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id caadria2008_70_session7a_579
authors Tan, Beng-Kiang; Daniel Jun Chung Hii
year 2008
title The Acceptable Visual Quality of Stereoscopic Virtual Reality Architectural Visualisation
source CAADRIA 2008 [Proceedings of the 13th International Conference on Computer Aided Architectural Design Research in Asia] Chiang Mai (Thailand) 9-12 April 2008, pp. 579-586
summary The realism of VR visualisation is diminished when images look pixelated or forms are faceted instead of smooth. What constitutes acceptable visual quality by viewers? This paper presents the survey results of what is the acceptable visual quality of triangle complexity and texture resolution for full-size VR visualisation on a large screen and serves as a guide to create VR models more efficiently.
keywords Virtual Reality, Stereoscopic, Visualisation, User perception
series CAADRIA
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