts. Each is very much connected, both logically and methodologically, so that the unit as a whole consists of a content and method of access that are not divided up. This method is not in a chronological order that simply goes in one direction, rather it allows the user to "refer back", in real time and in different directions. For the simple purpose of explanation, the sections of the program are listed as follows: (-) "Basic information" concerns the basics of bioclimatic and timber architecture. Without this knowledge, the other two sections would be difficult to understand; (-) "Actual buildings throughout the world"; give examples of architectural quality; they concretize the basics of bioclimatic and timber architecture; (-) "Students' Masters Theses", that follow on from the basic information and the learning experience "in the field", and guided by the lecturer, have a critical approach to actual buildings throughout the world. (-) A multimedia data-sheet organized to ensure a clear and straightforward presentation of information about the construction products. It relies on a tab-based navigation interface that gives users access to eight different stacked windows.
keywords Architecture, Multimedia, Timber, Bioclimatic, Classification
series eCAADe
email benedetti@axrma.uniroma1.it
last changed 2003/11/21 14:16

_id f288
authors Bille, Pia
year 1999
title Integrating GIS and Electronic Networks In Urban Design and Planning
source Architectural Computing from Turing to 2000 [eCAADe Conference Proceedings / ISBN 0-9523687-5-7] Liverpool (UK) 15-17 September 1999, pp. 722-728
summary In 1998 I undertook an inquiry into the use of information technology in Urban Design and Planning in Danish municipalities and among planning consultants. The aim was to find out who was working with the IT and for what purposes it was used. In education there seems to be barriers to a full integration of the new media, and I wanted to find out if that was also the case in the practise of architects and planners. Surprisingly I discovered that there was a computer on almost every desk, - but there were big differences in the use of the technology. The investigation described here is based on interviews with planners in selected municipalities and with urban planning consultants, and the results have been summarised in a publication.
keywords Urban Planning, Electronic Collaboration, GIS, Data Bases
series eCAADe
email pia.bille@a-aarhus.dk
last changed 2003/11/21 14:16

_id bbb9
authors Blaise, Jean-Yves and Dudek, Iwona
year 1999
title SOL: Spatial and Historical Web-Based Interface for On Line Architectural Documentation of Krakow's Rynek Gowny
source Architectural Computing from Turing to 2000 [eCAADe Conference Proceedings / ISBN 0-9523687-5-7] Liverpool (UK) 15-17 September 1999, pp. 700-707
summary Our paper presents recent developments of a co-operation program that links the MAP-GAMSAU CNRS laboratory (Marseilles, France), specialised in computer science and the HAiKZ Institute of Krakow's Faculty of Architecture, specialised in architectural heritage and conservation. Before undertaking any action to a listed building or interventions in its neighbourhood, it is vital to gain a clear understanding of the building in question. Numerous heterogeneous data detained by diverse institutions has to be handled. This process can be greatly eased by enhanced classification of the information. The development we present is a multidisciplinary platform independent information tool dedicated to education and research. SOL uses an http protocol centred computer architecture connecting a relational database, a VRML 2.0 representation module and a web search interface. It allows searches and updating of the database through a standard text based interface, a VRML 2.0 graphical module and a thematic interface. SOL is experienced on the urban fabric of the Main Square (Rynek Gówny) in Kraków. The choice of a web-centred development, both in the search and updating interface and in the representation module provides platform independence and distant access to the database, and enables successive contributions of students or researchers.
keywords Web Interface, Database, Architectural Heritage Environment, Information Module, Historical Evolutions
series eCAADe
email jyb@gamsau.archi.fr, idu@gamsau.archi.fr
more http://alberti.gamsau.archi.fr
last changed 2003/11/21 14:16

_id 875c
authors Bonta, Pedro
year 1999
title CAO - Centro Asistido Por Ordenador
source ACADIA Quarterly, vol. 18, no. 1, pp. 12-12
summary The formal education of future professionals requires training in four basic skills: abstraction, systemical thought, experimentation and collaboration. The capacity of abstraction allows to understand and manage realty in different ways in order to create opportunities to reinterpret and reorganize the information. The systemical thought promotes the distinction and the interpretation, teaching how they should be interpreted and how they can be refuted. They should learn how to analyze the reality from different points of view, under different conditions, which allows imagining new alternatives and possibilities. Through the experimentation we look for different possibilities and results and verify analogies and relevant differences, comparing with previous ideas. Another relevant aspect is the capacity of collaborating, sharing troubles and solutions, building new knowledge.
series ACADIA
email ebonta@interlink.com.ar
last changed 2003/11/21 14:16

