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_id caadria2014_201
id caadria2014_201
authors Cabrinha, Mark N.
year 2014
title Lattice Shell Methodologies
source Rethinking Comprehensive Design: Speculative Counterculture, Proceedings of the 19th International Conference on Computer-Aided Architectural Design Research in Asia (CAADRIA 2014) / Kyoto 14-16 May 2014, pp. 191–200
summary This paper outlines a working methodology for the parametric development of lattice shell structures combining surface topology and form-finding with the material constraints of straight lath members woven into a geodesic network. By employing non-uniform grid spacing, a wider typology of spatial types can be employed than can be achieved with traditional flat-matt lattice shell construction. As a parametric design tool and working methodology, some of the heavy lifting in form-finding and geodesic analysis can be off-loaded to the tool, such that a more comprehensive attention can be placed on other design criteria such as spatial development and environmental response while maintaining the elegance and economy of lattice shells.
keywords gridshells; geodesics; form-finding; bending-active structures; wood; digital fabrication
series CAADRIA
email mcabrinh@calpoly.edu
last changed 2014/04/22 08:23

_id sigradi2014_273
id sigradi2014_273
authors Chiarella, Mauro; Analía Raffin, Silvina Lopaczek, Sebastian Martini, Nicolas Góngora, Francisco Bressan
year 2014
title Pieles Arquitectónicas Dinámicas. Prototipos a escala mediante prototipado rápido, microcontroladores y patrones plegados [Dynamic architectural skins. Scale prototypes using rapid prototyping, microcontrollers and folding patterns]
source SIGraDi 2014 [Proceedings of the 18th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-9974-99-655-7] Uruguay - Montevideo 12 - 14 November 2014, pp. 96-100
summary Contemporary architecture replaces the concept facade by skin: outer layer mediating between the building and its surroundings; active, informed, connected and communicative membrane. Our training and practice in architecture, still working for the rigor and stability of modular geomerías on determinants of a unique spatial and morphological situation passive. In the teaching of architecture in Latin America there are no exercises that incorporate a learning design to create flexible dynamic geometries as possible structures for sensitive skin. The research aims to explore the possibilities and systematize the dynamic folding of planar surfaces using geometric simulation programs (freeform origami, Grasshopper); building scale prototypes (rapid prototyping and arduino microcontroller) and subsequent verification of energy analysis program.
keywords Architectural skin; folded patterns; arduino; rapid prototyping
series SIGRADI
email chiarell@fadu.unl.edu.ar
last changed 2016/03/10 08:48

_id acadia14_661
id acadia14_661
authors Corazza, Marco; Doshi, Viral; Korner, Axel; Tabassun, Mehnaj
year 2014
title Fiber Composite Fabrication: Experimental Methods of Architectural Applications
source ACADIA 14: Design Agency [Proceedings of the 34th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 9781926724478]Los Angeles 23-25 October, 2014), pp. 661-670
summary Due to availability and the production costs of current fabrication methods, fiber reinforced composites are used primarily in specialized fields with limited applications in architecture. The aim of the research is to present an exploration in low-tech fabrication techniques in conjunction with geometrical optimization of a large-scale typology within extreme environmental conditions.
keywords fiber composites, digital fabrication, material computation, computational fluid dynamics, shell structures, structural optimization
series ACADIA
type Normal Paper
email corazza.m@gmail.com
last changed 2014/09/29 05:51

_id ecaade2014_192
id ecaade2014_192
authors David Stasiuk and Mette Ramsgaard Thomsen
year 2014
title Learning to be a Vault - Implementing learning strategies for design exploration in inter-scalar systems
source Thompson, Emine Mine (ed.), Fusion - Proceedings of the 32nd eCAADe Conference - Volume 1, Department of Architecture and Built Environment, Faculty of Engineering and Environment, Newcastle upon Tyne, England, UK, 10-12 September 2014, pp. 381-390
summary Parametric design models enable the production of dynamic form, responsive material assemblies, and numerically and geometrically analytical feedback. The value potential for design produced through the procedural transformation of input parameters (or features) through algorithmic models has been repeatedly demonstrated and epistemically refined. However, despite their capacity to improve productivity and iteration, parametric models are nonetheless prone to inflexibility and reduction, both of which obscure processes of invention and discovery that are central to an effective design practice. This paper presents an experimental approach for the application of multiple, parallel computational design modelling strategies which are tested in the production of an inter-scalar model array that synthesises design intent, the simulation of material behaviours, performance-driven adaptation, and open-ended processes of discovery and categorical description. It is particularly focused on the computational potentials embedded in interdependent applications of simulation and machine learning algorithms as generative and descriptive drivers of form, performance, and architectural quality. It ultimately speculates towards an architectural design modelling method that privileges open model topologies and emergent feature production as critical operators in the generation of flexible and adaptive design solutions.
wos WOS:000361384700038
keywords Parametric design; computational modelling; machine learning; multi-objective optimisation; k-means clustering
series eCAADe
email david.stasiuk@kadk.dk
last changed 2016/05/16 09:08

