CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

PDF papers
id ecaade2007_107
authors Serbest, Asli; Mahall, Mona
year 2007
title Playing with Game Theory: Deviant Strategies for Digital Design
source Predicting the Future [25th eCAADe Conference Proceedings / ISBN 978-0-9541183-6-5] Frankfurt am Main (Germany) 26-29 September 2007, pp. 261-268
summary Since variety is mostly important to novelty and creativity within design, we looked at Mathematical Game Theory, as an approach establishing a cyclic, because continuously restartable, type of simulation, exploring alternative progressions and variations of systems. It is this systematic production of variants we played with for digital design. We came up to methods of random and chance, of error and noise, of interaction and cooperation, all of them deviant strategies that have existed within arts and music before.
keywords Game theory, strategy, simulation
series eCAADe
full text file.pdf (990,696 bytes)
references Content-type: text/plain
Details Citation Select
100%; open Ashby, W. R. (1956) Find in CUMINCAD Introduction to Cybernetics , Chapman & Hall, London

100%; open Axelrod, R. (1984) Find in CUMINCAD The Evolution of Cooperation , Basic Books, New York

100%; open Bateson, G. (1979) Find in CUMINCAD Mind and nature: A necessary unity , E.P. Dutton, New York, pp. 416

100%; open Bonta, J. P. (eds) (1979) Find in CUMINCAD Gaming , Journal of Architectural Education, 33, pp. 1-42

100%; open Burroughs, W. S. (1961) Find in CUMINCAD The Cut-Up Method of Brion Gysin , W. Wardrip-Fruin and N. Montfort (eds), 2003, The New Media Reader, The MIT Press, Cambridge, pp. 89-91

100%; open Clarke, A. C. (1962) Find in CUMINCAD Profiles of the Future; An Inquiry into the Limits of the Possible , Harper & Row, New York

100%; open Günther, G. (1970) Find in CUMINCAD Proposal for the Continuation of a Mathematical System for Decision Making Machines , Department of Electrical Engineering, University of Illinois, Urbana, pp. 6-7

100%; open Irie, Kei’chi (1988) Find in CUMINCAD Computer crash by design , Telescope 1, pp. 8-10

100%; open Milnor, J. (2002) Find in CUMINCAD The Game of Hex , The Essential John Nash in H. W. Kuhn and S. Nasar (eds), Princeton University Press, Princeton, NJ, pp. 29-33

100%; open Moncrieff, J. (1999) Find in CUMINCAD Is strategy making a difference? , Long Range Planning Review, 32(2), pp. 273-6

100%; open Neumann, J. von, and Morgenstern, O. (1944) Find in CUMINCAD Theory of Games and Economic Behavior , Princeton University Press, Princeton NJ

100%; open Peterson, E. (1971) Find in CUMINCAD Tristan Tzara. Dada and Surrational Theorist , Rutgers University Press, New Brunswick, N.J., pp. 35

100%; open Russolo, L. (1913) Find in CUMINCAD The Art of Noises , The Art of Noises, trans. by Barclay Brown, Pendragon Press, New York, 1986

100%; open Wegner, P. (1997) Find in CUMINCAD Why Interaction Is More Powerful Than Algorithms , Communications of the ACM, 40 (5), pp. 81-91

last changed 2007/09/16 15:55
pick and add to favorite papersHOMELOGIN (you are user _anon_587694 from group guest) CUMINCAD Papers Powered by SciX Open Publishing Services 1.002