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supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

PDF papers
id caadria2007_013
authors Cheng, Yuan-Bang; Teng-Wen Chang
year 2007
title Solving Design Puzzle with Physical Interaction A Collage Table Implementation
source CAADRIA 2007 [Proceedings of the 12th International Conference on Computer Aided Architectural Design Research in Asia] Nanjing (China) 19-21 April 2007
summary Design process can be treated as a puzzle exploration process. With puzzle exploration as the interactive metaphor and mechanism, design collage reframes the design visual information as an interactive puzzle-solving game. Based on the design puzzle researches, this paper adapts an intuitive interface approach - physical interaction. A system using multi-touch technology (FTIR) called Collage Table has been implemented as the device to combine a design collage game with the physical interaction. The mechanism for invoking the search is developed and elaborated, and the implementation (both in software and hardware) and possible interaction are also documented in this paper.
series CAADRIA
full text file.pdf (830,593 bytes)
references Content-type: text/plain
Details Citation Select
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