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Hits 121 to 140 of 226

_id 7c0e
authors Koutamanis, Alexander and Den Hartog, Peter
year 2001
title Simulation and representation. Learning from airflow analyses in buildings
source Proceedings of the Ninth International Conference on Computer Aided Architectural Design Futures [ISBN 0-7923-7023-6] Eindhoven, 8-11 July 2001, pp. 657-666
summary The simulation of environmental aspects is a current priority in design research and practice. The availability of relatively efficient and reliable simulation systems and the emphasis on environmental aspects throughout a building’s lifecycle combine to stimulate exploration of aspects such as lighting and air quality by computational means. Nevertheless, a frequent complaint is that the addition of such simulations makes design information processing timeconsuming and cumbersome, thereby increasing uncertainty and indecision. Therefore, it is imperative that simulation is integrated in the strategies and tools normally used by the digitally-minded architect. In this respect a central issue is the relations between the simulation and the design representation used as connecting tissue for the whole design environment. Input of design information in the simulation means identification of relevant objects, aspects, parts and properties of these objects, as well as relationships between objects. The explicit description of objects such as spaces, doors and windows in the design representation allows for ready extraction of relevant information, including automatic recognition of relationships such as adjacency between a window and a space. The addition of information specific to the airflow analysis was resolved by the extension of the representation to cover front-end service components such as inlets and outlets and general properties (annotations) such as activities accommodated in a space and the primary choice of cooling and heating subsystems. The design representation is also the obvious target for the output of the simulation (feedback). Visualization of airflow in terms of the resulting voxels makes effortless and enjoyable viewing but merely allowing the visualization to coexist with the representation of spaces and building elements does not provide design guidance. One way of achieving that is by treating spaces not as integral entities but as containers of relevant surfaces. These surfaces determine the adaptive subdivision of the space and function as attractors for voxel clustering.
keywords Simulation, Representation, Visualization
series CAAD Futures
last changed 2006/11/07 06:22

_id 09bc
authors Kuntze, H.-B., Hirsch, U., Jacubasch, A., Eberle, F. and Goller, B.
year 1995
title On the dynamic control of a hydraulic large range robot for construction applications
source Automation in Construction 4 (1) (1995) pp. 61-73
summary There are various important outdoor applications in the fields of civil engineering, environmental technology or catastrophy management which require the introduction of a large range robot. In collaboration with industrial partners the KfK has developed such Extended Multi joint Robot (EMIR) which is driven by hydraulic actuators. The position control of EMIR is a tough problem due to the extreme nonlinearities of the kinematics and hydraulic actuators as well as the remarkable elasticities of the mechanics and hydraulics. In the first part of this paper a realistic physically transparent model of the robot will be presented. In the second part different suitable control concepts based on the model will be discussed.
keywords Hydraulic Large Range Robot; Automatic Control; Modelling OoNonlinearities and Elasticity; Model-Based Control Concepts
series journal paper
last changed 2003/05/15 12:40

_id ecaade2016_136
id ecaade2016_136
authors Kwiecinski, Krystian, Santos, Filipe, Almeida, Ana de, Taborda, Bruno and Eloy, Sara
year 2016
title Wood Mass-Customized Housing - A dual computer implementation design strategy
source Herneoja, Aulikki; Toni Österlund and Piia Markkanen (eds.), Complexity & Simplicity - Proceedings of the 34th eCAADe Conference - Volume 2, University of Oulu, Oulu, Finland, 22-26 August 2016, pp. 349-358
summary This paper reports our current research on automatic generation of houses layouts according to future inhabitant's requirements. For that generation we propose the use of a design method based on shape grammars that encodes light wood frame construction guidelines. Two different implementations for the design system are presently under development. One based on shape grammars supplemented with procedural knowledge and another using a genetic algorithm. Both implementations allow the generation of house layouts that fulfill both the user requirements and the design language.
wos WOS:000402064400034
keywords shape grammar; genetic algorithm; computer implementation
series eCAADe
last changed 2017/06/28 08:46

