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authors Wake, Warren K. and McCullough, Malcolm
year 1991
title Architectural Tours through Texture Space
source Reality and Virtual Reality [ACADIA Conference Proceedings / ISBN 1-880250-00-4] Los Angeles (California - USA) October 1991, pp. 53-62
summary One challenge to the computer-aided designer is to portray physical realities using only visual, logical, or numerical representations. Recently there has been a lot of speculation about meeting this challenge with a new dimension of tools which couples physical interaction to animated output: cyberspace. However, so long as certain inherent limitations remain in the physical part of cyberspace prototypes, there is more to be gained in improving our graphics independently. One aspect of graphics for portraying physicality which we can address right now is texture.
series ACADIA
email mmmc@umich.edu
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100%; open Arnheim, Rudolf (1971) Find in CUMINCAD Art and Visual Perception , Berkeley: University of Calffornia Press

100%; open Foley, James D., van Dam, Andries, Feiner, Steven and Hughes, John (1990) Find in CUMINCAD Computer Graphics Principles and Practice , Reading, Mass.: Addison-Wesley

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100%; open Watt, Alan (1989) Find in CUMINCAD Three Dimensional Computer Graphics , Reading, Mass.: AddisonWesley

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