_id d15b
authors Carrara, G., Fioravanti, A., Novembri, G., Brusasco, P.L., Caneparo, L. and Zorgno, A.M.
year 1999
title Computer Supported Design Studio
source Media and Design Process [ACADIA ‘99 / ISBN 1-880250-08-X] Salt Lake City 29-31 October 1999, pp. 82-95
summary The paper presents the ongoing experimentation of a Computer Supported Design Studio (CSDS). CSDS is part of our continuing effort to integrate computer systems in the design studio. We recognize three corner stones to CSDS: memory, process and collaboration. They offer a framework for the interpretation of the pedagogical aspects of the teaching of architectural design in relation to the innovations produced by information technologies. The theme of the ongoing CSDS is a railway station in Turin, Italy, to be incorporated in a reorganized rail transport system. The choice of this theme emphasizes the realistic simulation aspects of the studio, where technical problems at the intersection of multiple disciplines need to be interpreted from an architectural point of view.
series ACADIA
email caneparo@polito.it
last changed 1999/12/02 07:48

_id 6e36
authors Castañé, Dora
year 1999
title Documentation and Patrimony. The Digital Era: A Channel for Memory Recovery
source III Congreso Iberoamericano de Grafico Digital [SIGRADI Conference Proceedings] Montevideo (Uruguay) September 29th - October 1st 1999, pp. 451-457
summary The end of the millennium with its new digital technology is contributing important tools to the area of documentation and historical patrimony those of us who support the preservation of memories think that a very important way of personalizing and strengthening our identity is to provide to those who inhabit the city with heightened awareness towards the values of our past. The revitalization requires that the patrimony in itself be valued. At the same time, it necessitates the preparation of a great amount of information utilizing cataloguing, research databases, and other materials be accessible to all citizens. This piece of work shares the different digital data base experiences that are being developed in the CEDODAL foundation art and latinamerican architecture (center for documentation), which is under the direction of the architect Ramon Gutierrez, a research services organization, and diverse higher education institutions (universities). Four bases are introduced, each with different thought and criterion structures in the definition of fields as well as in their dynamic visualizations. Each of them possesses great quantities of digital images, blue prints, and texts. In three of those bases, the data is the output from teams of researchers in different topics through special arrangements with Santa Fe's provincial water), Fonart, and city government. At the same time, the CEDODAL catalogues its documentaries with great quantities of photographic information, blue prints, research passages, and a library.
series SIGRADI
email dcastane@impsat1.com.ar
last changed 2016/03/10 08:48

_id 5f9c
authors Castello, Regina
year 1999
title GIS and the Investigation of the Environmental Heritage
source III Congreso Iberoamericano de Grafico Digital [SIGRADI Conference Proceedings] Montevideo (Uruguay) September 29th - October 1st 1999, pp. 219-224
summary This paper presents an investigation on the architectural, natural, and cultural resources in the southern part of the state of Rio Grande do Sul, according to their historical or environmental value, identifying natural and cultural elements known and valued by local communities, regardless their experts’ classification. Resources are identified by means of geographical information systems, combined with field information. The area comprises the coastal strip and the plains located in the last frontier of the Brazilian territory and the water system dominated by the lakes Patos, Mangueira and Mirim. The inventory of the environmental, sociocultural and economic heritage provides the necessary insight for issuing new development alternatives based on local resources. Research activities will include: the ellaboration of general and thematic maps, based on LANDSAT 5 [bands 3, 4 and 5] images; aerial photographs; DSG/SGE and municipal maps [scales 1:250.000, 1:50.000 and 1:25.000]; field work for the recognition of remarkable elements; interviews with residents for assessing their perception of local values; and community and institutional statements. These informations, comprising the elements valued by their architectural and urban quality, historical relevance and environmental significance, organised in a database, will provide contextual guidelines for the planning of a tourist route. This route, delineated by the preservation, recovery and use of representative local resources, valued as expressions of a native culture, evocates the initial occupation of the gaúcho territory, and may be touristically promoted as "The Gaúcho’s Way". The project also aims at showing the potential offered by GIS for identifying and evaluating specific spatial characteristics.
keywords Environmental Planning, Historical Preservation
series SIGRADI
email kastello@conex.com.br
last changed 2016/03/10 08:48