_id ijac201412401
id ijac201412401
authors De Solá-Morales Serra, Pau
year 2014
title New Approaches to Representation in Conceptual Design
source International Journal of Architectural Computing vol. 12 - no. 4, 359-378
summary Design has been a human activity as long as humans are humans. In the last decades, a lot of academic research has been devoted to understand the theoretical and scientific bases on which this activity rests, and some of these aspects are beginning to be clear, in particular with respect to cognitive processes and representational needs.Therefore, in this article, we will: 1) briefly describe some current approaches to design thinking and in particular describe conceptual design; 2) analyze how current state-of-the-art software is neither designed to give an answer to these processes, nor to support conceptual design; and 3) introduce a new approach in the design of CAD software data models, so that conceptual design is better supported to truly “aid” designers in his praxis.
series journal
last changed 2019/05/24 07:55

_id ecaade2014_198
id ecaade2014_198
authors Erik Kjems
year 2014
title Data Fusion Using Geographic Managed Objects
source Thompson, Emine Mine (ed.), Fusion - Proceedings of the 32nd eCAADe Conference - Volume 2, Department of Architecture and Built Environment, Faculty of Engineering and Environment, Newcastle upon Tyne, England, UK, 10-12 September 2014, pp. 495-504
summary The way we design our buildings and cities has not really changed a lot for decades. Drawing boards have been exchanged with relatively small 30” inch monitors, pens and rulers have been exchanged with advanced digital tools mostly though disturbing, making the creative process of design merely a frustrating one. So what have we gained from CAD. Certainly a lot, but mostly the possibility to combine and fuse projects. Simulating future use and behaviour, revealing design issues and failures before actually built. Still data fusion is a relatively new challenge albeit quite obvious trying to assemble models coming from different systems and vendors representing different professional domains. This paper discusses data exchange and data fusion in general and presents a new development, which gives the possibility to enhance data as intelligent objects opening a whole new paradigm for both data exchange and data fusion.
wos WOS:000361385100052
keywords Data fusion; cad; managed object; data exchange; virtual machine
series eCAADe
email kjems@civil.aau.dk
last changed 2016/05/16 09:08

_id caadria2014_075
id caadria2014_075
authors Fernando, Ruwan A.
year 2014
title Space Planning and Preliminary Design Using Artificial Life
source Rethinking Comprehensive Design: Speculative Counterculture, Proceedings of the 19th International Conference on Computer-Aided Architectural Design Research in Asia (CAADRIA 2014) / Kyoto 14-16 May 2014, pp. 657–666
summary The majority of CAD tools are designed for precision modelling of forms. The very earliest stages of design tend to be worked through with traditional media such as sketching with pen or pencil. A reason why this is, stems from the difficulty of drawing or diagramming uncertainty or vague ideas in a traditional CAD application. When a designer is still working through the design, pen and pencil are a means of exploring. While any simple pencil sketch can be imitated using CAD, this is too time consuming and limiting when compared with traditional media. This paper presents research in a prototype for a early stage planning software application using blobs (closed recursively subdivided curves) and ideas from artificial life. While not a replacement for sketching, the aim of this research is to provide a means of diagramming preliminary ideas as exploring the idea of a dialogue between humans and computers. The shapes represented in the software use physics simulations and act as 'soft-bodies' allowing users to manipulate them in various ways. Ideas from artificial life simulations are used to have the shapes interact with each other and produce unexpected configurations. The aim of these interactions is to trigger a response from the user and to allow them to explore configurations that they did not anticipate.
keywords Artificial Life; Space Planning; Generative Design
series CAADRIA
email r.fernando@first-inst.edu
last changed 2014/04/22 08:23

