CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

id ecaade2012_128
authors Ryu, Jung Rim; Kim, Seung Bae; Kim, Jun Gyu; Lee, Sang Bok; Choo, Seung Yeon
year 2012
title Everyone has Idea, Everyone Can Be Architect: Our First Step for Finding a Good Architecture
source Achten, Henri; Pavlicek, Jiri; Hulin, Jaroslav; Matejovska, Dana (eds.), Digital Physicality - Proceedings of the 30th eCAADe Conference - Volume 2 / ISBN 978-9-4912070-3-7, Czech Technical University in Prague, Faculty of Architecture (Czech Republic) 12-14 September 2012, pp. 667-676
summary It is an immutable truth that architecture ultimately exists for humans. Similarly, it is a well-known fact that countless architectural concepts derived and evolved to restrain development, to control building projects and to consider environment are eventually for the benefit of humans. Architecture today, however, is in the hands of a few renowned architects even though it is supposed to refl ect human beings and times and to work for everyone. Is it too much to say that everyone should have a say in the space used by many? In that respect, we have devised DADL System. Anyone, Anytime, Anywhere. The system is an architectural game that stimulates human instincts, has online communities and is easily accessible by Anyone Anytime and Anywhere (3A Rules). DADL System aims to gather users’ ideas and develop architecture, which is essentially enabled by the ‘Advise’ feature. Advise is designed to lead users to think about architecture voluntarily and to guide them to express their ideas. The structure and contents of Advises are very important factors in DADL System. Also, it is divided into two domains, i.e. Web and Mobile, where data exchange is enabled via cloud computing, establishing a base in compliance with the ‘3A’ Rules. The DADL System supports the architecture of everyone without relying on opinions of a few, so as to open the infi nitive potential for communication between architecture and humans, which today’s architecture should advocate.
wos WOS:000330320600072
keywords Digital Architecture; Design Creativity; Social Network Service; Web-based Design; Communication
series eCAADe
email ajaxrim@gmail.com
full text file.pdf (1,366,851 bytes)
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100%; open Aldous, H (2010) Find in CUMINCAD Brave new world , Harper Perennial, USA
100%; open Hye, W H, Sera, S (2010) Find in CUMINCAD Analysis on User Behavior of Social Game , Journal of Korea Contents Association Vol.10 No.12, Korea, pp. 137-145
100%; open Jon, R (2011) Find in CUMINCAD Game On : Energize Your Business with Social Media Games , Wiley, USA
100%; open Jung, H K (2002) Find in CUMINCAD Mobile game contents project , BEST BOOK, Korea
100%; open Kantonen, T and Woodward, C and Katz (2010) Find in CUMINCAD Mixed reality in virtual world teleconferencing , Proceedings of IEEE virtual reality 2010, Walham, Massachusetts, USA, pp. 179-182
100%; open Lasaulce, S (2011) Find in CUMINCAD Game Theory and learning for wireless networks , Elsevier, Germany
100%; open Lippmann, W (2004) Find in CUMINCAD Public Opinion , Dover Pubns, USA
100%; open McGonigal, J (2012) Find in CUMINCAD Reality Is Broken : Why Games Make Us Better and How They Can Change the World , Penguin, USA
100%; open Seung, H L, Se, K K, Sung, Y R (2010) Find in CUMINCAD The Method for Systematic Classification and Searching of the Game Software Fun Element , Journal of Korea Multimedia Society Vol.13 No.10, Korea, pp. 1506-1513

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