CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

id ecaade2009_196
authors Sönmez, N.Onur; Erdem, Arzu
year 2009
title Design Games as a Framework for Design and Corresponding System of Design Games
source Computation: The New Realm of Architectural Design [27th eCAADe Conference Proceedings / ISBN 978-0-9541183-8-9] Istanbul (Turkey) 16-19 September 2009, pp. 119-126
summary Borrowing from Wittgenstein, we devised a concept of ‘design games’, for a better understanding of the design process. A design game is the elusive basic unit of a design process. When we characterize design process with blurry components and indefinite stages, we can model design as a complex, collaborative process, where the designers’ biological states lose importance. This approach, may give rise to a better conception of design, where human-human, human-machine, machine-machine, or process to process interactions are inevitable, thus a thorough framework of collaboration might be defined. Moreover, if we start from this conception to produce a design framework, we may obtain a model for design automation studies. The loose pattern of design games, when combined with the possibility of all the agents’ being non-humans, seems us to indicate the road to ‘creative design automation’.
wos WOS:000334282200014
keywords Language games, design games, collaborative design, agent-based design, design automation
series eCAADe
email onursonmezn@yahoo.com, arzuerdem@superonline.com
full text file.pdf (1,050,413 bytes)
references Content-type: text/plain
details citation check to select
100%; open Bentley, P. J. and Corne, D.W. (2002) Find in CUMINCAD Creative Evolutionary Systems , Academic Press, London
100%; open Bentley, P.J. (1999) Find in CUMINCAD Evolutionary Design By Computer , Morgan Kaufmann Publishers, San Francisco
100%; open Cross, N. (2006) Find in CUMINCAD Creative Cognition in Design I: Creative Leap , Cross, N., Designerly Ways of Knowing, Birkhauser, pp 65-84
100%; open Deleuze, G. and Guattari, F. (1999) Find in CUMINCAD What Is Philosophy? , Trans. Tomlinson, H. and Burchell, G., Columbia University Press, New York (Qu’est-ce que la philosophie? 1991 by Les Editions de Minuit)
100%; open Eiben, A.E. and Smith, J.E. (2003) Find in CUMINCAD Introduction to Evolutionary Computing , Springer, New York
100%; open Frazer, J.H. (1995) Find in CUMINCAD An Evolutionary Architecture , Architectural Association, London
100%; open Janssen, P.H.T. (2004) Find in CUMINCAD A design Method and computational architecture for generating and evolving building designs , Phd thesis, Hong Kong Polytechnic University
100%; open Lawson, B. (2005) Find in CUMINCAD How Designers Think: The Design Process Demystified , Architectural Press
100%; open Schön, D. A. (1983) Find in CUMINCAD The Reflective Practitioner: How Professionals Think In Action , Basic books
100%; open Wittgenstein, L. (1999) Find in CUMINCAD Philosophical Investigations , Trans. Anscombe, G. E. M., Blackwell Publishers

last changed 2016/05/16 09:08
HOMELOGIN (you are user _anon_946388 from group guest) Works Powered by SciX Open Publishing Services 1.002