_id sigradi2014_276
id sigradi2014_276
authors Florio, Wilson; Ana Tagliari Correo
year 2014
title Investigação sobre os Espaços Internos de Residências Modernas a partir de Simulações Digitais de Ambientes [Research on Modern Indoor Spaces Houses from Digital Simulation Environments]
source SiGraDi 2014 [Proceedings of the 18th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-9974-99-655-7] Uruguay - Montevideo 12 - 14 November 2014, pp. 556-560
summary This article investigates modern unbuilt houses designed by Vilanova Artigas and Carlos Cascaldi in Sao Paulo. The results indicate peculiar indoors features of these residences. Starting from scanned original drawings it was possible to produce 3D geometric models, and the simulation of the materials appearance in the interior spaces of these houses. The programs of these six residences are organized in half-levels, ramps, double height, inner courtyard, zenithal lighting and structural solution defining architecture. The goal is to investigate through renderings and walkthroughs in animations how the architects defined the internal spaces, establishing connections and visual-spatial continuity between floors.
keywords Simulation; Unbuilt; Rendering; Animation; Artigas
series SIGRADI
email wflorio@uol.com.br
last changed 2016/03/10 08:52

_id acadia14projects_11
id acadia14projects_11
authors Gheorghe, Andrei
year 2014
title Robotic Infiltrations
source ACADIA 14: Design Agency [Projects of the 34th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 9789126724478]Los Angeles 23-25 October, 2014), pp. 11-14
summary This research describes the outcome of the Angewandte Architecture Challenge 2013 “Robotic Infiltrations” experimental workshop in Digital Design and Fabrication Strategies. The workshop is a collaboration between the University of Innsbruck’s REX|LAB and the Institute of Architecture at the University of Applied Arts Vienna, and represents a continuation of research that explores the potential of additive digital production through the use of robotically controlled placement of phase-change polymers in the production of full scale structures.
keywords Digital fabrication and construction, Digital architectural design, Digital design education, Digital design and production, Full scale digital fabrication, Digital fabrication research, Robotic fabrication
series ACADIA
type Research Projects
email a.gheorghe@uni-ak.ac.at
last changed 2014/09/29 05:57

_id caadria2014_120
id caadria2014_120
authors Hack, Norman; Willi Viktor Lauer, Fabio Gramazio and Matthias Kohler
year 2014
title Mesh Mould: Differentiation for Enhanced Performance
source Rethinking Comprehensive Design: Speculative Counterculture, Proceedings of the 19th International Conference on Computer-Aided Architectural Design Research in Asia (CAADRIA 2014) / Kyoto 14-16 May 2014, pp. 139–148
summary Mesh-Mould is a novel robotic fabrication system for complex, non-standard concrete structures. The system folds together formwork and reinforcement, the two most labour intensive aspects of concrete constructions and offers an alternative approach to the current modes of prefabrication by suggesting an in-situ fabrication process (Figure 1). The paper outlines the development of the Form-work/Reinforcing Meshes through several iterations of physical and digital tests. Initially starting from simple triangulated 3D lattices, the structures evolved to become more complex and differentiated. The incorporating of flow enhancing ducts and surface perimeters with diverse surface aperture densities facilitates an optimal concrete flow and material distribution within the mesh.
keywords Robotic fabrication; concrete formwork; differentiation; spatial extrusion
series CAADRIA
email hack@arch.ethz.ch
last changed 2014/04/22 08:23

_id ascaad2014_027
id ascaad2014_027
authors Hadilou, Arman
year 2014
title Flexible Formwork: A methodology for casting funicular structures
source Digital Crafting [7th International Conference Proceedings of the Arab Society for Computer Aided Architectural Design (ASCAAD 2014 / ISBN 978-603-90142-5-6], Jeddah (Kingdom of Saudi Arabia), 31 March - 3 April 2014, pp. 345-352
summary This paper describes a method for design and fabrication of funicular structures from discrete precast concrete components. It has a critical look over traditional casting techniques and proposes a new methodology to fabricate a flexible formwork. The design process is engaged with a thorough series of analytical models and employs digital computation techniques to test their structural efficiency. Scripting, modeling and prototyping have been integrated to investigate several case studies through which a set of criteria was developed. Digital modeling tries to keep a limited number of varied components that have certain conditions at joints and flexible in other parts. This variation helps to meet the structural criterion and the flexibility of formwork results the efficiency of fabrication.
series ASCAAD
email armanhadilou@utexas.edu
last changed 2016/02/15 12:09