_id 81bd
authors Lafue, G.M.E.
year 1979
title Integrating Language and Database for CAD Applications
source Computer Aided Design. IPC Business Press, May, 1979. vol. 11: pp.127-130. includes bibliography
summary This paper focuses on some issues related to the integration of database and programming language concepts and the usefulness of this integration for integrity maintenance. The first section explains why compilation should be independent of the database and presents some consequences of this independence. The second section shows how procedures become integrated parts of the database and serve to implement automatic maintenance of designer-defined integrity by being automatically invoked upon database operations. The third section develops a particular scheme for integrity maintenance with these procedures. Finally, in the fourth section, semantic-integrity is extended to system integrity and it is suggested that the scheme developed in the third section can apply to system integrity
keywords programming, languages, CAD, database
series CADline
last changed 2003/06/02 11:58

_id ascaad2014_030
id ascaad2014_030
authors Langenhan, Christoph; Sahm Alexander; Petzold Frank; Seifert Arne and Teichert Astrid
year 2014
title Mobile Application to Collect Information About Architecture to Obtain a Collective Knowledge Base: ''
source Digital Crafting [7th International Conference Proceedings of the Arab Society for Computer Aided Architectural Design (ASCAAD 2014 / ISBN 978-603-90142-5-6], Jeddah (Kingdom of Saudi Arabia), 31 March - 3 April 2014, pp. 375-382
summary During the early stages of the architectural design process, students and architects seek information for inspiration, and to evaluate design ideas or similar solutions. An essential part of design education therefore involves building up a knowledge base of already built or designed buildings. Most students gather such information by visiting or researching building designs, for example through photos taken on design studio field trips. These photos are used for studio work or archived for later use. The “” aims to support this in two ways. Firstly, by supporting easy mobile information acquisition and sharing, as well as the semi-automatic derivation of high quality metadata; and secondly, by employing urban environment sensitive search and similarity-based browsing strategies to support mobile education as well as a web-based access to the information. To provide long-term access and to establish an information base that is not restricted to a single design studio, the “” builds on our previous “ar:searchbox” project which uses a central media server called “mediaTUM” that provides a handling concept for flexible metadata schemas and scalable infrastructures.
series ASCAAD
last changed 2016/02/15 12:09

_id cf2011_p035
id cf2011_p035
authors Langenhan, Christoph; Weber Markus, Petzold Frank, Liwicki Marcus, Dengel Andreas
year 2011
title Sketch-based Methods for Researching Building Layouts through the Semantic Fingerprint of Architecture
source Computer Aided Architectural Design Futures 2011 [Proceedings of the 14th International Conference on Computer Aided Architectural Design Futures / ISBN 9782874561429] Liege (Belgium) 4-8 July 2011, pp. 85-102.
summary The paper focuses on the early stages of the design process where the architect needs assistance in finding reference projects and describes different aspects of a concept for retrieving previous design solutions with similar layout characteristics. Such references are typically used to see how others have solved a similar architectural problem or simply for inspiration. Current electronic search methods use textual information rather than graphical information. The configuration of space and the relations between rooms are hard to represent using keywords, in fact transforming these spatial configurations into verbally expressed typologies tends to result in unclear and often imprecise descriptions of architecture. Nowadays, modern IT-technologies lead to fundamental changes during the process of designing buildings. Digital representations of architecture require suitable approaches to the storage, indexing and management of information as well as adequate retrieval methods. Traditionally planning information is represented in the form of floor plans, elevations, sections and textual descriptions. State of the art digital representations include renderings, computer aided design (CAD) and semantic information like Building Information Modelling (BIM) including 2D and 3D file formats such as Industry Foundation Classes (IFC) (IAI, 2010). In the paper, we examine the development of IT-technologies in the area of case-based reasoning (Richter et al., 2007) to provide a sketch-based submission and retrieval system for publishing and researching building layouts including their manipulation and subsequent use. The user interface focuses on specifying space and their relations by drawing them. This query style supports the spatial thinking approach that architects use, who often have a visual representation in mind without being able to provide an accurate description of the spatial configuration. The semantic fingerprint proposed by (Langenhan, 2008) is a description and query language for creating an index of floor plans to store meta-data about architecture, which can be used as signature for retrieving reference projects. The functional spaces, such as living room or kitchen and the relation among on another, are used to create a fingerprint. Furthermore, we propose a visual sketch-based interface (Weber et al., 2010) based on the Touch&Write paradigm (Liwicki et al., 2010) for the submission and the retrieval phase. During the submission process the architect is sketching the space-boundaries, space relations and functional coherence's. Using state of the art document analysis techniques, the architects are supported offering an automatic detection of room boundaries and their physical relations. During the retrieval the application will interpret the sketches of the architect and find reference projects based on a similarity based search utilizing the semantic fingerprint. By recommending reference projects, architects will be able to reuse collective experience which match the current requirements. The way of performing a search using a sketch as a query is a new way of thinking and working. The retrieval of 3D models based on a sketched shape are already realized in several domains. We already propose a step further, using the semantics of a spatial configuration. Observing the design process of buildings reveals that the initial design phase serves as the foundation for the quality of the later outcome. The sketch-based approach to access valuable information using the semantic fingerprint enables the user to digitally capture knowledge about architecture, to recover and reuse it in common-sense. Furthermore, automatically analysed fingerprints can put forward both commonly used as well as best practice projects. It will be possible to rate architecture according to the fingerprint of a building.
keywords new media, case-based reasoning, ontology, semantic building design, sketch-based, knowledge management
series CAAD Futures
last changed 2012/02/11 18:21

