CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

PDF papers
id acadia16_424
authors Twose, Simon; du Chatenier, Rosa
year 2016
title Experimental Material Research - Digital Chocolate
source ACADIA // 2016: POSTHUMAN FRONTIERS: Data, Designers, and Cognitive Machines [Proceedings of the 36th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-0-692-77095-5] Ann Arbor 27-29 October, 2016, pp. 424-431
summary This research investigates the aesthetics of a shared agency between humans, computation and physical material. ‘Chocolate’ is manipulated in physical and virtual space simultaneously to extract aesthetic conditions that are a sum of human and non-human relations. This is an attempt to further the knowledge of designing, giving physical and digital materials force in determining their own aesthetics. The research springs from work in speculative aesthetics, particularly N. Katherine Hayles’s OOI (object-oriented inquiry) and Graham Harman’s OOO (object-oriented ontology) and explores how these ideas impact contemporary computational architectural design. To study this, a simple material has been chosen, chocolate, and used as a vehicle to investigate the dynamics of physical and digital materials and their shared/differing ‘resistances to human manipulation’ (Pickering 1995). Digital chocolate is ‘melted’ through virtual heat, and the results printed and cast in real chocolate, to be further manipulated in real space. The resistances and feedback of physical and digital chocolate to human ‘prodding’ (Hayles 2014) are analyzed in terms of a material’s qualities and tendencies in digital space versus those in physical space. Observations from this process are used to speculate on an aesthetics where humans, computation and physical material are mutually agential. This research is a pilot for a larger study taking on more complex conditions, such as building and cities, with a view to broadening how aesthetics is understood in architectural design. The contribution of this research to the field of architectural computation is thus in areas of aesthetic speculation and human/non-human architectural authorship.
keywords object-oriented inquiry, speculative aesthetics, mutual agency, big data
series ACADIA
type paper
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100%; open Cubitt, Sean (1998) Find in CUMINCAD Theory, Culture and Society: Digital Aesthetics , London:Sage Publishing

100%; open Dixon, Steve (2007) Find in CUMINCAD Digital Performance , Cambridge: The MIT Press

100%; open Hansen, Mark B.N (2004) Find in CUMINCAD New Philosophy for New Media , Cambridge: The MIT Press

100%; open Harman, Graham (2002) Find in CUMINCAD Tool-Being: Heidegger and the Metaphysics of Objects , New York: Open Court

100%; open Hayles, N. Katherine (2014) Find in CUMINCAD Speculative Aesthetics and Object-Oriented Inquiry (OOI) , Speculations: A Journal of Speculative Realism V:158–179

100%; open Johnson, Brian R (2002) Find in CUMINCAD Virtuality and Place , Thresholds - Design, Research, Education and Practice in the Space Between the Physical and the Virtual: Proceedings of the 2002 Annual Conference of the Association for Computer Aided Design in Architecture, Edited by G. Proctor. Pomona: ACADIA.

100%; open Pickering, Andrew (1995) Find in CUMINCAD The Mangle of Practice: Time, Agency and Science , Chicago: University of Chicago Press

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