_id ecaade2014_042
id ecaade2014_042
authors Henri Achten
year 2014
title The Psychology of Buildings - Computational cognitive strategies for interactive buildings
source Thompson, Emine Mine (ed.), Fusion - Proceedings of the 32nd eCAADe Conference - Volume 2, Department of Architecture and Built Environment, Faculty of Engineering and Environment, Newcastle upon Tyne, England, UK, 10-12 September 2014, pp. 621-627
summary Buildings have to respond to changes in order to remain functional. Traditional means to adapt to change are to design relatively static shells that can accommodate to some degree changes. Recently a number of technologies have come into existence that extend the capacity of buildings to change in a more autonomous way. Such buildings are responsive buildings. In this paper we deal with a special case of such responsive buildings: interactive buildings. Interactive buildings engage in a dialogue with the user and have an internal representation of the user. Interactive buildings can display a variety of 'styles' how they interact with people - these are known as attitudes. As a building may go through a number of attitudes during the interaction with the user, control structures are necessary to determine this change. The mechanisms for these changes are the 'psychology' of the building.
wos WOS:000361385100065
keywords Interactive architecture; building attitudes; computational cognition
series eCAADe
email achten@fa.cvut.cz
last changed 2016/05/16 09:08

_id acadia14_209
id acadia14_209
authors Huang, Alvin; Lewis, Stephen
year 2014
title Nearly Minimal: How intuition and analysis inform the minimal surface geometries in the Pure Tension Pavilion
source ACADIA 14: Design Agency [Proceedings of the 34th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 9781926724478]Los Angeles 23-25 October, 2014), pp. 209-218
summary This paper focuses on the application of tool, exploration of technique, and subsequent development of an informed design intuition for generating "near" minimal surface structures in the design, development and construction of the Pure Tension Pavilion.
keywords Form-finding, Mesh Relaxation, Kangaroo, Intuition, structural analysis
series ACADIA
type Normal Paper
email alvin@synthesis-dna.com
last changed 2014/09/29 05:51

_id acadia14projects_131
id acadia14projects_131
authors Ibañez, Mariana; Kim, Simon
year 2014
title CentriPETAL
source ACADIA 14: Design Agency [Projects of the 34th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 9789126724478]Los Angeles 23-25 October, 2014), pp. 131-134
summary This is a prototype for an architectural device with two performative behaviors. The first is to rotate open and close for apertures, and to spin so that sound and air movement is produced.
keywords Robotics and Autonomous Design Systems, Human-Machine Interaction
series ACADIA
type Research Projects
email simon.kim@i-k-studio.com
last changed 2014/09/29 05:57

_id ecaade2014_057
id ecaade2014_057
authors Ivo Vrouwe and Burak Pak
year 2014
title Framing Parametric and Generative Structures - A Novel Framework for Analysis and Education
source Thompson, Emine Mine (ed.), Fusion - Proceedings of the 32nd eCAADe Conference - Volume 1, Department of Architecture and Built Environment, Faculty of Engineering and Environment, Newcastle upon Tyne, England, UK, 10-12 September 2014, pp. 365-371
summary In this paper we aimed at the development of a novel tool to facilitate the structured analysis of architectural construction principles, materials and production methods in digital design and fabrication practices. In order to assist the understanding and teaching of these subjects, we employed a taxonomy of spatial design construction (Vrouwe 2013). By using the taxonomy, we analysed and categorised 34 parametric structures published in the IJAC Journal (2002-2014). Informed by this study, we aligned the initial taxonomy using various framing strategies. As a result we developed a new framework for spatial design construction specifically customised for the design and fabrication of parametric structures which can potentially serve as a constructive tool to create a novel design learning environment and integrated teaching strategies.
wos WOS:000361384700036
keywords Digital fabrication; parametric design; education; framing; pedagogy
series eCAADe
email ivo.vrouwe@kuleuven.be
last changed 2016/05/16 09:08

_id caadria2014_182
id caadria2014_182
authors Janssen, Patrick and Vignesh Kaushik
year 2014
title Evolving Lego
source Rethinking Comprehensive Design: Speculative Counterculture, Proceedings of the 19th International Conference on Computer-Aided Architectural Design Research in Asia (CAADRIA 2014) / Kyoto 14-16 May 2014, pp. 523–532
summary In evolutionary design algorithms, the evolutionary procedures have a major impact on the quality of the genotype-fitness mapping, which in turn impacts the performance of the algorithm. Two key issues affecting the quality of a mapping are the size of the genotype space and the locality of the mapping. In order to systematically investigate the role that genotype space and locality have on evolutionary performance, a set of experiments are conducted using benchmark test cases consisting of simple LEGO structures. Three different developmental procedures are implemented and tested. The results confirm that locality is critical in achieving good performance and in some cases may have a greater impact than genotype length.
keywords Evolutionary design; Evolutionary performance; Locality; Genotype-Fitness mapping
series CAADRIA
email patrick@janssen.name
last changed 2014/04/22 08:23