_id 2006_458
id 2006_458
authors Laskari, Iro
year 2006
title Automatic production of paths within audiovisual “narrative space” by making use of genetic algorithms
source Communicating Space(s) [24th eCAADe Conference Proceedings / ISBN 0-9541183-5-9] Volos (Greece) 6-9 September 2006, pp. 458-461
summary This paper documents the theoretical aspect of a research project that deals with the application of an artificial life (AL) approach to engraving coherent paths within the narrative space of video fragments. These paths, which are constituted by the succession of short video segments, represent the best way to juxtapose isolated elements in the overall narrative landscape. In this case the notion of space is being used in a metaphorical way. Once this has been clarified, the concept of “narrative space” is used as a metaphorical representation of a database comprising all the fragmented/autonomous narrations that are being used. Therefore, the creation of an “intelligent” system that will be able to automatically create cinematographic narration is being examined. This project in particular investigates the possibility and the consequences of producing an autonomous cinematographic narration system, in which meaning results from a kind of hypermontage (Hakola, Jan 2003) conditioned by genetic algorithms. A different type of spatial experience emerges when the video fragments used are automatically “put together” by the system. Video as a medium could be considered as representing crystallized shortcuts within physical reality. Since video fragments constitute the database, different elements of constructed space are parts of the same ensemble. From the composition of such fragments, there emerge new paths within the same spatial context and certain spatial experiences are formulated which are different from the ones experienced by actors during the shootings.
keywords Non - linear narrative; cinematic language; Artificial Life
series eCAADe
last changed 2006/08/16 16:54

_id caadria2017_095
id caadria2017_095
authors Lee, Hyo Jung and Lee, Hyunsoo
year 2017
title Automatic 3D Modeling of Korean Traditional Architecture - Applying Parametric Design
source P. Janssen, P. Loh, A. Raonic, M. A. Schnabel (eds.), Protocols, Flows, and Glitches - Proceedings of the 22nd CAADRIA Conference, Xi'an Jiaotong-Liverpool University, Suzhou, China, 5-8 April 2017, pp. 231-240
summary Korean traditional structure is constructed as prefabrication jointed in largely characterized by its unique components under the specific rules of assembly and proportion. This point is a double-edges sword. Because, while various shapes and sizes of components based upon an objected-oriented form appear the potential possibility of producing changeable prototypes to build up, these various characters of components and several jointed methods has made difficulties to handle. Accordingly, an automatic 3D modeling algorithm is focused on the methodology of changeable prototypes of Korean Traditional architecture keeping traditional jointed methods with setting various characters of components
keywords Korean traditional structure; Parametric design ; Generative three dimensional modeling ; Hanok.
series CAADRIA
last changed 2017/05/09 08:05

