||A good piece of architecture contains many levels of
interrelated complexity. Understanding these levels and their
interrelationship is critical to the understanding of a building
to both architects and non-architects alike. A building's form,
function, structure, materials, and details all relate to and
impact one another. By selectively dissecting and taking
apart buildings through their representations, one can
carefully examine and understand the interrelationship of
these building components.
With the recent introduction of computer graphics, much
attention has been given to the representation of
architecture. Floor plans and elevations have remained
relatively unchanged, while digital animation and
photorealistic renderings have become exciting new means
of representation. A problem with the majority of this work
and especially photorealistic rendering is that it represents
the building as a image and concentrates on how a building
looks as opposed to how it works. Often times this "look" is
artificial, expressing the incapacity of programs (or their users) to represent the complexities
of materials, lighting, and perspective. By using digital representation in a descriptive, less
realistic way, one can explore the rich complexities and interrelationships of architecture.
Instead of representing architecture as a finished product, it is possible to represent the
ideas and concepts of the project.