_id caadria2014_177
id caadria2014_177
authors Jonas, Katrin; Alan Penn and Paul Shepherd
year 2014
title Designing with Discrete Geometry
source Rethinking Comprehensive Design: Speculative Counterculture, Proceedings of the 19th International Conference on Computer-Aided Architectural Design Research in Asia (CAADRIA 2014) / Kyoto 14-16 May 2014, pp. 513–522
summary There has been a shift in aesthetics from the modern orthogonal building envelope to more elaborate curved and folded forms. Non_orthogonal forms are often associated with complete freedom of geometry, entrusting the advancement in custom manufacturing and robotic fabrication of one-off building parts to realise the design. This paper presents a methodology that allows non_orthogonal surfaces to be designed using a constrained library of discrete, tessellating parts. The method enables the designer both to produce ‘approximations’ of freeform designs in a top_down manner or to generate ‘candidate’ designs in a bottom_up process. It addresses the challenge in the field of design engineering to generate architectural surfaces which are complex, yet simple and economical to construct. The system relates to the notion that complexity derives from simple parts and simple rules of interaction. Here complexity relates to the holistic understanding of a structure as an interaction between its local parts, global form and visual, as well as functional performance.
keywords Geometry system; form generation; form growth; discrete growth model; design tool; complex geometry
series CAADRIA
email Katrin.Jonas@uclmail.net
last changed 2014/04/22 08:23

_id sigradi2014_282
id sigradi2014_282
authors Kerestes, James
year 2014
title Design Out of Necessity - Architectural Approach to Extreme Climatic Conditions
source SIGraDi 2014 [Proceedings of the 18th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-9974-99-655-7] Uruguay- Montevideo 12,13,14 November 2014, pp. 130-133
summary This paper is the culmination of the first phase of research in the development of adaptive surface conditions which can mitigate extreme climatic scenarios, specifically air pollution. How can the discipline of architecture address worst-case climate scenarios within inhabitable structures? The question asked throughout this case study and research project was essentially based on a critique of the architectural community’s utilization of sustainable technologies in design, and whether current design initiatives were in fact aggressive enough in their approach to “green” building. While assessing the probable environmental changes likely to affect the architectural discipline in the future, this research project developed computational simulations of polluted atmospheres in order to develop surfaces which would respond formally.
keywords Adaptive; Behavioral; Responsive; Ecological; Generative
series SIGRADI
email jameskerestes@gmail.com
last changed 2016/03/10 08:53

_id acadia14projects_193
id acadia14projects_193
authors Koerner, Julia; Boltenstern, Marie; Al-Rawi, Kais
year 2014
title Cellular Complexity "Evolve"
source ACADIA 14: Design Agency [Projects of the 34th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 9789126724478]Los Angeles 23-25 October, 2014), pp. 193-196
summary Cellular Complexity “Evolve” is an installation, which exhibits the potential of cellular geometries at a spatial architectural scale. The complex twisted geometry was generatively designed and digitally fabricated and stands out for cutting edge digital design concept and strategy.
keywords cellular geometries, biological systems, performative parameters
series ACADIA
type Practice Projects
email cellularcomplexity@gmail.com
last changed 2014/09/29 05:57

_id sigradi2014_085
id sigradi2014_085
authors Lazewski, Maciej Roman; Bob Martens, Herbert Peter, Katharina Wolf
year 2014
title Virtual Space: Exploring the Freedom of “Reality” in the Framework of Digital Heritage
source SiGraDi 2014 [Proceedings of the 18th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-9974-99-655-7] Uruguay- Montevideo 12,13,14 November 2014, pp. 457-460
summary This contribution discusses the benefits of panoramic representations for projects relating to the digital-heritage, a method which allows for an effective presentation and exploration of spatial relationships in structures that no longer exist. The paper provides information on existing software options for the creation of panoramic views. State-of the art representations of this kind derived from a 3D computer model will be discussed on the basis of a case study relating to the destroyed synagogue of Jablonec in the Czech Republic.
keywords Virtual reconstruction model; Digital heritage; Perception; Panoramic representation; Virtual walkthrough
series SIGRADI
email b.martens@tuwien.ac.at
last changed 2016/03/10 08:54

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