_id caadria2018_281
id caadria2018_281
authors Lee, Jisun and Lee, Hyunsoo
year 2018
title Pneumatic Skin with Adaptive Openings - Adaptive Façade with Opening Control Integrated with CFD for Natural Ventilation
source T. Fukuda, W. Huang, P. Janssen, K. Crolla, S. Alhadidi (eds.), Learning, Adapting and Prototyping - Proceedings of the 23rd CAADRIA Conference - Volume 2, Tsinghua University, Beijing, China, 17-19 May 2018, pp. 143-151
summary The unique integration of geometries and techniques allows the natural organisms to adapt to different environments in creative ways. In this study, a bio-inspired pneumatic facade is presented as a strategy to improve the efficiency of natural ventilation performance by controlling the adaptive openings. The Computational Fluid Dynamics simulation has been conducted to visualize airflows in order to explore how the changing configurations of openings enhance natural ventilation efficiency. The airflows are investigated with changes in wind speed and direction to find out the opening configurations which provide indoor airflows at the comfort level of velocities. As results, it was shown that indoor air velocities were modulated by controlling opening sizes, geometries and positions of the openings, and it was a beneficial strategy to apply the optimized opening configurations implementing automatic control. Also, the air distribution can be enhanced by changing opening configurations in changing conditions of wind speed and direction. An effective methodology for an intelligent façade opening control to encourage natural ventilation is presented in this study to deliver users comfort and efficiency.
keywords Natural ventilation; airflow simulation; pneumatic facade; Computational Fluid Dynamics
series CAADRIA
last changed 2018/05/17 07:08

_id 88e0
authors Lee, Y.T., De Pennington, P. and Shaw, N.K.
year 1984
title Automatic Finite- Element Mesh Generation from Geometric Models : A Point Based Approach
source ACM Transactions on Graphics. October, 1984. vol. 3: pp. 287-311 : ill. includes bibliography
summary A novel algorithm for automatic finite-element mesh generation is described. It uses constructive solid geometry to provide the geometric data for the object to be meshed. The geometric definition of the object and a value for the required mesh density are the only inputs. The method consists of two stages: point generation and mesh construction over the points. It has been implemented in two dimensions and is capable of generating predominantly 'good' quadrilateral elements. Triangular elements are only created in circumstances under which quadrilateral elements are not feasible
keywords solids, geometric modeling, finite elements, analysis, CSG
series CADline
last changed 2003/06/02 11:58

_id cba2
authors Lewis, Rick and Séquin, Carlo
year 1998
title Generation of 3D building models from 2D architectural plans
source Computer-Aided Design, Vol. 30 (10) (1998) pp. 765-779
summary A robust, semi-automatic way is presented to create 3D polyhedral building models from computer-drawn floor plans, requiring minimal user interaction. The modelsadhere to a consistent solids representation and can be used for computer rendering, visualization in interactive walkthroughs, and in various simulation and analysisprograms. The output of our prototype program is directly compatible with the Berkeley WALKTHRU system and with the NIST CFAST fire simulator. A consistentmodel of a seven-storey building with more than 300 rooms has been generated in the time span of a few days from original AutoCAD floor plans drawn by architects.
keywords Building Visualization, Architectural CAD Models, Floor Plan Extrusion, Solid Model Generation
series journal paper
last changed 2003/05/15 19:33

_id cf40
authors Leyh, W.
year 1995
title Automatic assembly of a commercial cavity block system
source Automation in Construction 4 (2) (1995) pp. 147-167
summary In an earlier publication (Leyh, 1993) the "Experiences with the Construction of a Building Assembly Robot" have been dealt with. The application of that robot system for the automatic assembly of commercial cavity blocks is the subject of a subsequent report which consists of two parts: in the first, this paper, we primarily deal with the assembly methods, in the second we deal with their realization. What is characteristic of cavity blocks is the fact that they are at first assembled dry, without cementing material, and the masonry is later filled with mortar. As to their weight and dimension, the cavity blocks used by the company GISOTON are adjusted to the ergonomics of a mason. The entirely different characteristics and abilities of assembly robots are not taken into consideration. However, their dimensional tolerance is relatively small (0.5 mm). Furthermore as cavity bricks, they have conic and oval recesses. Both features are strongly favourable for automation. This paper will highlight specific problems during automized construction assembly with commercial standard assembly elements, and help to solve them.
keywords Robotics; Assembly methods; Jointing technique; Reference system; Gripper construction
series journal paper
last changed 2003/06/02 07:36

_id ecaade2009_146
id ecaade2009_146
authors Liapi, Katherine; Kim, Jinman
year 2009
title Tensegrity Structures of Helical Shape: A Parametric Approach
source Computation: The New Realm of Architectural Design [27th eCAADe Conference Proceedings / ISBN 978-0-9541183-8-9] Istanbul (Turkey) 16-19 September 2009, pp. 53-58
summary Tensegrity grids composed of tensegrity units that form double layer cable nets of single or double curvature can find applications in architecture as surface structures. In this paper a parametric process for the geometric configuration and representation of double layer tensegrity structures of helical shape is discussed. Departing from the geometric construction process, an algorithm that facilitates the parametric description of helical tensegrity structures has been developed. The algorithm reflects the interdependence of all parameters involved in the design of helical tensegrity structures and has been integrated into a software application that enables the automatic generation of virtual models of helical configurations in a graphic environment.
wos WOS:000334282200005
keywords Modular tensegrity structures, helical surface structures, double layer tensegrity grids
series eCAADe
last changed 2016/05/16 09:08

