CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

PDF papers
authors Gavin, Lesley
year 1999
title Architecture of the Virtual Place
source Architectural Computing from Turing to 2000 [eCAADe Conference Proceedings / ISBN 0-9523687-5-7] Liverpool (UK) 15-17 September 1999, pp. 418-423
summary The Bartlett School of Graduate Studies, University College London (UCL), set up the first MSc in Virtual Environments in the UK in 1995. The course aims to synthesise and build on research work undertaken in the arts, architecture, computing and biological sciences in exploring the realms of the creation of digital and virtual immersive spaces. The MSc is concerned primarily with equipping students from design backgrounds with the skills, techniques and theories necessary in the production of virtual environments. The course examines both virtual worlds as prototypes for real urban or built form and, over the last few years, has also developed an increasing interest in the the practice of architecture in purely virtual contexts. The MSc course is embedded in the UK government sponsored Virtual Reality Centre for the Built Environment which is hosted by the Bartlett School of Architecture. This centre involves the UCL departments of architecture, computer science and geography and includes industrial partners from a number of areas concerned with the built environment including architectural practice, surveying and estate management as well as some software companies and the telecoms industry. The first cohort of students graduated in 1997 and predominantly found work in companies working in the new market area of digital media. This paper aims to outline the nature of the course as it stands, examines the new and ever increasing market for designers within digital media and proposes possible future directions for the course.
keywords Virtual Reality, Immersive Spaces, Digital Media, Education
series eCAADe
full text file.pdf (358,808 bytes)
references Content-type: text/plain
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100%; open Conroy, R.A. (1998) Find in CUMINCAD A Method for the Comparision of Pedestrian Movement in Real Environments to Navigation in Virtual, Simulated Environments: Case Example , The Tate Gallery., 1998 UK VR SIG Conference, Exeter

100%; open Mitchell, W. (1996) Find in CUMINCAD City of Bits , MIT Press

100%; open North, S. (1997) Find in CUMINCAD Using generative computer modelling to explore the relationship between road systems and the growth of the traditional English village , MSc Report, Department of Architecture, University College London

100%; open Tzimopoulou, S. (1998) Find in CUMINCAD Exploring form creation with evolutionary design , MSc Report, Department of Architecture, University College London

100%; open Zeevi, G. (1998) Find in CUMINCAD The effect of form and colour on navigation performance and level of presence in immersive VR , MSc Report, Department of Architecture, University College London

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