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_id sigradi2012_73
id sigradi2012_73
authors Amen, Fernando García; Álvarez, Marcelo Payssé; Bonifacio, Paulo Pereyra; Meirelles, Lucía
year 2012
title Fabricando mundos. Realidad, simulacro e inmanencia [Manufacturing worlds. Reality, simulacra and immanence]
source SIGraDi 2012 [Proceedings of the 16th Iberoamerican Congress of Digital Graphics] Brasil - Fortaleza 13-16 November 2012, pp. 645-648
summary Digital manufacturing in both as art and technology is a new way of designing, re-creation and re-invention of reality. This paper considers, from an epistemological point of view, the process of digital fabrication and its hyperlinks to known and simulated reality, and its ontological nature. Through documentation and methodological approach to the construction of a Moebius strip, this paper analyzes the nature and specifications of digital manufacturing. For this purpose, it makes a study of some strip properties and establishes a correlation within digital manufacturing, emphasizing similarities, complexities and shared qualities. Thus, it aims to create a reflection and a critical perspective on the complex logic of creation and simulation of knowable reality. And also it contributes to explore a theoretical corpus on the role of architects and designers in this incipient and ongoing discipline.
keywords Fabricación digital, Realidad, Simulacro, Inmanencia
series SIGRADI
last changed 2016/03/10 08:47

_id ecaadesigradi2019_094
id ecaadesigradi2019_094
authors Paysse Álvarez, Marcelo, García Amen, Fernando and Pereyra Bonifacio, Paulo
year 2019
title Interventions in the urban setting through generative design and digital fabrication - Three study cases in the city of Montevideo
source Sousa, JP, Xavier, JP and Castro Henriques, G (eds.), Architecture in the Age of the 4th Industrial Revolution - Proceedings of the 37th eCAADe and 23rd SIGraDi Conference - Volume 1, University of Porto, Porto, Portugal, 11-13 September 2019, pp. 579-584
summary In the last few years, much has been written regarding morphological generation through computer-assisted means, algorithm design and digital fabrication. Nonetheless, the purpose of this article is to build, from a social perspective, three different narratives based on three specific study cases in the city of Montevideo. Based upon them, the aim is to reflect on the development of projects at a 1:1 scale in the local university context and its connection with society.
keywords digital fabrication; urban intervention; generative design;
series eCAADeSIGraDi
last changed 2019/08/26 20:26

_id sigradi2013_29
id sigradi2013_29
authors Pereyra Bonifacio, Paulo; Fernando García Amen
year 2013
title Pieles Responsivas en Arquitectura y Sistemas de Integración Info-Ambiental a través de Tecnología Arduino [Responsive Skins in Architecture and Info-Environmental Systems through Arduino Technology]
source SIGraDi 2013 [Proceedings of the 17th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-956-7051-86-1] Chile - Valparaíso 20 - 22 November 2013, pp. 430 - 434
summary This paper presents a case study consisting in proposing and building a responsive skin that reacts to different environmental impulses using Arduino technology. Thus, we aim to obtain an intelligent, integrated and economic achievement, through digital manufacturing processes and low cost technologies integrated in an architectural project.
keywords Responsive skins; Info-environmental integration; Digital manufacturing; Constructive processes
series SIGRADI
last changed 2016/03/10 08:57

_id sigradi2016_498
id sigradi2016_498
authors Santos, Gabriela Bonifacio dos; Raposo, Marinah; Matta, Roberto Da; Cavalcanti, Caio
year 2016
title Tecnologia no Desenvolvimento da Arte Interativa [Technology in the Development of Interactive Art]
source SIGraDi 2016 [Proceedings of the 20th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-956-7051-86-1] Argentina, Buenos Aires 9 - 11 November 2016, pp.326-330
summary This article is the result of a project that has been developed in ten days during an academic workshop. The goal was to overcome the force of gravity by producing an environment sensitive to human actions. The action indicated to the group, “soil peeling”, was conceptually idealized by creating an atmosphere that had the ability to subvert the force of gravity. The premise of the project was to support a critical attitude towards anthropocentric movement by emphasizing the individualistic character inherent to contemporary human being. This attitude has been represented by reversing the forces hierarchy. The power to control gravity was then assigned to the agent and, while they were in touch with the installation, they would have full control over a natural phenomenon and could handle it in their favor.
keywords Parametric design; Digital manufacturing; Responsive environment; Rapid prototyping; Anthropocene
series SIGraDi
last changed 2017/06/21 12:19

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