CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

id ecaade2008_157
authors Huang, Yinghsiu; Wang, Paoshu
year 2008
title The Comparisons of Interactive Demos and Cognitive Behaviors in the Virtual Environments for Representing 3D Artifacts
source Architecture in Computro [26th eCAADe Conference Proceedings / ISBN 978-0-9541183-7-2] Antwerpen (Belgium) 17-20 September 2008, pp. 375-382
summary Digitization of three-dimensional sculptures is a well-developed technology for preserving antiquities. After digitizing they could be represented in various computerized spaces, virtually, such as in cyberspace, in virtual reality space, and in augmented reality…etc. However, contrary to physical demonstration of 3D sculptures in traditional museums or exhibitions, the virtual representation may lose some degrees of reality of sculptures or create various ways of interactions for viewing sculptures. In this research, there are three kinds of environments for re-presenting 3D sculptures: the physical reality (PA) in a space, virtual reality (VR) with a big screen, and augmented reality (AR) of Head-Mounted Display (HMD). By utilizing questionnaire to analyze users’ perceptions and requirements of viewing 3D sculptures, this research will compare several aspects, such as visualization, operational interactions, and psychological feelings in the experiment of three exhibition environments. Finally, based on the results from questionnaire, we attempt to propose a suitable environment for exhibiting the virtual 3D sculptures.
keywords Virtual exhibition, virtual reality, augmented reality, 3D digitalization, interaction in virtual world
series eCAADe
full text file.pdf (1,097,129 bytes)
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100%; open Barfild-Furness (1995) Find in CUMINCAD Virtual Environment and Advanced Interface Design , Oxford University Press, New York
100%; open Burdea, G. and Coiffet, P. (2003) Find in CUMINCAD Virtual Reality Technology , John Wiley & Sons Ltds, Hoboken, New Jersey
100%; open Cruz-Neira, C., Sandin, D. J., and DeFanti, T. A. (1993) Find in CUMINCAD Surround-Screen Projection-Based Virtual Reality: The design and Implementation of the CAVE , ACM SIGGRAPH ’93 Conference Proceedings, pp. 135-142
100%; open Prince, S., Williamson, T., Cheok, A., Farbiz, F., Billinghurst, M. and Kato, H. (2002) Find in CUMINCAD 3-D Live: Real-Time Interaction for Mixed Reality , Proceedings of the ACM Conference on Computer Supp orted Collaborative Work (CSCW 2002), Nov. 16-20th, New Orleans, Louisiana
100%; open Rheingold, H. (1991) Find in CUMINCAD Virtual Reality: The Revolutionary Technology of Computer-Generated Artificial Worlds - and How It Promises to Transform Society , Touchstone, New York
100%; open Wu, Y. L., Liu, Y. T., Huang, Y. H., Wu, P. L., Wong, C. H., Wang, T. H., Gao, W. B., Shih, W. L. (2004) Find in CUMINCAD New Interaction of Digital Exhibition: figures and spaces , Proceedings of The Ninth Conference on Computer Aided Architectural Design Research in Asia 2004, pp. 731-740

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