_id c229
authors Cavazos, María Estela Sánchez
year 2002
title Experiencia en Digitalización de Procesos de Diseño Arquitectónico Caso Taller de Modelación Espacial, Universidad Autónoma de Aguascalientes [Experience in Digitalization Processes of Architectural Design: Study Case of Space Modeling, Independent University of Aguascalientes ]
source SIGraDi 2002 - [Proceedings of the 6th Iberoamerican Congress of Digital Graphics] Caracas (Venezuela) 27-29 november 2002, pp. 252-256
summary This project has been based in an experience that took time in the years 1999 and 2000 where a group of 13 students of the Architectonic Design Masters in the U.A.A. were submitted to a project that consisted in register their Architectonic Design Processing during a year with the main purpose of having the most complete material possible to be used as material for different research projects. At the end of the architectonic project the students scanned all the graphics and ordered them in the format that was established by the group using ACDSee32 as the program, which resulted very simple to manage and permitted to order the graphics and write comments to them as it was thought. The result obtained was 12 ordered texts by seven segments pefectly identifi ed and with easy manage for any investigation that you want to realice with them, in fact today exist two fi nished investigations that were realized with this information added to one formal investigation and some informal in process.
series SIGRADI
email mesanche@correo.uaa.mx
last changed 2016/03/10 08:48

_id 840e
authors Ceccato, C.
year 1999
title Microgenesis. The Architect as Toolmaker: Computer-Based GenerativeDesign Tools and Methods
source Soddu, C. (ed.): The Proceedings of the First International Generative Art Conference. Generative Design Lab at DiAP, Politecnico di Milano University
summary The purpose of this paper is to illustrate the results of various stages of research into the development of generative design methods and tools, conducted at the Architectural Association School of Architecture (London), Imperial College of Science, Technology and Medicine (London), and independently. A brief introduction explains the philosophy behind generative design methods and their basic principles. A number of computer software tools and projects developed by the author are then used to illustrate the methodology, techniques and features of generative design and its organisation of information.
series other
last changed 2003/04/23 13:14

_id 5169
authors Ceccato, Cristiano
year 1999
title The Architect as Toolmaker: Computer-Based Generative Design Tools and Methods
source CAADRIA '99 [Proceedings of The Fourth Conference on Computer Aided Architectural Design Research in Asia / ISBN 7-5439-1233-3] Shanghai (China) 5-7 May 1999, pp. 295-304
summary The purpose of this paper is to illustrate the results of various stages of research into the development of generative design methods and tools, conducted at the Architectural Association School of Architecture (London), Imperial College of Science, Technology and Medicine (London), and independently. A brief introduction explains the philosophy behind generative design methods and their basic principles. A number of computer software tools and projects developed by the author are then used to illustrate the methodology, techniques and features of generative design and its organisation of information.
series CAADRIA
email nautilus@bogo.co.uk
last changed 2000/01/13 11:19

_id 0dc3
authors Chambers, Tom and Wood, John B.
year 1999
title Decoding to 2000 CAD as Mediator
source Architectural Computing from Turing to 2000 [eCAADe Conference Proceedings / ISBN 0-9523687-5-7] Liverpool (UK) 15-17 September 1999, pp. 210-216
summary This paper will present examples of current practice in the Design Studio course of the BDE, University of Strathclyde. The paper will demonstrate an integrated approach to teaching design, which includes CAD among other visual communication techniques as a means to exploring design concepts and the presentation of complex information as part of the design process. It will indicate how the theoretical dimension is used to direct the student in their areas of independent study. Projects illustrated will include design precedents that have involved students in the review and assessment of landmarks in the history of design. There will be evidence of how students integrate DTP in the presentation of site analysis, research of appropriate design precedents and presentation of their design solutions. CADET underlines the importance of considering design solutions within the context of both our European cultural context and of assessing the environmental impact of design options, for which CAD is eminently suited. As much as a critical method is essential to the development of the design process, a historical perspective and an appreciation of the sophistication of communicative media will inform the analysis of structural form and meaning in a modem urban context. Conscious of the dynamic of social and historical influences in design practice, the student is enabled "to take a critical stand against the dogmatism of the school "(Gadamer, 1988) that inevitably insinuates itself in learning institutions and professional practice.
keywords Design Studio, Communication, Integrated Teaching
series eCAADe
email j.b.wood@strath.ac.uk
last changed 1999/10/10 12:53