_id ddss9462
id ddss9462
authors Liggett, Robert S. and Jepson, William H.
year 1994
title Implementing an Integrated Environment for Urban Simulation CAD, Visualization and GIS
source Second Design and Decision Support Systems in Architecture & Urban Planning (Vaals, the Netherlands), August 15-19, 1994
summary Using technology which has been adapted from military flight simulation hardware and software, researchers at UCLA's Graduate School of Architecture and Urban Planning are currently developing an integrated computing environment for Urban Simulation which includes a high-level visual simulation package, an industry standard CAD system, and a traditional two dimensional geographic information system and data bases. The focal point of the integrated system is a visual simulation engine which has been developed using Silicon Graphics' IRIS Performer application development environment. With this system, aerial photographs can be combined with street level video to efficiently create a realistic (down to plants, street signs and the graffiti on the walls) model of an urban neighbourhood which can then be used for interactive fly and walk-through demonstrations. Links have been established between this visual simulation system and AutoCAD to allow models (at varying levels of detail) to be generated using the CAD system and translated into the form required for the visualization system. Links between the GIS system (in this case ARC/INFO and ARCVIEW) and the visual simulation system provide the capability for dynamic query and display of information from the GIS data base in a real-time 3-dimensional format. Links between the CAD and GIS systems allow common base maps to be used for the GIS and modelling systems as well as automatic generation of 3-d form. While an earlier paper by the authors discussed proposed strategies for such an Urban Simulation System, this paper focuses on the results of actual implementation of these strategies, as well as the use of the system for modelling, exploration and display of alternative physical environments.
series DDSS
last changed 2003/08/07 14:36

_id ga0226
id ga0226
authors Liu, X., Frazer, Jh. and Tang, M.X.
year 2002
title A generative design system based on evolutionary and mathematical functions
source International Conference on Generative Art
summary Previous work by Professor John Frazer on Evolutionary Architecture provides a basis for the development of a system evolving architectural envelopes in a generic and abstract manner. Recent research by the authors has focused on the implementation of a virtual environment for the automatic generation and exploration of complex forms and architectural envelopes based on solid modelling techniques and the integration of evolutionary algorithms, enhanced computational and mathematical models. Abstract data types are introduced for genotypes in a genetic algorithm order to develop complex models using generative and evolutionary computing techniques. Multi-objective optimisation techniques are employed for defining the fitness function in the evaluation process.
series other
last changed 2003/08/07 15:25

_id sigradi2017_061
id sigradi2017_061
authors Lobos Calquín, Danny Alfredo; Lorena Del Pilar Silva Castillo
year 2017
title BIM y CES. Dos agendas de gobierno unidas a través de las Tecnologías Digitales [BIM and CES. Two government agendas brought together through ICT tools]
source SIGraDi 2017 [Proceedings of the 21th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-956-227-439-5] Chile, Concepción 22 - 24 November 2017, pp.417-422
summary The paper discusses the intersection of two main agendas for Chilean governments that are BIM (Building Information Modeling) and BEAM (Building Environmental Assessment Methods). It shows the state-of-the-art in both fields in Chile as well as in the world, it discusses some previous efforts of integration; it found some new opportunities for collaboration and finally proposes a new framework that brings together BIM and BEAM. The development of the method includes BIM Models, databases and spread sheets for building energy Certification, it finally provides a semi-automatic environment where architects model their design in BIM and this Information is used as an input to the certification process. Potentials and risk of this method are discussed.
keywords BIM (Building Information Modeling); BPS (Building Performance Simulation); BEAM (Building Environmental Assessment Methods); Architectural Design; Interoperability.
series SIGraDi
last changed 2018/07/27 08:08

