CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

id acadia14_91
authors Sanchez, Jose
year 2014
title Polyomino: Reconsidering serial repetition in combinatorics
source ACADIA 14: Design Agency [Proceedings of the 34th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 9781926724478]Los Angeles 23-25 October, 2014), pp. 91-100
summary This paper describes the process of using game engines to engage with combinatorial crowd-sourced design and understanding the role of combinatorics rather than parametric systems.
keywords voxel arrays, non-holistic systems, game mechanics, topology search, crowd source design.
series ACADIA
type Normal Paper
email jomasan@gmail.com
full text file.pdf (1,701,984 bytes)
references Content-type: text/plain
details citation check to select
100%; open Alexander, Christopher (1968) Find in CUMINCAD Systems Generating Systems , Architectural Design, December(No 7/6), 901
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100%; open Kas Oosterhuis, L. F. (2006) Find in CUMINCAD Game Set And Match II. On Computer Games, Advanced Geometries, and Digital Technologies , (p. 616). Delft: Episode Publishers. Retrieved from http://www.amazon.com/Computer-Advanced-Geometries-Digital-Technologies/dp/9059730364
100%; open Lectron (2014) Find in CUMINCAD Elektronisches Lern- und Experimentiersystem , Das Lectron Prinzip. (n.d.). Retrieved April 13, 2014, from http://www.lectron.de/index.php?option=com_content&task=blogcategory&id=69&Itemid=116

last changed 2014/09/29 05:51
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