_id acac
authors Chan, Chiu-Shui, and Browning, Todd R.
year 1999
title Design Simulation
source CAADRIA '99 [Proceedings of The Fourth Conference on Computer Aided Architectural Design Research in Asia / ISBN 7-5439-1233-3] Shanghai (China) 5-7 May 1999, pp. 243-252
summary This paper intends to explore methods of constructing a design simulator. Two methodologies, approached differently, imitate the human design processes. The first component is an algorithmic method which has a cognitive model embedded. This cognitive model hypothesizes that human design has certain design logic applied. The design rationales are based on knowledge stored in a designer_ memory. Each time a similar design task is encountered, the same design procedures will be repeated for completion. What makes the results different are the design information used and sequences of processing it. A kitchen design using procedural algorithms is developed to simulate this design aspect. The second component simulates an intuitive design approach. Intuition is defined as design by rules of thumb, or heuristic design. This study investigated how to simulate an intuitive design process. The method involves building up a set of inductive rules symbolizing cultural aspects that need to be addressed in a design. A residential foyer design is the simulation task. The driving force is the heuristics. Results in this study have shown that there are many variables to include but impossible to capture and simulate any of the design processes, which are the reasons why studies in this area are difficult.
series CAADRIA
email cschan@iastate.edu
more http://www.public.iastate.edu/~cschan
last changed 2000/01/13 11:12

_id 3db8
authors Clarke, Keith
year 1999
title Getting Started with GIS
source 2nd ed., Prentice Hall Series in Geographic Information Science, ed. Kieth Clarke. Upper Saddle River, NJ: Prentice Hall, 1999, 2-3
summary This best-selling non-technical, reader-friendly introduction to GIS makes the complexity of this rapidly growing high-tech field accessible to beginners. It uses a "learn-by-seeing" approach that features clear, simple explanations, an abundance of illustrations and photos, and generic practice labs for use with any GIS software. What Is a GIS? GIS's Roots in Cartography. Maps as Numbers. Getting the Map into the Computer. What Is Where? Why Is It There? Making Maps with GIS. How to Pick a GIS. GIS in Action. The Future of GIS. For anyone interested in a hands-on introduction to Geographic Information Systems.
series other
last changed 2003/04/23 13:14

_id b4a0
authors Clayton, M.J., Johnson R.E. and Song, Y.
year 1999
title Downstream of Design: Web-based Facility Operations Documents
source Proceedings of the Eighth International Conference on Computer Aided Architectural Design Futures [ISBN 0-7923-8536-5] Atlanta, 7-8 June 1999, pp. 365-380
summary Intemet technologies provide opportunities for improving the delivery of facility information to building owners and operators. Discussions with facility operators have led to identification of problems in current practices of delivering facility information using as-built drawings. A Web-based software prototype illustrates how facility information can be automatically structured into documents that support specific facility operations tasks.
keywords Facility Management, Computer-Aided Design, Intranet, Information Delivery, Life Cycle Design, As-Built Drawings
series CAAD Futures
email mark-clayton@tamu.edu
last changed 2006/11/07 06:22

