CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

PDF papers
authors Cruickshank, G., Paterson, I. and Natanson, L.
year 2001
source SIGraDi biobio2001 - [Proceedings of the 5th Iberoamerican Congress of Digital Graphics / ISBN 956-7813-12-4] Concepcion (Chile) 21-23 november 2001, pp. 218-220
summary The accessibility of 3D Modelling software presents challenges in the delivery of education aimed at developing creativity. Despite opening up innovative avenues of artistic possibility, computer technologies are essentially two-dimensional, hard to master and may restrict creativity itself. This paper describes a curriculum designed to develop creativity within an Electronic Arts programme. A student-centred, experiential learning approach was taken, which challenged students to set personal objectives within set project constraints. Formal critique sessions allowed students to develop a critical perspective. Conclusions are drawn as to the applicability of the approach to other non-artistic areas.
series SIGRADI
full text file.pdf (144,924 bytes)
references Content-type: text/plain
Details Citation Select
100%; open Gagne, R.M. (1987) Find in CUMINCAD Instructional Technology; Foundations , Erlbaum, L. and Hillsdale, N.J., USA

100%; open Honey, P. and Mumford, A. (1992) Find in CUMINCAD A Manual of Learning Styles , Maidenhead

100%; open Kolb, David A. (1984) Find in CUMINCAD Experiential Learning , Prentice Hall

100%; open Percival, F., Ellington, H.I. and Race, P. (1993) Find in CUMINCAD Handbook of Educational Technology , Koogan Page

100%; open Piaget, J. (2001) Find in CUMINCAD The Psychology of Intelligence , Routledge

last changed 2016/03/10 08:49
pick and add to favorite papersHOMELOGIN (you are user _anon_611899 from group guest) CUMINCAD Papers Powered by SciX Open Publishing Services 1.002