_id ascaad2009_thorsten_loemker
id ascaad2009_thorsten_loemker
authors Loemker, Thoreten M. and Albrecht Degering
year 2009
title How much is it? About the use of the element method in conjunction with optimization techniques
source Digitizing Architecture: Formalization and Content [4th International Conference Proceedings of the Arab Society for Computer Aided Architectural Design (ASCAAD 2009) / ISBN 978-99901-06-77-0], Manama (Kingdom of Bahrain), 11-12 May 2009, pp. 5-15
summary It is obvious that the preparation and compliance with cost estimates for a proposed architectural design is indispensable for successful realization of building projects. A variety of methods exists that can be used by the architect to achieve this objective. However, most of these methods are regularly not used until the design is completed. In many cases this procedure leads to cost overruns. Hence, our paradigm is to estimate the total building costs prior to the generation of detailed designs and thus use the costs of building elements as design parameters right from the beginning to produce design solutions which entail the least possible costs. For this purpose we invert the customary process through the use of building element costs as a means for the automatic generation of monetarily assessable design solutions. For various reasons we concentrate on the design of housing projects. The methodology however, can be adopted to any other kind of building typology.
series ASCAAD
last changed 2009/06/30 06:12

_id ga0221
id ga0221
authors Lunazzi, Renato Saleri
year 2002
title Pseudo-urban automatic pattern generation
source International Conference on Generative Art
summary This research task aims to experiment automatic generative methods able to produce architectural and urban 3D-models. At this time, some interesting applicative results, rising from pseudo-random and l-system formalisms, came to generate complex and rather realistic immersive environments. Next step could be achieved by mixing those techniques to emerging calculus, dealing whith topographic or environmental constraints. As a matter of fact, future developments will aim to contribute to archeological or historical restitution, quickly providing credible 3D environments in a given historical context.
series other
last changed 2003/08/07 15:25

_id ecaade2018_108
id ecaade2018_108
authors Luo, Dan, Wang, Jingsong and Xu, Weiguo
year 2018
title Applied Automatic Machine Learning Process for Material Computation
source Kepczynska-Walczak, A, Bialkowski, S (eds.), Computing for a better tomorrow - Proceedings of the 36th eCAADe Conference - Volume 1, Lodz University of Technology, Lodz, Poland, 19-21 September 2018, pp. 109-118
summary Machine learning enables computers to learn without being explicitly programmed. This paper outlines state-of-the-art implementations of machine learning approaches to the study of physical material properties based on Elastomer we developed, which combines with robotic automation and image recognition to generate a computable material model for non-uniform linear Elastomer material. The development of the neural network includes a few preliminary experiments to confirm the feasibility and the influential parameters used to define the final RNN neural network, the study of the inputs and the quality of the testing samples influencing the accuracy of the output model, and the evaluation of the generated material model as well as the method itself. To conclude, this paper expands such methods to the possible architectural implications on other non-uniform materials, such as the performance of wood sheets with different grains and tensile material made from composite materials.
keywords neural network; robotic; material computation; automation
series eCAADe
last changed 2018/07/24 10:22

_id caadria2018_083
id caadria2018_083
authors Luo, Dan, Wang, Jinsong and Xu, Weiguo
year 2018
title Robotic Automatic Generation of Performance Model for Non-Uniform Linear Material via Deep Learning
source T. Fukuda, W. Huang, P. Janssen, K. Crolla, S. Alhadidi (eds.), Learning, Adapting and Prototyping - Proceedings of the 23rd CAADRIA Conference - Volume 1, Tsinghua University, Beijing, China, 17-19 May 2018, pp. 39-48
summary In the following research, a systematic approach is developed to generate an experiment-based performance model that computes and customizes properties of non-uniform linear materials to accommodate the form of designated curve under bending and natural force. In this case, the test subject is an elastomer strip of non-uniform sections. A novel solution is provided to obtain sufficient training data required for deep learning with an automatic material testing mechanism combining robotic arm automation and image recognition. The collected training data are fed into a deep combination of neural networks to generate a material performance model. Unlike most traditional performance models that are only able to simulate the final form from the properties and initial conditions of the given materials, the trained neural network offers a two-way performance model that is also able to compute appropriate material properties of non-uniform materials from target curves. This network achieves complex forms with minimal and effective programmed materials with complicated nonlinear properties and behaving under natural forces.
keywords Material performance model; Deep Learning; Robotic automation; Material computation; Neural network
series CAADRIA
last changed 2018/05/17 07:07

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