CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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id ecaade2018_248
authors Silcock, David, Rushton, Hannah, Rogers, Jessie and Schnabel, Marc Aurel
year 2018
title Tangible and Intangible Digital Heritage - Creating Virtual Environments to Engage Public Interpretation
source Kepczynska-Walczak, A, Bialkowski, S (eds.), Computing for a better tomorrow - Proceedings of the 36th eCAADe Conference - Volume 2, Lodz University of Technology, Lodz, Poland, 19-21 September 2018, pp. 225-232
summary This research developed an immersive, multi-dimensional Virtual Experience of the 'Gordon Wilson Flats', a Modern apartment block constructed during the 1950s in Wellington, New Zealand. The project explored methods to virtually reconstruct the spatial qualities of the building and document the flats in both their current and original states within the context of Wellington City. This digital heritage project documents both the tangible and intangible characteristics of the building to inform public discussion focused upon the flats. This approach was in an effort to capture the effect of time on the buildings tangible elements, and with the addition of oral histories, develop a narrative which is intended to facilitate architectural understanding and heighten engagement within the immersive virtual environment. This paper presents a digital methodology for the creation of a digital heritage experience with the purpose of engaging and informing public discussion.
keywords Digital Heritage; Virtual Reality ; Immersive Environments ; Modern Architectural Heritage; Digital Methodology
series eCAADe
full text file.pdf (22,172,268 bytes)
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100%; open Affleck, J and Kvan, T (2005) Find in CUMINCAD Reinterpreting Virtual Heritage , Proceedings of the 10th International Conference on Computer Aided Architectural Design Research in Asia, New Delhi, pp. 169-178

100%; open Aydin, S and Schnabel, MA (2015) Find in CUMINCAD Fusing Conflicts within Digital Heritage Through the Ambivalence of Gaming , Proceedings of the 20th International Conference of the Association for Computer-Aided Architectural Design Research in Asia, Daegu, pp. 839-848

100%; open Aydin, S and Schnabel, MA (2016) Find in CUMINCAD The Museum of Gamers: Unmediated Cultural Heritage Through Gaming , Borowiecki, K, Forbes, N and Fresa, A (eds), Download book PDF EPUB Cultural Heritage in a Changing World, Springer, pp. 125-141

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100%; open Champion, EM (2008) Find in CUMINCAD Otherness of Place: Game?based Interaction and Learning in Virtual Heritage Projects , International Journal of Heritage Studies, 14(3), pp. 210-228

100%; open Guilet, AL (2007) Find in CUMINCAD Docomomo International: Modernity as Heritage , Journal of Architectural Conservation, 13, pp. 151-156

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100%; open Malegiannaki, I (2017) Find in CUMINCAD Analyzing the educational design, use and spatial games for cultural hertiage: A literature review , Computers & Education, 108, pp. 1-10

100%; open Mortara, M (2014) Find in CUMINCAD Learning Cultural Heritage by Serious Games , Journal of Cultural Heritage, 15, pp. 318-325

100%; open Rahaman, H and Tan, BK (2011) Find in CUMINCAD Interpreting Digital Heritage: A Conceptual Model with End-Users' Perspective , International Journal of Architectural Computing, 9, pp. 99-113

100%; open Schnabel, MA, Aydin, S, Moleta, T, Pierini, D and Dorta, T (2016) Find in CUMINCAD Unmediated Cultural Heritage Via Hyve-3D , Proceedings of the 21st International Conference of the Association for Computer-Aided Architectural Design Research in Asia, Melbourne, pp. 683-692

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