CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

id ecaade2015_148
authors Moleta, Tane
year 2015
title SPACE FOR GAMES - Exploring Acquisition of Space Planning Skills through the Use of Real Time Strategy Games
source Martens, B, Wurzer, G, Grasl T, Lorenz, WE and Schaffranek, R (eds.), Real Time - Proceedings of the 33rd eCAADe Conference - Volume 2, Vienna University of Technology, Vienna, Austria, 16-18 September 2015, pp. 41-45
wos WOS:000372316000006
summary Real Time Strategy games enjoy worldwide popularity. Success in this genre of games requires a high degree of skill in spatial and temporal organisation. These skills are typically built upon a foundation characteristic of an iterative workflow. An iterative workflow is also a desirable behaviour in the design studio of architecture students allowing for a greater understanding of parameters embedded within the design and ultimately leading to better learning outcomes. This paper discusses the potential of Real Time Strategy Games and draws connections between successful player attributes found specifically in Tower Defence Games and how these could be used to introduce skills required in the planning of architectural space.
series eCAADe
email tane.moleta@vuw.ac.nz
full text file.pdf (82,021 bytes)
references Content-type: text/plain
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100%; open Chieh, J L (2005) Find in CUMINCAD Space Layout Game: An Interactive Game of Space Layout for Teaching and Representing Design Knowledge , Proceedings of the 10th International Conference on Computer Aided Architectural Design Research in Asi, Delhi
100%; open Dalla, V, Adriane da Silva, L and Pereira, A (2009) Find in CUMINCAD Teaching/learning Architectural Design Based on a Virtual Learning Environment , International Journal of Architectural Computing, 7-2, pp. 255-266
100%; open Schell, J (2008) Find in CUMINCAD The Art of Game Design : A book of lenses , Morgan Kaufmann, Burlington
100%; open Sharma, RC and Whitton, N (2011) Find in CUMINCAD Learning with digital games , British Journal of Educational Technology, 42(4), pp. E88-E88
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100%; open Whitton, N (2010) Find in CUMINCAD Learning with Digital Games: A Practical Guide to Engaging Students in Higher Education , Routledge

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