_id 5716
authors Cohen Egler, Tamara Tania
year 1999
title Cyberspace: New Forms of Social Interaction
source III Congreso Iberoamericano de Grafico Digital [SIGRADI Conference Proceedings] Montevideo (Uruguay) September 29th - October 1st 1999, pp. 253-258
summary The cyberspace becomes into news forms of communication that transform and expand interaction among men. The objective of our reflection is to understand how space-time relations are changed by the new technologies of communication and information. The starting point of this analysis is the historic dimension of production, interaction and appropriation of space-time processes, proceeding in the se of solving their contemporary forms defined by the growing technology of daily life. It is possible to notice how communication expands the interaction among companies, institutions and society because processes and procedures are publicized, reducing the disorder and uncertain. It is a way of making social complexities more accessible, more clear, being easier read by individuals so they are able to lead with the complex of opportunities and responsibilities that compound the social system. The fundamental constitution of cybernetic spaces is on its capacity of make accessible the processes of communication and information which expand the interaction eliminating intermediaries. The condition of material localization dissolves itself to give place tommunicative interaction. The essential of the question can be stated in the theory that explains that social practices are the result of a cognitive system. That statement send us to the heart of analysis over the importance of comprehending as a moment that precede the action. When societies can be read through a union of knowledge condensed all along their social and cultural development. The development of new technologies of communication and information make nations capable to produce, accumulate diffuse knowledge, conducting to an action of intelligent individuals who write the social development.
series SIGRADI
email tamara@ippur.ufrj.br
last changed 2016/03/10 08:49

_id d0aa
authors Colajanni, Benedetto, Concialdi, Salvatore and Pellitteri, Giuseppe
year 1999
title CoCoMa: a Collaborative Constraint Management System for the Collaborative Design
source Architectural Computing from Turing to 2000 [eCAADe Conference Proceedings / ISBN 0-9523687-5-7] Liverpool (UK) 15-17 September 1999, pp. 364-369
summary Collaborative Design is a topic of particular current interest. Existing software allows a multiplicity of designers to work on the same project. What the software really allows is accessing to a part of the information of the project and changing it. Sometimes there is a hierarchical distribution of the power of change: some participants can be permitted to operate only on some limited layers of the object representation. In this case the changes they propose are to be accepted by a general manager of the design process. What is lacking in this kind of software is the explicit management on the reciprocal constraints posed by different participants. In this paper, an elementary Collaborative Design System is presented whose main concern is just the management of constraints. Each participant designs the part of the project of his/her concern instantiating objects comprised of geometric description, alphanumeric variables and constraints on both. Constraints can be of two types: absolute or defined by a range of allowed values of the constrained variable. A participant intervening later can accept the constraint, choosing a value in the permitted range, or decide to violate it. In this case the proposed violation is signalled to whom posed it.
keywords Collaborative Design, Design Process, Management System, Participant Designs, Constraints Violation
series eCAADe
email bcolajan@unipa.it, ciesse@neomedia.it, pellitt@unipa.it
last changed 1999/10/10 12:52

_id 5fee
authors Corso Pereira, Gilberto
year 1999
title Visualizacao de Informacoes Urbanas atraves de Multimidia (Visualization of Urban Information by Means of Multimedia)
source III Congreso Iberoamericano de Grafico Digital [SIGRADI Conference Proceedings] Montevideo (Uruguay) September 29th - October 1st 1999, pp. 239-243
summary Visualization is a tool that can aid understanding of phenomenon, process and spatial structures. Another important function is communication, in urban applications case, between planners, technicians, administrators, researchers and citizens. Recent technological development applied to visualization area increments analyze and interpretation capacity. The word visualization used here, is related with the use of computation for data exploration in a visual form, helping comprehension. It is a process of transformation of raw data in images, in information and visual communication. GIS and cartography precede computers. In it development GIS benefited from information technologies development and in this process emphasis goes from treatment of great amount of data to analyze of that data. Computer graphics make possible process and present visually great volume of data, thing that was not possible by conventional methods. Digital data are the key for the plain utilization of potential already available with geoprocessing technologies. Information that interest urban planners came from several sources and information technologies beside integration and manipulation permit visual analyze of spatial data in diverse aspects, from witch the most evident but not less effective a map, tool that let us correlate a great variety of qualitative and quantitative data, for organization, interpretation, presentation and communication. In digital cartographic basic elements of cartographic science were preserved, but through new products, each one execute one of the roles that traditional map plays in different ways. Database replace paper map as way of geographical information storage and cartographic visualization replaces a second role - understanding and explanation - that was satisfied by printed maps. Salvador is one of the most important brazilians metropolis. The project that we discuss have as targets construction of salvador database to permit understanding of urban space through use of thematic cartography. Several steps of project include data acquisition, database formation using data conversion and results visualization through interactive, hypermedia and thematic cartography.
series SIGRADI
email corso@ufba.br
last changed 2016/03/10 08:49

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