id 
ecaade2007_107 
authors 
Serbest, Asli; Mahall, Mona 
year 
2007 
title 
Playing with Game Theory: Deviant Strategies for Digital Design 
source 
Predicting the Future [25th eCAADe Conference Proceedings / ISBN 9780954118365] Frankfurt am Main (Germany) 2629 September 2007, pp. 261268 
summary 
Since variety is mostly important to novelty and creativity within design, we looked at Mathematical Game Theory, as an approach establishing a cyclic, because continuously restartable, type of simulation, exploring alternative progressions and variations of systems. It is this systematic production of variants we played with for digital design. We came up to methods of random and chance, of error and noise, of interaction and cooperation, all of them deviant strategies that have existed within arts and music before. 
keywords 
Game theory, strategy, simulation 
series 
eCAADe 
email 
asli@casino.unistuttgart.de, m.mahall@igma.unistuttgart.de 
full text 
file.pdf (990,696 bytes) 
references 
Contenttype: text/plain

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last changed 
2007/09/16 15:55 
